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big teej
2010-09-27, 08:26 AM
greetings members of the playground, I have a question for ye.

"is there a random weather table somewhere?"

I've been through the 'world building' segment of my DMG about 8 times to no avail

does such a table exist? or must I create one myself?


thanks as always in advance



ready......


GO

Aharon
2010-09-27, 08:30 AM
It's found on page 93-95. I believe there are alternate ones for hot and cold weather in Sandstorm and Frostburn.

I advise against their use. I tried, and at least in my campaign, it was pointless. The players didn't seem to care all to much about it, and consequences (fatigue, worse fighting abilities) don't happen all that much, or happen when there's no fight at the moment.

You're better of if you schedule weather - the good old clichéd thunderstorm for the final fight, for example :smallsmile:

AslanCross
2010-09-27, 09:11 AM
http://www.d20srd.org/srd/weather.htm

It's in the DMG, in the "adventures in the wilderness" section if I'm not mistaken.

I've used random weather. While in general, it wasn't very significant, it did add to atmosphere at times, and has also delayed travel (causing delays in a time-limited campaign). Once, I rolled "heat wave," forcing most of the party to take shelter while the warforged just went ahead and scouted.

Once I rolled "Tornado," but I just had it appear in the distance on the prairie.

big teej
2010-09-27, 09:23 AM
It's found on page 93-95. I believe there are alternate ones for hot and cold weather in Sandstorm and Frostburn.

I advise against their use. I tried, and at least in my campaign, it was pointless. The players didn't seem to care all to much about it, and consequences (fatigue, worse fighting abilities) don't happen all that much, or happen when there's no fight at the moment.

You're better of if you schedule weather - the good old clichéd thunderstorm for the final fight, for example :smallsmile:

I'm not going so much for crunchy effects on the PC's just something to avoid arbitrary or cliche weather (such as aforementioned thunderstorm)

also, my DMG defiintly DOES NOT deal with weather between 93 - 95....
it deals with saving throws and adjucating magic.... =[


http://www.d20srd.org/srd/weather.htm

It's in the DMG, in the "adventures in the wilderness" section if I'm not mistaken.

I've used random weather. While in general, it wasn't very significant, it did add to atmosphere at times, and has also delayed travel (causing delays in a time-limited campaign). Once, I rolled "heat wave," forcing most of the party to take shelter while the warforged just went ahead and scouted.

Once I rolled "Tornado," but I just had it appear in the distance on the prairie.


I"m having trouble finding "adventures in the wilderness" section, can you give me a page number?

also, like I said, this is more for a fluffy perspective (at least for the next few adventures) and I"m going to steadily implement things like 'weather actually matters' and stuff.

I"m just having a really hard time finding that table in my DMG

big teej
2010-09-27, 09:26 AM
I FOUND IT:smallbiggrin:

I feel silly for not using the index sooner

'rain effects - page 82' blah blah balh blah
random weather table 3-19 page 88

yaaaay

anyways, thankyou everyone for your help

Cyrion
2010-09-27, 09:28 AM
I haven't ever used an "official" table, I've just rolled a d6:

1-2 The weather gets worse
3-4 Stays about the same
5-6 Gets better

With definitions of worse, same and better dependent on the season, what's going to be in the interest of making the adventure more fun, and my personal whim.

Gan The Grey
2010-09-27, 02:18 PM
http://donjon.bin.sh/d20/weather/

For on the fly D&D weather, DonJon is the way to go!

big teej
2010-09-27, 02:24 PM
http://donjon.bin.sh/d20/weather/

For on the fly D&D weather, DonJon is the way to go!

that.....

is majorly helpful