Temotei
2010-07-09, 01:37 AM
Volrock
Small Elemental (Earth, Fire)
Hit Dice 4d8+31 (49 hp)
Speed 5 ft. (1 square)
Initiative: -2
Armor Class 20 (+1 size, -2 Dex, +11 natural), touch 9, flat-footed 20
Base Attack/Grapple +3/—
Attack —
Full-Attack —
Space 5 ft.; Reach 5 ft.
Special Attacks Heat
Special Qualities Darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold
Saves Fort +10 Ref -1 Will +1
Abilities Str 1, Dex 6, Con 22, Int Ø, Wis 10, Cha 8
Skills —
Feats Improved ToughnessB, ToughnessB
Environment Volcano (warm mountains)
Organization Solitary, pair, or group (3-5)
Challenge Rating 4
Treasure None
Alignment Usually neutral
Advancement 5-7 HD (Small); 8-10 HD (Medium); 11-13 HD (Large)
Level Adjustment —
Volrocks are volcano-shaped creatures housing eruptulips. Their beady eyes only open when threatened, making them appear as model volcanoes. They are able to slide very slowly. A typical volrock is about 3 feet tall, 4 feet wide, and weighs 150 pounds.
Combat
The volrock literally does nothing except house the eruptulip and move very small distances when necessary. Its main purpose is to provide protection for the much weaker flower while the tulip itself protects the volrock with its eruptions. A small-sized volrock can house one eruptulip. A medium-sized volrock can house two eruptulips. The number of eruptulips the volrock is able to house continues to double for every size increase.
Heat (Ex)
Merely touching or being touched by a volrock automatically deals 2d6 fire damage.
Rockano
Medium Elemental (Earth, Fire)
Hit Dice 8d8+64 (100 hp)
Speed 10 ft. (2 squares)
Initiative: -1
Armor Class 24 (-1 Dex, +15 natural), touch 9, flat-footed 24
Base Attack/Grapple +6/—
Attack —
Full-Attack —
Space 5 ft.; Reach 5 ft.
Special Attacks Heat, spell-like abilities, psi-like abilities
Special Qualities Darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold
Saves Fort +14 Ref +1 Will +2
Abilities Str 1, Dex 8, Con 27, Int Ø, Wis 11, Cha 9
Skills —
Feats Improved ToughnessB, ToughnessB
Environment Volcano (warm mountains)
Organization Solitary, pair, or group (3-5)
Challenge Rating 7
Treasure None
Alignment Usually neutral
Advancement 9-10 HD (Medium); 11-13 HD (Large); 14-17 HD (Huge)
Level Adjustment —
Rockanoes are volcano-shaped creatures housing eruptulips. Their beady eyes only open when threatened, making them appear as model volcanoes. They are able to slide very slowly. A typical rockano is about 5 feet tall, 6 feet wide, and weighs 250 pounds.
Combat
Essentially, a rockano is a stronger volrock. Just like the volrock, it protects eruptulips while at the same time being protected by the flower. However, it does have a trick up its metaphorical sleeve--spell-like abilities and psi-like abilities. A medium-sized rockano can house two eruptulips. A large-sized rockano can house four eruptulips. The number of eruptulips the rockano is able to house continues to double for every size increase.
Spell-Like Abilities
3/day—heat metal (DC 12); 1/day—wall of stone. Caster level 8th. The save DCs are Wisdom-based.
Psi-Like Abilities
1/day—energy retort (fire only; DC 13). Manifester level 8th. The save DCs are Wisdom-based.
Heat (Ex)
Merely touching or being touched by a rockano automatically deals 2d6 fire damage.
Eruptulip
Small Plant (Fire)
Hit Dice 4d8+16 (34 hp)
Speed 0 ft.
Initiative: -5
Armor Class 10 (-5 Dex, +5 natural), touch 5, flat-footed 10
Base Attack/Grapple +3/—
Attack Eruption +6 ranged touch (4d8+5 fire damage)
Full-Attack Eruption +6 ranged touch (4d8+5 fire damage)
Space 5 ft.; Reach 5 ft.
Special Attacks Heat, burning roots, eruption
Special Qualities Low-light vision, plant traits, fire healing, vulnerability to cold
Saves Fort +8 Ref — Will +1
Abilities Str Ø, Dex Ø, Con 18, Int Ø, Wis 11, Cha 9
Skills —
Feats Point Blank ShotB, Weapon Focus (eruption)B
Environment Volcano (warm mountains)
Organization Solitary, pair, or group (3-5)
Challenge Rating 4
Treasure None
Alignment Usually neutral
Advancement 5-7 HD (Small); 8-10 HD (Medium); 10-13 HD (Large)
Level Adjustment —
Eruptulips are big black tulips with lines of pulsing red like blood through veins along the petals. These lines grow out into stems connecting to volrocks. Their centers hold deep, dark pores filled with magma. An eruptulip is about 3 feet tall and weighs just under 40 pounds.
Combat
Eruptulips hang out in volrocks and rockanoes, using them as living armor and movement tools while protecting the miniature volcanoes at the same time, making for a balanced trade.
Heat (Ex)
Merely touching or being touched by an eruptulip automatically deals 2d6 fire damage.
Burning Roots (Ex)
These burning roots allow the eruptulip to stick to the inside of a volrock or rockano, as well. When the housing volrock or rockano is defeated, they crumble, revealing the eruptulip. The roots then quickly dig into the ground, causing every creature touching the ground within 5 feet of an eruptulip to take 1d6+1 fire damage per round.
Eruption (Ex)
An eruptulip can blow like a volcano, shooting concentrated lava at one target, dealing 4d8+4 fire damage with a range of 30 feet, or releasing a huge amount of lava in a 10-foot burst, dealing 3d8+2 fire damage.
Fire Healing (Ex)
Because of an eruptulip's volcanic affinity, any fire attack directed at it cures 1 point of damage for each 3 points it would otherwise deal. The eruptulip gets no saving throw against fire effects.
Small Elemental (Earth, Fire)
Hit Dice 4d8+31 (49 hp)
Speed 5 ft. (1 square)
Initiative: -2
Armor Class 20 (+1 size, -2 Dex, +11 natural), touch 9, flat-footed 20
Base Attack/Grapple +3/—
Attack —
Full-Attack —
Space 5 ft.; Reach 5 ft.
Special Attacks Heat
Special Qualities Darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold
Saves Fort +10 Ref -1 Will +1
Abilities Str 1, Dex 6, Con 22, Int Ø, Wis 10, Cha 8
Skills —
Feats Improved ToughnessB, ToughnessB
Environment Volcano (warm mountains)
Organization Solitary, pair, or group (3-5)
Challenge Rating 4
Treasure None
Alignment Usually neutral
Advancement 5-7 HD (Small); 8-10 HD (Medium); 11-13 HD (Large)
Level Adjustment —
Volrocks are volcano-shaped creatures housing eruptulips. Their beady eyes only open when threatened, making them appear as model volcanoes. They are able to slide very slowly. A typical volrock is about 3 feet tall, 4 feet wide, and weighs 150 pounds.
Combat
The volrock literally does nothing except house the eruptulip and move very small distances when necessary. Its main purpose is to provide protection for the much weaker flower while the tulip itself protects the volrock with its eruptions. A small-sized volrock can house one eruptulip. A medium-sized volrock can house two eruptulips. The number of eruptulips the volrock is able to house continues to double for every size increase.
Heat (Ex)
Merely touching or being touched by a volrock automatically deals 2d6 fire damage.
Rockano
Medium Elemental (Earth, Fire)
Hit Dice 8d8+64 (100 hp)
Speed 10 ft. (2 squares)
Initiative: -1
Armor Class 24 (-1 Dex, +15 natural), touch 9, flat-footed 24
Base Attack/Grapple +6/—
Attack —
Full-Attack —
Space 5 ft.; Reach 5 ft.
Special Attacks Heat, spell-like abilities, psi-like abilities
Special Qualities Darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold
Saves Fort +14 Ref +1 Will +2
Abilities Str 1, Dex 8, Con 27, Int Ø, Wis 11, Cha 9
Skills —
Feats Improved ToughnessB, ToughnessB
Environment Volcano (warm mountains)
Organization Solitary, pair, or group (3-5)
Challenge Rating 7
Treasure None
Alignment Usually neutral
Advancement 9-10 HD (Medium); 11-13 HD (Large); 14-17 HD (Huge)
Level Adjustment —
Rockanoes are volcano-shaped creatures housing eruptulips. Their beady eyes only open when threatened, making them appear as model volcanoes. They are able to slide very slowly. A typical rockano is about 5 feet tall, 6 feet wide, and weighs 250 pounds.
Combat
Essentially, a rockano is a stronger volrock. Just like the volrock, it protects eruptulips while at the same time being protected by the flower. However, it does have a trick up its metaphorical sleeve--spell-like abilities and psi-like abilities. A medium-sized rockano can house two eruptulips. A large-sized rockano can house four eruptulips. The number of eruptulips the rockano is able to house continues to double for every size increase.
Spell-Like Abilities
3/day—heat metal (DC 12); 1/day—wall of stone. Caster level 8th. The save DCs are Wisdom-based.
Psi-Like Abilities
1/day—energy retort (fire only; DC 13). Manifester level 8th. The save DCs are Wisdom-based.
Heat (Ex)
Merely touching or being touched by a rockano automatically deals 2d6 fire damage.
Eruptulip
Small Plant (Fire)
Hit Dice 4d8+16 (34 hp)
Speed 0 ft.
Initiative: -5
Armor Class 10 (-5 Dex, +5 natural), touch 5, flat-footed 10
Base Attack/Grapple +3/—
Attack Eruption +6 ranged touch (4d8+5 fire damage)
Full-Attack Eruption +6 ranged touch (4d8+5 fire damage)
Space 5 ft.; Reach 5 ft.
Special Attacks Heat, burning roots, eruption
Special Qualities Low-light vision, plant traits, fire healing, vulnerability to cold
Saves Fort +8 Ref — Will +1
Abilities Str Ø, Dex Ø, Con 18, Int Ø, Wis 11, Cha 9
Skills —
Feats Point Blank ShotB, Weapon Focus (eruption)B
Environment Volcano (warm mountains)
Organization Solitary, pair, or group (3-5)
Challenge Rating 4
Treasure None
Alignment Usually neutral
Advancement 5-7 HD (Small); 8-10 HD (Medium); 10-13 HD (Large)
Level Adjustment —
Eruptulips are big black tulips with lines of pulsing red like blood through veins along the petals. These lines grow out into stems connecting to volrocks. Their centers hold deep, dark pores filled with magma. An eruptulip is about 3 feet tall and weighs just under 40 pounds.
Combat
Eruptulips hang out in volrocks and rockanoes, using them as living armor and movement tools while protecting the miniature volcanoes at the same time, making for a balanced trade.
Heat (Ex)
Merely touching or being touched by an eruptulip automatically deals 2d6 fire damage.
Burning Roots (Ex)
These burning roots allow the eruptulip to stick to the inside of a volrock or rockano, as well. When the housing volrock or rockano is defeated, they crumble, revealing the eruptulip. The roots then quickly dig into the ground, causing every creature touching the ground within 5 feet of an eruptulip to take 1d6+1 fire damage per round.
Eruption (Ex)
An eruptulip can blow like a volcano, shooting concentrated lava at one target, dealing 4d8+4 fire damage with a range of 30 feet, or releasing a huge amount of lava in a 10-foot burst, dealing 3d8+2 fire damage.
Fire Healing (Ex)
Because of an eruptulip's volcanic affinity, any fire attack directed at it cures 1 point of damage for each 3 points it would otherwise deal. The eruptulip gets no saving throw against fire effects.