WarlockOfSibery
2010-09-26, 05:00 PM
Hello everyone and thank you for taking the time. Finally getting into an Eberron Red Hand of Doom campaign, and need a little help with a character build. But first, some relevant background:
- Books allowed - All Eberron, Races and Completes, anything else case by case basis
- Starting at level 5, DM has a "prologue" of sorts
- Everyone starts with the same array 18, 16, 14, 14, 12, 10
- Starting Wealth of 7th level PC
- Level 1 takes 2 flaws, flaws=feats
- Fighter gets 4 skill points/level, and an expanded list, includes Bluff, Sense Motive, Heal, Gather Info, Knowledge (Local, Nobility, Dungeoneering, History)
Our party thus far:
- Changeling Rogue/Swashbuckler, skill monkey, social skills, UMD
- Warforged Warmage, blaster
- Shifter Scout/Barbarian/Ranger, scout and beatstick
- Human Silver Flame Cleric, healer and archer
- ? unknown, hopefully wizard or artificer
- Me
My base idea was for a dragonmarked human Deneith heir, good leader while maintaining personal combat ability, just this side of excorciated(sp?) for breaking a contract shortly before wars end in Aundair. Another tidbit, the Dwarf mercenaries are being replaced with a Blademark company, will offer a good spot for my character to come into play RP-wise.
My initial ideas were tactically minded Sword and Board Fighter 2/Marshal 3 or Power Attacking THW Fighter 4/Marshal 1, with eyes on either Legendary Leader from HoB and/or Mythic Exemplar from CChamp, as I know Fighter past 4 is iffy, and depending on party tactics/composition marshal is only worth it for 3-7 levels.
So, my questions would be:
- While Fighter/Marshal would be the personification of my idea, is it viable?
- Since we lack a real heavy tank type, should I go sword and board or THW?
- How can I best convey the "leader" aspect, like giving bonuses etc without playing a bard? Not that bards aren't viable, it just doesn't seem to sync with the feel of the character.
The only real aspects that I'm attached to are being a marked Deneith heir that is good in combat. Thank you all for your time and ideas!
- Books allowed - All Eberron, Races and Completes, anything else case by case basis
- Starting at level 5, DM has a "prologue" of sorts
- Everyone starts with the same array 18, 16, 14, 14, 12, 10
- Starting Wealth of 7th level PC
- Level 1 takes 2 flaws, flaws=feats
- Fighter gets 4 skill points/level, and an expanded list, includes Bluff, Sense Motive, Heal, Gather Info, Knowledge (Local, Nobility, Dungeoneering, History)
Our party thus far:
- Changeling Rogue/Swashbuckler, skill monkey, social skills, UMD
- Warforged Warmage, blaster
- Shifter Scout/Barbarian/Ranger, scout and beatstick
- Human Silver Flame Cleric, healer and archer
- ? unknown, hopefully wizard or artificer
- Me
My base idea was for a dragonmarked human Deneith heir, good leader while maintaining personal combat ability, just this side of excorciated(sp?) for breaking a contract shortly before wars end in Aundair. Another tidbit, the Dwarf mercenaries are being replaced with a Blademark company, will offer a good spot for my character to come into play RP-wise.
My initial ideas were tactically minded Sword and Board Fighter 2/Marshal 3 or Power Attacking THW Fighter 4/Marshal 1, with eyes on either Legendary Leader from HoB and/or Mythic Exemplar from CChamp, as I know Fighter past 4 is iffy, and depending on party tactics/composition marshal is only worth it for 3-7 levels.
So, my questions would be:
- While Fighter/Marshal would be the personification of my idea, is it viable?
- Since we lack a real heavy tank type, should I go sword and board or THW?
- How can I best convey the "leader" aspect, like giving bonuses etc without playing a bard? Not that bards aren't viable, it just doesn't seem to sync with the feel of the character.
The only real aspects that I'm attached to are being a marked Deneith heir that is good in combat. Thank you all for your time and ideas!