PDA

View Full Version : Arena Tournament, LA1 Exhibition: Korra vs. Fingers



ArenaManager
2010-08-03, 10:59 PM
Arena Tournament, LA1 Exhibition: Korra vs. Fingers

Map:http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/11-scorers_glass_arena.png

XP Award: 300 XP
GP Award: 300 GP

Korra (http://www.myth-weavers.com/sheetview.php?sheetid=220060) - AlterForm
Fingers (http://www.coyotecode.net/profiler/view.php?id=8802) - Psionic Dog

All Combatants, please roll initiative and declare final purchases, if any

AlterForm
2010-08-03, 11:21 PM
[roll0]

No purchases.

hustlertwo
2010-08-04, 12:38 AM
So everyone knows, Psionic is MIA for a few days and gave advance notice, so no DQs here.

Psionic Dog
2010-08-07, 10:44 AM
It appears to be my turn to try fighting against an air elemental.

I can't beat a 23, so you'll start.

Purchasing 9 extra slings and another 10 sling stones (1 sp).

Starting in N-23 holding a Guisarme in one hand and a loaded sling in the other. The Glave is left at home, everything else is being carried in.

AlterForm
2010-08-07, 11:15 AM
Purchase a potion of mage armor. (50 gp)

Korra - Round 1

Begin in N4, loaded light crossbow held in one hand, potion held in the other hand, bolts on person, spell component pouch on person, looking absolutely fabulous in my royal outfit.

Move: Fly 20 ft to Q6, elevation +0
Standard: Quaff potion
Free: Drop empty vial

Status
HP: 7/7
AC: 18 (4 armor, 3 dex, 1 size) (Touch 14, FF 15)
Mage Armor: Ends at top of Korra Round 601
Spells
Level 0: 5/5
Level 1: 5/5
Position: Q6, elevation +0

End Turn

Psionic Dog
2010-08-07, 12:32 PM
Fingers - Round 1

Double move to S-18

Done

Stats
HP: 15/15
AC: 16

AlterForm
2010-08-07, 12:57 PM
Korra - Round 2

Double Move: Fly 30 ft to M9, elevation +5

Status
HP: 7/7
AC: 18 (4 armor, 3 dex, 1 size) (Touch 14, FF 15)
Mage Armor: Ends at top of Korra Round 601
Spells
Level 0: 5/5
Level 1: 5/5
Position: M9, elevation +5

End Turn

Psionic Dog
2010-08-07, 05:43 PM
Fingers - Round 2

Move: To S-15
Standard: Ready Action
Move when Korra Ends Turn

Done

Stats
HP: 15/15
AC: 16

AlterForm
2010-08-08, 02:09 PM
Korra - Round 3

Double Move: Fly 35 ft to F9, elevation +5 ft.

Status
HP: 7/7
AC: 18 (4 armor, 3 dex, 1 size) (Touch 14, FF 15)
Mage Armor: Ends at top of Korra Round 601
Spells
Level 0: 5/5
Level 1: 5/5
Position: F9, elevation +5

End Turn

Psionic Dog
2010-08-08, 08:15 PM
Readied action triggers when Korra ends turn. Move to Y-14.

Fingers - Round 3

Move to U-10.

Standard: Ready Action
Move if Korra starts to take a Standard action, Speaks unintelligent while making odd gestures, or Ends turn.

Done

Stats
HP: 15/15
AC: 16

AlterForm
2010-08-09, 12:19 PM
Korra - Round 4

Move: Fly 20 ft to E10, elevation +25 ft
Standard: Ready action
Action: KFB
Trigger: Fingers takes any action, moves, undergoes any visible change in status, or ends turn.

Status
HP: 7/7
AC: 18 (4 armor, 3 dex, 1 size) (Touch 14, FF 15)
Mage Armor: Ends at top of Korra Round 601
Spells
Level 0: 5/5
Level 1: 5/5
Position: E10, elevation +25 ft
Loaded light crossbow held in one hand.

End Turn

Psionic Dog
2010-08-09, 05:16 PM
Readying the action triggers Finger's readied action.

Fingers moves 25ft to Q-7.


Hmm, and here I thought you were being nice staying down low for me :smalltongue:

Fingers - Round 4

Standard: Activate a Psi-like ability to turn invisible.

Move: Pad quietly over to M-9
[roll0] (includes -5 speed)

Feel free to make listen checks if you wish.

Done

Stats
HP: 15/15
AC: 16

Invisible: 30/30

AlterForm
2010-08-09, 05:39 PM
Listen Check for Refs (Assuming it's needed; not an active check)
[roll0]

Calling for LoS

Psionic Dog
2010-08-09, 05:50 PM
((All right, but things move faster if you make listen/spot in the open and let your opponent list results, if any. That's what TheFallenOne and I (usually) did in our Sturmherz vs De'Athbypro Xie matches.

It doesn't always work, but on maps like this and other places where everyone knows one gladiator has LoS to the other it works fairly well.))

TheFallenOne
2010-08-09, 06:03 PM
((All right, but things move faster if you make listen/spot in the open and let your opponent list results, if any. That's what TheFallenOne and I (usually) did in our Sturmherz vs De'Athbypro Xie matches.

It doesn't always work, but on maps like this and other places where everyone knows one gladiator has LoS to the other it works fairly well.))

Aye, it's simpler that way and with that we managed to go through two matches with I believe only 2 LoS checks in all although Xie did his best to evade me(Oxie had perma-LoS on me so Psidog could tell if LoS on Xie is established and judge if my spot/listen/scent works). Of course, posting your listen rolls in the open gives a slight advantage to you opponent, so it's your choice to let refs handle it. But I think the advantage to Psidog if he knows your rolls is rather limited

anyway

Korra
you hear movement east of you

AlterForm
2010-08-09, 08:40 PM
Hmm, I guess you're right. If he only ever checks at the end(s) of his actions, he can never actually use the knowledge against me in a very effective manner.

Also, your grubby weapons are all dirty. No way in heck I'm going to let you muss up my fabulous outfit. :smallwink:

Korra - Round 5

Move: Fly 20 ft to E10, elevation +45 ft
Standard: Total Defense

Status
HP: 7/7
AC: 22 (4 armor, 3 dex, 1 size, 4 dodge) (Touch 14, FF 15)
Mage Armor: Ends at top of Korra Round 601
Spells
Level 0: 5/5
Level 1: 5/5
Position: E10, elevation +45 ft
Loaded light crossbow held in one hand.

End Turn

Psionic Dog
2010-08-10, 04:46 AM
Fingers - Round 5

Free: Shift polearm to mouth,
Move: to G-9 drawing a second loaded sling as part of movement.
Free: Enter Whirling Frenzy Rage

[roll0] vs Flat-footed AC. Range penalty included.
[roll1]

Fingers is now visible in G-9 holding Guisarme in mouth, an empty sling in one hand, and a second loaded sling in the other.

Done

Stats
HP: 15/15
AC: 18

Whirling Frenzy Rage: 7/7

Edit: I think that hits for game since the Dodge bonus from total defense don't apply to flat-footed AC.

AlterForm
2010-08-10, 08:07 AM
:smallsigh:

Yep. This was gonna be a quick match either way. Not sure why I thought Total Defense would be any use.

hustlertwo
2010-08-10, 09:35 AM
Korra becomes the rare person to get caught flat-footed in a glass arena, and Fingers gets the win.