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Dusk Eclipse
2010-08-04, 01:16 PM
Since some time ago I have been wanting to make a teleport by attacker character, I know many of the options for that but I am not too sure on them


Saph's Horizon Tripper: I like the build but I want something a bit more powerful
Chrono Leggionary: Too powerful for my group
Tellflamar shadow lord: Miught not fly since it is setting specific (Could ask for a refluffing)
Shadow Hand Swordsage: Have played them so much I want to take a break from it
Sun School Tacctical feat + Monk: I think this needs no further emphasis


Now while reading other threads, someone mentioned the mystic ranger as a somewhat capable gish (more if I take the Sword of the Arcane order feat), so it struck me that I could maybe play one (Incideentally could anyone please tell me the Dragon # in which mystic ranger appears?).

My concept is a scion of house orien who wants to eventually take control of the house, and as such I would like to take the Dragonmark of Passage feat chain.

So anyway is there a way I can make work a teleport by attack using Mystic Ranger and Dragonmaks? I think that I can get sword of the arcane order as my DM aproves almost anything as long as you can explain how would it fit into the game world.

In the case of the SotAO I guess I can just change its affilation from Mystra to Eberron God of Magic (I think it is Aureon).

So any advice?

Prime32
2010-08-04, 01:26 PM
There's a PrC in one of the Eberron books (Dragonmarked, I think) which lets you shadow-pounce with the Mark of Passage.

Dusk Eclipse
2010-08-04, 01:30 PM
There's a PrC in one of the Eberron books (Dragonmarked, I think) which lets you shadow-pounce with the Mark of Passage.

Blade of Orien from Dragonmarked:smallsmile:

I know about the class but the benefits are minimal and they come at a really high ECL (16 at the earliest) so I don't plan to use it.

Prime32
2010-08-04, 01:35 PM
Telflammar Shadowlord then? It gets shadowpounce at ECL 11. Take two levels of cobra strike (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#cobraStrike) monk for the prereqs, and rogue or swordsage to pick up +2d6 sneak attack.

Dusk Eclipse
2010-08-04, 01:41 PM
That was my first idea when I thought up this concept, but since it is Setting specific I don't count on it, plus the pre-requisites are awful (4 feats IIRC).

Having said that I guess I could ask for to refluff the class... and maybe even ask if instead of having it's own spellcasting it could advance previous spellcasting

Prime32
2010-08-04, 01:43 PM
That was my first idea when I thought up this concept, but since it is Setting specific I don't count on it, plus the pre-requisites are awful (4 feats IIRC).Monk 2/Fighter 2/Rogue 3 meets the prereqs. Trade the evasion you get from one class for something else.

Dusk Eclipse
2010-08-04, 01:45 PM
The thing is that I am kida set into mystic ranger, but if can't find good reasons to stick to it that build looks interesting....

true_shinken
2010-08-04, 01:54 PM
Blade of Orien from Dragonmarked:smallsmile:

I know about the class but the benefits are minimal and they come at a really high ECL (16 at the earliest) so I don't plan to use it.

Is that so? I remebered the benefits being realy front-loaded...

Dusk Eclipse
2010-08-04, 01:56 PM
Well it gets some cool stuff in the lower levels, but the Shadow pounce-esque ability (the one I am trying to emulate) comes until level 10 of the class and I want to teleport by attack before level 16

Keld Denar
2010-08-04, 02:00 PM
The shadow-pounce is the capstone ability at 10, but you get a lot of goodies along the way, including porting in 5' incriments instead of 10, move action teleports, telekinesis, and offensive teleportation (teleporting someone else against their will...off a cliff).

Its not the BEST PrC, but its definitely fun. As I mentioned in another thread, I like leading into it with Hexblade with a focus on optimized save debuffage so that your party has an easier time killing things you stand next to, and you have an easier time hitting with the offensive teleport.

Doesn't really do Mystic Ranger well, but then again the best PrC for Mystic Ranger is MOAR MYSTIC RANGER, or anything that advances casting and combat like AbjChamp. Otherwise, there is no point in taking Mystic Ranger over normal Ranger if you are gonna abandon the casting as soon as you can.

Dusk Eclipse
2010-08-04, 02:17 PM
I decided to go against Blade of Orien because I want to use a bit of spells hence mystic ranger.

BoO is nice but after reading it a bit more I decided againts it.

Prime32
2010-08-04, 02:31 PM
Your best bet then is to use your wizard spells to get around. There's one that lets you teleport a short distance as a swift action each round (I forget the name, but the psionic version is inconstant location).

EDIT: Actually, never mind, I think it's a 6th-level spell. I don't think you can have your cake and eat it too unless you go gestalt.

EDIT2: Inconstant location is here (http://www.wizards.com/default.asp?x=dnd/iw/20050303b&page=1). You could go monk 2/psychic warrior 18 with Tashalatora so that you qualify for Sun School and are a decent gish. Ardent with the Chaos mantle has access to the power faster, and has more room for multiclassing (ardent handbook here (http://brilliantgameologists.com/boards/index.php?topic=5871.0)).

Keld Denar
2010-08-04, 02:39 PM
Greater Dim Door.

Take the feat Sword of the Arcane Order and you can prep wizard spells in your ranger slots. This lets you pick up Benign Transposition for massive amounts of utility. Take Wild Cohort to get your pet back, pick up a Circlet of Rapid Casting (MIC, 15000g) at some point, and you can quicken your BT 3/day. This lets you do crazy things like having your pet charge a foe, then Quickened BT you and it, then full attack. Its pseudo-pounce. If you have ranks in climb, and one of your allies doesn't, you can climb to the top of a cliff, BT yourself and your ally, then climb up the cliff again. Repeat as needed. Alternatively, if you have pet/summon/party member that can fly, you can easily navigate just about any terrain obstacle.

Really, BT + a little creativity is awesome for nearly all of your teleporting needs.

true_shinken
2010-08-04, 02:40 PM
Just take Improved Unarmed Strike and Sun School. You don't need any monk levels. Sure, you can't use the other abilities, but you just want the teleport-attack, anyway.

Prime32
2010-08-04, 02:41 PM
Just take Improved Unarmed Strike and Sun School. You don't need any monk levels.
(EDIT: URL removed :smallconfused:)

Prerequisite: Flurry of blows ability, base attack bonus +4.*cough*

Keld Denar
2010-08-04, 02:43 PM
Sun School requires the Flurry of Blows ability, so you WOULD need a monk levels.

Dusk Eclipse
2010-08-04, 02:51 PM
Greater Dim Door.

Take the feat Sword of the Arcane Order and you can prep wizard spells in your ranger slots. This lets you pick up Benign Transposition for massive amounts of utility. Take Wild Cohort to get your pet back, pick up a Circlet of Rapid Casting (MIC, 15000g) at some point, and you can quicken your BT 3/day. This lets you do crazy things like having your pet charge a foe, then Quickened BT you and it, then full attack. Its pseudo-pounce. If you have ranks in climb, and one of your allies doesn't, you can climb to the top of a cliff, BT yourself and your ally, then climb up the cliff again. Repeat as needed. Alternatively, if you have pet/summon/party member that can fly, you can easily navigate just about any terrain obstacle.

Really, BT + a little creativity is awesome for nearly all of your teleporting needs.

BT? Baleful Teltransportation?


Your best bet then is to use your wizard spells to get around. There's one that lets you teleport a short distance as a swift action each round (I forget the name, but the psionic version is inconstant location).

EDIT: Actually, never mind, I think it's a 6th-level spell. I don't think you can have your cake and eat it too unless you go gestalt.

EDIT2: Inconstant location is here (http://www.wizards.com/default.asp?x=dnd/iw/20050303b&page=1). You could go monk 2/psychic warrior 18 with Tashalatora so that you qualify for Sun School and are a decent gish. Ardent with the Chaos mantle has access to the power faster, and has more room for multiclassing (ardent handbook here (http://brilliantgameologists.com/boards/index.php?topic=5871.0)).

Might consider ardent... need to read the handbook

Prime32
2010-08-04, 02:55 PM
Might consider ardent... need to read the handbookIt's a full manifesting class from Complete Psionic with average BAB and restrictions on spells known. The interesting part is that you calculate the level of powers you have access to from your manifester level rather than your class level. So Practiced Manifester effectively gives you four class levels, and the capstone of the psionic adaptation of abjurant champion becomes very interesting.

This means that a monk 2/X 2/ardent 7 can pick up inconstant location and Sun School. Consider monk 2/ardent 5/slayer (http://www.d20srd.org/srd/psionic/prestigeClasses/slayer.htm) 3/X 1 to pick up Favoured Enemy.

Heck, if you drop the monk levels you could even fit in all four levels of Telflammar Shadowlord while still being a full manifester (though you have the prereqs to worry about).

Uin
2010-08-04, 02:55 PM
Gain a bunch of Dimension Hops via the Dragonmark. Something like:

Least Dragonmark
+Dragonmark Heir (2 levels will do it)
+Greater Dragonmark
+Dragonmark Prodigy
+Blade of Orien to taste

Then take the feat Quicken Dragonmark for teleporting full-attack fun 6 times per day! Sure, thats a lot of investment but its cool none the less and you gain Phantom Steeds and Teleports along the way.

Keld Denar
2010-08-04, 02:58 PM
Take the feat Sword of the Arcane Order and you can prep wizard spells in your ranger slots. This lets you pick up Benign Transposition for massive amounts of utility.


BT? Baleful Teltransportation?

Reading are good! :smallcool:

Dusk Eclipse
2010-08-04, 03:05 PM
Reading are good! :smallcool:

:smallredface: yes it is.

Dusk Eclipse
2010-08-04, 10:07 PM
Incidentaly are spells gained through Sword of the Arcane Order divine or arcane?

cooperflood
2010-08-05, 10:48 AM
The easiest way to immulate shadow pounce is by using the spell Knight's Move from the Spell Compendium. It's a Cleric 3 or Paladin 2 spell. So take one level of Paladin or Cleric and just blow through some second level wands. One level of Cloistered Cleric would net you Knowledge Devotion and Travel Devotion as well. An Archivist Gish build might also work well.

You might also try convincing your DM to allow adding Knight's Move to the Ranger Spell List. A Ranger from House Orien could easily know some spells that aren't standard.


Is homebrew an option? If so you may be interested in Spell Specialists: Teleport (http://www.giantitp.com/forums/showthread.php?p=9083199#post9083199). The post includes a Mark of Passage PrC that specializes in short range teleportation and a Duskblade PrC with similar class features. Either option may work well for your character concept.

Darrin
2010-08-05, 11:56 AM
Incidentaly are spells gained through Sword of the Arcane Order divine or arcane?

There's some debate about that. The feat description isn't entirely clear: "You can use your paladin and ranger spell slots to prepare wizard spells. You must have a minimum Intelligence score of 10 + the spell’s level to prepare it, and the save DC of the spell is equal to 10 + your Int modifier (as if you were a wizard)."

Since the spells are based of of your Int stat, they're called "wizard spells", and the save DC is calculated as if you were a wizard, there's a good argument they would be considered arcane spells.