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rrkkskrrk
2010-08-16, 07:55 PM
You'd seen it all. Kerluddein is like that. A little of everything, so much that it all becomes a blur. You'd seen humans and elves of all shapes and colours, dwarves and halflings, half-orcs and half-elves, gnomes and goblins and giants all mixed into one great city, and you rubbing shoulders with all of them. You'd seen the ships setting off to war in the port, been there when the Lady Crummel set off to the south, remember the Archmage standing trial by the priests and the civil wars that made the Petty Kingdoms. You'd been to the libraries and seen sketches of what the explorers' ships had found in the wild coasts of the west. You were a citizen of the city of Kerluddein, not some backwards village idiot who'd never seen anyone not of their own race. You chatted daily with philosophers and mages and heroes of war, not backwater peasants.

That's why the rumours reached you first when the sending reached the city that the latest trading ship was coming back with something a little more unusual than darkwood planks and naga moults. Something properly worthy of the legends that crewed the sailing boats, and something you wanted to see, or be seen seeing. That's why you were up so early this morning to line the dockyards even before the tradesmen did. Impress you enough, and the cargo might even entice you to become one of those crews. You have it in you, you know that already.

The sun came up a few hours ago, and the crowds have been gathering ever since. Most of them are just here for their jobs; there is, after all, more than one ship coming in today, and every one needs a horde of workers to get it unloaded and restocked before its next journey. A small group of curious members of the middle class and lower aristocracy have been watching the horizon since before dawn, waiting for whatever wonder the Lady's Wings has been reported to be bringing back. Most of them are expecting to be disappointed, but it's being there, and being seen to be there, that counts to them. A lot of the locals are out to watch for it as well. Whether or not they've heard the rumours working their way down from the shipyard offices, "spice" ships are always a source of wonders and entertainment. The bulk of their holds might be just ordinary spice goods, but it's these ships that carry the spell ingredients to Kerluddein, and that means that they can hold just about anything.

Whatever your reason for being there, you're part of that crowd, and the sails of the Lady's Wings have just been sighted. What you do now is up to you.

Jack_Simth
2010-08-16, 09:32 PM
Sylvia
Able to see over the crowd thanks to being on her companion's back, Sylvia keeps her hood down as she slowly works her way through the crowd, towards the docks, to see what there is to see. She'd been looking for work aboard ship, simply to travel away from the grave site more quickly. Such a pity that the crowds were so thick.


Sylvia (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23010): HP 21/21, AC 17 (touch 17, flat-footed 17), saves +6/+3/+11, Ki: 7/7
Patches (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23014): HP 13/13, AC 18 (touch 12, flat-footed 16), saves +5/+5/+1

Sliver
2010-08-17, 12:41 AM
"One more time" Selv said to himself as he threw the ruby up. Catching it mid air, he pocketed it as he lowered the hood to cover his face. Sliding the hood back off, a young blond elf giggled to herself as she slowly ran towards the crowd from the corner of the street she was in.

Noticing something interesting among the people, she hurries toward a burly man scanning the crowd. Pretending to trip, she awkwardly pushes her front against the man, nearly knocking him out of balance, more from surprise than anything else. Giggling, she seems to slightly blush and looks away "Oh, I'm sorry, I'm so clumsy..." The man seemed to struggle for words, which Selv expected. The brute was a personal guard, and one that rarely left his master. He never spoke to a woman, let alone touch one. Finally, his awkwardness was subdued by his sense of duty and the brute spoke up "Have you seen a half orc? Balding, this tall, has a club and a chain shirt.." Selv giggles to herself and shakes her head like a little kid "Nope, sorry. But perhaps I can help you in another way?" she said with a sly smile as she leaned forward. She knew the answer before she asked the question, and it was a mere taunt. Selv wanted to mess up with the brute and would never actually go through with sleeping with such a pathetic being. A brainless servant. Still giggling, the elven woman slowly ran off, slipping through the people and away from the speechless brute.

Pulling the hood up and down again, an average human male stood among the crowd. Average hight, average build, average looks. "Perfect." he thought to himself. Well, not perfect, average, but for now, it's perfect. Who knows, the brute might decide he does want to spend the night with the attractive elven lady. Although maybe we didn't hit the mark? Always suspected he was hanging in the wrong camp... Selv avoided giggling, not suited for his current form. He was supposed to stay undercover, leave as soon as possible. The brute's master paid Selv to steal a certain gem, the ruby Selv now had in his pocket. Selv inspected the gem, and was told it isn't worth that much, but that noble wanted it, and Selv decided to keep it to himself. Now to leave this place.

whoiam
2010-08-17, 01:02 PM
Renia
Wizards always got a nice respectful patch of space on the shorefront as they waited for the spice ships to come in. Since they were the ones the spell components were for... and they were the ones who would drop a fireball if you jostled them too often.

Renia was staring a little wistfully at the 'official' delegation of mages. The last time the ships came in, she'd been one of them. It was as they said.. you never truly appreciated the perks that came with guild membership until you walked out over religious differences.

To be honest, it was always likely to lead to trouble - talented as she was, she was still a Priestess of Torm by vocation. The guild's hierarchy was never going to put his with her 'strange' ways forever.

So she's struck first, and quit, and now here she was, trying to keep her spot near the front safe from the encroaching crowd...

rrkkskrrk
2010-08-17, 04:46 PM
Renia
A hobgoblin guard wearing the insignia of one of the minor merchant houses tries to jostle you away from the edge. "No spectators within pike's reach of the gangway point."

Selv
Something is pushing the crowds aside off in the direction you're trying to travel, making it difficult for you to slip through unless you go towards the edge of the dock.

Sliver
2010-08-17, 04:51 PM
Selv slips among the spectators, making sure none are watching him, and shifts to a slightly thinner, taller build, standing on his toes, trying to see what dares push him away from his goal!

rrkkskrrk
2010-08-17, 04:53 PM
Selv
Even with your greater height, seeing directly over the crowd is difficult, but you surmise from the sudden appearance of halberds at the edge of the crowd that some important merchant or aristocrat is having his bodyguards force a way to the edge.

Sliver
2010-08-17, 04:57 PM
Push 'em! No, that wouldn't be nice. But it will be hilarious! I can't change my clothes that quickly, people will suspect! That's your reasoning to not do it?

After a short internal monologue, Selv decides to try and slip towards the edge as well, as it seemed to be the clearest route, while keeping clear of the bodyguards and nobles.

rrkkskrrk
2010-08-18, 06:59 PM
Everyone
It isn't long until the Lady's Wings are within shouting distance of the dock. The crowd is growing fast, and the number of hobgoblin guards increasing even faster, in a variety of uniforms. Those of you nearer the front can see them start to clear a space around several of the bollards on the seafront, along with a space to lower a gangplank. The crowds are getting shoved away rather roughly, even including a few of the wizarding delegation.

Jack_Simth
2010-08-18, 07:16 PM
Sylvia
Sylvia debates the relative wisdom of muscling further into the crowd, vs. taking wing... but decides to stay grounded, for the nonce, and see what she can see, and hear what she can hear... and she's very good at it.


Taking ten on Spot and Listen (for a result of 21 on both) to see about finding out what's happening.

Sylvia (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23010): HP 21/21, AC 17 (touch 17, flat-footed 17), saves +6/+3/+11, Ki: 7/7
Patches (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23014): HP 13/13, AC 18 (touch 12, flat-footed 16), saves +5/+5/+1

rrkkskrrk
2010-08-19, 09:22 PM
Sylvia
Being a crowd, there's rather a lot going on at the moment. A great many people are arguing or discussing the cargo of the ship, rumours ranging from it coming back entirely empty to containing the corpses of all kinds of monstrous beasts to being actually crewed by its cargo rather than its proper crew. Most of them claim to have heard either from the palace or overheard the delegation of wizards that recieved the sending that notified them of the ship's return. The hobgoblin guards are also arguing amongst themselves, though since they're using Goblin to do it in you can't understand the conversation.
What you can see, however, reveals infighting between several factions. The royal guard have just turned up and are attempting to bully their way into the positions around the gangplank's expected position, opposed by the hobgoblins (and a few humans, on both sides) wearing the insignia of merchant guilds.
The ship's cargo is mostly below decks, and thus invisible, but the centre of the top deck is taken up by a large tarpaulin covering a roughly spherical object. The crew are all giving it a wide berth.

Mando Knight
2010-08-19, 11:03 PM
Helena followed the guards to the docks, curious about the commotion. It's always times like these that she wishes her family had a bit more substantial to their name, rather than only being able to afford her a sword and family ring... those were basically the only things that made her stand out at all from even the servants of most upper-class families.

((OOC: I'm considering switching the sword from a greatsword to a longsword... the smaller size makes it less unreasonable to assume that she's able to cast her somatic spells with it, and would let it be used while holding another item, at the cost of only a few points of average damage. The 35 gp would go to pocket money.))

Sliver
2010-08-20, 12:34 AM
Selv moves around, trying to listen in to the crowd and to the goblins for anything interesting. Sometimes, if he hears something interesting, he changes form and joins the conversation, trying to lead it towards revealing more details without making the group suspect him.

[roll0] - Gather Information (Inspiration)

whoiam
2010-08-20, 04:06 AM
Renia
Obligingly, Renia steps back... to a distance of a pike length. She doesn't want to get into a fight (she's not armoured, she's not backed up by senior wizards, and she's heavily outnumbered), nor does she wish to move too far back into the crowd. Despite the sword giving he the appearance of a professional soldier, she's not all that great at fighting through crowds...

rrkkskrrk
2010-08-20, 07:01 PM
Selv
Unless you particularly pursue any specific avenue of information (which you can), you gain the same knowledge as Sylvia did.

Renia
The hobgoblin allows you your bare minimum of distance, which affords you a prime position for when the cargo starts to be unloaded, though not for actually seeing the ship come in. In fact, from this angle it will be obscured until it's actually anchored.

Sliver
2010-08-21, 12:27 AM
What are the hobs argue about?

whoiam
2010-08-21, 06:03 AM
Renia
Guess I'll settle for this spot, then. Never a great idea to fight a crowd if you're not a half-orc.

That it ruined her view of the approach was just something Renia would have to live with. No matter. She couldn't do anything until it was docked anyway...

rrkkskrrk
2010-08-21, 07:52 PM
Selv
Apparently the hobs have conflicting views on who has the right to dock the ship. The Royal Trading Company guards and the Royal Guards are both attempting to secure the gangway position, and several other companies and individuals, including the College of Mages and some other guilds are attempting to argue that they have the right to be present as well. The consensus in the crowd seems to be that the two larger and more important hobgoblin groups will ally to push the others out.

Sliver
2010-08-22, 12:32 AM
Can I use my last roll to find more specific information? Selv will try to find representatives of the other groups.

rrkkskrrk
2010-08-23, 06:42 PM
Selv
If you're looking for lackeys of the various groups, nearly everyone around is connected to one or the other. The actual "official" representatives, however, are rather difficult to get to. You're able to get them pointed out to you, however; the mages are further up the dock where the viewing is better, and the various trading companies are lining the dock wherever possible, arranged roughly in order of importance decreasing away from the docking site.

The crew of the ship are shouting back and forth to the people on the dock in various languages, arranging the ropes to be thrown. The ship is very nearly in position by now, and the captain has apparently relinquished the helm to move further towards the front of the ship, stalking along the side.
Listen checks to hear anything useful, if you want.

Sliver
2010-09-01, 08:46 AM
[roll0]

So.... Hey there.

Mando Knight
2010-09-01, 11:06 AM
Helena tries to slip in closer, to figure out what's on the ship, and to see if there's anything she can do to help arbitrate the conflict between parties.
[roll0]
[roll1]

rrkkskrrk
2010-09-02, 07:44 PM
Helena
You neither see nor hear anything particularly useful. By the time you reach the scene of the dispute, it seems to have resolved itself, lost in the mess of the ship finally coming in to dock. By the time that the gangplank has slammed down onto the wharf, there are already crewmembers off the ship, having slid down the tethering ropes onto the slippery stone.
As soon as the ship is actually in dock, however, the conflict seems to resume, looking as if the two groups are willing to come to blows over the right to board the ship and inspect the cargo.

Also, hey. Thought the game had finally been abandoned this time, to my chagrin, but you guys never cease to surprise me.

Jack_Simth
2010-09-02, 07:51 PM
Sylvia
Sylvia continues watching.


Here it's mostly a matter of 'okay, fine... nothing of particular note occurring to react to...'

Sylvia (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23010): HP 21/21, AC 17 (touch 17, flat-footed 17), saves +6/+3/+11, Ki: 7/7
Patches (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23014): HP 13/13, AC 18 (touch 12, flat-footed 16), saves +5/+5/+1

Mando Knight
2010-09-02, 10:03 PM
Also, hey. Thought the game had finally been abandoned this time, to my chagrin, but you guys never cease to surprise me.

Like Jack_Simth, I mostly haven't been posting since I'm not sure what I could do in particular at this point. I mean, if my character were a barbarian or homicidal maniac, I'd start swinging my sword around to get people to back off. But a Paladin... can't really think of much to do when there's no clear sense of anything going "wrong" going on but feels a vague sense of needing to go forward.

Helena, unsure of how to handle the situation or really even what's actually going on, decides to wait it out a bit.

rrkkskrrk
2010-09-07, 06:10 PM
The infighting between the hobgoblin groups stops entirely as the first crewmembers walk down the gangplank, coinciding with the rest of the crowd surging forwards to see the cargo first-hand or cut deals with the crew carrying the first items onto the docks. Those of you nearer the front are at a real danger of getting crushed, and the hobgoblins are not doing much to help that risk; they're doing their job of keeping the crowds at bay excellently, mostly by hitting anyone that comes too close with the staff of a halberd. This level of interest is hardly normal for a ship coming in; Kerluddein is a port city, after all, and while the spice ships attract a crowd there's never been a case that any of you know about of the crew actually getting mobbed.

Mando Knight
2010-09-18, 06:32 PM
Still unsure of what she can do, but still curious about the strangely popular ship, Helena mutters a short arcane phrase, causing her skin and clothing to shimmer a moment before she presses onwards, trying to slip further towards where she can actually see the unloading.
Casting Mage Armor, just in case

whoiam
2010-10-06, 02:52 PM
Renia

With the crowd proving ever less co-operative, Renia decided the time had come for action.

Well, not 'Action!' action. She was no good at that. Instead she was using magical action.

Hypnotism, specifically.


[roll0] - incase I need it
[roll1]
Since they're not in combat, the crowd gets a per-NPC DC15 save.


And with her spell (presumeably) complete, Renia kindly asks her new 'allies' if they could help her get out of the worst of the crush of the crowd.

Certainly she wasn't going to be pushing her way clear anytime soon on her own...

rrkkskrrk
2010-10-11, 09:12 PM
Renia
The crowd parts easily with your suggestion and influence over some burly dock workers that look like they might have both orc and giant blood in them. It seems likely you could move anywhere in the crowd you chose, short of breaking through the hobgoblin cordon.

Helena
Your arcane armour keeps you safe from what would otherwise be quite a buffeting as you come close to the protective line, and thankfully there are no direct blows for it to deflect. Even by pressing close to the line, though, you can't get more than a confused view of what is actually going on. Something round and covered by a tarpaulin is passing by, and the guards have suddenly tightened their circle very closely.

Kris Strife
2010-10-11, 11:55 PM
Larin was standing in the crowd when the ship arrived, planning to try and get passage on board. His hood is pulled up over his head, and the sleeves of his robes hide his hands from view. He shudders and looks around to try and spot the caster of the spell he shook off, pretending to go along with it for now. He spots Renia directing those around him and follows suit until he's able to get around behind her, tapping her shoulder with his clawed fingers. "Excuse me, but I don't think that's a particularly noble way to use your gifts."

whoiam
2010-10-12, 04:54 AM
Renia
Renia directs them to get her to the closest safe spot in the crowd - she still wants to look, but not enough to risk problems with the crowd.

But then Larin speaks up. And it was not a great way to address the ascetic Priestess. Not if one wanted to get on her good side, etiher.

"Perhaps you would prefer to nobly return to the worst of the crush and fight the pressure of the crowd? Feel free. I prefer not to suffer injury senselessly. Torm's work is not best done by abandoning reason."

If I'd forced them to do something against their own best interests then he would have a point. But everyone I extracted from the worst of the crowd is slightly better off, so...

Kris Strife
2010-10-12, 06:40 AM
He shakes his head. "And what makes yourself more important than any of them? If forcing others to do work for you is Torm's way, I'm glad I follow Bahamut."

Jack_Simth
2010-10-12, 06:52 AM
Sylvia
Sylvia gets drawn in by the conversation of ethics, held in the midst of relatively weak-willed individuals "How do you know they're better off? And how do you define 'better'? Does your definition match theirs? You altered their minds without their consent. It's one thing to do such things to those who are attempting to cause you harm... but a bunch of people competing for space in a crowd? Not so much."

Sylvia (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23010): HP 21/21, AC 17 (touch 17, flat-footed 17), saves +6/+3/+11, Ki: 7/7
Patches (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=23014): HP 13/13, AC 18 (touch 12, flat-footed 16), saves +5/+5/+1

whoiam
2010-10-12, 07:18 AM
"Alright, I'll go over this from the beginning.

A crowd full of people who are not thinking but are all pushing against a barrier eventually turns into either a crush or a stampede.

If the barrier holding back the front of the crowd holds, then people in the center of the crowd will be crushed by the pressure. Fatally, if the pressure is sufficient or the crowd takes too long to disperse. Alternately, if the barrier collapses, they will become a stampede. Which is bad for anything that gets in its way.

The region of the crowd from which I recently exited - with the help of those men - was one likely to become a crush point if the dock guards managed to hold. These are the points in the crowd where people die. Not necessarily the ones I had help me out, but someone would have done. Quite possibly me.

Anyway, just because they were unlikely to be the fatalities does not alter the fact that they stood a decent chance of being injuries *or* being blamed for injuries to others.

The way to avoid being embroiled in such a lamentable situation is to leave while it is still possible. Something that most people in a crowd are unwilling to do, as the attraction of whatever drew them to the crowd in the first place must be overcome before the decision to leave can be reached. That usually happens too late. I have seen these things happen before, and *I* left it too late. Which is why I resorted to magic to affect my escape. The density of the crowd was too high for me to force my way out against the flow of people.

That I was able to bring several others out of the danger zone is an added bonus, and not one I will regret.

Incidentally, it is easy for the deity of dragons to be fair and respectful to all his charges. Because dragons do not copy the instinctive behaviours of herbivores whenever they are concentrated in sufficient numbers."

A pause, and a sigh. She had just gone on, hadn't she?

"Or, if you prefer: It was a dangerous place to be standing, and had I the ability to convince the entire crowd to back off or disperse, I would have done. Instead, I moved as many as I could influence away from the worst of the crowding. Little more than a token gesture, I admit, but the best I could manage in the circumstance.

Ultimately, it boils down to a question: What is more important, altruism or free will? Would you rather alter another's thoughts or allow them to be swallowed up by something preventable and tragic? I do not think the sanctity of someone's mind is more important than their wellbeing."

Mando Knight
2010-10-12, 02:26 PM
Helena thinks she's seen enough of this commotion for now. She makes her way out, eventually coming to an opening with an odd group in the middle of a philosophical discourse. She mostly catches the closing statement, which struck her as... strange.

"So you are willing to make someone your mind-slave if you judge that it is better for their well-being? Who appointed you as such an authority?"

whoiam
2010-10-12, 02:43 PM
"Tell me this, then: If a boy stands in the path of a cart, frozen in terror, and you cannot physically intercede, would you use magic to force him to move out of the way? I would. And I would consider any who would not an overly dogmatic monster. Seek their approval after the fact if you feel you need it: It is not always practical to win such beforehand.

But if you would use magic to force someone else to save their own life, the question is where, if anywhere, do you draw the limit? At which point would you no longer use your magic? Torm's teachings are fairly clear on this point. I should not deliberately break the laws of the most relevant legitimate authority. I should not deliberately cause harm to the innocent or the virtuous. I should not force someone to cause deliberate harm to themselves. I should not cause unnecessary suffering, or leave permanent mental damage. I must relinquish control once I no longer need it. Nowhere in our scriptures does it forbid me to use such a power.

Incidentally, it is one of the standard spells taught by the local mage's guild. If you consider my use of hypnosis to be unnecessary or unconscionable, you should try watching some of *theirs*."

Mando Knight
2010-10-12, 03:14 PM
"The more irresponsible mages of the guild have even more contempt for me than I of them. They do not respect the daughter of a knight with not much more than two thousand gold to his name, much less if she comes to lecture them on ethics."

Helena shakes her head sadly. "At any rate, you at least appear to use your power wisely. I suppose that is the best I could ask."

In plain view, and almost as if to spite her plain clothing, a silvery dragon's head dangles at the end of Helena's necklace.

whoiam
2010-10-12, 04:33 PM
"Thankfully, I was raised to join the priesthood. I came to magic a touch later in life. I shudder to think what I would be like had that order been reversed.

If it makes you feel any better, I was tossed out of the guild for being too religious, as well. If you think they're unhappy when a random knight's daughter tells them they're behaving badly, you should see the shouting when its one of their initiates. On the anniversary of the Master's accession. I suppose I should just be glad I am still a bipedal mammal."

Kris Strife
2010-10-12, 05:03 PM
Larin scoffs. "What does well being matter if your will is not your own? What point is loyalty or obedience if the choice is not yours to make? Besides, it doesn't seem like you're making them move out of danger. Looks like you're using them to part the crowd so you can get a better look. Hardly a noble task. Suppose one of them had a young child with them, now lost in the surge of the crowd? Or that someone gets hurt because of your impatience, and can no longer support their family?"

Sliver
2010-10-12, 05:10 PM
"Free will is overrated" A young man passes by "What do you think most of the population is made of? Peasants that do hard labor most of their lives, trying to survive from day to day, season to season. Do you think someone asked their opinion? Do you think it matters? Do you think they wont sell their free will if they could ensure an easier life for themselves or their family? The world is cruel, free will is not the most important thing out there. This is hardly a place for a kid, so keep your high moral ground to yourself and shove your free will somewhere else. Most of the people around here are those who snuff others' free will for their own profit. Or do you think that someone that has to do daily hard labor has time to come mingle with the crowd and look at some fancy trash someone brought from oversees?"

whoiam
2010-10-12, 05:28 PM
"Alright, I shall clarify a couple of points. Firstly, I used Hypnosis - it allows me to make a single request of the affected, and inclines, not forces, them to obey. The suggestion given was that they should make their way out of the worst of the crowd. There was nothing stopping them collecting friends or dependants along the way - I exerted no direct control and caused no loss of memory or cognition. As to impatience, I shudder to think what sort of malaise must afflict your mind for you to consider moving to this point, significantly further from the boat in question than my original point, as a sign of impatience."

For emphasis here, Renia rolled back one sleeve to show off the muscles on one arm. The near-total lack of them, at any rate.

"I am further from the dock now than I was before, and have a far reduced chance of reaching the boat or its cargo. I am, however, significantly less likely to be crushed or trampled by the crowd. As are they, and as are you. Of course, you are free to try and return to your former station. As are they. My influence has long since worn off."

Finally, her attention moves to the most recent interloper into her conversation. "Apart from the number of dock workers who seem to be trying to catch a glimpse between cargoes, I find little in your words to disagree with."

Sliver
2010-10-12, 05:34 PM
The young man shrugs. "Frankly, your opinion on what I said wouldn't matter more or less if you would have found the need to disagree. I was just around and this fellow was too loud to be ignored, and his opinion was too foolish and optimistic to not make me want to crush it a bit. I doubt, I could care less about your opinions. No offense, I just don't know you and love to mess with matters that have nothing to do with me. We'll probably never see each other again." Said the man with a sly smile as he tightened his hood around his head and turned to swiftly vanish among the crowd.

Kris Strife
2010-10-12, 05:49 PM
Larin sighs and shakes his head at the interloper before turning back to Reina. "Did you move them for their safety, or for yours? Besides, choosing to put oneself in danger is a very basic freedom."

He turns to Helena. "You say you're the child of a knight. Tell me, if a mage had to control them and force them to act honorably, would they actually have any honor?"

Mando Knight
2010-10-12, 06:04 PM
"No one would have gained honor. If the control was the only or best option available to the mage, then his act would not be dishonorable, either. I don't think there's a real agreement as to where to draw the line, so I abstain from such magic myself and make the judgment of others using it on a case-by-case basis."

Kris Strife
2010-10-12, 07:24 PM
"I did not say it was a choice the mage had to make, simply that they felt it was best to control the knight."

Mando Knight
2010-10-12, 08:49 PM
"There's no honor for the knight, since he didn't do it willingly. There's also no honor for the mage, as using your resources to forcibly control someone is not an honorable act."

Kris Strife
2010-10-12, 10:25 PM
Larin looks at both Reina and Helena. "If there is no honor in being forced to act honorably, then where is the wisdom in being forced to act wisely? You can't use magic to protect everyone from their own mistakes, only from the malice of others. Where does it stop if you try? Drinking to excess is dangerous, so you force everyone to quit. Either you'll break from the strain, or you'll wind up turning everyone into a mindless puppet."

whoiam
2010-10-13, 01:47 AM
"You realise that what you advance is not actually a reason for not interfering, right? I make no secret of the fact that some situations are more deserving of interference than others. You ultimately face a judgement call as to whether or not you intervene at a given point, and how. The only real agreement you can get out of most people are that suspending someone's mind to prevent them buying the wrong sandwitch for lunch is wrong, and letting someone die unnecessarily because you felt it would be wrong to try and save them is the act of a self-righteous ass. The demarcation line between where you would and would not interfere should always fall somewhere between those extremes.

The guidance - although not an outright rule - offered by my religion is that only in exceptional circumstances should I use mind control to benefit a number of people less than or equal to the number I have controlled.

In this case, I controlled them in a way that benefitted them, a little, me, a lot, you, probably a little, and the surrounding crowd, also a little. No damage to their minds, no acting against their own interests, no lingering effects, no distress. Theologically, my actions were on perfectly defensible grounds. The fact that you can construct one situation in which you would consider it unsuitable to act in a similar manner does not, by itself, disprove the validity of my actions.

In fact, to disprove the validity of my actions, your best approach would be to prove that in the position where I cast the hypnosis spell, I had a noticeably better alternative than to cast the hypnosis spell."

Mando Knight
2010-10-27, 11:36 AM
"Well, if we're just going to stand around debating philosophy, I'd rather do it properly. There's a tavern and brewery a couple blocks that way with a nice dark lager."

Helena points down a street with a much thinner crowd, and starts walking. After all, if there's anything to be gained from the ship at port, they can't do it now, and a tavern is as good a place as any to wait.