Manga Maniac
2010-08-25, 09:06 PM
I was just DMing a campaign for the first time, when one player (horusmaster9) came up with his alignment idea:
Potential new axis based on killing:
Pacifist - Goes out of way to avoid killing.
Resistant - Would rather not kill, but would do so anyway.
Militant - Would kill whatever gets in the way.
Examples:
Lawful Good Pacifist - Good, law-abiding citizens who wouldn't think of killing anything unless as an absolute (and seriously absolute) last resort. Examples might include most ordinary citizens or clerics.
Lawful Good Militant - Those who live to smite evil on behalf of the breaking of laws or under the order of things like kings or gods. Examples might include very dedicated albeit violent paladins.
Chaotic Neutral Resistant - Those who do what they want, when they want, and don't mind killing people along the way. Examples might include rogues.
Chaotic Good Resistant - Overall good, but does things the way they see fit and might utilize plans that involve a few deaths. Examples might include rebels.
True Neutral - They just don't care about anything. Examples might include particularly bored peasants.
Chaotic Militant Evil - Particularly ax-crazy people who would cause chaos purely because they can. Examples might include big bads.
The likelihood is that I'll use this as the rest of the players love the idea. Is there any drawbacks to this (other than increasing the alignment size) that could warrant me not using this? He came up with the idea when I starting debating on whether a Chaotic Good person would intimidate a barkeep then murder him in cold blood if he didn't respond.
Potential new axis based on killing:
Pacifist - Goes out of way to avoid killing.
Resistant - Would rather not kill, but would do so anyway.
Militant - Would kill whatever gets in the way.
Examples:
Lawful Good Pacifist - Good, law-abiding citizens who wouldn't think of killing anything unless as an absolute (and seriously absolute) last resort. Examples might include most ordinary citizens or clerics.
Lawful Good Militant - Those who live to smite evil on behalf of the breaking of laws or under the order of things like kings or gods. Examples might include very dedicated albeit violent paladins.
Chaotic Neutral Resistant - Those who do what they want, when they want, and don't mind killing people along the way. Examples might include rogues.
Chaotic Good Resistant - Overall good, but does things the way they see fit and might utilize plans that involve a few deaths. Examples might include rebels.
True Neutral - They just don't care about anything. Examples might include particularly bored peasants.
Chaotic Militant Evil - Particularly ax-crazy people who would cause chaos purely because they can. Examples might include big bads.
The likelihood is that I'll use this as the rest of the players love the idea. Is there any drawbacks to this (other than increasing the alignment size) that could warrant me not using this? He came up with the idea when I starting debating on whether a Chaotic Good person would intimidate a barkeep then murder him in cold blood if he didn't respond.