Kaeso
2010-10-19, 11:21 AM
Howdy y'all,
A friend of mine is planning to host a PbP DnD campaign in the near future. I think he's pretty experienced (after all, he was the one who introduced me to DnD) but he's a bit averse to optimsation. There's no problem with that, as long as everybody is having fun.
There's one small thing about his campaign though: It's low magic, and I mean low magic. Any character that can cast even a single cantrip/orison and all ToB classes are banhammered, and magic items are only available through quests (ie. Go look for the ancient sword of warrior king Mooghballah and stuff like that). I don't have any problems with the latter (magic-marts make the game feel less epic), but the former is a glaring problem. No magic means no buffs, no utility spells and most importantly: no healing. He also doesn't have any alternative to healing (so no wands, staves or even potions), except for salves which grant excellerated natural healing. Which means that instead of resting 1 week after a single encounter you'll only have to rest 3 days.
I'm not criticising my friend and his low magic approach to DnD could prove interesting, but the no-heal factor is such a glaring flaw that it just has to go wrong, and I want to prevent that. I've tried pointing this out to him but he's still not convinced. Maybe you, the playgrounders, can help me either convince him of the glaring flaw in his no-magic system or come up with a better alternative to magical healing?
EDIT: The only books that are allowed are core, PHB II and the Complete series. Oh yeah, did I mention it's an all dwarf campaign?
A friend of mine is planning to host a PbP DnD campaign in the near future. I think he's pretty experienced (after all, he was the one who introduced me to DnD) but he's a bit averse to optimsation. There's no problem with that, as long as everybody is having fun.
There's one small thing about his campaign though: It's low magic, and I mean low magic. Any character that can cast even a single cantrip/orison and all ToB classes are banhammered, and magic items are only available through quests (ie. Go look for the ancient sword of warrior king Mooghballah and stuff like that). I don't have any problems with the latter (magic-marts make the game feel less epic), but the former is a glaring problem. No magic means no buffs, no utility spells and most importantly: no healing. He also doesn't have any alternative to healing (so no wands, staves or even potions), except for salves which grant excellerated natural healing. Which means that instead of resting 1 week after a single encounter you'll only have to rest 3 days.
I'm not criticising my friend and his low magic approach to DnD could prove interesting, but the no-heal factor is such a glaring flaw that it just has to go wrong, and I want to prevent that. I've tried pointing this out to him but he's still not convinced. Maybe you, the playgrounders, can help me either convince him of the glaring flaw in his no-magic system or come up with a better alternative to magical healing?
EDIT: The only books that are allowed are core, PHB II and the Complete series. Oh yeah, did I mention it's an all dwarf campaign?