Squark
2010-07-15, 03:39 PM
Well, I've decided to use the rest of the summer as an opportunity to work on a 4e campaign I'll be running at my School Gamer's club. I do have some DMing experience, but not a ton. I have run a 3.5 campaign before, but that one was... not very good, to put it bluntly*. So, when setting out to create a new campaign, I'm a little lost on where to start first.
Question 1: What should I approach first? Worldbuilding? Or should I just dive into the first adventure?
Question 2: None of the players have ever played 4e before, so any advice for helping learners along would be nice.
*To be fair, my first session of DMing was also my first session of D&D period. I was the DM, in no small part because I was also the one with the books.
Question 1: What should I approach first? Worldbuilding? Or should I just dive into the first adventure?
Question 2: None of the players have ever played 4e before, so any advice for helping learners along would be nice.
*To be fair, my first session of DMing was also my first session of D&D period. I was the DM, in no small part because I was also the one with the books.