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Mulletmanalive
2010-09-17, 05:21 PM
I think Oriental Adventures is OGL, so given that i can't get at my book at present, i was hoping that some helpful chap could give me the stats for the basic Oni from the monster section [the one with the horns and the club amongst the "non-shadowlands" ones].

I'm after the basic Oni here...

Starbuck_II
2010-09-17, 05:33 PM
I think Oriental Adventures is OGL, so given that i can't get at my book at present, i was hoping that some helpful chap could give me the stats for the basic Oni from the monster section [the one with the horns and the club amongst the "non-shadowlands" ones].

I'm after the basic Oni here...
If you are correct here is my summary:
Common Oni?
1/day spit copper Ranged touch (2D6 + 2D6 fire) Hit +4
2 Claw+11 (1d6 +6)
Spell-like: at will cause fear; 3/day Fly, polymorph self, 2/day invisibility, 1/day Cloud Chariot
Cast as 10th level.
Feat: Power Attack, Cleave
HD 8 (60 hp)
AC 16 (-1 size, -1 dex, +5 NA, +3 ashiguru)
CR 7.

Basically, an Ogre Mage with more HD, different spell-like abilities, and spits.

Rezby
2010-09-17, 05:39 PM
8 feet tall and 300 pounds

Common Oni
Large Giant (Spirit)
HD: 8d8+24 (60)
Init: -1
Speed: 20 ft
AC: 16 (-1 size, -1 dex, +5 nat, +3 ashigarn)
Attacks: 2 claws +11 melee, spit copper +4 ranged touch
Damage: Claw 1d6+6, Spit copper 4d6
face/reach: 5 ft by 5 ft/10 ft
Special Attack: Spit copper, spell-like abilities
Special Qualities: -
Saves: Fort +9, Ref +1, Will +3
Abilities: Str 23, Dex 8, con 17, Int 8, wis 12, cha 13
Skills: Climb +10, Listen +4, Spot +4
Feats: Cleave, Power Attack
Climate/Terrain: Temperate, mountains, hills, plains, forests, and underground
Organization: solitary, unit (2-8), company (9-20), or host (21-100 plus 4-40 bakemono or goblin rats)
CR: 7
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: by character class

Spit Copper (su): once per day, a common oni can spew forth a globule of molten copper at a single target up to 10 feet away. if the oni hits the target with a successful ragned touch attack, it deals 2d6 points of damage plus 2d6 fire damage.

Spell-like abilities: at will - cause fear, 3/day - fly, polymorph self, 2/day - invisibility, 1/day - cloud chariot (self plus 50 pounds of object only). As 10th level sorcerer, save DC 11 + spell level.

Mulletmanalive
2010-09-17, 05:41 PM
Thankees to both of you!