zenanarchist
2010-08-22, 12:15 AM
The Bolt-Shield is a strange and unique, alien weapon. It's name is unpronouncable in human or, for that matter, any language on the known planes. It is an oval shaped device that affords great protection but at the same time has two bladed rims on the elongated side of the shield. In a concave center of the shield is a strange looking device. It has two circular holes that drop back into the center of the shield. This powerful weapon/protection takes a pack of twenty bolts. The wielders hand slides into an internal grip in the shield that has a trigger for one finger.
This weapon has three uses, ranged offense, melee offense and melee defense. The bolts deal 1d6 damage each and critical on a 19-20 dealing x2 damage and two may be fired as a single standard action, with a range increment of 80ft. As a melee weapon it deals 1d8 damage unless used in a ride by attack wherein it deals 2d8 damage. The shield provides a +3 shield bonus unless it is used to attack in melee, wherein it provides no shield bonus. It retains it's shield bonus if used in ranged combat. The weapon/shield weighs approximately 15 lbs.
Each bolt pack costs 60gp and weighs 1 lbs.
The weapon/shield itself costs 750gp.
It requires Exotic Weapon Profiency: Mothership to wield as a weapon as well as Shield Proficiency to wield in defense.
Two Motherships may be dual wielded however they take the appropriate penalties for doing so. If dual wielded the shields may only fire two darts (either one from each shield or two from one shield. Author note: This stops the user firing 4 bolts every attack, ouch).
Due to the wielders hand being inside the weapon holding the grip the wielder may not maneuver any objects or pick up anything small or minor.
This weapon has three uses, ranged offense, melee offense and melee defense. The bolts deal 1d6 damage each and critical on a 19-20 dealing x2 damage and two may be fired as a single standard action, with a range increment of 80ft. As a melee weapon it deals 1d8 damage unless used in a ride by attack wherein it deals 2d8 damage. The shield provides a +3 shield bonus unless it is used to attack in melee, wherein it provides no shield bonus. It retains it's shield bonus if used in ranged combat. The weapon/shield weighs approximately 15 lbs.
Each bolt pack costs 60gp and weighs 1 lbs.
The weapon/shield itself costs 750gp.
It requires Exotic Weapon Profiency: Mothership to wield as a weapon as well as Shield Proficiency to wield in defense.
Two Motherships may be dual wielded however they take the appropriate penalties for doing so. If dual wielded the shields may only fire two darts (either one from each shield or two from one shield. Author note: This stops the user firing 4 bolts every attack, ouch).
Due to the wielders hand being inside the weapon holding the grip the wielder may not maneuver any objects or pick up anything small or minor.