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quiet1mi
2010-06-28, 03:40 PM
Remaking my level 12 character (beguiler) and want to make sure that I am not forgetting something....
Grey Elf
Stats
06 Strength
20 Dexterity
10 Constitution
25 Intelligence
12 Wisdom
10 Charisma
Skills
First Go ranks then final modifier after stats, equipment, etc...
15 (18) Spot
15 (18) Listen
15 (34) Hide
15 (29) Move Silently
15 (15) Bluff
15 (22) Slight of Hand
15 (15) Use Magic Device
15 (24) Search
15 (22) Disable Device
5 (12) Knowledge (Arcana)
5 (12) Spell Craft
5 (12) Decipher Script
5 (12) Tumble
5 (10) Balance
5 (~04) Jump
01 (01) Concentration
01 (08) Appraise
01 (08) Forgery
Skill Tricks
Conceal Spellcasting
False Theurgy
Timely Misdirection
Group Fake-Out
Spot the Weak Point
Clarity of Vision
Advanced Learning (I have to stay Beguiler 12... GM mandate)

1: Magic Aura
3: Ray of Stupidity
4: Shadow Conjuration


1: Dark Stalker
3: Spell Focus (Enchantment)
5: Greater Spell Focus (Enchantment)
6: Improved Initiative
9: Improved Diversion
12: Dimensional Juant

Keld Denar
2010-06-28, 03:48 PM
Where be your feats? I trust you have Versatile Spellcaster?

And your DM is forcing you to take straight Beguiler, but allowing Ray of Stupidlybroken? Has he read the spell?

You might want to ask your DM if you are really allowed to have "Ray of I-one-shot-animals-and-some-fighters"

Also, 6 Str! Ewwww, you're what we called in Living Greyhawk "Shadowbait", since you are within 1 shot range for even a paltry CR3 Shadow, let alone a Greater Shadow.

quiet1mi
2010-06-28, 04:55 PM
Ray of 1-shot-fighters is fine... Killer Gnome and MInd sight is not...

Keld Denar
2010-06-28, 05:59 PM
You still haven't posted your feats for critique. Unlike most of my characters, I don't have telepathy!

:P

Curmudgeon
2010-06-28, 08:24 PM
You still haven't posted your feats for critique.
The feats are in the unlabeled spoiler after "Advanced Learning".

Keld Denar
2010-06-28, 08:29 PM
No Versatile Spellcaster? /gasp!

Best way to get the most milage from those 1st and 2nd level spell slots.

quiet1mi
2010-06-28, 09:03 PM
I have not found a use for Versatile Spellcaster just yet, I use those lower level spell slots for things like Silent Image because you have to interact to get a save.... IMHO it is quite rewarding to use lower level slots for everything first....

Invisibility and Silence for sneaking around the rest of the party...

Wonton
2010-06-28, 10:00 PM
This is gonna seem anal, but you asked us to check...

You've spent 180 skill points. If your unmodified Int was 22 at level 1, and you boosted it every 4th level since then, you should have 185 skill points.

If, as I think is more likely, your unmodified Int was 20 or 18, you should have 170 or 155, respectively.

I suppose an inherent bonus at some point could account for this...

quiet1mi
2010-06-29, 11:59 AM
The GM agreed to Keep It Simple by ruling permanent increases to intelligence
retroactively give skill points, same with Constitution and hit points...

23 gives a +6 Bonus...

+6 Bonus+6 Skills per level. 12 Skill points per level times level 12 means 144 skill points. Include the x4 at level 1 and thats an extra 36 points... 144+36=180...