Peregrine
2010-10-03, 10:36 AM
This nasty little piece of work has been employed by a secretive cult (or two) against my players. Having just smacked down a whole bunch of cultists and looted their corpses, one of my players wants to know how much he can sell their rings for. Now, I'd pretty much felt that I didn't need to price them, since no-one in their right mind would want to wear one under ordinary circumstances... but hey, if even cursed items can have prices attached, so can these. I just need some help setting an appropriate price (not to mention the other item creation stats).
Ring of the Fanatic's Secret
This ring weaves tendrils of magic into the wearer's mind, granting it a +6 bonus to Will saves against any enchantment (charm or compulsion) effect. However, if the wearer ever fails such a save, they die (a death effect), babbling and gibbering. Should speak with dead or a similar spell be used on the body, it will elicit only this same gibbering.
Since the ring's benefit relies on setting its insidious web around the vulnerable core of the wearer's mind, any protection from or immunity to death effects also negates the bonus.
Faint necromancy; CL ?; Forge Ring, ?
Ring of the Fanatic's Secret
This ring weaves tendrils of magic into the wearer's mind, granting it a +6 bonus to Will saves against any enchantment (charm or compulsion) effect. However, if the wearer ever fails such a save, they die (a death effect), babbling and gibbering. Should speak with dead or a similar spell be used on the body, it will elicit only this same gibbering.
Since the ring's benefit relies on setting its insidious web around the vulnerable core of the wearer's mind, any protection from or immunity to death effects also negates the bonus.
Faint necromancy; CL ?; Forge Ring, ?