PDA

View Full Version : (3.5) Blindness Immunity, Invis Immunity



Shade Kerrin
2010-10-25, 06:31 PM
Right, so at this moment I am trying to compile a list of what provides immunity to blindness, compared to invisibility.
I already have:Blindsight(Both), See Invi(Invis), True Seeing(Invis)

Edit:the list

{table=Head]Effect|Invis|Blind|Notes
Scent|Y|Y|Only to locate target
Blindsense|Y|Y|Only to locate target
Mindsight|Y|Y|Only to locate target, Int based
Tremorsense|Y|Y|Only to locate target, ground contact based
Detect Spells|Y|Y|Only to locate target, only if target matches with Detect req
Rod of Alertness|Y|Y|Only to locate target
Rod of Enemy Detection|Y|Y|Only to locate target
Uncanny Dodge|Y|Y|Only for FF AC
Blind-Fight|Y|Y|FF AC, partial tohit
Blindsight|Y|Y|
Touchsight|Y|Y
See Invisibility|Y|-|
True Seeing|Y|-|
Robe of Eyes|Y|-|
Ghost Hood|Y|-|From adventure module
Invisibility Purge|Y|-|Negates rather than percieves
Dust of Appearance|Y|-|Negates rather than percieves
Glitterdust|Y|-|Negates rather than percieves
Raptor's Mask|-|Y|
Goggles of the Golden Sun|-|Y
Synesthete|-|Y|
Iron Heart Surge|-|Y|Requires Standard action while under effects

[/table]

Items that replicate spell effects:Crystal Ball, Lantern of Revealing

Jack_Simth
2010-10-25, 06:40 PM
Theoretically, Detect Magic (and possibly [Greater] Arcane Sight) are immune to both... other than that you can't make the Spellcraft check if you can't actually see the object bearing the aura.

Shade Kerrin
2010-10-25, 06:46 PM
True, though In the same way as Blindsense and Tremorsense, they don't negate the main advantages. Editing the OP to make the request somewhat clearer.

Reminds me, though: Uncanny Dodge(Both, vs FF only), Blind-fight(Invis, but logically both, FF and half missrate)

GoodbyeSoberDay
2010-10-25, 07:21 PM
Raptor's Mask (MIC) grants immunity to blinding.
Mindsight (LoM) gets around both invisibility and blindness to a degree, though you need some form of telepathy (Mindbender 1 is the standard recommendation) to get this running.
There are a lot of ____sights and ____senses which totally or partially get around blindness and invisibility.

Dimers
2010-10-25, 11:50 PM
3rd-level psi power touchsight (http://www.d20srd.org/srd/psionic/powers/touchsight.htm) effectively negates both.

FelixG
2010-10-26, 04:58 AM
Iron Heart Surge to get rid of blindness?

Shade Kerrin
2010-10-26, 04:54 PM
Iron Heart Surge....Is there nothing you can't do?

Tyndmyr
2010-10-26, 05:07 PM
Goggles of the Golden Sun(MiC), grant immunity to blindness. Quite nice, IMO.

Keld Denar
2010-10-26, 05:07 PM
Iron Heart Surge....Is there nothing you can't do?

Can it see why kids love Cinnamon Toast Crunch? Didn't think so...:smallcool:

Tyndmyr
2010-10-26, 05:09 PM
Can it see why kids love Cinnamon Toast Crunch? Didn't think so...:smallcool:

The condition of ignorance can be ended, can it not?

However, if you use this to know all things, be aware that some things are best left unknown.

Keld Denar
2010-10-26, 05:14 PM
YOU HAVE SEEN IT! YOU CAN NOT UNSEE IT! text

Jack_Simth
2010-10-26, 05:21 PM
YOU HAVE SEEN IT! YOU CAN NOT UNSEE IT! You can, however, use it again to negate the consequences of seeing it.

Shade Kerrin
2010-10-26, 07:33 PM
I'm not going to include 'as per' items in the table itself, instead putting them at the bottom

Shade Kerrin
2010-10-27, 05:23 PM
Just bumping this one more time, in case there is anything else to add.

Jack_Simth
2010-10-27, 05:50 PM
The 'ghost hood,' from 'Expedition to Castle Ravenloft,' (pg 215) is certainly worth a mention, as it's the only way that I know of for anyone to see invisible things from further than 120 feet away.Ah... the spell, See Invisibility, is line-of-sight (no range limitation). The spell, True Seeing, is limited to 120 feet. Most 3rd level Wizards can see Invisible things from over 120 feet without much problem.

herrhauptmann
2010-10-27, 06:04 PM
The psi power synthesete lets you ignore blindness OR deafness. If you have neither issue, and the power is active, you gain a +4 to search/spot OR +4 listen.
edit: Removed story. Long story short, it was a very useful custom item to purchase. Especially since DM forgot and thought it was just there to boost my skill checks.

edit: Whoops, was just looking at what was posted in text. Didn't notice the chart hanging inside spoilers.

Shade Kerrin
2010-10-27, 06:22 PM
Synesthete's already up there, though