truekender
2010-09-08, 06:13 PM
Does anyone have any builds that are particularly unique?
I'm thinking that a halfling favoured soul could have some serious saving throws and focus on abilities that don't use saves so her/his wisdom can be a dump stat. the FS could spontaneously cast dispel magic, plus she'd have great saves so she'd be the bane of many other casters.
Halfling Favoured Soul 6
28 pointbuy
Str 10
Dex 16
Con 14
Int 10
Wis 8
Cha 17
Fort +11 Ref +12 Will +12
AC: 21 [23] = 10 + 3 (dex) + 4 (armor) + 1 (enhancement) +1 (size) + 2 (shield) + [2 (armor of faith deflection)]
Feats:
1: Lucky
3: Force of Personality
6: Augment Healer
Gold 13 000
Cloak of Resistance +2 = 4000gp
Bag of Tricks, Tan = 6300gp
Chainshirt +1 = 1250gp
Mithral Heavy Shield = 1020gp
Left over gold: 430gp
Alternate class feature: Deity's Favour
Spells known
Orisons (7)
Cure Minor Wounds
Create Water
Detect Magic
Light
Mending
Read Magic
Guidance
1st (5)
Cure Light Wounds
Divine Favor
Shield of Faith
Magic Stone
Obscuring Mist
2nd (4)
Elation
Cure Moderate Wounds
Silence
Cloud of Knives
3rd (3)
Cure Serious Wounds
Dispel Magic
Searing Light
No spells offer saving throws.
Bag of Tricks to summon a strong animal ally into battle
Divine Favor + Magic Stones (halfling an all...) + cloud of knives + searing light to deal damage.
Decent at healing, can actually heal more times per day than a cleric and has augmented healing. Mass minor buff with Elation (for you, allies and animal from bag of tricks). Shield of faith to buff AC.
Dispel Magic and Silence to combat enemy casters.
Defensively a good character, decent at countering other casters, can deal moderate damage, Pretty good healing, hard to effect with spells (GREAT SAVES) and has one minor control spell (obscuring mist).
All in all not a bad considering halflings aren't really meant to play favored souls ^^. I know this isn't optimized, but it's the best I could come up with. Any other halfling caster builds out there?
I'm thinking that a halfling favoured soul could have some serious saving throws and focus on abilities that don't use saves so her/his wisdom can be a dump stat. the FS could spontaneously cast dispel magic, plus she'd have great saves so she'd be the bane of many other casters.
Halfling Favoured Soul 6
28 pointbuy
Str 10
Dex 16
Con 14
Int 10
Wis 8
Cha 17
Fort +11 Ref +12 Will +12
AC: 21 [23] = 10 + 3 (dex) + 4 (armor) + 1 (enhancement) +1 (size) + 2 (shield) + [2 (armor of faith deflection)]
Feats:
1: Lucky
3: Force of Personality
6: Augment Healer
Gold 13 000
Cloak of Resistance +2 = 4000gp
Bag of Tricks, Tan = 6300gp
Chainshirt +1 = 1250gp
Mithral Heavy Shield = 1020gp
Left over gold: 430gp
Alternate class feature: Deity's Favour
Spells known
Orisons (7)
Cure Minor Wounds
Create Water
Detect Magic
Light
Mending
Read Magic
Guidance
1st (5)
Cure Light Wounds
Divine Favor
Shield of Faith
Magic Stone
Obscuring Mist
2nd (4)
Elation
Cure Moderate Wounds
Silence
Cloud of Knives
3rd (3)
Cure Serious Wounds
Dispel Magic
Searing Light
No spells offer saving throws.
Bag of Tricks to summon a strong animal ally into battle
Divine Favor + Magic Stones (halfling an all...) + cloud of knives + searing light to deal damage.
Decent at healing, can actually heal more times per day than a cleric and has augmented healing. Mass minor buff with Elation (for you, allies and animal from bag of tricks). Shield of faith to buff AC.
Dispel Magic and Silence to combat enemy casters.
Defensively a good character, decent at countering other casters, can deal moderate damage, Pretty good healing, hard to effect with spells (GREAT SAVES) and has one minor control spell (obscuring mist).
All in all not a bad considering halflings aren't really meant to play favored souls ^^. I know this isn't optimized, but it's the best I could come up with. Any other halfling caster builds out there?