Draxar
2010-07-29, 02:49 PM
So, I'm about to restart playing in a post-apocalyptic eberron game.
Because the game has dropped down to two players, the DM is looking at taking it to Gestalt. With stuff with Level Adjustment takes up both sides of Gestalt, but Racial Hit Dice don't. The DM is currently unsure, but is considering allowing you to take levels on the 'other side' of the LA, but those levels have d0 hit dice, no skills, no save bonus – you just get the class features.
Oh, and as a seperate thing, things with LA can subtract that LA from any skill point requirements (but only skill points, not any other reductions)
I'm considering playing an Unbodied, as with gestalt it might be more viable.
If I take more psionics on the other side of the gestalt, I'll have to keep track of my power points for each side seperately. And only one prestige class at once.
Game is level 11, I'm considering taking a level of Psion (Shaper) which my DM has said would let me switch my Unbodied psion levels to Shaper too, then taking Constructor (http://www.wizards.com/default.asp?x=dnd/psm/20040625b) (for the whole three levels I've got left on that side). Then I've got seven levels on the other side.
I could (assuming he does go for allowing hit-diceless class levels on the non-LA side), take a psionic class there, qualify for Constructor at level 6, and take 5 levels of it. But then I need to decide what I'm putting in the three levels on the LA + RHD side.
Or I could do something very different, something completely non-psionic on the other side.
The other player is currently playing a Wyrmling brass dragon, and he's going to be taken "Dragon Adept" (like dragonfire adept, but indended to enhance the prexisting abilities of a dragon) on his non RHD+LA side, and then is debating his options on the other side, probably arcane, leaning towards a homebrew class that's like the Erudite or Spirit shaman in that it has a large list of spells, but spontaneously casts a smaller number of them each day. IIRC, likely more like the Erudite than Spirit Shaman.
So, suggestions?
Yes, this game is replete with dirty homebrew. Suggesting I ask for OMFG powerful homebrew = not really helpful. Suggesting a concept around which to build a homebrew is a better option. Also, I'm after stuff that's interesting and broadly efficient, not stuff that is super munchkinly powerful.
Because the game has dropped down to two players, the DM is looking at taking it to Gestalt. With stuff with Level Adjustment takes up both sides of Gestalt, but Racial Hit Dice don't. The DM is currently unsure, but is considering allowing you to take levels on the 'other side' of the LA, but those levels have d0 hit dice, no skills, no save bonus – you just get the class features.
Oh, and as a seperate thing, things with LA can subtract that LA from any skill point requirements (but only skill points, not any other reductions)
I'm considering playing an Unbodied, as with gestalt it might be more viable.
If I take more psionics on the other side of the gestalt, I'll have to keep track of my power points for each side seperately. And only one prestige class at once.
Game is level 11, I'm considering taking a level of Psion (Shaper) which my DM has said would let me switch my Unbodied psion levels to Shaper too, then taking Constructor (http://www.wizards.com/default.asp?x=dnd/psm/20040625b) (for the whole three levels I've got left on that side). Then I've got seven levels on the other side.
I could (assuming he does go for allowing hit-diceless class levels on the non-LA side), take a psionic class there, qualify for Constructor at level 6, and take 5 levels of it. But then I need to decide what I'm putting in the three levels on the LA + RHD side.
Or I could do something very different, something completely non-psionic on the other side.
The other player is currently playing a Wyrmling brass dragon, and he's going to be taken "Dragon Adept" (like dragonfire adept, but indended to enhance the prexisting abilities of a dragon) on his non RHD+LA side, and then is debating his options on the other side, probably arcane, leaning towards a homebrew class that's like the Erudite or Spirit shaman in that it has a large list of spells, but spontaneously casts a smaller number of them each day. IIRC, likely more like the Erudite than Spirit Shaman.
So, suggestions?
Yes, this game is replete with dirty homebrew. Suggesting I ask for OMFG powerful homebrew = not really helpful. Suggesting a concept around which to build a homebrew is a better option. Also, I'm after stuff that's interesting and broadly efficient, not stuff that is super munchkinly powerful.