View Full Version : Arena Tournament Exhibition: Dare vs. Chuck Norris
ArenaManager
2010-09-16, 03:26 PM
Arena Tournament Exhibition: Dare vs. Chuck Norris
Map:
http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/ffa01-glass_arena.png
Award: None
Dare (http://www.coyotecode.net/profiler/view.php?id=9139) - Psionic Dog
Chuck Norris (http://www.myth-weavers.com/sheetview.php?sheetid=235203) - chess435
All Gladiators: Please roll initiative and declare final purchases
Psionic Dog
2010-09-16, 04:58 PM
[roll0]
Disregard the '(1x Sun Rod, 2x extra Javelins, 1x Acid Flask)' purchases.
I'll be garbing something different: just haven't decided what yet.
Chess435
2010-09-17, 09:18 AM
Initiative: [roll0]
Buying Scroll of shield CL1 (25 gp)
No other purchases except maybe reactionary.
Psionic Dog
2010-09-17, 12:34 PM
I think Dare will buy a scroll too.
Purchasing one scroll of Cure Light Wounds. (25 gp)
any counters?
Chess435
2010-09-17, 01:09 PM
Nah, I'll pass. Shall we begin?
Psionic Dog
2010-09-17, 03:03 PM
Dare starts in B-13 holding just a javelin.
Dare - Round 1
Standard: Cast Spell.
DC 10
Resistance
Move to F-13
Done
Stats
HP: 9/9
AC: 14 [+1 dex +3 armor]
Resistance: 10/10
Chess435
2010-09-17, 04:18 PM
Chuck Norris starts in M-2 holding a scroll in his right hand and a loaded crossbow in his left.
Refs
Scroll is shield
Chuck Norris- Round 1
Standard- Cast spell from scroll
Spellcraft DC 16
shield
Free: Drop Scroll
Free: Move crossbow to right hand
Move: Move to M-10
Stats
Location: M-10
Hp: 9/9
AC: 19 (+3 arm +2 Dex +4 shield), T-12, F-17
Saves: +2/+2/+2
Listen/Spot: -5/-5
Spells Remaining
0-level 4/4
1st level 3/3
Durations: Shield 10/10
My first Arena post: let me know if I messed up anywhere
Chess435
2010-09-17, 04:26 PM
Sorry for double post, but
Spellcraft [roll0]
Psionic Dog
2010-09-17, 09:36 PM
(In a real match you would have started in the blue south zone, but I'll go with it)
Dare - Round 2
Standard: Start singing.
"Gold Gold Gold Gold
Gold Gold Gold Gold
Gold Gold Gold Gold GOLD"
Technically it's a popular Dwarven mining song, but you suspect some of the meaning was lost in Dare's translation to common. Dare however find the off-key monotone 'toon' inspiring.
Move: To D-11
Done
Stats
HP: 9/9
AC: 14 [+1 dex +3 armor]
Resistance: 9/10
Barding Music: In Use
Chess435
2010-09-19, 04:51 AM
Chuck Norris- Round 2
Move to J-12
Free: Evil Grin
Standard: Ready Action
To shoot Dare if I gain LoE
Stats
Location: J-12
Hp: 9/9
AC: 19 (+3 arm +2 Dex +4 shield), T-12, F-17
Saves: +2/+2/+2
Listen/Spot: -5/-5
Spells Remaining
0-level 4/4
1st level 3/3
Durations: Shield 9/10
Psionic Dog
2010-09-19, 07:43 AM
Dare - Round 3
Free: Apparently "Gold Gold Gold" has a second verse. Same words, different inflection. Dare continues singing that one too.
"Gold, Gold Gold- Gold
Gold, Gold Gold- Gold
Gold, Gold Gold, Gold GOLD"
Swift: Activate Law Devotion (AC)
Move: To F-12
Standard: Ready Action
Move if Chuck approaches within 10ft, takes a standard action, or ends turn.
Done
Stats
HP: 9/9
AC: 17 [+1 dex +3 armor +3 law]
Resistance: 8/10
Law: 10/10
Barding Music: In Use
Chess435
2010-09-20, 09:15 AM
You've activated my trap card readied action! I take a shot at you as you move out from behind the pillar.
Attack [roll0]
Damage [roll1]
Would you like to revise from D-12?
Psionic Dog
2010-09-20, 01:43 PM
Dare continues forward a step further after dodge the stone, readying the same action from G-12.
your go again.
Chess435
2010-09-20, 03:52 PM
Chuck Norris- Round 3
Standard: Defensively cast spell
Spellcraft DC 16
color spray
Concentration
[roll0] vs. DC 16 for defensive casting
As long as your readied action doesn't fizzle my spell, make a DC 14 Will save.
If my spell succeeds and you fail your save, I'll use a move action to move to H-12. If it fizzles or you save, I'll move to J-9.
Stats
Location: J-12
Hp: 9/9
AC: 23 (+3 arm +2 Dex +4 shield +4 defensive casting), T-16, F-17
Saves: +2/+2/+2
Listen/Spot: -5/-5
Spells Remaining
0-level 4/4
1st level 2/3
Durations: Shield 8/10
Edit: Yay! I was promoted from halfling to dwarf!
Psionic Dog
2010-09-20, 04:00 PM
Readied action triggered.
Lets see if I can identify the spell before acting though...
[roll0]
Edit: Uh-huh.
Readied Move actions: Dare makes a rapid U-Turn and scampers back 15ft to D-13 out of range.
You may revise from the casting.
Chess435
2010-09-20, 04:10 PM
I'll back up to J-9. Your move. And yes, I'm going around the wall.
Psionic Dog
2010-09-21, 06:18 AM
Dare - Round 4
Free: Continue singing: The refrain this time.
"GOLD! GOLD! GOLD! GOLD!... "
Move: Draw club: Now holding club in one hand and javelin in the other.
Free: 5-ft step to E-13
Standard: Total Defense.
Done
Stats
HP: 9/9
AC: 17 [+1 dex +3 armor +3 law]
Resistance: 7/10
Law: 9/10
Barding Music: In Use
Chess435
2010-09-21, 01:17 PM
Chuck Norris- Round 4
Move to H-12, around the wall (40 foot speed ftw!)
Standard: Cast Color Spray. You're barely in range
Make a DC 14 Will save, or fall unconscious for [roll0] rounds.
Stats
Location: H-12
Hp: 9/9
AC: 19 (+3 arm +2 Dex +4 shield), T-12, F-17
Saves: +2/+2/+2
Listen/Spot: -5/-5
Spells Remaining
0-level 4/4
1st level 1/3
Durations: Shield 7/10
Psionic Dog
2010-09-21, 03:35 PM
40ft speed? How did I miss that!
Ah well.
[roll0]
Chess435
2010-09-21, 03:36 PM
Care to concede, or shall I take my pickaxe to your skull?
Psionic Dog
2010-09-21, 08:29 PM
I'll concede: even if Dare makes his Fort saves two CDG's will still do enough damage to put him out.
Well fought. :smallsmile:
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