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View Full Version : Vampire IV: The Song of Night [Rules, Roles, and Recruitment thread]



Helgraf
2010-10-12, 11:47 PM
Recruitment Is Closed - Role Pms Will Be Sent And Thread Posted Within 24 Hours


Helgraf, Alarra, and RabbitHoleLost present...
Vampire IV: The Song of Night

It all began with an invitation...


My dearest associates, relatives, rivals and allies,

As summer has wound down and the autumnal cool creeps in, I feel there is no finer occasion for a gathering to remind ourselves of our truest selves; with the harvest gathered and the levees paid, let us then gather for a revel to raise our spirits in preparation for the winter coming.

I would request that you bring hunting attire as well as formal attire. There has been a plague of man-like vermin on the roads of late, attempting to extort cash and valuables, and I would not have you so accosted.

It would do finest good if you would, in your replies, give me the name you wish to be addressed by for this fancy; it will help ensure that all the preparations will be to your particular likings.

~ <signed under seal> Count Din Elfre


I, of course, had my servant pen a reply in the affirmative - winters in Northern England were particularly unpleasant; the opportunity to partake of our host's legendary brandies was not to be missed - nor the opportunity to mingle with the ladies of the court; also, the opportunity to collect on my wager with Pellagro before a wide audience was not to be missed. It but remained to be seen whom else would be in attendance.

---

Welcome all to the Vampire IV Recruitment Thread. Here is where all the basics of the game will be posted. Public rules specific to given roles will be listed with those roles.

The Rules

Voting Phase Rules
Each day, everyone must vote to lynch another player. Failure to vote for 2 voting phases will result in autolynch at the end of the second day's voting phase; if you will be away, it is highly recommended you let us know this fact so we can account for it. Useless votes do not count as a vote for avoiding autolynch. The following vote types will not count and will not protect you from autolynch:

Votes for a narrator
Votes that do not specify a player’s name (such as but not limited to the player above me [TPAM] , the player below me [TPBM])
Votes for a known deceased player
Voting for yourself - Regardless of whether or not you have a reason for doing this, attempted suicide will count as a non-vote and will put you at risk for auto-lynch.

Autolynch Replacement
This game does not feature autolynch replacement.

Tied Vote
In the event of a tied vote, the first person to reach the number of votes required for the lynch shall be the victim.

Unexpected Lynch Results
If a lynching does not match the vote pattern, that is because there are several roles and events that can manipulate the results of the lynch.

Scry Interference
Scry Interference is in full effect. If two or more scrys are used on the same target in the same phase, all scrys on that target will fail. Limited use scrys will fail but will not be expended.

All private actions, regardless of whether they are used in day or night phase must be sent via PM to all three narrators (Helgraf, Alarra, and RabbitHoleLost). Failure to do so will result in your action not being processed at all. Only if one of the narrators PM boxes is full will there be an exception made.

Night Actions
Speed of submission of actions has no impact on the success of actions. Disguising effects trump scrying effects, bane effects trump kill effects; regardless of when in the night they were submitted so long as they are submitted before the narrators post the "end of night" message (after which there will be some time before the night narration is posted for the narrators to ensure that everything is properly ironed out).

Standing Orders
If your role has an Ability usable every night, you may set a Standing Order with the narrators to indicate how it will be used, however, you must re-issue the standing order again anytime you deviate from the Standing Order to target a different player. As with all ability PMs, it must be sent to all three narrators to be deemed effective.

Returning from the Dead
When someone is returned from the dead, their affiliation and role (if any) are randomized. It is possible that they will gain a role from someone who died. Yes, it is possible for someone with Vampire affiliation to return with Noble affiliation, and vice versa.

Something to Consider
Vampire is similar to Llama Llama Duck in that it is designed to promote the unknown factor; to make it harder to find your enemies by spreadsheet like dedication. There are a number of elements in play to support this goal. Unlike LLD, the mood is not meant to be one of humor; what humor might be found will certainly be a darker type.


Public Role PMs

Vampire only roles will appear in Dark Red
Noble only roles will appear in Green
Roles that can be either Vampire or Noble will appear in Blue
Masonic roles will appear in Grey
Secret roles won't appear in the Role PM list, and indeed may not even be sent to the players.

Dracula

You are Dracula. Your goal is to bring these foolish mortals to heel through a campaign of blood and terror. Like all of the vampires, you start the game not knowing the whereabouts of your spawn or your bride.

Primary victory condition: Reduce the mortals numbers to equal those of you and your spawn.

Ability
Recruitment - Once every 3 nights, may attempt to create a vampire fledgling in place of a night kill. The Recruiter ability takes precedence over the normal rules for the vampire kill (see following). If the target accepts, its affiliation becomes Vampire and its role typically becomes Vampire Fledgling; its victory condition changes to that of the vampire. Certain roles will auto-refuse recruitment. A bane effect on the recruitment target prevents the attempt entirely as if it had been a standard kill but does not activate the recruiter’s cooldown. (i.e. the recruiter can attempt to recruit again the following night instead of waiting 3 nights if the recruitment attempt is blocked).

Night Kill: You take part in the nightly kill vote as a regular vampire unless Recruitment is activated.

Targeting: Scry as Vampire. You strong scry as Vampire/Dracula.

Bride of Dracula

You are the Bride of Dracula. Your goal is to bring these foolish mortals to heel through a campaign of blood and terror. Like all of the vampires, you start the game not knowing the whereabouts of your spawn or your master.

Primary victory condition: Reduce the mortals numbers to equal those of you and your spawn.

Ability
Strong Scry – Scries target, seeing affiliation (Noble / Masonic / Vampire / Neutral / Council) and identity role (Recruiter, Baner, et cetera). If the Bride of Dracula scries another vampire, a coven is formed at night’s end (or an existing coven grows larger by addition of the Bride of Dracula to its ranks).

Night Kill : Takes part in the nightly kill vote as a regular vampire

Targeting: Scry as Psychic. Strong Scries as Psychic/Bride of Dracula

Vampires

You are the Vampire. Your goal is to bring these foolish mortals to heel through a campaign of blood and terror. Like all of the vampires, you start the game not knowing the whereabouts of your fellows or your master and his bride.

Primary victory condition: Reduce the mortals numbers to equal those of you and your spawn.

Ability
None

Night Kill : Every Vampire casts a secret vote for whom to kill each night. A vampire who votes for another vampire discovers that vampire, forming a coven. When all votes are tallied, the target with the most votes (randomly determined from those eligible in the case of a tie) becomes the target of the nightly kill action. At the same time, covens form from any vampires that pointed at another vampire. Covens only vote once, but their vote strength is considered equal to the number of vampires involved (1/2 vote for each fledgling in the coven – see below). Whoever voted for the selected target is considered one of the attackers for purposes of Maturation and retaliation abilities.

Targeting: Scry as Vampire. Strong Scries as Vampire/(secondary role, if any)

Star-crossed

You are one of the Star-crossed. Your goal is to find your soulmate and survive with them through the oncoming storm.

The Star-crossed consist of one noble and one vampire. Your star-crossed is <playername here>.

Primary Victory Condition: The Star-crossed Victory condition is modified: they do not count as vampires or nobles for determining overall victory. If one of the star-crossed is the lynchpin noble, the vampires win and the star-crossed win. If one of the star-crossed is the last remaining vampire, the nobles win and the lovers win. Each player must attempt to win for their own side; if evidence of collusion against one’s own team comes up, the narrators will take particularly unpleasant action.

Effect: “I will save you” If the Star-crossed vampire is in a coven that would attack the SC noble, the night kill will be shifted to the next most appropriate target instead.

Effect: “I will save you” If the Star-crossed noble points at the Star-crossed vampire, and the Star-crossed vampire would otherwise be lynched, the lynch is shifted to the next most appropriate target.

Ability
None

Targeting:
Star-crossed Vampire Scry as Vampire. Strong Scries as Vampire/Star-crossed.
Star-crossed Noble Scry as Noble. Strong Scries as Noble/Star-crossed.

Night Kill: The Star-crossed Vampire casts votes for the night kill as normal for a Vampire.

Nobles

You are the Noble. Your goal initially is to have a good time at your host's expense; once the vampire threat is revealed, your goal is to attempt to root out the vampires hiding in your midst.

Primary Victory Condition: Eliminate all threats to the nobility.

Ability
None

Targeting: Scries as a noble. Strong Scries as Noble/(secondary role, if any)

Bishop / Wandering Friar

You are the Bishop. Your goal initially is to speak with your host regarding certain obligations to Mother Church; once the vampire threat is revealed, your goal is to attempt to root out the vampires hiding in your midst.

Primary Victory Condition: Eliminate all threats to the nobility.

Ability
Accurate Scry – The bishop will learn the target’s Affiliation with total accuracy [Villager, Mason, Neutral, Vampire, Psychic, Council] unless an event, item or power is disguising that information.

Targeting: Scries as a Psychic. Strong Scries as Psychic/Bishop

Van Helsing

You are the Van Helsing. Your goal is to protect humanity from the threat of the Vampire - a threat you are sorely underequipped to match in the long run.

Primary Victory Condition: Eliminate all threats to the nobility.

Ability
Lorekeeper – Van Helsing chooses one target each night. That target is rendered immune to death effects during the night phase. Van Helsing knows that given time, the vampires will find ways to void the protection of a given target.

Primary Victory Condition: Eliminate all threats to the nobility.

Targeting: Scries as Noble. Strong Scries as Noble/Baner

High Magister

You are the High Magister, whose words and writs carry the weight of the King's Law behind them. Your goal initially was to gauge the temperment and loyalty of some of the other attendants of the party; with the threat of the vampires, now you attempt to use your authority to protect innocents whilst seeking out the monsters among you.

Primary Victory Condition: Eliminate all threats to the nobility.

Ability
Magister’s Authority – The High Magister chooses one target each night. That target is rendered immune to death effects during the next day phase. The High Magister knows their authority can only overcome mob rule for so long.

Targeting: Scries as Noble Council. Strong Scries as Noble Council/High Magister

Feuders

You are one of the Feuders; a pair of Nobles whose hatred runs so deep that it eclipses all other motivations. Your goal is to ensure your rival doesn't survive, and then survive yourself. Your rival is <Playername>.

This is a secondary Role – all other aspects as primary role.

Effect: Eloquent Hatred – Your vote counts double against your opposite number.

Victory Condition Restriction: Does not win when victory condition achieved unless the other Feuder is dead.

Alternate Victory Condition: If each feuder dies and both are brought back to life, they settle their differences and leave the game together, claiming victory.

Targeting: Scries as Noble. Strong Scries as Noble Council/Feuder.


When Affiliation is listed as part of a scry result, substitute Vampire or Noble as appropriate.

Necromancer

You are the Necromancer - through intensive study of forbidden arts, you have learned the secret of returning the recently deceased to life.

This is a secondary Role – all other aspects as primary role.

Ability
Resurrection – Once every three nights, the necromancer may return a player from the dead. (See rules on Resurrection earlier). Anyone raised by your power gains the Discomforting Aura condition.

Targeting: Scries as Affiliation Council. Strong Scries as Affiliation Council/Necromancer.

Blood Magus

You are the Blood Magus; your command over the sanguine humour is absolute; and you have developed great powers relating to it.

This is a secondary Role – all other aspects as primary role.

Ability
Power of the Blood
The Blood Magus gains access to four incantations. Each may be used up to twice per game; but at least one other effect must be used before one can use a given ability a second time.
Blood Incantations

Blood Boil: Blood Boil may be manifested during the non-voting phase to protect a target player from being drained by Children of the Night. In the event that any Childe of the Night attacks the target player, the target's blood boils to such a degree that the mouth of the Vampire who unfortunately happens to be feeding on the target is burned so badly that he screams out in horrible pain, drawing attention to the attack; causing a retaliation that may reveal a single member of the attacking coven.
Blood Shield: A Blood Shield can be created during the voting phase, at any time before the voting phase ends, to protect a target from lynching. You must PM the narrators before the end of the voting phase.
Suicide: This powerful incantation, which can be cast in either phase, causes the target to commit suicide by whatever means at their disposal. Can be countered by anything that would normally counter a death.
Brainwipe: Target may not post in thread, nor use any abilities for the next full cycle (voting and non-voting phases). This cannot force an auto lynch.

Targeting: Scries as Affiliation Council. Strong Scries as Affiliation Council/Blood Magus

The Farspeaker

You are The Farspeaker; a ritual occultist who has bargained and wrestled with creatures beyond the comprehension of mankind for reasons of your own.

This is a secondary Role – all other aspects as primary role.

Ability
Invoke Chaos – Choose a target each night - you can choose yourself. The entities between worlds will visit your target and grant it the blessing of its presence.

Targeting: Scries as Affiliation Council. Strong Scries as Affiliation Council/Farspeaker

The Illusionist
You are the Illusionist. Your combination of sleight of hand, disguise and mesmerism can make animals talk and the wise fall silent. For you, masking a man in the guise of a woman is child's play; you can transform anyone to make them seem like whomever you wish.

This is a secondary Role – all other aspects as primary role.

Ability
Glamour – Each night, the illusionist can target one player and change their affiliation and role for the purposes of scrying effects. The change lasts until the next nightfall.

Targeting: Scries as Affiliation Council, Strong scries as Affiliation Council/Illusionist.

Master Politician

You are the Master Politician. Yours is the golden tongue, the silk glove; the hidden deal and the master plan. People follow your lead rather than risk becoming your enemy.

This is a secondary Role – all other aspects as primary role.

Ability
Strong Sway - Your vote counts as 3 during lynches.

Targeting: Scries as Affiliation, Strong scries as Affiliation/Politician. Because you are so incredibly well known, your role will be public upon death.

Rabble Rouser

You are the Rabble Rouser. While a noble, your sympathy for the commoners has made you something of an odd bird among the nobles. Still, your influence with the lower classes occasionally proves useful to one of your fellows and you retain extra favor because of it. Should the Master Politician meet an unfortunate end, you would slide into their shoes with ease.

This is a secondary Role – all other aspects as primary role.

Ability
Work the Crowd - Your vote counts as 2 during lynches. If the Master Politician dies while you still live, you assume that role.

Targeting: Scries as Affiliation, Strong scries as Affiliation/Rabble Rouser.

Stonemasons

You are the Stonemasons. You have worked together throughout the centuries to keep England the way it should be. Needless to say, this precludes things like blood-sucking monsters...

Effect: The masons start the event knowing each others' identities (but not any secondary roles they may possess)

Your fellow masons are : <player names here>

Victory Condition: Eliminate all threats to the village.

Targetting: Scries as a masonic. Strong Scries as Masonic/Stonemason.

Her Majesty's Secret Service

You are Her Majesty's Secret Service. You are here as much to enjoy yourself as to keep tabs on certain individuals whose loyalty to the crown is uncertain. If you happen to gather some blackmail material while you're investigating, so much the better for the long term security of the crown.

This is a secondary Role – all other aspects as primary role.

Ability
Gather Intelligence - Each night phase, choose one player or one area (at first, only players will be available). You will notice any players interacting with that player or leaving or entering that area except for the vampire kill – a coven is far too dangerous for even a master spy to follow. You will not observe the specific actions performed, just notice there were interactions.

Targetting: Scries as masonic. Strong Scries as Masonic/Her Majesty's Secret Service

The Inquisition

You are an Inquisitor. Your goal is to eliminate monsters in the name of God.

Effect: The Inquisitors start the event knowing one another’s identities (but not any secondary roles they may possess).

Your fellow Inquisitors are : <player names here>

Targeting: Scries as a masonic. Strong Scries as Mason/Inquisitor.

Rumours and Lies

Peasants whisper that other monsters than vampires have beset them in the recent nights. They speak of a horrific beast with the cunning of a man ... of a monster that steals your skin and wears it for itself. Of an ancient dragon who lairs in the forest nearby. Of a grim-faced man with a large hat, bristling with weapons and fervor. Many things do peasants whisper of ... but they are but peasants - ignorant and willfully stupid.


Items
Those who curry favor with the chief residents of the manor, or who do well in contests may well find themselves in the possession of useful favors. Here are but a sample of the things that might be acquired.

Crucifix This item has a 25% chance of repelling a vampire if the user is attacked. It is destroyed either way afterward.

Intervention When used, the target cannot be lynched the next day as they are saved at the last minute by the intervention of a higher authority.

Medical Assistance When used, the target loses one condition (or diminishes its severity one grade).


Conditions

Conditions are things that happen to you - mostly bad, but a few positive, and a few both good and bad - that linger either for a set number of full days or until they are successfully treated. They tend to make abilities less reliable, or cause you not to be able to vote for a while. By and large, they are gained as consequences of poor performance during an event. First introduced in Vampire II: Carfax Contingency, and expanded on in Vampire III: Sunnydale Nights, they have returned once again for this game.


Role PMS to be sent on October 25th. - ALL ROLE PMS HAVE BEEN SENT. PLEASE PM THE NARRATORS ASAP IF YOU HAVE NOT RECEIVED ONE.

Player List 35 Players so far... Final update 10/25/2010 11:15am estCharacter Name [Gitp Handle]
Sir Ruthven Marmaduke Fairfax [Thufir]
Dr Alexander Pickman-Leng [banjo1985]
Lord Benedict Anwyn [Tasroth]
Alistair Raccioni [rakkoon]
Dan [Murska]


General Blackletter [Robert Blackletter]
[Mordokai]
[Sanity702]
[Aemoh]

Sir Peter Zar, MPhys (hons) [Zar Peter]
Mr. Buttons [[s]KirbyholdtReinholdt]
[Ghanz Nmi]
Cerise [Lex-kat]
[Lamech]

[The Bushranger]
Zion [Sanity702]
Lady Astrid [Dragoon]
Jameson [Duneyrr]
Sir Vincent Von Holderbar [calar]

Duke Alistair Smyth, Esq. [Logarr]
Sir Harold Ryebecker [billtothemax]
Kenneth O'Rias [Korias]
Herr Griever von Lufdel [Griever]
Desmond Carbery [Internet Flea]

Father James Santiago [PirateMonk]
Count Philippe de Chagny [ThePhantom]
Higgins [otakuryoga]
Leonard [Gray Mage]
Sir Cedric the Fourth [cd4]

Samuel Hadow [Shadow]
Sir Niko Almasy [Cristo Meyers]
Belle Smithson [Diva De]
[Istari]
Matron Violetta [Lady Tialait]

Thufir
2010-10-13, 06:01 AM
Sign me up.

banjo1985
2010-10-13, 06:05 AM
Irresistable. In.

Tasroth
2010-10-13, 06:24 AM
I'll give this a shot. In.

rakkoon
2010-10-13, 06:28 AM
Yeah, in please

Murska
2010-10-13, 06:33 AM
I'm in this one.

Shadowcaller
2010-10-13, 06:39 AM
I will join this game.

Robert Blackletter
2010-10-13, 01:31 PM
In In In....................

Mordokai
2010-10-13, 01:43 PM
In and hoping I will not need to see a dentist about those damn incisors after this one as well.

Wizibirb
2010-10-13, 01:47 PM
Well considering I nearly survived the last one I want to try again. So in.

Aemoh
2010-10-13, 02:06 PM
So very much in, yes :smallbiggrin:

Zar Peter
2010-10-13, 02:14 PM
In! In! In!

Reinholdt
2010-10-13, 04:29 PM
*gets shoved here, holding garlic flavored garlic*
I'm Mister Buttons is in.

Ghanz Nmi
2010-10-13, 04:30 PM
I'm all for this.

Helgraf
2010-10-13, 06:30 PM
Alright folks ... I would like you to select a character name (you can use your username if you insist). It worked well in the first Vampire, gave the narrations a slightly more 'period' feel.

And yes, recruitment is still waaay open. We're not even close to the hypothetical player limit here.

Lex-Kat
2010-10-13, 06:49 PM
Here!! I mean, Cerise is here to play again.

Different setting? Okay. Cerise is still here, searching for Mister Buttons.

:smalleek: There he is!! *Picks up Mister Buttons*

Lamech
2010-10-13, 07:27 PM
I'm so in for this!!!

The Bushranger
2010-10-13, 07:38 PM
Count me in. :smallsmile:

Wizibirb
2010-10-13, 08:24 PM
Hmmm I think I shall call myself Zion.

*wonders if Lex is down for rping with me.*

Reinholdt
2010-10-13, 08:31 PM
Here!! I mean, Cerise is here to play again.

Different setting? Okay. Cerise is still here, searching for Mister Buttons.

:smalleek: There he is!! *Picks up Mister Buttons*

Hi Cerise!
*purrr purrr*
Where are we going now? Huh? Huh?

Mister Buttons meows his curiosity even as it's written all over his face.

Lex-Kat
2010-10-13, 08:38 PM
Hmmm I think I shall call myself Zion.

*wonders if Lex is down for rping with me.*
Of course. :smallsmile:

Hi Cerise!
*purrr purrr*
Where are we going now? Huh? Huh?

Mister Buttons meows his curiosity even as it's written all over his face.
Cerise carries Mister Buttons to the vet. She's afraid he runs off alone too often. He needs a.... nip. :smalltongue:

Dragoon
2010-10-13, 10:18 PM
Let's drag out an old Lady Astrid, as she cleans out her father's weapon.

Robert Blackletter
2010-10-14, 05:02 AM
Introducing General Blackletter , Hero of the battle of freedom field

Reinholdt
2010-10-14, 10:02 AM
Cerise carries Mister Buttons to the vet. She's afraid he runs off alone too often. He needs a.... nip. :smalltongue:

Mister Buttons decides to go ahead and reveal his role before the game even starts by chomping down on Cerise as they head out and devouring all her blood. :smallannoyed:

Murska
2010-10-14, 10:08 AM
I suppose we have Dan here to visit.

banjo1985
2010-10-14, 10:23 AM
I'll be Dr Alexander Pickman-Leng, a somewhat skilled zoologist and keen student of occult lore from Edinburgh. The mention of man-like vermin intrigues him enough to accept the invitation and splash out on some hunting gear. :smallbiggrin:

Duneyrr
2010-10-14, 10:57 AM
I'd like to be in as 'Jameson'

Wizibirb
2010-10-14, 01:22 PM
Zion sat down in the grass a smile on his face, he watched as the clouds drifted lazily by, he so did enjoy the mid afternoon laziness that was his normal day. He did not have school for the rest of the day as he had scheduled all his classes in the morning. However it was interrupted a girl carrying a very noisy cat, one that seemed like it was trying to kill the poor girl by biting into her and drinking her blood! Zion stood and reached into his lunch bag. He pulled out a can and opened it.

Hello, I can't help but notice your cat is giving you quite the trouble. I got something that might cheer him up if you don't mind. He says with a smile on his face, he holds out the can of tuna for the girl and her cat.

calar
2010-10-14, 04:49 PM
In I say, in!

Logarr
2010-10-14, 05:51 PM
I'm in. My character name will be... Duke Alistair Smyth, Esq.

billtodamax
2010-10-15, 12:59 AM
So in.

So unbelieviably in.

As Sir Harold Ryebecker.

Korias
2010-10-15, 11:18 AM
I think I may need to revive my old Pirate persona from back when I played the Necromancer in one of these games... when we ended up not killing anyone for a total of five or six consecutive phases.

It was pretty ridiculous.

Also, In.

Lex-Kat
2010-10-15, 12:46 PM
Mister Buttons decides to go ahead and reveal his role before the game even starts by chomping down on Cerise as they head out and devouring all her blood. :smallannoyed:
Cerise holds onto Mister Buttons tightly and smacks him on the head. Bad Kitty!! We need to go to the vets to see if you picked up any strange kitteh diseases.

She continues to carry him to the vets. She wonders if she should have taken him home and put him in a cat cage first.

She turns back and heads home. Deciding that's a better idea.

Wizibirb
2010-10-15, 01:12 PM
Zion watched as the young woman and her cat completely ignored him, he watched with curiosity as they turned to leave.

Reinholdt
2010-10-15, 01:21 PM
Oh Mister Buttons didn't ignore him.
He looks at Cerise with his ears flattened when she bops him. Granted he deserved it for biting her. All the same he then meows repeatedly. She was leaving good tuna behind. PERFECTLY GOOD TUNA.
The tragedy.

Lex-Kat
2010-10-15, 09:01 PM
Zion sat down in the grass a smile on his face, he watched as the clouds drifted lazily by, he so did enjoy the mid afternoon laziness that was his normal day. He did not have school for the rest of the day as he had scheduled all his classes in the morning. However it was interrupted a girl carrying a very noisy cat, one that seemed like it was trying to kill the poor girl by biting into her and drinking her blood! Zion stood and reached into his lunch bag. He pulled out a can and opened it.

Hello, I can't help but notice your cat is giving you quite the trouble. I got something that might cheer him up if you don't mind. He says with a smile on his face, he holds out the can of tuna for the girl and her cat.


Oh Mister Buttons didn't ignore him.
He looks at Cerise with his ears flattened when she bops him. Granted he deserved it for biting her. All the same he then meows repeatedly. She was leaving good tuna behind. PERFECTLY GOOD TUNA.
The tragedy.
((Sorry. Cerise was distracted by a cat biting her.))

At Mister Buttons insistent mews, Cerise turns to look at what it is he wants. Oh! Hi, I'm sorry, I didn't notice you there.

She sees the can of tuna held out for Mister Buttons. I don't know if he deserves any tuna. He's been a baaad kitteh recently. She looks at Mister Buttons for any sign of repentance.

My name's Cerise. she says, still watching her cat.

Reinholdt
2010-10-15, 09:09 PM
Mister Buttons tilts his head and gives Cerise his best kitty eyes, moving to lick her nose.

Of course he wasn't repentant. But this was TUNA we were talking about here.

Griever
2010-10-16, 12:45 AM
Herr Griever von Lufdel grinned as he read the letter by candlelight (he had always been adverse to sunlight), allowing only a few words to escape:

It is finally time. Let us end this.

((In.))

Wizibirb
2010-10-16, 01:00 AM
Zion extended a hand, the one that was not holding the tuna, towards Cersie Hello Cersie, the names Zion. He smiled and looked at the cat that appeared to be very schizophrenic, trying to bite its masters head off one minute then licking her nose the next... He shrugged.

That is an interesting cat you have there Cersie, what kind of cat is it? He was tempted to say it was the demonic kind but did not think that would be appropriate seeing as how she seemed to love the cat.

Lex-Kat
2010-10-16, 01:56 AM
Cerise's nose is licked and she giggles. It's pronounced Sir eas. And he's a Russian Blue. ((At least that's how I always imagined Mister Buttons.)) She let's Mister Buttons down.
http://www.russianblue.org.uk/im/Annie%205-2-02%20a.jpg
He's usually a good kitteh. And I know he loves me.

RabbitHoleLost
2010-10-16, 09:26 AM
Herr Griever von Lufdel grinned as he read the letter by candlelight (he had always been adverse to sunlight), allowing only a few words to escape:

It is finally time. Let us end this.

((In.))

VAMPIRE
:: point::

Oh. You mean the game hasn't started?
...
And I'm a conarrator? :smalleek:
Right. Then I'll sit in this corner and put on something more...appropriate.

Internet Flea
2010-10-16, 10:11 AM
I'l join, though I probably won't be roleplaying.

Is the Crucifix always active?

PirateMonk
2010-10-16, 10:46 AM
I'll join. What time period is this?

Lex-Kat
2010-10-16, 11:37 AM
VAMPIRE
:: point::

Oh. You mean the game hasn't started?
...
And I'm a conarrator? :smalleek:
Right. Then I'll sit in this corner and put on something more...appropriate.
:smallconfused: What are you wearing now?

Reinholdt
2010-10-16, 11:40 AM
Cerise's nose is licked and she giggles. It's pronounced Sir eas. And he's a Russian Blue. ((At least that's how I always imagined Mister Buttons.)) She let's Mister Buttons down.
http://www.russianblue.org.uk/im/Annie%205-2-02%20a.jpg
He's usually a good kitteh. And I know he loves me.

Mister Buttons meows and nuzzles Cerise's leg before going over to nom the tuna.
*OMNOMNOM*

ThePhantom
2010-10-16, 08:19 PM
Count Philippe de Chagny, gladly accepts the invitation. (In)

Dear Count Din Elfre,

It would be my pleasure to attend your revel.
France at this time of year bores me.
Thank you for the warning of birgands, I'll be suitable ready for such troubles.
Le fait d'espérer vous voir ainsi,

Count Philppe de Chagny.

Helgraf
2010-10-17, 12:49 AM
I'll join. What time period is this?

1899 AD


I'l join, though I probably won't be roleplaying.

Is the Crucifix always active?

Well, since it only has a chance of saving you, I'd say it's not always active. But it's not an activation required item.

otakuryoga
2010-10-17, 01:37 AM
i will give it a go

My name is Higgins Sir, i am the butler, how may i be of assistance?

Gray Mage
2010-10-17, 10:19 AM
In. ot sure how I'll roleplay yet, but Leonard the butler is ready.

Wizibirb
2010-10-17, 01:35 PM
Zion smiled, Well I am glad he is normally nice, he said setting down the tuna for the cat. Who immediately digs in with a vengeance, lifting an eyebrow he doesn't comment. Instead he smiles at Cersie,
So what are you two doing here?


time period 1899? o.O
Zions a little off but o well

PirateMonk
2010-10-17, 01:56 PM
I'll be Father James Santiago, a traveling priest.

Lex-Kat
2010-10-17, 02:14 PM
Zion smiled, Well I am glad he is normally nice, he said setting down the tuna for the cat. Who immediately digs in with a vengeance, lifting an eyebrow he doesn't comment. Instead he smiles at Cersie,
So what are you two doing here?
Well, I was going to take Mister Buttons to the vets. But, seeing as there is no such thing in this time period, I guess he has nothing to worry about. Do you Mister Buttons. she pets her kitteh.

Reinholdt
2010-10-17, 02:22 PM
Mister Buttons purrs loudly as he makes scarfing sounds from nomming the tuna, probably too quickly for his own good.

cd4
2010-10-18, 04:20 PM
Having just read through the other games I think I will join this one.

I will decide what to roleplay later.

Lex-Kat
2010-10-18, 07:20 PM
*Pet pet pet Mister Buttons while he eats* *Smile at Zion*

Wizibirb
2010-10-18, 10:12 PM
Zion gives cersie a confused look, What is a vet? and why would your cat be afraid of one? Is that where you go to give cats baths?

Lex-Kat
2010-10-19, 04:31 AM
Veterinarian. They are doctors for animals.

((Just looked it up. there are Veterinarians at this time. The term was first used in Print in 1646. Or so says Wikipedia. :smalleek:

Though I don't know how available they are. I'll assume that Cerise assumes they are only for the wealthy. :smallsmile:))

Shadow
2010-10-20, 06:35 PM
I only have time for one game at a time, but as it happens I'll be /ragequitting that game so I have room.
Sign me up. I'd like to try it from the other side. :)

Oh, and I'll be playing Samuel Hadow, Silas' father.

Helgraf
2010-10-20, 08:12 PM
From the diaries of Count Din Elfre

It appears that my little soiree has drawn the attention of a number of society's more interesting personages. I shall note some of them for posterity herein. Of course, the irony is that any or all of this could simply be the result of poorly parsed rumors and misspoken missives. To any reading, do take with a gram of salt.

The Count Philippe de Chagny; late of Paris, has confirmed his attendance. Perhaps unsurprisingly, I've heard naught from his younger sibling; the older de Chagny was always the more respectable one anyway.

Duke Alistair Smyth, Esquire. Why a Duke should require esquirry is quite beyond me, but it was how he chose to be addressed, and so I shall note him. Rumor has it he is a bit of a gourmand; my servants shall live up to the challenge if the rumors be true.

Sir Harold Ryebecker. As I understand it, a solid noble whose wealth primarily derives from productive grain fields. Dark rumors speak of strange, possibly druidic rituals used to enhance the yields. Professional jealousy, I'm sure.

Lady Astrid. Hmmm ... when one speaks of the face that launches a thousand ships, one is usually being more metaphorical. Still, she is a force to be reckoned with; the backing of the house of Flanders

Alexander Pickman-Leng. A dabbler in research indeed. Occultist, I am sure - another madman plucking at phantom strings expecting the universe to dance for him. Still his stories are entertaining enough, and he is well financed.

Wizibirb
2010-10-20, 08:39 PM
Zion looked confused, why would animals need doktors?

ThePhantom
2010-10-20, 10:08 PM
Aboard ship, Count Philippe de Chagny organizes his letters.

Oh little brother, why do you love that deva?
Surely, some other jeune dame would be better for you.

And the ship continues its voyage.

(Nice that you know where the name is from.)

banjo1985
2010-10-21, 07:33 AM
Alexander Pickman-Leng sat back in the rear of the private coach that the university had aquired for his trip, trying to get comfortable on the hard wooden bench. It always paid to put a research slant on your personal visits, and more often than not you got a free ride. All it had taken was the mention of the odd human-like creatures described in the letter and the Dean of Biosciences had given Alexander his blessing to the trip, as well as his own personal carriage.

Alexander found himself considering the Count Din Elfre as the long miles rolled by slowly outside. The Count was not someone prone to flights of fancy, and this gave more gravitas to his letter than would otherwise have been the case. Still, these man-like creatures were most probably just baseless rumours, or escaped lunatics from some nearby asylum or the result of incredibly decadent inbreeding. A few days of research would no doubt reveal all. Alexander pursued his interest in the occult with the keen and discerning eye of a skeptic rather than the blind enthusiasm of true belief. Otherwise he may have felt differently about the whole trip.

"Do you know, I think I'm going to rather enjoy this!"

Cristo Meyers
2010-10-21, 07:38 PM
Sure, I'll play this one.

Sir Niko Almasy, at your service.

Lex-Kat
2010-10-21, 09:29 PM
Zion looked confused, why would animals need doktors?

Because they get sick and wounded, just like humans do. Cerise continues to pet Mister Buttons. Do you have any pets?

Wizibirb
2010-10-21, 09:42 PM
Zion grunted he guessed it made sense, Me nah havent got time to look after em. Anyways I have always thought that I would be no good at looking after them. Why did you name him Mr. Buttons anyways?

Reinholdt
2010-10-21, 09:45 PM
Mister Buttons finishes with his tuna and meows several times, looking at Zion.
Why didn't the hoomans understand?! It was Reinholdt! REINHOLDT!
How could anyone come up with Mister Buttons from that? :smallannoyed:

Lex-Kat
2010-10-21, 09:49 PM
When I first found him, he was sleeping in a box full of buttons. He was so cute and adorable then. I just had to take him home with me. Cerise smiles proudly. I'm glad Momma convinced dad to let me keep him.

Wizibirb
2010-10-21, 10:12 PM
Zion mistook Mr. Buttons meowing for meaning he wanted attention, Reaching down timidly he attempted to pet the cat. HA! You don't say. Well Mr. Buttons sure seems like a nice enough cat I am glad he has found a good home with you.

Reinholdt
2010-10-21, 10:14 PM
Mister Buttons considers biting Zion's fingers off.
But...
Well...
Pets.
Mister Buttons nuzzles the hand and purrs.

calar
2010-10-22, 02:35 PM
For the record, I will be playing as the respected Sir Vincent Von Holderbar.

Wizibirb
2010-10-22, 03:14 PM
((just a heads up I am on the list twice. The recruitment list that is.))

Lex-Kat
2010-10-22, 08:31 PM
Zion mistook Mr. Buttons meowing for meaning he wanted attention, Reaching down timidly he attempted to pet the cat. HA! You don't say. Well Mr. Buttons sure seems like a nice enough cat I am glad he has found a good home with you.
He's sometimes more than a hand full. Cerise scritches Mister Buttons. So, who are you? What are you doing here?

Wizibirb
2010-10-22, 09:52 PM
Zion was pleased that the cat seemed to enjoy the attention and continued to scratch it behind the ear.

Ah I seem to have forgoten to introduce myself, I am Zion. He said taking a bow. I am a traveling man, it is my goal to see the world! I have been on the move for a while, but I needed a place to stop and stock up on supplies before continuing my journey. So glad to meet you.

Tasroth
2010-10-24, 08:23 AM
Since it was requested (and I've finally thought of one), character name Lord Benedict Anwyn

Helgraf
2010-10-24, 01:49 PM
Less than 24 hours left before recruitment closes good people...

Zar Peter
2010-10-24, 02:20 PM
Sir Peter Zar, MPhys (hons), hobby astronomer.

ThePhantom
2010-10-24, 03:48 PM
Heading off the docks, Count Philippe boards the couch to Count Din Elfre's estate.

While he waits, he goes through his letters again. At least there's a new one to go over.

Diva De
2010-10-24, 06:23 PM
In.

Belle Smithson, an American, intercepts the letter intended for her father, a well-known merchant and hunter whose skill was the stuff of stories in at least 9 states. She reads it hastily, half-afraid to be caught, exhilarated by it. Clutching the letter to her bosom, she tries to slow the beating of her heart. But to no avail - her excitement builds as she formulates a plan. Running to her room, she pens a response.

I would be honored to attend. Sadly, business matters here in our new nation demand my attention. Please allow me to send my daughter, Belle, in my stead. Her skill in the hunt may some day rival my own, and her wit will certainly entertain you at meal times. Expect her within a fortnight.

With a whispered order to her most trusted servant - along with a couple of dollars - the letter is off. Belle hurries to pack, throwing several party dresses into her case along with her hunting and riding clothes. A few personal items, her diary, and her mother's pearl-handled umbrella go as well.

Catching sight of her reflection in the vanity mirror, Belle pauses a moment. In the flickering lantern light she sees her brown hair, messy about her face and stuck to her forehead from sweating, green eyes wide with excitement, cheeks flushed in stark contract to her pale, freckled face. Smiling, pleased at what she saw, Belle tied her hair back with a ribbon and dashed out the door.

When would those gentlemen her father paid install those electric lights?!

Heading to the stable, Belle found her favorite hunting horse, a sleek paint named Tadewi, and saddled him up. She hummed to him the Native American song her mother used to sing to her as a child, loading up her trunk and lashing it down. Nodding her satisfaction, she climbed aboard and rode for the shipyard.

She was 20! No longer would she do as she was told - she was her own woman now.

Istari
2010-10-24, 07:05 PM
In as an ADVENTURER EXTRAORDINAIRE

Lady Tialait
2010-10-24, 08:29 PM
Matron Violetta did not want to accept any invitation, she was busy with her own problems. However, there certain things that would bring her out of her shell. Perhaps this was one of them. Perhaps it was not.

"We shall see if this is worth my precious time."

The obese woman said as she sent back her RSVP. She then adjusted her leaper's mask.

Helgraf
2010-10-25, 10:14 AM
Recruitment Is Closed - Role Pms Will Be Sent And Thread Posted Within 24 Hours

calar
2010-10-25, 12:11 PM
For the record, I will be playing as the respected Sir Vincent Von Holderbar.Could you make sure you mark this down?

Korias
2010-10-25, 01:11 PM
The ship sailed into port slowly, the weatherbeaten planks showing true age under the moonlight. This ship was originally his great grandfather's, a pirate captain that had been invited to a nobleman's party much like he had been no. The Scotsman sighed wearily as the old frigate, the Hazard's Cry, was roped into the docks. There was a certain irony in taking the ship back in the same way his ancestor did, and the family heirloom was a constant reminder of the nature of man: that civilization is simply a more evolved form of treachery. Perhaps this is why he always carried a pistol with him.

Still, he did not build his fortune like that of his ancestor: His family were traders, following the ebbing tides of supply and demand. His grandfather had brought medical supplies to the colonies, and his father had earned his tidings with bringing immigrants to the new world. For him, he was focused on bringing the technologies. The cargo holds of his ships were filled with fragile crates containing the latest invention or gadget, and each one brought with it a fair price. Still, Kenneth O'Rias was a gentleman, and like any gentleman should, he courteously replied to the Count's invitation and would make an appearance, perhaps hoping to connect with the business in mind. A few cups of the Count's wine collection couldn't hurt either. After all, wasn't it in his blood to plunder if he could?

The Count is known for his extravagance, I should intend t' match if I'm to rub elbows with the court again. Kenneth said as he donned his coat. Surely, he'll enjoy this supply of aspirin, if that eccentric German is to be believed. He tossed the glass vial into the air and caught it before storing it in his pocket. Departing for the estate, he doused the ship's lantern: He would not be returning from this party for some time, he felt.

Helgraf
2010-10-26, 02:16 AM
ALL ROLE PMs HAVE BEEN SENT. IF YOU SIGNED UP TO PLAY AND DID NOT RECEIVE ONE PLEASE PM THE NARRATORS AS SOON AS POSSIBLE.


GAME THREAD IS HERE - COME PLAY! (http://www.giantitp.com/forums/showthread.php?t=173420)

Diva De
2010-10-26, 05:13 PM
Belle Smithson arrived on the shore, loaded her horse again, and made way for the magnificent home at the address on the invitation.