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View Full Version : Incantatrix's Metamagic Combos [Ideas]



Mordrigar
2010-10-22, 02:23 PM
Hi! For my new character i'm thinking about metamagic combos. He is a 5 wizzy / 5 incantatrix gold elf and he has 10 feats total.
(4 feats come from levels, 1 come from wizard bonus, 2 of them from flaws, 2 for incantatrix's bonus and 1 for Metamagic Storm)

My choices are:
1 Iron Will - Preq. for Incantatrix
2 Twin Spell: Casting two spells in same round is just amazing
3 Easy Metamagic: Twin Spell: It's expensive and it has to be cheaper
4 Enlarge Spell : Because Orb spells has close range.
5 Arcane Thesis: Orb of Fire I chose Fire but i'm not sure...
6 Arcane Thesis: Enervation : Because Negative Levels just kill!
7 Residual Magic : Casting same spell on next round with bigger effect!
8 Sudden Maximize : Because high levelled spells need to be maximized
9 Empower Spell : Damage... More damage.

10 Faerie Mysteries Initiate: This one is for HP boost, irrelevant.


So, what do you think about those ones? They won't work that much untill i reach 6th level spells (i'll level up at next game i think) but after that, they'll be good i think.

-Enlarged (+0) Sudden Maximized (+0) Twinned (+2) Arcane Thesis'd Orb of Fire (4) deals 156 damage from ~100 feet for a 6th level spell slot.

-Enlarged Sudden Maximized Twinned Arcane Thesis'd Enervation deals 8 Negative levels for same slot from same distance.

Following round with Lingering Magic ability, i can cast Twin Spell for free and could add Empower for +1

I know those two are good but they are really far from a CHEESY combo. So what do you think? Does anyone have better ideas/combos/feat choices?

Oh, before i forget, we play in Realms and we don't have any scenario written. Our group is incredibly mobile and could go anywhere in Faerun. We fought against Vampires, Vampire Lords, Phaerimms, Baelnorns, Ice Devils, Beholders, Drows, Mind Flyers, Golems and their owners, classics (Orcs, kobolds, goblins), Hill Giants, Frost Giants etc.
I mean, we don't have spesific enemies or areas. I'm looking for some cheese combos that suit for nearly every situation. Thanks!

Edit: I forgot to say, all official books (FR and DnD), Dragon Magazines are available.

Siosilvar
2010-10-22, 02:27 PM
I mean, we don't have spesific enemies or areas. I'm looking for some cheese combos that suit for nearly every situation. Thanks!

Don't use fire without Searing Spell.

Don't use Enervation without some means to deal with undead and constructs.

That about covers it, I think.

arguskos
2010-10-22, 02:31 PM
Can't take Arcane Thesis at level 5. Prereqs are such that you can only take it level 6 and beyond. :smallwink:

Kylarra
2010-10-22, 02:34 PM
rather than easy metamagic:twin, you should abuse a +0 metamagic, invisible is always a favored toy.

Get Iron will via Otyugh Hole if possible.

Mordrigar
2010-10-22, 02:38 PM
Can't take Arcane Thesis at level 5. Prereqs are such that you can only take it level 6 and beyond. :smallwink:

Feats are given randomly. Not level-by-level :) But thanks anyway!
Hmm.. Maybe i can chance Arcane Thesis: Enervation for Searing Spell. But this is still not enough for me lol

Edit: Yes i can use Otyugh Hole for Iron Will and can you help me with invisible spell? I've never thought that could be cheesy.

Malbordeus
2010-10-22, 03:07 PM
persisted, fel-drained, maximised, searing, body of the sun? :smallbiggrin:

Mordrigar
2010-10-22, 03:22 PM
persisted, fel-drained, maximised, searing, body of the sun? :smallbiggrin:

"Hello, My name is Bomb, Nuclear Bomb!" :smallbiggrin:

Nice trick but i fear, i'm not a melee one. I prefer to stay out of trouble :D

By the way, current feat list is:

1 Faerie Mysteries Initiate
2 Twin Spell
3 Iron Will
4 Searing Spell
5 Enlarge Spell
6 Easy Metamagic: Twin Spell (Could be changed)
7 Arcane Thesis: Orb of Fire
8 Residual Magic
9 Sudden Maximize
10 Empower Spell
11 FREE

WinWin
2010-10-22, 03:35 PM
Chained, Persisted Power Leech (BoVD). The ultimate all-day buff.

with your feat list you could check out Whirling Blade. Shenanigans via Shrink Item could be entertaining.

Also, Lahm's Finger Darts (BoVD)

Keld Denar
2010-10-22, 03:40 PM
Also, drop Sudden Maximize. Maximize isn't that good, and the 1/day Sudden feats are all generally considered crap. You are going all out on metamagic reducers, you'd be way better getting normal metamagic. I'd suggest Split Ray. It doesn't do much for your Orb of Fire, but it gives you an extra Enervation ray (2 extra with Twin Spell). Its also only a +2 equivalent, which means with Arcane Thesis its only a +1 equiv that does the same thing as Twin Spell, but only for rays. When you hit Incantatrix10, it'll be a +0, which is even better!

Malbordeus
2010-10-22, 03:49 PM
hmm. ok, sensible suggestions now :P

midnight metamagic from incarnum might be useful to cut the meta increases down a bit more.
oh, and if you can free up alow level feat for spell focus, or go specialist - theres metamagic school focus (complete mage).

blast of flame i tend to use for lols over orb of fire. its damage caps lower, but 60ft cone.

if your DM lets you - theres pathfinder metamagic too, specificly the one that raises the damage cap by 5 dice.

Corrupt and consecrate spell are superior in my opinion to searing spell, as they basicly give the same benefit, but also add an alignment descriptor as well (sometimes really handy for overcoming regeneration of outsiders - i'm looking at you pit fiend)

feiry spell and/or blistering spell i'd go with feiry as +1 damage per dice on those orbs is going to hurt.

you could without too much dificulty be kicking round 20D6+20 Consecrated Twinned Maximised Orbs... or 15D6+15 with a 60ft cone. please dont point those at me.
anyhow, thats just me rattling off a list of meta.

Eloel
2010-10-22, 04:14 PM
Find a way to grab a couple Energy Substitutions. You never know when the 1.5x vulnerabilities will come in handy. Easiest way to do that is Archmage1

Malbordeus
2010-10-22, 04:19 PM
or several rods of energy sub (metamagic rods that is)

Mordrigar
2010-10-22, 04:32 PM
Chained, Persisted Power Leech (BoVD). The ultimate all-day buff.

with your feat list you could check out Whirling Blade. Shenanigans via Shrink Item could be entertaining.

Also, Lahm's Finger Darts (BoVD)

I don't want to use corrupted spells with this character but casting Whirling Blade with Colossal Shrunk Greataxe would be awesome.

Twinned Empowered Maximized Whirling Blade could work :)


Also, drop Sudden Maximize. Maximize isn't that good, and the 1/day Sudden feats are all generally considered crap. You are going all out on metamagic reducers, you'd be way better getting normal metamagic. I'd suggest Split Ray. It doesn't do much for your Orb of Fire, but it gives you an extra Enervation ray (2 extra with Twin Spell). Its also only a +2 equivalent, which means with Arcane Thesis its only a +1 equiv that does the same thing as Twin Spell, but only for rays. When you hit Incantatrix10, it'll be a +0, which is even better!

Yea, split ray is one of the best metamagic feats but i'm thinking about undeads, constructs or similiar things that are immune to negative energy or any kind of drain attack.


hmm. ok, sensible suggestions now :P

midnight metamagic from incarnum might be useful to cut the meta increases down a bit more.
oh, and if you can free up alow level feat for spell focus, or go specialist - theres metamagic school focus (complete mage).

blast of flame i tend to use for lols over orb of fire. its damage caps lower, but 60ft cone.

if your DM lets you - theres pathfinder metamagic too, specificly the one that raises the damage cap by 5 dice.

Corrupt and consecrate spell are superior in my opinion to searing spell, as they basicly give the same benefit, but also add an alignment descriptor as well (sometimes really handy for overcoming regeneration of outsiders - i'm looking at you pit fiend)

feiry spell and/or blistering spell i'd go with feiry as +1 damage per dice on those orbs is going to hurt.

you could without too much dificulty be kicking round 20D6+20 Consecrated Twinned Maximised Orbs... or 15D6+15 with a 60ft cone. please dont point those at me.
anyhow, thats just me rattling off a list of meta.

Corrupt and Consecrate spells are good but i'm chaotic neutral so i can't choose them. Also I'm not sure that i can have midnight metamagic. I don't have any essantia things etc.

EDIT: Ozgun92, you are talking about Mastery of Elements aren't you? Maybe i could look for it but this won't be happened until i reached 10th level of Incantatrix class.

And another question: What do you guys think about Enery Admixture?
Should i take it?

Malbordeus
2010-10-22, 05:04 PM
the midnight metamagic thing provides a point of essentia, and other feats can provide more. but possibly not useful really in this case. i'd advise meta school focus in this case as it applies to the whole school of magic.
you could ask for a chaotic version of Consecrate :D call it randomise spell!... or as a more workable plan. helbred as a race?

split ray note: polar ray anyone? also great way of getting moar dmmge out of low level rays, even ray of fire. oooh, might work better as Occular spell. (occular spell is in lords of madness) you basicly get store spells in your eyes, and dump them both in a round.... the spells i mean. blowing up your own eyes as a feat would be awsome, but probably counter-productive.:smallsigh:

oh, something about the orbs spells. just looked and orb of force has a medium range. just thought it might be a better option over the closer range orb of fire. hmm :/

would quicken work for you? casting a twinned and a quickened orb would up your damage potentia.
is admixture the excessive damage one?

Logalmier
2010-10-22, 09:38 PM
Cindy (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=5890) might give you some ideas.

Mordrigar
2010-10-23, 08:09 AM
I wonder how did she turn her racial feat bonuses to metamagic feats, like this: Easy Metamagic: Energy Admixture (Converted Martial Weapon Proficiency: Longbow)

Is it a offcial variant or something?

Duke of URL
2010-10-23, 08:12 AM
If you're going fire orbs for flavor, then never mind; otherwise nite that fire is THE most common resistance/immunity. Try acid, sonic, or bedt, force instead.

Magikeeper
2010-10-23, 08:35 AM
Invisible Spell (+0) and Relicguard Spell (+0) are favorites of mine. The point of them is that Arcane Thesis makes them (-1) metamagics. You can’t lower the level of the original spell as per errata, but you can cancel out other metamagics. (Split Ray +3 – 1 -1 –Thesis = +0). The fact that they are worth taking on their own is a bonus. Also, energy Substitution and maybe born of three thunders can be nice. Either searing spell or energy sub is a must for the orb of fire (don't use the other orbs - daze is awesome).

Edit: orb of force also caps at 10d6 instead fo 15d6. But it has its merits.

Also, since you seem ranged touch attack centric, split ray and occular spell are worth a look. Persistent spell is amazing if your group hasn’t nerfed it / changed it into something that’s useful in general instead of for cheese.

if you have access to Complete Scoundrel you can get iron will forever via a legendary location(Oytugh pit)! With DCS you can turn the other ones into useful feats too, but that’s harder to get allowed in a game.

Speaking of DCS:

------------------------------------------------------

I wonder how did she turn her racial feat bonuses to metamagic feats, like this: Easy Metamagic: Energy Admixture (Converted Martial Weapon Proficiency: Longbow)

Is it a offcial variant or something?


I wonder how did she turn her racial feat bonuses to metamagic feats, like this: Easy Metamagic: Energy Admixture (Converted Martial Weapon Proficiency: Longbow)

Is it a official variant or something?

Sounds like the Dark Chaos Shuffle, which is a combo that turns feats into other feats by using 2 8th level spells [with 250xp costs each] per feat. One of my games has a group trying to chain-shuffle using divine ward for a good 5-9 extra good feats per player/minion. Is there a spell that gives an undead cleric the animal type? It would save us a lot of trouble as ETDC has that random ‘living creature’ restriction. Aspect of the wolf is druid/ranger.

Note: When allowing DCS, I suggest house ruling the new feat being effected by any requirements of the old feat (If you trade familiar-granted alertness for twin spell, you only get the twin spell when you are near your familiar), or else infinite combos form.

true_shinken
2010-10-23, 08:42 AM
I wonder how did she turn her racial feat bonuses to metamagic feats, like this: Easy Metamagic: Energy Admixture (Converted Martial Weapon Proficiency: Longbow)

Is it a offcial variant or something?

She used a Kansas City Dark Chaos Shuffle.

Logalmier
2010-10-24, 12:12 PM
If you're going fire orbs for flavor, then never mind; otherwise nite that fire is THE most common resistance/immunity. Try acid, sonic, or bedt, force instead.

There are ways to change energy type. Cindy has an Archmage ability to change them to cold.

lsfreak
2010-10-24, 12:42 PM
There are ways to change energy type. Cindy has an Archmage ability to change them to cold.

Energy Substitution + Energy Admixture works very well too (+0, with +4 that doubles the damage by simply tacking on a second element). So energy sub acid onto your Orb of Fire, and then Admixture on acid as well.