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GM.Casper
2010-10-10, 10:50 AM
How does one combine a hit location table with injuries caused by Area of effect splash damage?
If you don’t use hit locations for resolving splash damage, then practically it always results in main body hits- thus implying that one can never, say, cripple an arm or leg when caught in a explosion.

Do you know any rulesystems that handle this thing well?