Grifthin
2010-07-20, 04:37 AM
Hi all, I've been running a campaign - the players are currently all level 5-6, It's gestalt 3.5. They are working for mephistopheles (one character sold their soul already and they are currently engaged in killing off Asmodeus's Priests in the various cities that have sprung up around Carceri.
They have to Assassinate 4 groups of priests. They have fought and killed the first group (in city, recon when awry and they had to turn temple into a bloodbath), Second (cave/dungeony type place) where the where ambushed and negotiations went awry because of trigger happy sorceror in party.
They have 2 area's left to go to - where can I send them for some truely memorable fights ? I want something cool - what would a fleeing group of clerics use to defend themselves or where would they flee too ?
They have to Assassinate 4 groups of priests. They have fought and killed the first group (in city, recon when awry and they had to turn temple into a bloodbath), Second (cave/dungeony type place) where the where ambushed and negotiations went awry because of trigger happy sorceror in party.
They have 2 area's left to go to - where can I send them for some truely memorable fights ? I want something cool - what would a fleeing group of clerics use to defend themselves or where would they flee too ?