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Gnaritas
2010-07-09, 10:20 AM
My party has (almost) liberated a dwarven city.
This city houses 18 clans. Each of those clans will give a token of appreciation.
What i have so far:

1. A chest filled with gold
2. A Dwarven War Axe decorated with gold and gems
3. A collection of gems
4. Ruby of Power (1st) (Functions as Memento Magicka)
5. +1 Weapon of choice
6. +1 Armor of choice
7. Diamond Dust
8. Wand of CLW
9. Small collection of scrolls
10. Elemental Gem (Earth, light brown)
11. Bear Helm
12. Offer to make a statue of a fallen comrade in the last battle
13. Organises a festivity in their honor

So i am missing 5 items, preferably something dwarfy....price range 500gp-3000 gp.

Any ideas?

AtwasAwamps
2010-07-09, 10:23 AM
Rocks

Beer

Rocks IN beer

Beer IN rocks (like, the rock is hollow and you crack it open and hey there's beer in here!)

A beautiful, carefully made fresco made of gems and valuable metals, depicting rocks and beer.

Ale

Flamethrower

Lapak
2010-07-09, 10:25 AM
A set of Masterwork digging equipment. If it doesn't push into too-expensive territory, maybe something like a mithril pickaxe - light enough to carry around, tough enough to dig with!

Morph Bark
2010-07-09, 10:31 AM
Goblins slaves.

Because at least one of those clans won't be Good and slavery isn't necessarily Evil -- it depends on how the slaves are treated.

BobVosh
2010-07-09, 10:55 AM
Decanter of endless beer.
Beard trimming kit made of adamantine, inlaid with pictures of beards being trimmed. Wait, may have gone dwarf fortress there.

I think you got most of what is typically dwarfish already. Maybe a promise of a favor or similar.

Wait a thought: didn't a belt of con used to be called a belt of dwarven fortitude?
Also I have always though of horns with dwarves, for some reason. The only one in the price range is a horn of fog.

subject42
2010-07-09, 10:55 AM
I see a distinct lack of hammers and complicated armor in your list.

More seriously, have on clan give the PCs a book. Dwarves are very past-focused and durable sources of preserved knowledge are almost sacred to them.

Reynard
2010-07-09, 11:02 AM
Give them a monolith of rock with the entire history of the world engraved on it.

Morph Bark
2010-07-09, 11:03 AM
I see a distinct lack of hammers and complicated armor in your list.

The +1 weapon should be a hammer or axe of some kind, really. The armour should be made of metal and may not be light armour. :smallwink:

Tankadin
2010-07-09, 11:03 AM
Whatever you add, it had better menace with spikes.

IonDragon
2010-07-09, 11:14 AM
A finely crafted stone throne.

How are they going to carry it? They'll probably try to sell it in the market place. This will be a mark of deepest disrespect to the house that gave it to them, and there you go, a new adventure hook!

Malificus
2010-07-09, 11:14 AM
Give them a monolith of rock with the entire history of the world engraved on it.

it should have 73 pictures of itself

Starshade
2010-07-09, 11:17 AM
A big barrel of enhanched Stout, and i mean magical one, with effective strenght about equal to 200 percent of alcohol. :smallbiggrin:
Who'd show as magical with detect magic, burn madly if put on fire, and probably give most PC's a nasty hangover if drunken.

Frosty
2010-07-09, 11:34 AM
A month's supply of the city's best Rat, plus all the ketchup you need! Yummy!

UnChosenOne
2010-07-09, 11:40 AM
Golden beerpint with menacing silver spikes?

Jergmo
2010-07-09, 11:45 AM
Whatever you add, it had better menace with spikes.

It should also depict a dwarf falling before an elephant. The elephant is laughing.

RufusCorvus
2010-07-09, 11:54 AM
Trailmachines the Fellowship of Right

This is a Adamantine plate mail. All craftsdwarfship is of the highest quality.
On the item is an image of Landslantern the fire imp and Kib Clinchworks the dwarf in Adamantine. Kib Clinchworks is striking down Landslantern. The artwork relates to the killing of the fire imp Landslantern by the dwarf Kib Clinchworks in Headshoots in the early autumn of 107.
On the item is an image of a dwarf in Adamantine.

Harperfan7
2010-07-09, 03:39 PM
I don't think dwarves would give out things like powerful weapons and adamantine armor, these things are best kept and used by dwarves. If I were a dwarf from some city a bunch of non-dwarves (or mostly non-dwarves) saved, I wouldn't give them anything that actually makes the city weaker (like a lack of kick-ass armor and weapons).

Anyways...

#14: The resident elf. "Yer all leavin', right?"

Siosilvar
2010-07-09, 03:41 PM
It should also depict a dwarf falling before an elephant. The elephant is laughing.

Or dwarves talking to dwarves. The dwarves are on fire. The dwarves are in the fetal position.The !!clown!! is laughing.

Deth Muncher
2010-07-09, 04:22 PM
Aforementioned Mug of Infinite Ale for all party members.

Perhaps fancy things from Races of Stone?

HunterOfJello
2010-07-09, 04:54 PM
Gold Gold Gold Gold (with beer)

dariathalon
2010-07-09, 05:39 PM
Adamantine Miner’s Pick (Since this would come in over your expense limit for an item, make it a tool rather than a weapon. It could count as an improvised weapon if they were desperate, but even discounting that these things are wonderful for getting through the hardness other things like that pesky dungeon wall that’s in your way.)

Goggles of Minute Seeing (for all the intricate embellishments on their dwarven crafts, also throws something out there for the party’s rogue in a lot of what is most likely to be a lot of fighter gear.)

X gp worth of divine potions (their choice, but must be craftable by a priest of Moradin, so no protection from law or anything like that)

A bundle of 15-20 crossbow bolts that are each bane against a traditional dwarven enemy (maybe a mix of things like giants, goblinoids, orcs, elves, aberrations etc.)

I couldn't find one that seemed right, but perhaps a well trained mount or war animal or even a very minor construct.

I second the votes for “a favor” and “a history book” since both of these can be great fodder for future adventures. The history book could have a plot point or hints at a possible side quest. The favor could be something to help get the PCs out of a troublesome place when they get In over their heads.

Anxe
2010-07-09, 05:39 PM
Elixir of Fire Breath? They could say that its really good mead.

A recommendation to the Drunken Master Guild?

Knighthood?

An oil that is rubbed on the chin to grow a big Dwarven beard.

arrowhen
2010-07-09, 06:29 PM
Helm of comprhend bad Scottish accents and read without moving lips.

crazywolf
2010-07-10, 10:25 AM
maybe a magical drinking horn that suplies endless amounts of mead or maybe a greataxe that does +2 to orcs and goblinoids

true_shinken
2010-07-10, 10:43 AM
Goblins slaves.

Because at least one of those clans won't be Good and slavery isn't necessarily Evil -- it depends on how the slaves are treated.

Slavery is the very defiinition of evil. You should be ashamed to think otherwise.

Devils_Advocate
2010-07-10, 08:11 PM
Adamantine, cold iron and/or alchemical silver weapons. Adamantine and/or mithral armor. Just some adamantine and/or mithral, even, if you can work out their value as trade goods.

(Huh. Thanks to how the Craft skill works, the raw materials needed to make (normally) heavy armor out of mithral cost about 9 times as much as the raw materials needed to make (normally) light armor out of mithral, but the the raw materials needed to make heavy armor out of adamantine only cost about 3 times as much as the raw materials needed to make light armor out of adamantine. Which is funny, 'cuz I'd have thought that the cost would come mostly from the special metal being used, and that the amount needed would be proportionate to the amount of metal in the armor for each type of special metal. But the different price ratios mean that that can't be right... :smalltongue:)


A Dwarven War Axe decorated with gold and gems
That sounds like a magic axe if the mineral wealth is there to bind an enchantment to it, and more for show than for practical use if the bling is just there to look pretty (and thus not so much a war axe, really). Granted, it could still be a perfectly functional masterwork dwarven waraxe as well, but only if this too added to its economic value. E.g. if there are aristocrats or adventurers or someone rich who want their actual combat weapons to be gem-encrusted. Because they're crazy. No, wait, sorry, I'm talking about people with money. Eccentric. :smalltongue:


They'll probably try to sell it in the market place. This will be a mark of deepest disrespect to the house that gave it to them, and there you go, a new adventure hook!
Ah, I love the idea that a "gift" is something that one is obligated to deal with (or not deal with) in some particular fashion, rather than something with which to do as one pleases. And by "love", I of course mean "hate". (Not that this is an unreasonable scenario; I just think that some of the dwarves in it are being jerks.)


I don't think dwarves would give out things like powerful weapons and adamantine armor, these things are best kept and used by dwarves. If I were a dwarf from some city a bunch of non-dwarves (or mostly non-dwarves) saved, I wouldn't give them anything that actually makes the city weaker (like a lack of kick-ass armor and weapons).
I think the idea is that they have a surplus. Which isn't to say that every dwarf already has better gear. It's just that decking out a first-level warrior with copious magical bling isn't necessarily such a hot idea. If your dudes drop uber lewtz, that turns your group into a good target for an attack. And if another team kills your dudes and takes their lewts, then you won't have (either of) them anymore! (Plus your enemies become better equipped.) Thus, through no mechanism but monsters making their choices of who to kill and pillage in their own best interest, the Invisible Hand of free market murdernomics drives down above-average treasure/encounter difficulty ratios.

Um, anyway. Likely these dwarves produce plenty of quality weapons and armor and see the mutual benefits of trading (or rewarding) them to their allies, rather than just stockpiling them. Were they so paranoid as to be leery of spreading some of their battle gear to the party that just liberated their city, then obviously they wouldn't do that. But I don't see a good reason for them to be that paranoid.


Slavery is the very defiinition of evil.
Is it necessarily any more so than killing and imprisonment? Specifically, if someone would rather be enslaved than killed or imprisoned, is it still more evil to enslave her than to kill or to imprison her, in that case?

I am of the opinion that there is room for labor as a punishment in a Lawful Good justice system. Indeed, forcing the criminal to make restitution to the victim, where possible, should be a priority.

Yucca
2010-07-10, 09:58 PM
Everfull Mugs from the MIC. They should be decorated with images of three triangles in cat leather, and they should menace with spikes of shale.

Coidzor
2010-07-10, 10:47 PM
^: Thunt's Anymug? Any nonmagical, non-corrosive, possibly non-alchemical liquid. So anything from highly flammable alcohol to ogre piss.

magical totem/staff/rod made out of rotting kitten leather, kitten bones, and a goblin skull. Menaces with spikes of kitten leather and shale. Not sure what powers it should have though.

Hallavast
2010-07-10, 10:50 PM
To borrow an idea from WoW: Their choice of the finest dwarven mounts (assuming they hit exalted faction rep, of course :smalltongue:).

chiasaur11
2010-07-10, 11:20 PM
Gold beer-stein.

Masaioh
2010-07-10, 11:44 PM
An engraved and gemmed mithril stein filled with the finest Dwarven ale the settlement has, or one that is enchanted to give infinite (albeit lesser quality) ale.

A Ring of Protection.

A set of signet rings of some sort that would identify the party as close allies of these clans, giving them a good reputation.

SCARY WIZARD
2010-07-11, 12:45 AM
An adamantine or mithral beard clasp? You could put enchantments on it that raise the wearer's Charisma-based rolls around dwarves, or something. Maybe even give it the ability to grant its wearer Stonecunning, or enhance existing Stonecunning on characters that already have Stonecunning?

Or how about a treasure map to a ruined dwarven stronghold, and the "magic word" required to open the door? ...of course the "magic word" is an approximation, and it's up to the party's token halfling to come up with the right one.
This might lead to a neat Underdark adventure, if the stronghold was worked deep enough.

A mithral shirt forged for an elven prince before things went sour between the dwarves and elves? Or perhaps elven-made armor - possibly of leather - made for a dwarven hero before things went sour between dwarves and elves in your campaign world? This assumes things went sour period.

I like the next one: A 5 - 15% cut off of prices the player characters must pay at temples in the city for healing. ...or healing at temples period, if the priests are like this one dwarven cleric of Moradin featured in Enemies & Allies.

A musical instrument that depicts a dwarven story? Like, a harp carved with some dwarven love story. You could substitute this with any other well-crafted item with a high market value, and let your players have fun finding out what to do with it.

Coidzor
2010-07-11, 01:04 AM
A set of commissioned dwarven warmasks custom made for each member of the party? maybe with certain enchantments as appropriate for the slot?

Enguhl
2010-07-11, 02:20 AM
A turtle-shell anvil. It menaces with spikes of gypsum. On it is a picture of a dwarf in wheat carved in kobold bone. The dwarf is sleeping.

chiasaur11
2010-07-11, 02:24 AM
Ancient Dwarven battle-bread.

Still as hard and inedible as the day it was cooked.

Vitruviansquid
2010-07-11, 02:39 AM
A fancy music box.

A jewel-encrusted beer stein.

Composition of an epic poem about the party's deeds.

The hand of a fat, ugly, dwarven prince/princess in marriage.

Prodan
2010-07-11, 02:41 AM
The hand of a fat, ugly, dwarven prince/princess in marriage.

But what a magnificent beard!

Optimystik
2010-07-11, 02:48 AM
But what a magnificent beard!

Don't forget her eyelashes. :smalltongue:

Coidzor
2010-07-11, 02:51 AM
A turtle-shell anvil. It menaces with spikes of gypsum. On it is a picture of a dwarf in wheat carved in kobold bone. The dwarf is sleeping.

Or some other sort of physics defying DF-style artifact that occasionally rouses an inevitable to try to destroy or claim it.

FoE
2010-07-11, 03:21 AM
Magical crossbow?
Magical helmet?
Magical boots?
A sizable quantity of dwarven pornography?

Beorn080
2010-07-11, 04:51 AM
Honorary dwarven beards, that act as Everfull Mugs.

Duskranger
2010-07-11, 08:08 AM
Well, a Dwarven (Dire) Warboar sounds like something good to give, from the house that takes care of the cavalry.

A item of summon earth elemental (make it like usable 1/day for a small earth elemental.

Make them friends of Dwarves and give them as a sign a ring or so that gives a bonus to diplomacy with dwarves.

Tooth of Savnok (Tome of Magic)

For the house that takes care of visitors give them free inn-stays in the city and make them honourcitizens.

Morph Bark
2010-07-11, 08:44 AM
But what a magnificent beard!

I'm still convinced that it is the beards that make dwarves sentient. The brain in their skulls is only for purely instinctuous matters and controlling bodily functions.

maddmatt
2010-07-11, 09:07 AM
A trinket of some sort that shows the party to be to be "honorary clan members" and thus they get a discounts from merchants and free room and board at inn's owned by that clans members.

DracoDei
2010-07-11, 04:13 PM
Throw the Mole enchantment(see my extended signature) onto the weapon, just for flavor... it is extremely situational, and you want to make sure they can turn it off, or they are going to regret it against stone golems and earth elementals, but it is very "Dwarf", especially on a great-axe or war-maul...