Ashtagon
2010-07-06, 02:11 PM
bloody sword: This weapon inflicts the bleeding condition on a successful hit. The target takes 1 hp damage per round until he receives first aid (DC 15 Heal check) or receives the benefits of a cure spell. Multiple hits are cumulative; a creature struck three times without having any healing or first aid will lose 3 hp per round.
'really happy' sword: Any time this weapon hits with a natural 20, the target must make a Will save or suffer the effects of an irresistible dance spell.
dumb sword: Any creature struck by this weapon is rendered unable to speak or otherwise vocalise for one minute (no save). Additionally, the target must make a Will save or suffer 1 point of Intelligence, Wisdom, and Charisma damage.
'really happy' sword: Any time this weapon hits with a natural 20, the target must make a Will save or suffer the effects of an irresistible dance spell.
dumb sword: Any creature struck by this weapon is rendered unable to speak or otherwise vocalise for one minute (no save). Additionally, the target must make a Will save or suffer 1 point of Intelligence, Wisdom, and Charisma damage.