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View Full Version : powers and feats on a scale from 1 to 5.



Shinizak
2010-08-15, 05:43 AM
how would you rate the character options (rage, sneak attack, paladin mount, etc) and feats (cleave, toughness, etc) from the PHP on a scale from 1 to 5? (5 being the best)

Frog Dragon
2010-08-15, 05:58 AM
On this scale, toughness, weapon focus tree, dodge, etc would be 1
Cleave is a 2. On a good day. So is TWF, except if combined with SA. Then 3.
Ranger Companion would be a 2 if I understand this correctly
I'd peg rage and SA at a 3, Maybe Palading Mount here too.
At 4: Wildshape, Druid Companion, Bard Spellcasting.
At 5: Full Spellcasting
I'm working off memory, but this is how I'd relate them to each other.

Amphetryon
2010-08-15, 06:13 AM
On this scale, toughness, weapon focus tree, dodge, etc would be 1
Cleave is a 2. On a good day. So is TWF, except if combined with SA. Then 3.
Ranger Companion would be a 2 if I understand this correctly
I'd peg rage and SA at a 3, Maybe Palading Mount here too.
At 4: Wildshape, Druid Companion, Bard Spellcasting.
At 5: Full Spellcasting
I'm working off memory, but this is how I'd relate them to each other.

I'd argue that TWF, as written, is only a 1. Feat tax and penalties to hit combine to make it stylish but not nearly as effective as Power Attack with a big weapon.

Frog Dragon
2010-08-15, 06:31 AM
I'd argue that TWF, as written, is only a 1. Feat tax and penalties to hit combine to make it stylish but not nearly as effective as Power Attack with a big weapon.
I put rank 1 in the "sucks horribly category." At high 2 it starts becoming worthwhile. TWF gives a bonus. You get more attacks. PA is better, yes. But TWF is not a complete waste like dodge.

Shinizak
2010-08-15, 04:41 PM
so would the skill bonus feats get a rating of 2?

DonEsteban
2010-08-15, 05:33 PM
I did a poll asking just about the same question a short while ago: Here it is (http://dnd.dracones.de/feats/example.php). Unfortunately it didn't get enough results to be conclusive, but the tendency is:
Leadership and Natural spell are beyond good and evil. There are a few exceptional feats, mainly metamagics and item creation, and relatively few "par" feats. The skill boosters are between one and two, and most of the rest is around or slightly above 2.

Here's the sorted list so far (sorry, too lazy/incompetent for pretty layout, just import into a spread sheet):

Name Average Total votes Wizard/Fighter
Leadership 6.38 8
Natural Spell 5.12 8
Quicken Spell 4.29 7 W
Craft Wondrous Item 4.14 7 W
└─Improved Trip 3.83 6 F
Power Attack 3.83 6 F
Extend Spell 3.83 6 W
└─Spirited Charge 3.67 6 F
Craft Magic Arms and Armor 3.57 7 W
Craft Wand 3.43 7 W
Combat Reflexes 3.17 6 F
Augment Summoning 3.12 8
└─Spring Attack 3 6 F
└─Rapid Shot 3 6 F
Weapon Finesse 3 6 F
Craft Rod 3 7 W
Craft Staff 3 7 W
Improved Critical 2.83 6 F
└─Manyshot 2.83 6 F
Extra Turning 2.75 8
Forge Ring 2.71 7 W
Maximize Spell 2.71 7 W
Combat-Expertise 2.67 6 F
└─Whirlwind Attack 2.67 6 F
Improved Initiative 2.67 6 F
└─Improved Precise Shot 2.67 6 F
Two-Weapon Fighting 2.67 6 F
Improved Counterspell 2.62 8
Scribe Scroll 2.57 7 W
└─Deflect Arrows 2.5 6 F
└─Ride-By Attack 2.5 6 F
└─Precise Shot 2.5 6 F
└─Improved Two-Weapon Fighting 2.5 6 F
└─Greater Two-Weapon Fighting 2.5 6 F
Empower Spell 2.43 7 W
Heighten Spell 2.43 7 W
Combat Casting 2.38 8
Improved Familiar 2.38 8
Improved Turning 2.38 8
└─Improved Disarm 2.33 6 F
└─Shot on the Run 2.33 6 F
└─Cleave 2.33 6 F
└─Improved Bull Rush 2.33 6 F
└───Armor Proficiency (Heavy) 2.25 8
Great Fortitude 2.25 8
Spell Focus 2.25 8
└─Greater Spell Focus 2.25 8
Blind-fight 2.17 6 F
Exotic Weapon Proficiency 2.17 6 F
└─Improved Grapple 2.17 6 F
└─Stunning Fist 2.17 6 F
Mounted Combat 2.17 6 F
└─Trample 2.17 6 F
Quick Draw 2.17 6 F
Rapid Reload 2.17 6 F
Iron Will 2.12 8
Lighting Reflexes 2.12 8
Armor Proficiency (Light) 2 8
Eschew Materials 2 8
└─Snatch Arrows 2 6 F
Point Blank Shot 2 6 F
Brew Potion 2 7 W
└─Armor Proficiency (Medium) 1.88 8
Magical Aptitude 1.88 8
Martial Weapon Proficiency 1.88 8
Track 1.88 8
Enlarge Spell 1.86 7 W
Still Spell 1.86 7 W
Improved Shield Bash 1.83 6 F
└─Mounted Archery 1.83 6 F
└─Diehard 1.75 8
Skill Focus 1.75 8
Silent Spell 1.71 7 W
Widen Spell 1.71 7 W
└─Improved Feint 1.67 6 F
└───Great Cleave 1.67 6 F
└─Improved Overrun 1.67 6 F
Acrobatic 1.62 8
Alertness 1.62 8
Animal Affinity 1.62 8
Athletic 1.62 8
Deceitful 1.62 8
Deft Hands 1.62 8
Investigator 1.62 8
Negotiator 1.62 8
Nimble Fingers 1.62 8
Persuasive 1.62 8
Self-Sufficient 1.62 8
Stealthy 1.62 8
Agile 1.57 7
Diligent 1.57 7
Endurance 1.5 8
└─Tower Shield Proficiency 1.5 8
└─Far Shot 1.5 6 F
└─Improved Sunder 1.5 6 F
└─Weapon Specialization 1.5 6 F
Dodge 1.33 6 F
Improved Unarmed Strike 1.33 6 F
└─Greater Weapon Specialization 1.33 6 F
Run 1.25 8
Shield Proficiency 1.25 8
Toughness 1.25 8
└─Mobility 1.17 6 F
└─Two-Weapon Defense 1.17 6 F
Weapon Focus 1.17 6 F
Simple Weapon Proficiency 1.12 8
└─Greater Weapon Focus 1 6 F


BTW: Thanks to everyone who answered this or is going to do so.