Albonor
2010-06-25, 08:09 PM
Hi all,
I am slowly building a new campaign, to play in a year or so. I am a tthe stage where you plays with ideas and I had one: to replace magic with psionics and call it magic.
Now, the game will be E6, with pathfinder rules when overlaping srd. classes allowed where to be:
Fighter (and possibly 10 new bonus fighter feats to make them interesting rather than boring)
Barbarian
Ranger (no casting but maybe a new class feature?)
Rogue
"Arcane" Caster (So Psion/wilder or Sorceror)
"Healing capable" caster (Again Psion/Wilder/PsiWar or FavSoul)
Expert-like character (maybe rogue with ACF instead of sneak attack?)
Since I plan on a few very violent fights (ECL +2 at least every time except first level), healing is not much of a problem. I don't mind them being hurt as part of the "story".
Using psionics let me use a few things like th psionics feats and bring a lot more balance to the table I think.
Now: Is there a balance issue I am not seeing considering the E6 limits? Would it work? Suggestions?
I am slowly building a new campaign, to play in a year or so. I am a tthe stage where you plays with ideas and I had one: to replace magic with psionics and call it magic.
Now, the game will be E6, with pathfinder rules when overlaping srd. classes allowed where to be:
Fighter (and possibly 10 new bonus fighter feats to make them interesting rather than boring)
Barbarian
Ranger (no casting but maybe a new class feature?)
Rogue
"Arcane" Caster (So Psion/wilder or Sorceror)
"Healing capable" caster (Again Psion/Wilder/PsiWar or FavSoul)
Expert-like character (maybe rogue with ACF instead of sneak attack?)
Since I plan on a few very violent fights (ECL +2 at least every time except first level), healing is not much of a problem. I don't mind them being hurt as part of the "story".
Using psionics let me use a few things like th psionics feats and bring a lot more balance to the table I think.
Now: Is there a balance issue I am not seeing considering the E6 limits? Would it work? Suggestions?