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Darth Stabber
2010-07-07, 09:42 AM
If you were going to make a 3 man team of gestalt characters what would they be. Not looking for full builds, just the classes and description.

Example (my particular team)

Dav - Dwarf Ranger1/barbarian11/bearwarrior8//Totemist20 - As a young hunter Dav's connection to nature isolated him from his clan, and he left it to find the power that was calling out to him. He learned the power of anger, and of the great beasts. In combat he is ball of fur and claws, charging wrecklessly and striking mercilessly. Out of combat he is a brilliant tracker, but not a good conversationalist, due in part to his short temper and lack of refinement.

Kezdain - Human wizard7/Lore Master10/Archmage3//Rogue20 - Kezdain has a passion for knowing how things work. While not being particularly socialable he is observant, smart, arrogant, and likes to mock others when they say something stupid, Infact it is said the best way to find Kezdain is to say something stupid, and he will appear somewhere out of the shadows to correct and belittle you. This is also how he chooses to fight, he will disapear until you do something supid, and you all of a sudden turn up dead. Some call him a self-absorbed, cowardly, cheap shot artist, though they tend to say it quietly. He also is very good at spotting and disabling traps, an ability that has saved the team many times over.

Agustus Marguf - Human Copper Dragon Shaman20//bard20 - The second son of a wealthy noble family, his great grandfather was a copper dragon, and while most of his family has found magical power in the sorcerous arts, he has an incredible affinity for music that has had an effect on his magical talents. He is a social creature, taking point in Social encounters to save people the from Kezdain's arrogance and Dav's short temper. In combat he augments his fellow's efforts with song and aura, while bringing charm, rapier, and deadly acid to bear upon thier foes. He is occasionally accused by his comrades as being too soft, a claim he cannot completely dismiss since he is the one least likely to shoot first and ask questions later.

PId6
2010-07-07, 09:54 AM
Dragonborn Lesser Tiefling Warblade//Factotum for all your melee and skillmonkey needs.
Strongheart Halfling Wizard//Artificer for casting, items, and everything else.
Half-Elf Monk//Truenamer for comic relief.

Optimystik
2010-07-07, 09:57 AM
Change Rogue//Wizard to Wizard//Factotum. Have the Wizard PrC into Loremaster to be the party sage.

Pair Dragon Shaman with Totemist rather than with Bard.

Warblade//Psion is an excellent gish, particularly if the Psion side goes into Elocater for benefits like Scorn Earth, Flanker, and Capricious Step.

gallagher
2010-07-07, 10:00 AM
I would have said for your healer a Cloistered Cleric//Paladin 2/Swordsage 2/ Bard

Theodoxus
2010-07-07, 10:00 AM
In my current campaign, I have three players who opted for gestalt.

I have Fighter//Wizard, Fighter//Psion and Druid//Monk. Sigh.

I allowed any official non-Dragon WotC product. And that's what I got... not the most optimized group of dudes ever.

2xMachina
2010-07-07, 10:01 AM
StP Erudite//Archivist - It has anything and everything.

Druid//Swordsage - Tank that comes with a tank.

Factotum//Rogue/Chameleon - Skills. And can do anything.

Optimystik
2010-07-07, 10:03 AM
In my current campaign, I have three players who opted for gestalt.

I have Fighter//Wizard, Fighter//Psion and Druid//Monk. Sigh.

I allowed any official non-Dragon WotC product. And that's what I got... not the most optimized group of dudes ever.

The Druid//Monk is not too shabby.

subject42
2010-07-07, 10:07 AM
The Druid//Monk is not too shabby.

You could probably do Druid // Truenamer/Samurai and still come out OK, honestly.

Sintanan
2010-07-07, 10:11 AM
You could probably do Druid // Truenamer/Samurai and still come out OK, honestly.

I chuckled. :smallbiggrin:

Sad thing is, you're probably right.

Satyr
2010-07-07, 10:11 AM
Because games are often the better, the less spellcasters, are involved, I think something like

Crusader//Knight as the noble leader and indomitable tank,

Swordsage//Ranger/Scout as the spy and swift hunting Skirmisher,

and
Warblade//Factotum as the all-rounder and generalist,

should work fine: no spellcasters is always good, everybody has something awesome to do, and every character can kick ass.

Munchkin-Masher
2010-07-07, 10:16 AM
STP Erudite//Archivist

STP Erudite//Factotum

STP Erudite//Warblade

http://img.photobucket.com/albums/v299/liloqtpi/Funny/TrollFace-1.png

Adumbration
2010-07-07, 10:17 AM
Cloistered cleric//Crusader for healing and part-time tanking.

Psion//Factotum for skill-monkeying and damage (with loads of Fonts of Inspiration).

Druid//Barbarian for tanking and damage, plus part-time spellcasting.

I can't think of many situations these three couldn't handle.

IdleMuse
2010-07-07, 10:29 AM
I would go...

Psion/Elocator||Warblade/EternalBlade
Archivist/MysticTheurge/ArcaneHierophant||Shadowcaster/Wizard/Noctumancer
Druidic Avenger/MoMF||Totemist/Barbarian

The middle one is actually quite interesting... at ECL20, you can get full Divine/Arcane/Mystery casting, and you could easily replace mysteries with warlock casting or psionics.

But on a more serious note, this could make an interesting high-powered team arena format, if you limit it to lvl10 to avoid cheese.

PId6
2010-07-07, 10:33 AM
I would go...

Psion/Elocator||Warblade/EternalBlade
Archivist/MysticTheurge/ArcaneHierophant||Shadowcaster/Wizard/Noctumancer
Druidic Avenger/MoMF||Totemist/Barbarian
You can't have more than one PrC each level in gestalt, and I'm pretty sure you're breaking that somewhere, at least in the middle one.

Darth Stabber
2010-07-07, 10:41 AM
No Magician team

Warblade//Swashbuckler - Genius Bruiser
Sword Sage//Ranger - Sneaky ninja dude
Crusader//Marshal - Leadery buff bot

molten_dragon
2010-07-07, 11:04 AM
Mine would probably be.

Druid/swordsage - primary damage dealer and backup divine caster.

Wizard/factotum - skillmonkey and Batman. Can make excellent use of extra actions.

Cleric/crusader - primary tank and divine caster.

That party could now through pretty much anything.

Snake-Aes
2010-07-07, 11:08 AM
Psychic Warrior goes well with just any melee build. I'm currently playing a psyW//Swordsage.

Yuki Akuma
2010-07-07, 11:12 AM
No Magician team

Warblade//Swashbuckler - Genius Bruiser
Sword Sage//Ranger - Sneaky ninja dude
Crusader//Marshal - Leadery buff bot

Rangers cast spells, dude.

Snake-Aes
2010-07-07, 11:15 AM
Rangers cast spells, dude.

Well...complete mage technically only calls "Mage" those primary casters.

Draz74
2010-07-07, 11:21 AM
Let's see, offhand I'll go with

Psion//Factotum: Loremaster and expert dungeon delver.
Beguiler//Warblade/Factotum: Jaunty swashbuckler type who also happens to be a full caster.
Scout/Mystic Ranger//Psychic Warrior: Archery, melee, and skills all quite strong.

jseah
2010-07-07, 11:28 AM
StP Erudite // Archivist
- 24 hour based flexibility. Need a tool, got a tool. Scouting, taxiing and getting out of hot water
- Does Uncanny preparation work for archivists?

Wizard / Red Wizard / Incantatrix // Cleric / Crusader / RKV dip
- Mailman with action economy abuse and unholy combination of Divine metamagic + Incantatrix
- Red wizard for CL

Dark Whisper Gnome / Swordsage // Beguiler / Rainbow Servant
- Invisible man. Gets Vecna-Blooded and Darkstalker + skyhigh Hide = undetectable by almost all means
- Shoot for incorporeality and Etherealness if possible?

IdleMuse
2010-07-07, 11:34 AM
You can't have more than one PrC each level in gestalt, and I'm pretty sure you're breaking that somewhere, at least in the middle one.

Aww, I always forget that requirement :smallsigh: my DM doesn't use that when we play Gestalt. But then again, we do have house rules and the like for playing triple+ gestalts in lowlevel games.

Darkxarth
2010-07-07, 11:37 AM
agree with Satyr, in that I think a spellcasting-light team would be more fun than a team of all casters/manifesters. But, I think I am probably in the minority.

Human Bard 15/Marshal 5 // Factotum 20
Jack of All Trades
Jack could never decide what he wanted to be, so he decided on everything! He usually serves as the party face and leader, using his inspirational singing and knowledge of tactics to lead the party to victory. When the time calls, though, he can provide some healing, cast a few choice utility spells each day, and even hold his own in either melee or ranged combat.

Elf Ranger 20// Scout 10/Ninja 10
Archer
Elfric serves the party by standing back and unleashing a volley of arrows every six seconds. He has been expertly trained in combat against dragons [+6], evil outsiders [+4], undead [+4], humans [+2], and magical beasts [+2]. When Elfric is unable to pick a point and unleash a cloud of arrows, he darts from place to place, using skirmish tactics. Finally, when archery of any kind won’t work, Elfric falls back on stealth and quick strikes to bring down his opponents.

Dwarf Knight 10/Dwarven Defender 10 Knight 20 // Monk 10/Drunken Master 10
Tank
Angus McStonebeard is a combat specialist who is as dangerous with stone armor and a waraxe as he is with a loincloth and a broken chair leg. Angus’ role in combat is to stand in front of the party and prevent anyone from getting past him. He usually wields a polearm (such as a guisarme) to great effect, but is also proficient in the dwarven waraxe and tower shield. Angus also carries around a vast amount of alcohol, which seems to increase his effectiveness in combat. Additionally, if deprived of his armor and weapons, Angus can generally punch his way out of dangerous situations.

Not overly optimized by any stretch of the imagination, but it would be unbelievably fun to play, in my opinion.

Alternatively, I think this casting-heavier group would be fun, too:
Halfling Beguiler 20 // Psychic Rogue 20
Human Duskblade 20 // Silver Dragon Shaman 20
Elan Psychic Warrior 20 // Paladin 20

Optimystik
2010-07-07, 11:50 AM
Elan Psychic Warrior 20 // Paladin 20

This is actually one of the very few instances where I would recommend Divine Mind. You don't really want to be an Elan Paladin.

Morph Bark
2010-07-07, 11:54 AM
Dragonborn Mongrelfolk Barbarian//Knight -- To create an impenetrable wall for the others in case it is needed!

Human Vow of Poverty Druid//Totemist -- With almost permanent wildshape and no need for magic items, this dude barrel rofls as his enemies simple die from his goodness!

Changeling Factotum/Chameleon//Psionic Artificer -- The third man, this guy can do any job that requires skill, and he also makes for a really good cook! Wand of Heroes' Feast anyone?!

Volthawk
2010-07-07, 11:56 AM
This is actually one of the very few instances where I would recommend Divine Mind. You don't really want to be an Elan Paladin.

Why not? I've got a feeling it's pretty obvious, but still...

Snake-Aes
2010-07-07, 11:57 AM
Why not? I've got a feeling it's pretty obvious, but still...
Charisma to saves, to smite. Probably more stuff.

Ormagoden
2010-07-07, 11:58 AM
Wizard/Sorcerer/Ultimate Magus//Factotum
Wizard/Beguiler/Ultimate Magus//Warblade
Wizard/Dread Necromancer/Ultimate Magus//Cleric

Circle magic FTW!

Volthawk
2010-07-07, 11:58 AM
Charisma to saves, to smite. Probably more stuff.

Oh, right. The -2 Cha.

Keld Denar
2010-07-07, 11:59 AM
Elan's have a Cha penalty due to their awkwardness comprehending humanoid issues like "mortality" and "sleep".

On the plus side, an Elan PsyWar//Paladin could take Claws of the Beast, actually qualifies for Rapid Strike, and can burn TU attempts on Divine Might for a decent source of +dmg.

Iferus
2010-07-07, 12:20 PM
I would go...

Psion/Elocator||Warblade/EternalBlade
Archivist/MysticTheurge/ArcaneHierophant||Shadowcaster/Wizard/Noctumancer
Druidic Avenger/MoMF||Totemist/Barbarian

The middle one is actually quite interesting... at ECL20, you can get full Divine/Arcane/Mystery casting, and you could easily replace mysteries with warlock casting or psionics.

But on a more serious note, this could make an interesting high-powered team arena format, if you limit it to lvl10 to avoid cheese.


You can't have more than one PrC each level in gestalt, and I'm pretty sure you're breaking that somewhere, at least in the middle one.

Also, you can't use classes that offer a dual casting progression.

Darkxarth
2010-07-07, 12:33 PM
This is actually one of the very few instances where I would recommend Divine Mind. You don't really want to be an Elan Paladin.

I am not familiar with Divine Mind, where would I find that class? I assume it is basically a Psionic Paladin/Cleric?

PId6
2010-07-07, 01:07 PM
Also, you can't use classes that offer a dual casting progression.
That's not actually an explicit rule. It's recommended by UA, but it's not actually required as such.

Darth Stabber
2010-07-07, 01:40 PM
I would allow something like Archivist3/Wizard3/Mystic Theurge10/Archmage4//warblade20, since the duel casting is on one side, and is close to how it was intended to be. You end up with IL20 warblade, CL17 wizard, and CL13 Archivist.

Where as Wizard3/Warblade10/Jade Phoenix Mage7//Psion3/Cerebramancer10/Psion7 would be rightfully draw a GM's ire, namely due to CL20 arcane and psionic and IL 17 warblade.'

Actually

Warblade3/Wizard3/JPM10/{insert good arcane prc here}4//Archivist20 would be a decent build.

JaxGaret
2010-07-07, 04:04 PM
Not getting into PrCs, because then you're just talking about taking uber-builds and just general insanity. Here are some pretty good combos:

Druid//Swordsage

You're an armored ninja bear who casts magical and non-magical spells (maneuvers). Nuff said.

Artificer//Archivist

I can do anything you can do better, I can do anything better than you.

Human Factotum//Beguiler

Skillmonkey extraordinaire, and the casting gets sick at higher levels with Cunning Surge. Take Font of Inspiration as many times as possible.

Defiant
2010-07-07, 04:55 PM
In my current campaign, I have three players who opted for gestalt.

I have Fighter//Wizard, Fighter//Psion and Druid//Monk. Sigh.

I allowed any official non-Dragon WotC product. And that's what I got... not the most optimized group of dudes ever.

It's not all bad... I'm a bit leery of so much fighter action going on, but if done right, it can be pretty good.

Amphetryon
2010-07-07, 05:00 PM
Crusader//Beguiler
plus
Artificer//Factotum
plus
Hexblade//Warlock.
:smallbiggrin:

Optimystik
2010-07-07, 05:01 PM
On the plus side, an Elan PsyWar//Paladin could take Claws of the Beast, actually qualifies for Rapid Strike, and can burn TU attempts on Divine Might for a decent source of +dmg.

Thing is, they can't do anything a Synad can't do and still be aberrations (without a Cha penalty.)

(Well, other than not eat and write the world's longest novel, etc.)


I am not familiar with Divine Mind, where would I find that class? I assume it is basically a Psionic Paladin/Cleric?

Actually, I was thinking about it... and decided that no, nobody should ever be inflicted with that abortion of a class. You could be a mantled Psywar for most of the same benefits and have room on your other side for a full BAB class that goes into War Mind (http://www.d20srd.org/srd/psionic/prestigeClasses/warmind.htm) for Wis to PP twice. (In fact, you will GAIN PP that way over a Divine Mind 20. They are that bad!)

If I still haven't managed to dissuade you, you can find it in Complete Psionic.

thompur
2010-07-07, 05:30 PM
Warlock17/Hellfire Warlock3//Binder 20
Warblade20//Bard/Sublime Chord
Druid20//Wizard20

Morph Bark
2010-07-07, 05:52 PM
Not getting into PrCs, because then you're just talking about taking uber-builds and just general insanity. Here are some pretty good combos:

Yeah, I could put the build that gets 9th-level powers and arcane/divine spells on one side and have Factotum on the other. Easy winning.

Ajadea
2010-07-07, 07:08 PM
Kobold Factotum//Wizard, the party skillmonkey and blaster.
Human Knight//Cloistered Cleric, for a tank and healer
Spellscale Dragon Shaman//Marshal, to make the other guys stronger just by standing there and looking like a human rolled in rainbow sequins.

Wings of Peace
2010-07-07, 07:15 PM
A.) Psiforged Spell to Power Erudite 10/Thrallherd 10//Factotum 20

B.) Psiforged Spell to Power Erudite 10/Thrallherd 10//Factotum 20

C.) Psiforged Spell to Power Erudite 10/Thrallherd 10//Factotum 20

Who needs a dream team when I can have a dream battalion?

Optimystik
2010-07-07, 07:24 PM
Why Psiforged?

Wings of Peace
2010-07-07, 07:52 PM
Why Psiforged?

So that if further gratuitous amounts of hacking become necessary, I can store my psicrystal inside myself via a Warforged Component container and shape an Affinity Field <-> Synchronicity loop around myself. That and I just plain like the Psiforged. Cool flavor and good for Borg jokes.

FMArthur
2010-07-07, 08:15 PM
Lesser Aasimar Druid//Cleric: Spellcaster, beatstick, endless buffmeister. Bulldoze combat. Summon more things. Keeps strange company with these other two; likely an evil Aasimar trying to fit in despite his people's glowing reputation.

Mineral Warrior Lolth-Touched Dragonborn Mongrelfolk Crusader//Knight: Forces targetting and absorbs attacks like a black hole. Needs to invest in Charisma to offset penalties. Has a backstory too long and contrived for the rest of the group to listen to.

Erudite/Beholder Mage/Ur-Priest/Mystic Theurge/Tainted Scholar//Psychic Warrior/Erudite: Lazily sits on a floating golden throne above combat and observes. Occasionally wins battles for them if the other two are about to die, but is more interested in watching them struggle on their own if he can.

Roc Ness
2010-07-07, 11:16 PM
Dragonborn Dream Dwarf Knight 10/Deepwarden 2/Crusader 8//Dragon Shaman 20
Strong Stats: Con, Cha
Dump Stat: Dex
Tanks with ridiculous HP and Con to AC. Also has high DC entangling exhalation and Test of Mettle for Battlefield Control. Has got Draconic Auras and White Raven/Devoted Spirit Maneuvers for Healing and Support.


Human Ranger 8/Scout 12//Sorcerer 6/Swiftblade 9/Abj Champ5
Stat Needs: Str, Dex, Cha
Dump Stat: Wis
Offensive powerhouse; gets a free move action each round while hasted, so he can ArcaneStrike-PowerAttack-Skirmish-FullAttack. Incredibly fast and hard to hit, high concealment and initiative. Got lots of great buff and utility sorcerer spells, most notably shield and haste, and decent skills. Secondary Spellcaster.


Grey Elf Factotum 20//Archivist 20
Stat Needs: Int, Wis
Dump Stat: Str
The Skill Monkey. Can do anything whenever necessary. Got huge pool of Divine Spells for Healing, Support, Buff, Debuff, Battlefield Control etc. Huge amounts of inspiration points for double standard actions each round. Dark Knowledge for additional support purposes. Primary Spellcaster.

dspeyer
2010-07-08, 01:29 AM
Wizard / Factotum (simple enough. PrC to taste. I like MotAA)
Druid 18 / Swordsage 2 // Swordsage 12 / MoMF 8 (sneak and tank, with every physical form you want, ninth level spells and maneuvers)
Bard / Sublime Chord / Virtuoso // Wilder (face, utility caster)

I didn't intend to organize this around the mental attributes. It just sort of happened.

Chambers
2010-07-08, 01:30 AM
Dragonborn Dream Dwarf Knight 10/Deepwarden 2/Crusader 8//Dragon Shaman 20
Strong Stats: Con, Cha
Dump Stat: Dex
Tanks with ridiculous HP and Con to AC. Also has high DC entangling exhalation and Test of Mettle for Battlefield Control. Has got Draconic Auras and White Raven/Devoted Spirit Maneuvers for Healing and Support.


Human Ranger 8/Scout 12//Sorcerer 6/Swiftblade 9/Abj Champ5
Stat Needs: Str, Dex, Cha
Dump Stat: Wis
Offensive powerhouse; gets a free move action each round while hasted, so he can ArcaneStrike-PowerAttack-Skirmish-FullAttack. Incredibly fast and hard to hit, high concealment and initiative. Got lots of great buff and utility sorcerer spells, most notably shield and haste, and decent skills. Secondary Spellcaster.


Grey Elf Factotum 20//Archivist 20
Stat Needs: Int, Wis
Dump Stat: Str
The Skill Monkey. Can do anything whenever necessary. Got huge pool of Divine Spells for Healing, Support, Buff, Debuff, Battlefield Control etc. Huge amounts of inspiration points for double standard actions each round. Dark Knowledge for additional support purposes. Primary Spellcaster.

I so want to play in this game. Dibs on the Swiftblade. :smallsmile:

Roc Ness
2010-07-08, 03:35 AM
I so want to play in this game. Dibs on the Swiftblade. :smallsmile:

:smallbiggrin:

I think I'll stat these guys up, just to see exactly how (and if) they work...