Holocron Coder
2010-06-29, 10:49 AM
I posted something similar before, but nobody responded...
In a nutshell, I need to create The Doctor, a la Doctor Who. Specifically, it will probably be 10.
Crunch-wise, it's a gestalt game, with following scores: 18, 18, 16, 14, 12, 10 at ECL 12. Yes, aren't I lucky :smallbiggrin: The Doctor, as we all know, is a pacifist, so I would like to retain that aspect of his personality, if at all possible, and possibly receive mechanical benefit for doing so. Additionally, the Time Lord race is in my signature, but in a nutshell: +4 cha, +4 int, +2 wis, bardic knowledge based on class level, immunity to time-based spells, time lord regeneration (as show), telepathy 10ft, Speak Language as class skill always, racial type is Outsider (native).
Currently, I'm tending toward Factotum // Bard / Exemplar, but I know there must be a better way to represent him. Any suggestions? And, if an arcane class is included, what sort of spells should I tend towards that won't seem too out of place?
In a nutshell, I need to create The Doctor, a la Doctor Who. Specifically, it will probably be 10.
Crunch-wise, it's a gestalt game, with following scores: 18, 18, 16, 14, 12, 10 at ECL 12. Yes, aren't I lucky :smallbiggrin: The Doctor, as we all know, is a pacifist, so I would like to retain that aspect of his personality, if at all possible, and possibly receive mechanical benefit for doing so. Additionally, the Time Lord race is in my signature, but in a nutshell: +4 cha, +4 int, +2 wis, bardic knowledge based on class level, immunity to time-based spells, time lord regeneration (as show), telepathy 10ft, Speak Language as class skill always, racial type is Outsider (native).
Currently, I'm tending toward Factotum // Bard / Exemplar, but I know there must be a better way to represent him. Any suggestions? And, if an arcane class is included, what sort of spells should I tend towards that won't seem too out of place?