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Niezck
2010-06-24, 01:54 PM
200x200x200ft force cube, entirely impenetrable and covered in a dimensional lock.

We start on opposite ends, 190ft from each other (assuming you're not large).

Roll initiative!

Also, feel free to start with daily preparations, maneuvers ready, weapons drawn, etc

You see a rugged human wearing ornate plate armour and wielding two longswords. He looks aged and frail as he stands before you, spear on his back and body coated in magical trinkets.

Niezck
2010-06-24, 01:56 PM
Initiative - [roll0]

Ralasha
2010-06-24, 03:48 PM
Initiative [roll0]

Ralasha
2010-06-24, 03:49 PM
Hum, what to do... 190 feet away... not close enough to charge, not close enough to throw... I take a full defensive stance.

Niezck
2010-06-25, 09:14 AM
I'll advance 60ft forwards and teleport a further 10ft as a free action.

We're now 120ft away from each other.

Ralasha
2010-06-25, 10:41 AM
Awesome. Huh, Still can't do what I want to to you, regardless of wether or not I can jump over 40 feet. charge and jump, assuming maximum jumping distance... oh, that would cover it, eh? Whats the distance on a charge, double normal movement speed, or triple?

I only have to cover 110. So, charge with leap attack, making my maximum distance, since a charge counts as a run... 80+40 feet. Hum... I will run 90 feet, and leap attack.

Ralasha
2010-06-25, 10:53 AM
for jump, and [roll1d20+24 attack 1 damage (upon successful hit) [roll1], attack 2: [roll2] [roll3] Attack 3: [roll4] damage [roll5] round end.

Ralasha
2010-06-25, 10:54 AM
attack 1 since I screwed up... [roll0]

Niezck
2010-06-25, 11:16 AM
If your weapon is 19-20 or better, you need roll two crit confirms. If not it's just one.

And I have 20% concealment, so:

Attack 1 (1-20 is miss) [roll0]
Attack 2 (1-20 is miss) [roll1]

Niezck
2010-06-25, 11:17 AM
Bleh, and:

Attack 3 (1-20 is miss) [roll0]

Ralasha
2010-06-25, 12:44 PM
Ah, yes. rolling to confirm [roll0] if successful: you will take 51 damage from that hit.

Ralasha
2010-06-25, 12:48 PM
total damage if all hit 102. If the 32 didn't then 84. Link to sheet please. So I can tell if I hit or not from now on. My link will be here: Glenn Kain (http://www.myth-weavers.com/sheetview.php?sheetid=218200) The Froglike Dragoon.
If I failed to confirm then you will be taking 38 less damage.

Niezck
2010-06-25, 12:52 PM
64 Damage total (it didn't confirm)

Sheet is here - http://www.myth-weavers.com/sheetview.php?sheetid=217266

I get [roll0] to AC and attack rolls vs you now, since you hit me.

I'm also going to initiate my Rain of Jagged Thorns counter, to counter-attack you for +10d6 damage (I'll roll in the next post)

Niezck
2010-06-25, 12:56 PM
(BTW, was any of that power attack damage? Because Elusive Target means you can't power attack me.)

[roll0] To Hit
[roll1] Sword Damage
[roll2] Maneuver Damage
And take 1 con damage if it hits you.

Ralasha
2010-06-25, 01:11 PM
Ahhh, and now I see why you were so happy to fight me. Next time I'll bring lucky fellow to the table. He can walk through a prismatic wall, or through a terrasques digestive tract. Or through the nine hells. Of course, everything along the way sort of dies sponteniously. Because he's surrounded by a wall of force blades.

Ralasha
2010-06-25, 01:16 PM
And so it is now a good thing you didn't hit me. Jump straight up [roll0], and drop down for leap attack At [roll1] for [roll2] damage. Confirm (in case) [roll3]
Attack 2, Leap attack [roll4] and [roll5] for [roll6] damage. [roll7]
Attack 3, Leap attack [roll8] and [roll9] for [roll10] damage. [roll11]

Ralasha
2010-06-25, 01:17 PM
2 crits. attack 1 and 2, take triple damage. Thank you.

you take 222 damage if all three hit. or 195 if the third one missed.

Behold, the power of Dragoon. Your combat stance means nothing to me.

Oh, all three hit. I win. If that's all you've got, you'd be better off going fighter.

Niezck
2010-06-25, 01:43 PM
Woah, woah, slow down there.

That was an immediate action in your turn - a counter-attack.

I've yet to take my turn.

Ralasha
2010-06-25, 01:58 PM
Then take your turn already. You should have just posted both. By the way, you die next round. so you'd best be able to do 151 damage in one round.