View Full Version : Sauron's Wolves

2010-07-31, 06:21 PM
This monster is useless to those having a War of the Ring campaign, but, hey, if any of you want to have stats for the mighty creatures of the First Age, here is the Werewolf*.

Large Monstrous Humanoid (Ancient Evil)
Hit Die: 7d8+28 (56 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 17 (-1 size, +2 Dex, +6 natural), touch 12, flat-footed 15
Base Attack/Grapple: +8/+20
Attack: Bite +16 melee (2d6+8 damage), or Claw +16 melee (2d6+8 damage)
Full Attack: Bite +16 melee (2d6+8 damage), and 2 Claws +12 melee (1d6+4 damage)
Space/Reach: 10 ft./10 ft.
Special Attacks: ----
Special Qualities: Wolf empathy, damage reduction 10/Beleriand, lowlight vision, scent
Saves: Fort +6, Ref +7, Will +5
Abilities: Str 27, Dex 15, Con 18, Int 10, Wis 11, Cha 8
Skills: Listen +5, Survival +6, Hide +3
Feats: Combat Reflexes, Track, Power Attack
Environment: Tol-in-Gaurhoth
Organization: Extinct
Challenge Rating: 5
Treasure: Standard
Alignment: Often Neutral Evil
Advancement: 8-14 HD (Large); 15-21 HD (Huge)
Level Adjustment: ----

Wolf-empathy (Ex): Werewolves can communicate with wolves and dire wolves, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.

Werewolves were great wolves bred by Sauron for his master Morgoth. He corrupted wolves and twisted them into a more human shape. He then summoned fell spirits, and merged them into the wolves, giving them an evil intelligence. The majority of these powerful canines lived in Tol-in-Gaurhoth, or “Isle of the Werewolves.” In the War of Wrath that ended the First Age, all of Beleriand was sunk under the sea, including Tol-in-Gaurhoth. Thus ended the greatest wolves to ever inhabit Middle-Earth.

Campaign Notes (War of the Ring)
Werewolves have been extinct for over four thousand years. Many believe that the Wargs are the descendents of Werewolves. They were his failed attempt at breeding them back into existence.

A large creature appears out of the darkness. It has the form of a wolf, but it’s shape is greater and more man-like. An evil spark of intelligence can be seen in its red eyes.

*Werewolves from Tolkien's books are not shapechangers.

I'm not sure if the CR is right, any help would be appreciated.

Lord Vukodlak
2010-07-31, 09:14 PM
Its nice but I'd just use the 6HD werewolf lords

2010-08-01, 12:49 PM
What is the "ancient evil" subtype?


2010-08-01, 01:38 PM
Oh forgot to mention that. Ancient Evil is merely a subtype given to rare creatures bred by Morgoth during the First Age (and the SUnless Ages before that. Basically all it does is give them damage reduction except against old Beleriand-aged weapons.