Jimmy Corrigan
2010-10-09, 01:54 PM
This is my first post on the forums- I'm a fan of the comic and have done some lurking, and this seemed like the friendliest/most knowledge community to pose my question to.
In one of the gaming article, Rich comes up with the idea of modifying d20 modern for a low-magic fantasy setting. Has anyone here tried this? It's something I'm interested in doing for a campaign, but I have limited experience with tabletop games (mostly 3.5 D&D) and my experience with d20 modern has been a less-than-successful attempt to run a zombie apocalypse scenario with a friend of mine (which failed for reasons independent of the system) and playing in a Star Wars campaign (the system seems like it's d20 modern with sufficiently advance technology and the force, which suggests that the system is somewhat malleable).
Any thoughts? Is this a good idea, or are there better ways to run a low-magic fantasy campaign?
In one of the gaming article, Rich comes up with the idea of modifying d20 modern for a low-magic fantasy setting. Has anyone here tried this? It's something I'm interested in doing for a campaign, but I have limited experience with tabletop games (mostly 3.5 D&D) and my experience with d20 modern has been a less-than-successful attempt to run a zombie apocalypse scenario with a friend of mine (which failed for reasons independent of the system) and playing in a Star Wars campaign (the system seems like it's d20 modern with sufficiently advance technology and the force, which suggests that the system is somewhat malleable).
Any thoughts? Is this a good idea, or are there better ways to run a low-magic fantasy campaign?