The J Pizzel
2010-06-30, 10:01 AM
Level 11. Should only last about 4 levels. Anything goes. Party is Gnome Bard, Eladrin Wizard, and Drow Rogue
I focused on lots of being able to mark a lot of foes, move around the battle field, and reduce the damage to my allies.
The bard has an ability to randomly mark bad guys for me, so the Frostwind Blade At Will seemed like a good call.
thanks,
====== Created Using Wizards of the Coast D&D Character Builder ======
Yuriel, level 11
Genasi, Swordmage, Academy Master
Build: Shielding Swordmage
Swordmage Aegis: Aegis of Shielding
Elemental Manifestation: Cindersoul
FINAL ABILITY SCORES
Str 16, Con 18, Dex 11, Int 22, Wis 11, Cha 9.
STARTING ABILITY SCORES
Str 13, Con 15, Dex 10, Int 17, Wis 10, Cha 8.
AC: 29 Fort: 22 Reflex: 24 Will: 19
HP: 103 Surges: 12 Surge Value: 25
TRAINED SKILLS
Arcana +18, Insight +10, Athletics +13, Intimidate +9
UNTRAINED SKILLS
Acrobatics +5, Bluff +4, Diplomacy +4, Dungeoneering +5, Endurance +11, Heal +5, History +11, Nature +7, Perception +5, Religion +11, Stealth +5, Streetwise +4, Thievery +5
FEATS
Level 1: Weapon Expertise (Heavy Blade)
Level 2: Weapon Proficiency (Bastard sword)
Level 4: Eyes of Dying Light
Level 6: Intelligent Blademaster
Level 8: Toughness
Level 10: Defensive Mobility
Level 11: Fleet-Footed
POWERS
Swordmage at-will 1: Frostwind Blade
Swordmage at-will 1: Sword Burst
Swordmage encounter 1: Sword of Sigils
Swordmage daily 1: Blade of Judgment
Swordmage utility 2: Channeling Shield
Swordmage encounter 3: Dimensional Vortex
Swordmage daily 5: Swordmage Shielding Fire
Swordmage utility 6: Swordmage's Decree
Swordmage encounter 7: Shatterblade
Swordmage daily 9: Hellspike Assault
Swordmage utility 10: Dimensional Dodge
ITEMS
Farbond Spellblade Bastard sword +3, Magic Drowmesh +3, Hungry Spear Javelin +1, Aura Killer Javelin +1, Giantkind Gloves (heroic tier), Amulet of Physical Resolve +2, Command Circlet (heroic tier), Boots of Striding (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
I focused on lots of being able to mark a lot of foes, move around the battle field, and reduce the damage to my allies.
The bard has an ability to randomly mark bad guys for me, so the Frostwind Blade At Will seemed like a good call.
thanks,
====== Created Using Wizards of the Coast D&D Character Builder ======
Yuriel, level 11
Genasi, Swordmage, Academy Master
Build: Shielding Swordmage
Swordmage Aegis: Aegis of Shielding
Elemental Manifestation: Cindersoul
FINAL ABILITY SCORES
Str 16, Con 18, Dex 11, Int 22, Wis 11, Cha 9.
STARTING ABILITY SCORES
Str 13, Con 15, Dex 10, Int 17, Wis 10, Cha 8.
AC: 29 Fort: 22 Reflex: 24 Will: 19
HP: 103 Surges: 12 Surge Value: 25
TRAINED SKILLS
Arcana +18, Insight +10, Athletics +13, Intimidate +9
UNTRAINED SKILLS
Acrobatics +5, Bluff +4, Diplomacy +4, Dungeoneering +5, Endurance +11, Heal +5, History +11, Nature +7, Perception +5, Religion +11, Stealth +5, Streetwise +4, Thievery +5
FEATS
Level 1: Weapon Expertise (Heavy Blade)
Level 2: Weapon Proficiency (Bastard sword)
Level 4: Eyes of Dying Light
Level 6: Intelligent Blademaster
Level 8: Toughness
Level 10: Defensive Mobility
Level 11: Fleet-Footed
POWERS
Swordmage at-will 1: Frostwind Blade
Swordmage at-will 1: Sword Burst
Swordmage encounter 1: Sword of Sigils
Swordmage daily 1: Blade of Judgment
Swordmage utility 2: Channeling Shield
Swordmage encounter 3: Dimensional Vortex
Swordmage daily 5: Swordmage Shielding Fire
Swordmage utility 6: Swordmage's Decree
Swordmage encounter 7: Shatterblade
Swordmage daily 9: Hellspike Assault
Swordmage utility 10: Dimensional Dodge
ITEMS
Farbond Spellblade Bastard sword +3, Magic Drowmesh +3, Hungry Spear Javelin +1, Aura Killer Javelin +1, Giantkind Gloves (heroic tier), Amulet of Physical Resolve +2, Command Circlet (heroic tier), Boots of Striding (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======