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View Full Version : Alternate domain powers (3.5)



Harperfan7
2010-07-13, 02:20 PM
So, I've noticed that the alignment domains (good, evil, law, chaos) are almost never used because they are pretty boring and generally not so good. You'd think that such priestly things like alignment would matter more, so I went on down to UA and got me some ideas.

If you have an alignment domain, you drop the +1 CL and gain the ability to banish/destroy outsiders of the opposite alignment by using turn undead uses (Banishment lasts for a minute if they have the means to get back).

Well, why don't we allow the elemental domains the same thing instead of just turning?

I've always thought that good priests should be better at banishing fiends than they are.

Thoughts?

Harperfan7
2010-07-14, 02:37 AM
derpderp derp derp

HunterOfJello
2010-07-14, 02:46 AM
The smite abilities from the Hades, Limbo, Mechanus and Elysium domains could work as well.


Being able to turn the opposite alignment Outsiders could be good. Being able to outright banish or destroy them seems overpowered to me.