the clumsy bard
2010-10-25, 03:20 PM
As the thread says I have 3 character concepts.
The campaign I am currently in is rapidly nearing its inevitable conclusion. We as characters are levels 20-23. Epic game at this point.
Once the game ends we are going to start a new campaign DMed by one of the current players. The new DM is a very good story teller and I quite enjoyed being in another one of his games for a couple of years. This particular DM enjoys roleplaying and doesn't particularly allow massive optimization (read millions of prestige classes and every source available) He is also a long time friend and I would like to make things easy on him. Therefore I am going to post 3 short character concepts and would like anyone who reads this to give me their opinion on the ideas and if its viable.
Unfortunately, so far my friend the DM to be hasn't given us any idea what kind of world the campaign will take place in. He has however told me that the more interesting the character concept the more he can fit the character in. As said before he is much more about the story and roleplay then the numbers.
Also keep in mind that the main idea of two of the concepts is similar, but the class chosen is very different. That way it will vary the roleplaying experience in that way.
Concept # 1
An orc who is captured by another orc tribe. Orc tribes are known to take other orcs who they consider weak (after defeating them) as prisoners of war, so to speak. Orc will be played as prisoner (OMG eh!) who will hook up with another character who was taken prisoner (spoken to another player about this)
The orc will be a practitioner of Capoeira
http://en.wikipedia.org/wiki/Capoeira
to see it in action
http://www.youtube.com/watch?v=YerdFjHX_CE&p=2292C94D3E1F1F68&playnext=1&index=12
not the greatest of examples, but one some people may have seen already.
In any case the character will escape with the aid of other prisoners (including the other pc)
However the dm has us meet, my character and the other pc will be companions (building an existing history)
My character will only speak to the other pc and thus the other pc will be the voice of my character to others.
That said I believe monk is the obvious choice for character.
Concept # 2
An orc who is captured by another orc tribe. Orc tribes are known to take other orcs who they consider weak (after defeating them) as prisoners of war, so to speak. Orc will be played as prisoner (OMG eh!) who will hook up with another character who was taken prisoner (spoken to another player about this)
The character comes from a tribe of Orcs known for their connection with magic and who are great craftsman. The other tribe destroyed them because of fear, but kept him as prisoner in hopes he would make things for them. After many refusals, the other orc tribe cuts off his arms.
Over many years he will make a bond with another prisoner (read other pc) and will instruct the pc on how to create arms for him. ( a little ironman-ish but hey...) Insert warforged arms (graft) and then the orc will escape with the other prisoner (pc)
Artificer Orc (will play general and decide whether or not to go the meleeficer, blastificer or hordeficer route.
Concept # 3
This one is pretty straight forward, but it's an interesting twist on a normal character concept.
A Paladin. Race doesn't really matter.
The twist? Playing lawful good as a member of an evil church.
How does this work you say?
Person is raised to believe said evil God is really a benevolent deity who is good and virtuous.
Example a LG paladin who is spreading the good will of insert evil god's name here (Hextor, Vecna, etc...)
Again these are general concepts and I have yet to really develop the backgrounds as I tend to go over and beyond and would like to first know which one sounds the most interesting / entertaining
Thanks in advance
The campaign I am currently in is rapidly nearing its inevitable conclusion. We as characters are levels 20-23. Epic game at this point.
Once the game ends we are going to start a new campaign DMed by one of the current players. The new DM is a very good story teller and I quite enjoyed being in another one of his games for a couple of years. This particular DM enjoys roleplaying and doesn't particularly allow massive optimization (read millions of prestige classes and every source available) He is also a long time friend and I would like to make things easy on him. Therefore I am going to post 3 short character concepts and would like anyone who reads this to give me their opinion on the ideas and if its viable.
Unfortunately, so far my friend the DM to be hasn't given us any idea what kind of world the campaign will take place in. He has however told me that the more interesting the character concept the more he can fit the character in. As said before he is much more about the story and roleplay then the numbers.
Also keep in mind that the main idea of two of the concepts is similar, but the class chosen is very different. That way it will vary the roleplaying experience in that way.
Concept # 1
An orc who is captured by another orc tribe. Orc tribes are known to take other orcs who they consider weak (after defeating them) as prisoners of war, so to speak. Orc will be played as prisoner (OMG eh!) who will hook up with another character who was taken prisoner (spoken to another player about this)
The orc will be a practitioner of Capoeira
http://en.wikipedia.org/wiki/Capoeira
to see it in action
http://www.youtube.com/watch?v=YerdFjHX_CE&p=2292C94D3E1F1F68&playnext=1&index=12
not the greatest of examples, but one some people may have seen already.
In any case the character will escape with the aid of other prisoners (including the other pc)
However the dm has us meet, my character and the other pc will be companions (building an existing history)
My character will only speak to the other pc and thus the other pc will be the voice of my character to others.
That said I believe monk is the obvious choice for character.
Concept # 2
An orc who is captured by another orc tribe. Orc tribes are known to take other orcs who they consider weak (after defeating them) as prisoners of war, so to speak. Orc will be played as prisoner (OMG eh!) who will hook up with another character who was taken prisoner (spoken to another player about this)
The character comes from a tribe of Orcs known for their connection with magic and who are great craftsman. The other tribe destroyed them because of fear, but kept him as prisoner in hopes he would make things for them. After many refusals, the other orc tribe cuts off his arms.
Over many years he will make a bond with another prisoner (read other pc) and will instruct the pc on how to create arms for him. ( a little ironman-ish but hey...) Insert warforged arms (graft) and then the orc will escape with the other prisoner (pc)
Artificer Orc (will play general and decide whether or not to go the meleeficer, blastificer or hordeficer route.
Concept # 3
This one is pretty straight forward, but it's an interesting twist on a normal character concept.
A Paladin. Race doesn't really matter.
The twist? Playing lawful good as a member of an evil church.
How does this work you say?
Person is raised to believe said evil God is really a benevolent deity who is good and virtuous.
Example a LG paladin who is spreading the good will of insert evil god's name here (Hextor, Vecna, etc...)
Again these are general concepts and I have yet to really develop the backgrounds as I tend to go over and beyond and would like to first know which one sounds the most interesting / entertaining
Thanks in advance