Lix Lorn
2010-08-23, 05:37 PM
With extensive crafstmanship, a weapon can be created that makes music as it strikes, swings through the air sounding like a flute, mighty strikes like drums. A skilled user can take advantage of this.
A weapon (Regardless of the name, the weapon does not need to be a blade) built this way must be masterwork. Choose a single (Perform) skill that produces noise. A character possessing at least one rank in that skill, and using this item gains a +2 circumstance bonus arising from it's excellent craftsmanship. In addition, if those who would be affected by the check can see the user, they gain a +4 bonus instead, due to the impressive and visual nature of the style.
Cost: +50gp (light weapon), +100gp (one handed weapon), +150gp (two handed weapon), +1gp (Each) for ammunition/shuriken. (Ammunition and shuriken used as part of a perform check in a non-combat situation are not destroyed unless used in a hazardous way)
Of course, some combinations are implausible: A Rapier is highly unlikely to serve as a Drum Kit (Without the Thundering property), and a Flail is rarely an effective violin. Use your judgement-but don't be afraid to be creative! The Screaming property, when combined with a Singing Blade, could turn the least subtle of weapons into a beautiful flute.
Exotic Weapon Proficiency: Singing Blade
Prerequisites: Proficiency with the base weapon, at least one rank in the relevant perform skill, Bardic Music.
Benefit: As long as the user makes at least one attack a turn, they may utilise a Singing Blade as a weapon, albeit with a -2 on all attack rolls, and use Bardic Music as well. If they take this penalty to attack rolls, then they may begin or maintain Bardic Music as a Swift action.
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My main issue here is on price. Halp?
A weapon (Regardless of the name, the weapon does not need to be a blade) built this way must be masterwork. Choose a single (Perform) skill that produces noise. A character possessing at least one rank in that skill, and using this item gains a +2 circumstance bonus arising from it's excellent craftsmanship. In addition, if those who would be affected by the check can see the user, they gain a +4 bonus instead, due to the impressive and visual nature of the style.
Cost: +50gp (light weapon), +100gp (one handed weapon), +150gp (two handed weapon), +1gp (Each) for ammunition/shuriken. (Ammunition and shuriken used as part of a perform check in a non-combat situation are not destroyed unless used in a hazardous way)
Of course, some combinations are implausible: A Rapier is highly unlikely to serve as a Drum Kit (Without the Thundering property), and a Flail is rarely an effective violin. Use your judgement-but don't be afraid to be creative! The Screaming property, when combined with a Singing Blade, could turn the least subtle of weapons into a beautiful flute.
Exotic Weapon Proficiency: Singing Blade
Prerequisites: Proficiency with the base weapon, at least one rank in the relevant perform skill, Bardic Music.
Benefit: As long as the user makes at least one attack a turn, they may utilise a Singing Blade as a weapon, albeit with a -2 on all attack rolls, and use Bardic Music as well. If they take this penalty to attack rolls, then they may begin or maintain Bardic Music as a Swift action.
* * *
My main issue here is on price. Halp?