MrRigger
2010-10-23, 09:40 AM
I'm recruiting players on another forum, and one of them wants to play an Incarnate/re-fluffed Necrocarnate with the Mishtai bloodline. Also in party are a guy who plans to play a bard of some kind (haven't gotten any word on his build other than "I'd like to play a bard", but since I posted the thread yesterday, I'm not worried), and a brand new player who is planning on an Unarmed Swordsage.
Now, I'm not personally familiar with Incarnate or the Necrocarnate, but I've looked over the classes and I'm not too concerned with either of those. I like learning new systems, and MoI seems to be a good read so far. What I'm wondering if I should allow is the Mishtai bloodline, which the player has homebrewed pretty already. I've never used the Bloodline system before, and while what they showed me seems fairly in line with the bloodlines on the SRD, I want a second opinion before I go allowing in something that will completely screw the balance of the rest of the game.
This is what they showed me, and while I'm not seeing anything terribly offensive, I want to make sure I'm having the wool pulled over my eyes with an unfamiliar system.
1st +2 on Concentration checks
2nd Improved Initiative
3rd Constitution +1
4th Resistance to acid 5 (Ex)
5th Mishtai affinity +2*
6th +1 to natural armor
7th +2 on Knowledge (the planes) checks
8th Midnight Dodge
9th Wisdom +1
10th Locate Object 1/day (Sp)
11th Mishtai affinity +4
12th Resistance to acid 10 (Ex)
13th +2 on Handle Animal checks
14th Speak with animal 1/day (Sp)
15th Charisma +1
16th Suggestion 1/day (Sp)
17th Mishtai affinity +6
18th +1 to natural armor
19th +2 on Sense Motive checks
20th Immunity to acid (Ex)
The player mention they would be willing to take an intermediate version of this bloodline instead, if that would help mitigate any problems.
Any help would be appreciated.
MrRigger
Now, I'm not personally familiar with Incarnate or the Necrocarnate, but I've looked over the classes and I'm not too concerned with either of those. I like learning new systems, and MoI seems to be a good read so far. What I'm wondering if I should allow is the Mishtai bloodline, which the player has homebrewed pretty already. I've never used the Bloodline system before, and while what they showed me seems fairly in line with the bloodlines on the SRD, I want a second opinion before I go allowing in something that will completely screw the balance of the rest of the game.
This is what they showed me, and while I'm not seeing anything terribly offensive, I want to make sure I'm having the wool pulled over my eyes with an unfamiliar system.
1st +2 on Concentration checks
2nd Improved Initiative
3rd Constitution +1
4th Resistance to acid 5 (Ex)
5th Mishtai affinity +2*
6th +1 to natural armor
7th +2 on Knowledge (the planes) checks
8th Midnight Dodge
9th Wisdom +1
10th Locate Object 1/day (Sp)
11th Mishtai affinity +4
12th Resistance to acid 10 (Ex)
13th +2 on Handle Animal checks
14th Speak with animal 1/day (Sp)
15th Charisma +1
16th Suggestion 1/day (Sp)
17th Mishtai affinity +6
18th +1 to natural armor
19th +2 on Sense Motive checks
20th Immunity to acid (Ex)
The player mention they would be willing to take an intermediate version of this bloodline instead, if that would help mitigate any problems.
Any help would be appreciated.
MrRigger