Demons_eye
2010-10-20, 05:21 PM
The main plot of the story is that the PC's are the reincarnations of old kings that stopped that first war of the gods. Now as two are new players I thought I would make the game a little more cooler by giving them each a magical weapon based on their former life. These would grow in time with the wielder until the weapons where about the same during the first war of the gods.
Now the problems turned out that I can't think of them that well. I wanted them to gain a neat ability every level but I am having trouble thinking ahead. So I thought I would ask the playground for help.
Throth- Incarnate of Gar of the desert, lord of the sand, and King of the Djinni. Founder of waste magic.
This player is like the sand, ever changing. First he was a thri-kreen with four great scimitars. Then he became half orge with two great scimitars, now he tells me hes going with a lance. I am fine with him changing if he doesn't like his character, I can deal with that, but its harder to make his weapon cool if he can't keep it straight for one week. He wants to go Worm Rider on me which is fine.
Right now hes a Paladin//Swordsage who favors the lance.
What it did: Became a sand like whip with 20 foot ranged touch attack.
Gain the keen enchantment.
Thoughts: Let it count as any type of weapon for DR.
Let him use Sand form at will later.
Sand Blasts.
Summon Desert Creature/Djinni
Ajax- Incarnate of Tananus of the waves, master of all waters, and keeper of the leviathan. Created the first underwater city and people.
Lest problem player, most layed back of them all. He has been cool with what ever hes gotten so far. Really not the most damage dealer but the most reliable and hes a barbarian who has not even used rage yet. Likes to use Throw anything when hes not using trident
Barbarian//Cleric who favors a trident
What it does now: When thrown it turns to mist and returns in his hand. Also he can throw it 10ft per strength modifier.
Turns into mist to absorb fire attacks but shrinks one size category .
Absorbs lighting damage to increase in size one category.
Thoughts: Summons sea monsters/aquatic animals.
Use lighting based attacks
Summon Storms
Control Weather
Use Ice attacks
Shaun- Incarnate of Najeak of the wing, ruler of colors and metals alike, King of the Dragons. Only creator of Dragon Orbs.
The newest and more eager player. Starts most of the trouble the party gets into at lest so far. Was a Artificer//Rogue but switched it Sorcerer//Rogue.
Sorcerer//Rogue favoring heavy crossbow.
What it does now: Shoots spells out of his bow akin to the duskblade class feature.
Shoot Elemental damage with an effect at the cost of a spell.
Use bayonet on the end to energy attacks.
Thoughts: Summon dragons.
Use certain dragons breath abilities
Shape shift into a dragon.
I am really at a lost for what to do for Ajaxs and Shaun. Throth less so because I know him the best and I have Sandstorm.
Now the problems turned out that I can't think of them that well. I wanted them to gain a neat ability every level but I am having trouble thinking ahead. So I thought I would ask the playground for help.
Throth- Incarnate of Gar of the desert, lord of the sand, and King of the Djinni. Founder of waste magic.
This player is like the sand, ever changing. First he was a thri-kreen with four great scimitars. Then he became half orge with two great scimitars, now he tells me hes going with a lance. I am fine with him changing if he doesn't like his character, I can deal with that, but its harder to make his weapon cool if he can't keep it straight for one week. He wants to go Worm Rider on me which is fine.
Right now hes a Paladin//Swordsage who favors the lance.
What it did: Became a sand like whip with 20 foot ranged touch attack.
Gain the keen enchantment.
Thoughts: Let it count as any type of weapon for DR.
Let him use Sand form at will later.
Sand Blasts.
Summon Desert Creature/Djinni
Ajax- Incarnate of Tananus of the waves, master of all waters, and keeper of the leviathan. Created the first underwater city and people.
Lest problem player, most layed back of them all. He has been cool with what ever hes gotten so far. Really not the most damage dealer but the most reliable and hes a barbarian who has not even used rage yet. Likes to use Throw anything when hes not using trident
Barbarian//Cleric who favors a trident
What it does now: When thrown it turns to mist and returns in his hand. Also he can throw it 10ft per strength modifier.
Turns into mist to absorb fire attacks but shrinks one size category .
Absorbs lighting damage to increase in size one category.
Thoughts: Summons sea monsters/aquatic animals.
Use lighting based attacks
Summon Storms
Control Weather
Use Ice attacks
Shaun- Incarnate of Najeak of the wing, ruler of colors and metals alike, King of the Dragons. Only creator of Dragon Orbs.
The newest and more eager player. Starts most of the trouble the party gets into at lest so far. Was a Artificer//Rogue but switched it Sorcerer//Rogue.
Sorcerer//Rogue favoring heavy crossbow.
What it does now: Shoots spells out of his bow akin to the duskblade class feature.
Shoot Elemental damage with an effect at the cost of a spell.
Use bayonet on the end to energy attacks.
Thoughts: Summon dragons.
Use certain dragons breath abilities
Shape shift into a dragon.
I am really at a lost for what to do for Ajaxs and Shaun. Throth less so because I know him the best and I have Sandstorm.