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OMG PONIES
2010-09-14, 12:17 PM
So, beyond the obvious, what ways are there to bump up your CL?

Necklace of Prayer Beads
Create Magic Tattoo
Metamagic Vigor
Ioun Stone


What else is out there?

PId6
2010-09-14, 12:27 PM
This (http://community.wizards.com/go/thread/view/75882/19872350/Raising_Caster_Level) might be helpful.

OMG PONIES
2010-09-14, 12:33 PM
Aw man, wizards is blocked at my workplace. But thank you for the link--I'll have to check it out later.

PId6
2010-09-14, 01:11 PM
Here's the post then:

Items:

Agony +2 - 200 BoVD nonstacking, 1-use
Ambrosia +2 - 200 BoED [good], nonstacking, 1-use
Ankh of Ascension +4 - 9,000 MIC divine, costs spell slots, 3/day
Arcanist's Gloves +2 - 500 MIC 1st level spell, 2/day
Band of Spell Enhancement +2 - 10,080 RavenL 1/day
Barbs of Hextor +1 - 350 CC [evil] or Evil domain, worship Hextor
Bolt of Heironeous +1 - 350 CC [good] or Good domain, worship Heironeous
Boots of Big Stepping +2 - 6,000 MIC [teleportation]
Couatl Feather +2 - 10 BoED 35% chance, 1-use
Domain Draught varies - 3,300 MIC grants a domain for 1 day
Devastation of Nerull +1 - 350 CC Death domain or Necro, worship Nerull
Feather of the Far Realms +1 - 95 CC Travel domain only, 1-use
Game of Fate +1 - 550 CC 45% chance, 1-use
Hero's Tears +2 - 675 CC [good], 1-use
Humanoid Heart +2 - - BoVD 10% chance, 1-use
Ioun Stone (Orange Prism) +1 - 30,000 DMG
Kiss of Discord +2 - 310 CC [chaos], 1-use 350
Mirror of Olidammara +1 - 350 CC Luck domain or [chaos], worship Olidammara
Nugget of Garl Glittergold +1 - 350 CC Trickery domain or Illus, worship Garl
Obad-Hai's Green Man +2 - 350 CC Animal or Plant domains, worship Obad-Hai
Prayer Bead (Karma) +4 - 20,000 DMG must cast a divine spell first
Ring of Arcane Might +1 - 20,000 MIC arcane
Ring of Mystic Fire +1 competence 7,500 MIC [fire]
Ring of Mystic Healing +1 competence 3,500 MIC cure spells
Robe of Arcane Might +1 competence 21,000 MIC 1 school
Rod of Elemental Might +2 - 9,600 CM 1 element, wu jen only
Ruby Skull of Wee Jas +1 - 350 CC Death domain or Necro, worship Wee Jas
Shawl of Bewitching +1 - 3,500 CV Ench[charm]
Shieldstone Cavern (loc) +1 - 1,000 CM abjuration, 1 year
Silver Badge of Larethian +1 - 350 CC Protection domain or Abjur, worship Correlan
Skiurid Nugget +2 - 1,000 MM4 Necro, 50% chance, 1-use
Talisman of Boccob +1 - 350 CC Knowledge domain or Divination, worship Boccob
Talisman of the Twelve Moons +0-+3 - 4,500 RoE +1 outside at night, +2 in Wild Shape; shifter only
Talon of Ehlonna +2 - 370 CC Animal domain or spell that targets animals
Terran Brandy +2 alchemical 500 BoVD 1-use
Tome of the Stilled Tongue +1 - 7,000 MIC lose hp, relic
Tome of the Wyrm +1/more insight 15,000 DM when affecting enemy dragon
Vanguard of Kord +1 - 350 CC Luck domain or Trans, worship Kord
Vecna's Hand and Eye +1 - 350 CC Knowledge or Magic domain, worship Vecna
Vial of the Last Gasp +1 - 2,200 CV 1-use
War Cross of St. Cuthbert +1 - 350 CC [mind-affecting], worship Cuthbert
Yondalla's Cornucopia +1 - 350 CC Law domain, [good], create food/water

Spells:

Abyssal Rift +2 - Wiz 9/Entropy 9 FC1 conj[evil]
Adept Spirit +1 insight Clr 2/Wiz 3 MoI
Channel the Mishtai +1 insight Wiz 2 MoI 1/6 chance, -1hp/HD
Channel the Mishtai, Greater +1 insight Wiz 6 MoI -1 hp/HD
Consumptive Field *1.5 - Clr 4 SC
Consumptive Field, Greater *1.5 - Clr 4 SC
Create Magic Tattoo +1 - Wiz 2 SC
Death Knell +1 - Clr 2 PH
Frostfell +1 - Wiz 9 FB [cold] only
Harmonic Chorus +2 morale Brd 2 SC need concentration
Hymn of Praise +2 - Brd 3 SC Good divine casters
Infernal Threnody +2 - Brd 3 SC Evil divine casters
Mystic Surge +1 - Wiz 4 PH2 one spell
Spell Enhancer +2 - Wiz 4 SC one spell
Suffer the Flesh +1-+5 - Wiz 2 MoE 2 con damage/bonus, 1 round, 250 gp

Feats:

Abyss-Bound Soul +1 - FC1 illusion, enchantment, or necromancy only
Aerenal Half-Life +1 - PGE necro only, Arenal elf only
Arcane Thesis +2 - PH2 1 arcane spell
Bloodline of Fire +2 - PGF [fire], regional
Cali****e Elementalist +1 - RoF listed spells
Ceremonial Empowerment +1 sacred FoE cleric only, god's holy days only
Dark Speech +1 - FC1 take 1d4 cha damage
Demon Mastery +1 - FC1 when using Summon spells for demons
Divine Spell Power Varies - CD divine; based on turning check
Domain Focus +1 - CD 1 domain only
Draconic Power +1 - CA 1 energy type
Drift Magic +1 - SS [earth] and dessication damage
Earth Spell Varies - RoS based on slot, not [fire], [air], [water]
Elder Giant Magic +0-+3 - SX based on casting time
Elemental Spellcasting +1 - Planar 1 element type
Enchanting Song +1 - RoS ench only, [music] feat
Fey Power +1 - CM enchantment
Fiendish Power +1 - CM [evil]
Frozen Magic +0-+2 - FB dep on environment
Initiate of Selune +5 - PGF Augury and Divination (the spell) only
Inspire Spellpower +1 - RoS Allies only, [music] feat
Jester's Magic +1 - CoS:W Listed spells only
Lunar Magic +1 - CoS:W In full moon (-1 in new moon)
Master Spellthief stack - CS Spellthief and other arcane caster levels stack for CL
Metamagic Vigor +1 - CM use same metamagic for 2 rounds
Mighty Dragonmark +2 - DMk Dragonmark powers only
Misleading Song +1 - RoS illus only, [music] feat
Mutable Body +1 - RoE trans on self only
Open Least Chakra, Hands +1 insight MoI Staff or Metamagic Rod
Practiced Spellcaster +4 - CA Up to HD only
Primitive Caster +0-+3 - FB depends on components
Reckless Wand Wielder +2 - CA Wands only
Reserves of Strength +1-+3 - DLCS stun/damage, breaks caps!
Ship's Mage +1 - SW on 1 ship only
Spell Thematics +1 - PGF One spell per CL
Storm Magic +1 - FB in storm only
Wand Mastery +2 - Eb Wands only
Words of Creation +1 sacred BoED [good], verbal

Domains:

Artifice +1 - Eb Conj(creat)
Chaos +1 - PH [chaos]
Craft +1 - PGF Conj(creat)
Creation +1 - SC Conj(creat)
Envy +1 - SC negative levels, ability damage/drain
Evil +1 - PH [evil]
Gnome +1 - SC Illus
Good +1 - PH [good]
Healing +1 - PH Conj(heal)
Illusion +1 - SC Illus
Knowledge +1 - PH Div
Law +1 - PH [law]
Necromancy +1 - Eb Necro
Oracle +2 - SC Div
Purification +1 - SC Abj
Summoner +2 - SC Conj(call/summ)
Transformation +1 - RoE Trans
Truth +1 - RoE Div

Classes: (adjustment listed is compared to normal +1/level)

Archmage 1-5 +1/lvl - costs slots DMG
Blood Magus 1 +1 - take 1 damage CA
Dark Scholar 3 +1 - 10 m/day, some schools Slaughtergarge
Evoker (Energy Affinity) 1 +1 - 1 element UA
Gnome Paragon 2,3 +1,+1 - illusion, bard only UA
Hierophant 1-5 +1/lvl - no +casting DMG
Master of Radiance 1 +2 - [light], minutes/day LM
Master Specialist 6,9 +1 - specialist school CM
Nightcloak 1 +2 - [darkness] CD-WE
Noctumancer 1 varies - lvl of dispelled spell ToM
Paragnostic Apostle +1/lvl - various criteria CC
Red Wizard 2-10 +lvl/2 - DMG
Sanctified One 1 +int - 1 round/day CC
Spellguard of Silverymoon 5 +1 - PGF
Tainted Scholar 1 +1 - take 1 damage HoH
Ultimate Magus 1,4,7,10 +1 - arcane CM
Unbound Scroll 2 +2-4 - max 2+HD, scroll DMk
Unseen Seer 3,6,9 +1 - divination / -1 other CM
Wizard of High Sorcery 1 +1 - specialized school DLCS
Wizard of High Sorcery 1 +3 max - dep on moon phase DLCS
Wild Mage 1 +1d6-3 - possible neg CA
Wu Jen 6 +2 - 1 element CA

Reserve Feats: (number available in CM and CC for each spell type)
(competence bonus)

abjuration 3
acid 1
air 3
cold 1
darkness 1
death 1
divination 1
earth 1
electricity 1
enchantment 1
fire 1
force 3
glamer 1
healing 2
light 1
necromancy 1
polymorph 1
sonic 1
summoning 2
teleportation 1
water 2

Races:

Name bonus HD/LA type source notes
Dwarf, Dream +1 0/+0 - RoS divination
Gloaming +1 0/+2 - Und Illus(shadow)
Gnome, Chaos +1 0/+1 - RoS [chaos]
Illumian (krau) +2 0/+0 - RoD Up to HD only
Raptoran +1 0/+0 - RotW [air]

Other:

Bloodtouched Rite +1 - PgEb Necro
Greater Rite of Passage +1 - RotD-WE sorc only; affects spell progression, kobold only
Node Magic varies - Und,CoR dep on class of node
Pelor's Shadow Guard +1 - CC requires affiliation score 22+; applies to Good, Healing, Law, Strength, Sun, War domains
Spellgifted (trait) +1 - UA one school; -1 others

BeholderSlayer
2010-09-14, 01:13 PM
Circle Magic
Node Magic
Class/Prestige Class shenanigans (Spellthief, Ur-Priest, Sublime Chord, etc.)
Earth Spell

OMG PONIES
2010-09-14, 01:27 PM
Thank you!