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Lev
2010-10-11, 12:36 PM
What are the major perks to playing one?
A Shaman is very limited compared to the vast options of a Cleric, so what's the major upside and the unique benefits?

Is there a guide?

BRC
2010-10-11, 12:37 PM
Are you talking about 3.5 Dnd? If so, are you referring to the Spirit Shaman?

Urpriest
2010-10-11, 12:37 PM
4.0 or 3.5? Your statement seems to be true for either. If 3.5, OA Shaman or Spirit Shaman?

Lev
2010-10-11, 12:41 PM
Yes, 3.5 =]

Urpriest
2010-10-11, 12:46 PM
And Oriental Adventures Shaman, or Complete Divine Spirit Shaman?

Lev
2010-10-11, 01:02 PM
Oh, Oriental please! =]

Renchard
2010-10-11, 01:46 PM
1) Make sure you're comfortable with converting from 3.0 to 3.5. Healthy discussion with your DM is essential.
2) Make sure your DM agrees that animal friendship on your spell list is the same as having an animal companion like a 3.5 druid. The class feature text is identical between a 3.0 druid and an OA shaman, so they should have an identical class feature in a 3.5 conversion.
3) Spell Compendium. Discuss with your DM which spells off the cleric and druid lists from SC are appropriate for a shaman. OA shamans get a lot of animal and plant spells, as opposed to elemental spells, so concentrate on those from the druid list.
4) Shaman is fantastic as a 5-level dip, as that is when you get your last major class feature, divine grace as a paladin (just called something different). Only downside to PrCing out is losing a 3rd domain at 11th level and progressing your animal companion.
5) Hero Domain is the bomb.
6) Remember you can use DMM just like a cleric. I'm not saying you should, just that you can.

Lhurgyof
2010-10-11, 02:18 PM
1) Make sure you're comfortable with converting from 3.0 to 3.5. Healthy discussion with your DM is essential.
2) Make sure your DM agrees that animal friendship on your spell list is the same as having an animal companion like a 3.5 druid. The class feature text is identical between a 3.0 druid and an OA shaman, so they should have an identical class feature in a 3.5 conversion.
3) Spell Compendium. Discuss with your DM which spells off the cleric and druid lists from SC are appropriate for a shaman. OA shamans get a lot of animal and plant spells, as opposed to elemental spells, so concentrate on those from the druid list.
4) Shaman is fantastic as a 5-level dip, as that is when you get your last major class feature, divine grace as a paladin (just called something different). Only downside to PrCing out is losing a 3rd domain at 11th level and progressing your animal companion.
5) Hero Domain is the bomb.
6) Remember you can use DMM just like a cleric. I'm not saying you should, just that you can.


That pretty much covers it. Plus, they get Improved Unarmed Strike as a bonus feat. Sure, not the best thing ever, but it could help you in a bar fight.

Urpriest
2010-10-11, 04:47 PM
That pretty much covers it. Plus, they get Improved Unarmed Strike as a bonus feat. Sure, not the best thing ever, but it could help you in a bar fight.

The 3.5 version is a little better actually: they gain a weak unarmed strike progression, like the Superior Unarmed Strike Feat. (Dragon 318 covers this, as well as the upgraded Eunuch Warlock).

Shamans are potentially Tier 1, given that they get many of the good Cleric and Druid spells, plus an animal companion. While they don't get the Spell Compendium by default, even the spells they have make them pretty good at what they do.