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Shadow_Elf
2010-10-27, 08:53 PM
An archway of the Forbidden One opens, flooding the arena with swamp water. A small steamboat chug-a-lugs out of the yawning stone portal. Heya, chere. I heard there was someone here claimin' they had Frogs that could beat mine. Care to prove that claim, hon?

#15: Riverboat Queen ~40
01. Raiza the Storm Monarch
02. Raiza the Storm Monarch
03. Raiza the Storm Monarch
04. Thestalos the Firestorm Monarch
05. Caius the Shadow Monarch
06. Caius the Shadow Monarch
07. Caius the Shadow Monarch
08. Moebius the Frost Monarch
09. Moebius the Frost Monarch
10. Moebius the Frost Monarch
11. Jinzo
12. Jinzo
13. Vanity's Ruler
14. Vanity's Ruler
15. Swap Frog
16. Swap Frog
17. Swap Frog
18. Treeborn Frog
19. Treeborn Frog
20. Treeborn Frog
21. Fishborg Blaster
22. Fishborg Blaster
23. Dupe Frog
24. Dupe Frog
25. Dupe Frog
26. Pot of Avarice
27. Mystical Space Typhoon
28. Mystical Space Typhoon
29. Cold Wave
30. Foolish Burial
31. Salvage
32. Salvage
33. Enemy Controller
34. Enemy Controller
35. Enemy Controller
36. Monster Reborn
37. Dark Hole
38. Effect Veiler
39. Effect Veiler
40. Effect Veiler
Extra Deck: 15
Formula Synchron
Formula Synchron
Formula Synchron
Armory Arm
Ally of Justice Catastor
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Lightning Warrior
Stardust Dragon
Stardust Dragon
Red Dragon Archfiend
Black Winged Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

Shadow_Elf
2010-10-27, 08:55 PM
A duel platform raises up from the bed of the boat, and she installs her deck and begins to set up.

[roll0]
[roll1]
[roll2]

Strategos
2010-10-27, 09:00 PM
The man wearing a patched green jacket with battered brown pants and shirt seems unconcerned by the water rising and smiles as he adjusts his gold-framed spectacles. "Well, I'm not certain if my frogs can defeat yours it should be interesting to try."

Initiative: [roll0]
Hand: [roll1][roll2][roll3][roll4][roll5]
Re-rolls:[roll6][roll7][roll8][roll9]

Deck – Junkyard Frogs ~ 40

1 Junk Synchron
2 Junk Synchron
3 Junk Synchron
4 Ronintoadin
5 Ronintoadin
6 Ronintoadin
7 Dupe Frog
8 Dupe Frog
9 Dupe Frog
10 Star Boy

11 Star Boy
12 Star Boy
13 Cryomancer of the Ice Barrier
14 Cryomancer of the Ice Barrier
15 Submarine Frog
16 Submarine Frog
17 Swap Frog
18 Swap Frog
19 Swap Frog
20 Flip Flop Frog

21 Flip Flop Frog
22 Flip Flop Frog
23 Wetlands
24 Wetlands
25 Wetlands
26 Terraforming
27 Terraforming
28 Salvage
29 Salvage
30 Pot of Duality

31 Pot of Duality
32 Mystical Space Typhoon
33 Mystical Space Typhoon
34 Monster Reborn
35 Aegis of the Ocean Lord
36 Aegis of the Ocean Lord
37 Threatening Roar
38 Threatening Roar
39 Solemn Warning
40 Solemn Warning

Extra Deck ~ 15
3 x Junk Synchron
3 x Junk Archer
2 x Ally of Justice – Catastor
1 x Brionac, Dragon of the Ice Barrier
2 x Magical Android
2 x Iron Chain Dragon
1 x Black Rose Dragon

Strategos
2010-10-27, 09:04 PM
"Hmm... I believe I shall make the first move here."

Draw: [roll0]

"And things will begin quietly I set one monster and two backrows and end my turn. "

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|F|-[/table]


Life Points: 8000


Hand ~ 3
Junk Synchron, Submarine Frog, Swap Frog,

Face Downs
Monster 3 – Star Boy
S/t 3 – Mystical Space Typhoon, S/t 4 – Solemn Warning

Graveyard ~
.

Removed from Play
.

Deck Deck – Junkyard Frogs ~ 34

1 Junk Synchron
2 Junk Synchron
Junk Synchron
3 Ronintoadin
4 Ronintoadin
5 Ronintoadin
6 Dupe Frog
7 Dupe Frog
8 Dupe Frog
9 Star Boy

Star Boy
10 Star Boy
11 Cryomancer of the Ice Barrier
12 Cryomancer of the Ice Barrier
13 Submarine Frog
Submarine Frog
14 Swap Frog
Swap Frog
15 Swap Frog
16 Flip Flop Frog

17 Flip Flop Frog
18 Flip Flop Frog
19 Wetlands
20 Wetlands
21 Wetlands
22 Terraforming
23 Terraforming
24 Salvage
25 Salvage
26 Pot of Duality

27 Pot of Duality
Mystical Space Typhoon
28 Mystical Space Typhoon
29 Monster Reborn
30 Aegis of the Ocean Lord
31 Aegis of the Ocean Lord
32 Threatening Roar
33 Threatening Roar
Solemn Warning
34 Solemn Warning

Extra Deck ~ 15
3 x Junk Synchron
3 x Junk Archer
2 x Ally of Justice – Catastor
1 x Brionac, Dragon of the Ice Barrier
2 x Magical Android
2 x Iron Chain Dragon
1 x Black Rose Dragon

Shadow_Elf
2010-10-27, 09:11 PM
I'm never slow for long, chere. Y'all better pick up the pace if you hope to win.

[roll0]

I'll play Foolish Burial to dump a Treeborn Frog in the swamp. Then I'll normal summon Swap Frog, who dumps a Fishborg Blaster in the graveyard. I'll attack your facedown - can't know what's what until I give something a shot. I'll probably end my turn regardless of the result.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | SF | -- | --
-- | -- | -- | -- | --[/table]
SF = Swap Frog, 1000/500

Lifepoints: 8000

Hand: 4
Mobius the Frost Monarch
Caius the Shadow Monarch
Vanity's Ruler
Monster Reborn

Facedowns: 0
0

Graveyard: 3
Foolish Burial
Treeborn Frog
Fishborg Blaster

Out of Play: 0
0

Deck: 32
01. Raiza the Storm Monarch
02. Raiza the Storm Monarch
03. Raiza the Storm Monarch
04. Thestalos the Firestorm Monarch
>>. Caius the Shadow Monarch
05. Caius the Shadow Monarch
06. Caius the Shadow Monarch
07. Moebius the Frost Monarch
>>. Moebius the Frost Monarch
08. Moebius the Frost Monarch
09. Jinzo
10. Jinzo
>>. Vanity's Ruler
11. Vanity's Ruler
12. Swap Frog
13. Swap Frog
>>. Swap Frog
14. Treeborn Frog
15. Treeborn Frog
>>. Treeborn Frog
>>. Fishborg Blaster
16. Fishborg Blaster
17. Dupe Frog
18. Dupe Frog
19. Dupe Frog
20. Pot of Avarice
21. Mystical Space Typhoon
22. Mystical Space Typhoon
23. Cold Wave
>>. Foolish Burial
24. Salvage
25. Salvage
26. Enemy Controller
27. Enemy Controller
28. Enemy Controller
>>. Monster Reborn
29. Dark Hole
30. Effect Veiler
31. Effect Veiler
32. Effect Veiler

Extra Deck: 15
Formula Synchron
Formula Synchron
Formula Synchron
Armory Arm
Ally of Justice Catastor
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Lightning Warrior
Stardust Dragon
Stardust Dragon
Red Dragon Archfiend
Black Winged Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

Strategos
2010-10-27, 09:23 PM
"Your Swap Frog has destroyed my Star Boy (http://yugioh.wikia.com/wiki/Star_Boy)."

Draw: [roll0]

"I think I'll take your advice and speed things along. I'll start by discarding Submarine Frog to the Graveyard to special summon my own Swap Frog, and I use it's effect to send a Ronintoadin to my graveyard. Next I'll summon Junk Synchron (http://yugioh.wikia.com/wiki/Junk_Synchron) who in turn Special Summons Submarine Frog (http://yugioh.wikia.com/wiki/Submarine_Frog) from my graveyard. Then I activate Swap Frogs effect, returning Submarine Frog from the field to my hand and normal summoning it.

Then I'll tune Junk Synchron with Swap Frog. Champion of the Revolution, come forth gain strength from your people to lead them to freedom. Come Forth Junk Warrior (http://yugioh.wikia.com/wiki/Junk_Warrior)! Because my Submarine Frog is in play, Junk Warrior can call upon his strength to add to is own, increasing his attack to 3,500. Junk Warrior will then attack Treeborn Frog and Submarine Frog will attack you directly inflicting 4,600 damage to your life points. Then I will end my turn. "

{table=head]1|2|3|4|5
-|-|J|S|-
-|-|F|F|-[/table]
J = Junk Warrior (http://yugioh.wikia.com/wiki/Junk_Warrior) 3500/1,300 (ATK)
S = Submarine Frog (http://yugioh.wikia.com/wiki/Submarine_Frog) 1200/600 (ATK)

Life Points: 8000


Hand ~ 1
Threatening Roar

Face Downs

S/t 3 – Mystical Space Typhoon, S/t 4 – Solemn Warning

Graveyard ~ 3
Star Boy
Ronintoadin
Junk Synchron
Swap Frog

Removed from Play
.

Deck Deck – Junkyard Frogs ~ 32

1 Junk Synchron
2 Junk Synchron
Junk Synchron
Ronintoadin
3 Ronintoadin
4 Ronintoadin
5 Dupe Frog
6 Dupe Frog
7 Dupe Frog
8 Star Boy

Star Boy
9 Star Boy
10 Cryomancer of the Ice Barrier
11 Cryomancer of the Ice Barrier
12 Submarine Frog
Submarine Frog
13 Swap Frog
Swap Frog
14 Swap Frog
15 Flip Flop Frog

16 Flip Flop Frog
17 Flip Flop Frog
18 Wetlands
19 Wetlands
20 Wetlands
21 Terraforming
22 Terraforming
23 Salvage
24 Salvage
25 Pot of Duality

26 Pot of Duality
Mystical Space Typhoon
27 Mystical Space Typhoon
28 Monster Reborn
29 Aegis of the Ocean Lord
30 Aegis of the Ocean Lord
Threatening Roar
31 Threatening Roar
Solemn Warning
32 Solemn Warning

Extra Deck ~ 15
3 x Junk Synchron
3 x Junk Archer
2 x Ally of Justice – Catastor
1 x Brionac, Dragon of the Ice Barrier
2 x Magical Android
2 x Iron Chain Dragon
1 x Black Rose Dragon

Shadow_Elf
2010-10-27, 09:47 PM
Well done, chere. I don't think it'll be enough, though. My Princes and my Frogs work in perfect concert.

[roll0]

((by my count, I only took 3700 damage last turn.))

When Treeborn Frog comes back to me, chere, I tribute him for the Quick-Play spell Enemy Controller, taking your souped-up Junk Warrior. Then he'll come right back. I'll attack an' destroy your Submarine Frog with Junk Warrior and then attack with Treeborn Frog, for a total of 2400 damage. Any responses so far? I might not be done yet.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | JW | TF | --
-- | -- | -- | -- | --[/table]
JS = Junk Warrior, 3500/1800
TF = 100/100

Lifepoints: 4300

Hand: 4
Mobius the Frost Monarch
Caius the Shadow Monarch
Vanity's Ruler
Monster Reborn

Facedowns: 0
0

Graveyard: 4
Swap Frog
Foolish Burial
Treeborn Frog
Fishborg Blaster

Out of Play: 0
0

Deck: 32
01. Raiza the Storm Monarch
02. Raiza the Storm Monarch
03. Raiza the Storm Monarch
04. Thestalos the Firestorm Monarch
>>. Caius the Shadow Monarch
05. Caius the Shadow Monarch
06. Caius the Shadow Monarch
07. Moebius the Frost Monarch
>>. Moebius the Frost Monarch
08. Moebius the Frost Monarch
09. Jinzo
10. Jinzo
>>. Vanity's Ruler
11. Vanity's Ruler
12. Swap Frog
13. Swap Frog
>>. Swap Frog
14. Treeborn Frog
15. Treeborn Frog
>>. Treeborn Frog
>>. Fishborg Blaster
16. Fishborg Blaster
17. Dupe Frog
18. Dupe Frog
19. Dupe Frog
20. Pot of Avarice
21. Mystical Space Typhoon
22. Mystical Space Typhoon
23. Cold Wave
>>. Foolish Burial
24. Salvage
25. Salvage
>>. Enemy Controller
26. Enemy Controller
27. Enemy Controller
>>. Monster Reborn
28. Dark Hole
29. Effect Veiler
30. Effect Veiler
31. Effect Veiler

Extra Deck: 15
Formula Synchron
Formula Synchron
Formula Synchron
Armory Arm
Ally of Justice Catastor
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Lightning Warrior
Stardust Dragon
Stardust Dragon
Red Dragon Archfiend
Black Winged Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

Strategos
2010-10-27, 09:57 PM
Sean shakes his head. "No, I'm afraid I can't counter your move."

Shadow_Elf
2010-10-27, 09:59 PM
I will tribute your Junk Warrior and my Treeborn Frog for Vanity's Ruler, the Monarch of the Heavens! He'll lock out your special summons quite handily so long as he's on the field. Your move.

Strategos
2010-10-27, 10:04 PM
"Now this I do have a counter for, I activate Solemn Warning (http://yugioh.wikia.com/wiki/Solemn_Warning), by paying 2,000 life points I can stop your monarch's arrival. Is there anything else you'd like to do?"

Shadow_Elf
2010-10-27, 10:06 PM
Nope, chere, the stage is yours.

Strategos
2010-10-27, 10:10 PM
((Ah, sorry about that I thought you had Treeborn Frog on the field instead of Swap Frog for some reason :smallredface:))

"Then let's see what I can do now."

Draw: [roll0]

"This will have to do. First of all I summon Swap Frog to the field, sending Ronintoadin from my deck to my graveyard. Then, by removing from play Swap Frog and Submarine Frog from my graveyard. I special summon two copies of Ronintoadin (http://yugioh.wikia.com/wiki/Ronintoadin) in attack mode. Then all of my monsters attack you directly for a total of 1,200 damage. I'll finish my turn with a backrow card. "

{table=head]1|2|3|4|5
-|R|Sw|R|-
-|-|F|F|-[/table]
Sw = Swap Frog (http://yugioh.wikia.com/wiki/Swap_Frog) 1000/500 (ATK)
R = Ronintoadin (http://yugioh.wikia.com/wiki/Ronintoadin) 100/2000 (ATK)


Life Points: 3600


Hand ~ 0
.

Face Downs

S/t 3 – Mystical Space Typhoon, S/t 4 – Threatening Roar

Graveyard ~ 5
Star Boy
Ronintoadin
Junk Synchron
Junk Warrior
Solemn Warning

Removed from Play ~ 2
Swap Frog
Submarine Frog

Deck Deck – Junkyard Frogs ~ 32

1 Junk Synchron
2 Junk Synchron
Junk Synchron
Ronintoadin
Ronintoadin
3 Ronintoadin
4 Dupe Frog
5 Dupe Frog
6 Dupe Frog
7 Star Boy

Star Boy
8 Star Boy
9 Cryomancer of the Ice Barrier
10 Cryomancer of the Ice Barrier
11 Submarine Frog
Submarine Frog
Swap Frog
Swap Frog
12 Swap Frog
13 Flip Flop Frog

14 Flip Flop Frog
15 Flip Flop Frog
16 Wetlands
17 Wetlands
18 Wetlands
10 Terraforming
20 Terraforming
21 Salvage
22 Salvage
23 Pot of Duality

24 Pot of Duality
Mystical Space Typhoon
25 Mystical Space Typhoon
26 Monster Reborn
27 Aegis of the Ocean Lord
29 Aegis of the Ocean Lord
Threatening Roar
29 Threatening Roar
Solemn Warning
30 Solemn Warning

Extra Deck ~ 14
2 x Junk Warrior
3 x Junk Archer
2 x Ally of Justice – Catastor
1 x Brionac, Dragon of the Ice Barrier
2 x Magical Android
2 x Iron Chain Dragon
1 x Black Rose Dragon

Shadow_Elf
2010-10-27, 10:24 PM
Really don't see the wisdom in that, chere, but I suppose you can do whatever floats your boat, so to speak.

[roll0]

Treeborn Frog returns to me, and I tribute him to release another Monarch. Mobius, come on out! A blue-clad king steps onto the field, a wave of his hand shattering both facedowns in icy explosions. Mobius will overpower one of your Ronintoadins for 2300 damage. I hate to see good frogs go to waste so, chere. Try to use em' a little more carefully in the future.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | MF | -- | --
-- | -- | -- | -- | --[/table]
MF = Mobius the Frost Monarch, 2400/1000

Lifepoints: 3100

Hand: 3
Caius the Shadow Monarch x2
Monster Reborn

Facedowns: 0
0

Graveyard: 5
Swap Frog
Foolish Burial
Treeborn Frog
Fishborg Blaster
Vanity's Ruler

Out of Play: 0
0

Deck: 30 (not renumbered yet)
01. Raiza the Storm Monarch
02. Raiza the Storm Monarch
03. Raiza the Storm Monarch
04. Thestalos the Firestorm Monarch
>>. Caius the Shadow Monarch
05. Caius the Shadow Monarch
>>. Caius the Shadow Monarch
07. Moebius the Frost Monarch
>>. Moebius the Frost Monarch
08. Moebius the Frost Monarch
09. Jinzo
10. Jinzo
>>. Vanity's Ruler
11. Vanity's Ruler
12. Swap Frog
13. Swap Frog
>>. Swap Frog
14. Treeborn Frog
15. Treeborn Frog
>>. Treeborn Frog
>>. Fishborg Blaster
16. Fishborg Blaster
17. Dupe Frog
18. Dupe Frog
19. Dupe Frog
20. Pot of Avarice
21. Mystical Space Typhoon
22. Mystical Space Typhoon
23. Cold Wave
>>. Foolish Burial
24. Salvage
25. Salvage
>>. Enemy Controller
26. Enemy Controller
27. Enemy Controller
>>. Monster Reborn
28. Dark Hole
29. Effect Veiler
30. Effect Veiler
31. Effect Veiler

Extra Deck: 15
Formula Synchron
Formula Synchron
Formula Synchron
Armory Arm
Ally of Justice Catastor
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Lightning Warrior
Stardust Dragon
Stardust Dragon
Red Dragon Archfiend
Black Winged Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

Strategos
2010-10-27, 10:30 PM
"It's not over yet. I chain my Threatening Roar (http://yugioh.wikia.com/wiki/Threatening_Roar) in response to your 'king's summon, preventing him from attacking this turn." He loads the word with scorn. "Is there anything else you'd like to do this turn, or should I make my move? "

Shadow_Elf
2010-10-27, 10:35 PM
Yeah, actually. I'll discard Caius, the Shadow Monarch, to fuel the effect of Fishborg Blaster. He'll leap onto the field, and tune with my Mobius to form... Black Rose Dragon! She'll activate her effect, consuming herself in a perfumed explosion which takes down all three of your monsters, chere. THAT will end my turn just fine, I think. She grins as her Monarchs use synchro powers similar to the man's Junk Synchron to annihilate the field.

Strategos
2010-10-27, 10:38 PM
Sean adjusts his glasses after the explosion wipes the field clean. "Well, I must admit I wasn't expecting that."

Draw: [roll0]

He smiles. "Perfect. I'll start by removing Swap Frog from play to Special Summon Ronintoadin (http://yugioh.wikia.com/wiki/Ronintoadin) to the field in Defence mode. Then I'll normal summon Junk Synchron to the field, using his ability to special summon Star Boy from my graveyard. Then I'll tune them together to once more summon Junk Warrior[/b] to the field. Junk Warrior will attack your life points directly and I'll end my turn."

{table=head]1|2|3|4|5
-|R|J|-|-
-|-|-|-|-[/table]
J = [url=http://yugioh.wikia.com/wiki/Junk_Warrior]Junk Warrior (http://yugioh.wikia.com/wiki/Junk_Warrior) 2400/1300 (ATK)
R = Ronintoadin (http://yugioh.wikia.com/wiki/Ronintoadin) 100/2000 (DEF)


Life Points: 3600


Hand ~ 0
.

Face Downs
.

Graveyard ~ 5
Star Boy
Ronintoadin
Junk Synchron
Junk Warrior
Solemn Warning
Threatening Roar
Mystical Space Typhoon
Ronintoadin

Removed from Play ~ 2
Swap Frog
Submarine Frog
Swap Frog

Deck Deck – Junkyard Frogs ~ 29

Junk Synchron
1 Junk Synchron
Junk Synchron
Ronintoadin
Ronintoadin
2 Ronintoadin
3 Dupe Frog
4 Dupe Frog
5 Dupe Frog
6 Star Boy

Star Boy
7 Star Boy
8 Cryomancer of the Ice Barrier
9 Cryomancer of the Ice Barrier
10 Submarine Frog
Submarine Frog
Swap Frog
Swap Frog
11 Swap Frog
12 Flip Flop Frog

13 Flip Flop Frog
14 Flip Flop Frog
15 Wetlands
16 Wetlands
17 Wetlands
18 Terraforming
19 Terraforming
20 Salvage
21 Salvage
22 Pot of Duality

23 Pot of Duality
Mystical Space Typhoon
24 Mystical Space Typhoon
25 Monster Reborn
26 Aegis of the Ocean Lord
27 Aegis of the Ocean Lord
Threatening Roar
28 Threatening Roar
Solemn Warning
29 Solemn Warning

Extra Deck ~ 13
1 x Junk Warrior
3 x Junk Archer
2 x Ally of Justice – Catastor
1 x Brionac, Dragon of the Ice Barrier
2 x Magical Android
2 x Iron Chain Dragon
1 x Black Rose Dragon

Shadow_Elf
2010-10-27, 10:47 PM
Y'all're gunna lose now, chere. Don't take it personal.

[roll0]

Treeborn Frog returns to me. I activate Monster Reborn to call back Mobius. I discard Dupe Frog to call Fishborg Blaster. I tribute Treeborn Frog to summon Caius, the Shadow Monarch! His dark magic will banish your Junk Warrior and deal 1000 effect damage. I tune Fishborg and Mobius into Lightning Warrior. Lightning Warrior crushes Ronintoadin and Caius goes direct to end the game, hon. Looks like your frogs aren't quite as fast as mine. ((Net damage inflicted: 5700. I was saving up a lot of trump cards for this finisher :smalltongue:))

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 700

Hand: 2
Caius the Shadow Monarch
Monster Reborn

Facedowns: 0
0

Graveyard: 7
Swap Frog
Foolish Burial
Treeborn Frog
Fishborg Blaster
Vanity's Ruler
Mobius
Caius

Out of Play: 0
0

Deck: 30 (not renumbered yet)
01. Raiza the Storm Monarch
02. Raiza the Storm Monarch
03. Raiza the Storm Monarch
04. Thestalos the Firestorm Monarch
>>. Caius the Shadow Monarch
05. Caius the Shadow Monarch
>>. Caius the Shadow Monarch
07. Moebius the Frost Monarch
>>. Moebius the Frost Monarch
08. Moebius the Frost Monarch
09. Jinzo
10. Jinzo
>>. Vanity's Ruler
11. Vanity's Ruler
12. Swap Frog
13. Swap Frog
>>. Swap Frog
14. Treeborn Frog
15. Treeborn Frog
>>. Treeborn Frog
>>. Fishborg Blaster
16. Fishborg Blaster
>>. Dupe Frog
18. Dupe Frog
19. Dupe Frog
20. Pot of Avarice
21. Mystical Space Typhoon
22. Mystical Space Typhoon
23. Cold Wave
>>. Foolish Burial
24. Salvage
25. Salvage
>>. Enemy Controller
26. Enemy Controller
27. Enemy Controller
>>. Monster Reborn
28. Dark Hole
29. Effect Veiler
30. Effect Veiler
31. Effect Veiler

Extra Deck: 15
Formula Synchron
Formula Synchron
Formula Synchron
Armory Arm
Ally of Justice Catastor
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Lightning Warrior
Stardust Dragon
Stardust Dragon
Red Dragon Archfiend
Black Winged Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

Strategos
2010-12-01, 06:46 PM
Kanna enters the arena, humming a tune as she does so. She stops for a minute to make sure her faded pink duel disc is working properly before taking her place. "Ymnekrd! Mad'c gad drec cdyndat!"

Initiative: [roll0]
Hand: [roll1][roll2][roll3][roll4][roll5]
Re-rolls: [roll6][roll7][roll8][roll9]

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]


Life Points: 8000


Hand ~ 5
.

Face Downs
.

Graveyard ~
.

Removed from Play
.

Deck – Like Clockwork ~ 40 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
3 Karakuri Barrel mdl 96 “Shinkuro”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Merchant mdl 177 “Inashichi”
6 Karakuri Merchant mdl 177 “Inashichi”
7 Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Soldier mdl 236 “Nisamu”
9 Karakuri Soldier mdl 236 “Nisamu”
10 Karakuri Strategist mdl 248 “Nishipachi”

11 Karakuri Strategist mdl 248 “Nishipachi”
12 Karakuri Strategist mdl 248 “Nishipachi”
13 Karakuri Bushi mdl 6381 “Muzanichiha”
14 Karakuri Bushi mdl 6381 “Muzanichiha”
15 Karakuri Bushi mdl 6381 “Muzanichiha”
16 Machina Fortress
17 Machina Fortress
18 Machina Gearframe
19 Machina Gearframe
20 Machina Gearframe

21 Genex Neutron
22 Genex Neutron
23 Dark Hole
24 Machine Duplication
25 Machine Duplication
26 Machine Duplication
27 Solidarity
28 Solidarity
29 Mystical Space Typhoon
30 Mystical Space Typhoon

31 Monster Reborn
32 Karakuri Showdown Castle
33 Karakuri Showdown Castle
34 Solemn Judgement
35 Call of the Haunted
36 Alchemy Cycle
37 Alchemy Cycle
38 Bottomless Trap Hole
39 Bottomless Trap Hole
40 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 06:51 PM
A humanoid robot with the emblem of the Koa'ki Meiru enters. Greetings. This unit requires duel energy to complete routine repairs. Certainly, you who are ready to duel, would oblige? ((Man, what is This Unit doing that requires such frequent routine maintenance? :smalltongue:))

[roll]1d20
[roll0]
[roll1]

The Core ~40
01. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
03. Koa’ki Meiru Boulder
04. Koa’ki Meiru Boulder
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Guardian
07. Koa’ki Meiru Guardian
08. Koa’ki Meiru Wall
09. Koa’ki Meiru Wall
10. Koa’ki Meiru Wall
11. Koa’ki Meiru Sandman
12. Koa’ki Meiru Sandman
13. Koa’ki Meiru Sandman
14. Koa’ki Meiru Crusader
15. Koa’ki Meiru Crusader
16. Koa’ki Meiru Crusader
17. Koa’ki Meiru Urnight
18. Koa’ki Meiru Urnight
19. Koa’ki Meiru Urnight
20. Summoner Monk
21. Iron Core of the Koa’ki Meiru
22. Iron Core of the Koa’ki Meiru
23. Iron Core of the Koa’ki Meiru
24. Grave of the Super Ancient Organism
25. Grave of the Super Ancient Organism
26. Grave of the Super Ancient Organism
27. Hidden Armory
28. Core Blaster
29. Urgent Synthesis
30. Iron Core Armor
31. Iron Core Armor
32. Core Overclock
33. Core Overclock
34. Torrential Tribute
35. Royal Oppression
36. Mirror Force
37. Monster Reborn
38. Mystical Space Typhoon
39. Mystical Space Typhoon
40. Dark Hole

Shadow_Elf
2010-12-01, 06:55 PM
((Didn't close my roll tags on inish >.>))

[roll0]

Shadow_Elf
2010-12-01, 07:27 PM
Processing... it appears this unit shall make the first move.

[roll0]

Enter main phase. Set monster. Set backrow. Enter end phase. No maintenance required. Turn passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | FD | -- | --[/table]

Lifepoints: 8000

Hand: 4
KM Boulder
KM Sandman
KM Crusader
Summoner Monk

Facedowns: 2
3: KM Boulder, Grave of the SAO

Graveyard: 0
0

Out of Play: 0
0

Deck: 34 (not RN yet)
01. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Guardian
07. Koa’ki Meiru Guardian
08. Koa’ki Meiru Wall
09. Koa’ki Meiru Wall
10. Koa’ki Meiru Wall
11. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
13. Koa’ki Meiru Sandman
14. Koa’ki Meiru Crusader
15. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
17. Koa’ki Meiru Urnight
18. Koa’ki Meiru Urnight
19. Koa’ki Meiru Urnight
>>. Summoner Monk
21. Iron Core of the Koa’ki Meiru
22. Iron Core of the Koa’ki Meiru
23. Iron Core of the Koa’ki Meiru
24. Grave of the Super Ancient Organism
25. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
27. Hidden Armory
28. Core Blaster
29. Urgent Synthesis
30. Iron Core Armor
31. Iron Core Armor
32. Core Overclock
33. Core Overclock
34. Torrential Tribute
35. Royal Oppression
36. Mirror Force
37. Monster Reborn
38. Mystical Space Typhoon
39. Mystical Space Typhoon
40. Dark Hole

Strategos
2010-12-01, 07:33 PM
"Ooh! I haven't seen a piece of machina like you before. Sure I'll help you out, no problem."

Draw: [roll0]

"First up, I'll play Solidarity and follow it up with a facedown. Next by discarding Genex Neutron (http://yugioh.wikia.com/wiki/Genex_Neutron) and Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) from my hand I'm able to summon my Fortress straight to the field. Machina Fortress will then attack your facedown monster and I'll end my turn."


{table=head]1|2|3|4|5
-|-|Mf|-|-
-|-|F|S|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 3300/1600 (ATK)
S = Solidarity
F = Facedown

Life Points: 8000


Hand ~ 2
Karakuri Soldier mdl 236 “Nisamu”, Machina Gearframe

Face Downs
S/t 3 = Bottomless Trap Hole

Graveyard ~ 1
Genex Neutron

Removed from Play
.

Deck – Like Clockwork ~ 34 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
3 Karakuri Barrel mdl 96 “Shinkuro”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Merchant mdl 177 “Inashichi”
6 Karakuri Merchant mdl 177 “Inashichi”
7 Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
9 Karakuri Strategist mdl 248 “Nishipachi”

10 Karakuri Strategist mdl 248 “Nishipachi”
11 Karakuri Strategist mdl 248 “Nishipachi”
12 Karakuri Bushi mdl 6381 “Muzanichiha”
13 Karakuri Bushi mdl 6381 “Muzanichiha”
14 Karakuri Bushi mdl 6381 “Muzanichiha”
15 Machina Fortress
Machina Fortress
16 Machina Gearframe
Machina Gearframe
17 Machina Gearframe

18 Genex Neutron
Genex Neutron
19 Dark Hole
20 Machine Duplication
21 Machine Duplication
22 Machine Duplication
Solidarity
23 Solidarity
24 Mystical Space Typhoon
25 Mystical Space Typhoon

26 Monster Reborn
27 Karakuri Showdown Castle
28 Karakuri Showdown Castle
29 Solemn Judgement
30 Call of the Haunted
31 Alchemy Cycle
32 Alchemy Cycle
33 Bottomless Trap Hole
Bottomless Trap Hole
34 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 07:53 PM
Processing... destruction of facedown Koa'ki Meiru Boulder searches Iron Core of Koa'ki Meiru and adds it to this unit's hand.

[roll0]

Main phase. Summon Summoner Monk. Use the effect of Summoner Monk to summon Koa'ki Meiru Wall from the deck by discarding the Iron Core of the Koa'ki Meiru. Enter end phase. Reveal Boulder to sustain the power source of Wall.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | Wa | SM | --
-- | -- | FD | -- | --[/table]
SM = Summoner Monk, 800/1600
Wa = Koa'ki Meiru Wall, 1900/1200

Lifepoints: 8000

Hand: 4
Iron Core Armour
KM Boulder
KM Sandman
KM Crusader

Facedowns: 1
3: Grave of the SAO

Graveyard: 2
KM Boulder
Iron Core of Koa'ki Meiru

Out of Play: 0
0

Deck: 31
01. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Guardian
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Wall
07. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
08. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
09. Koa’ki Meiru Sandman
10. Koa’ki Meiru Crusader
11. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
12. Koa’ki Meiru Urnight
13. Koa’ki Meiru Urnight
14. Koa’ki Meiru Urnight
>>. Summoner Monk
15. Iron Core of the Koa’ki Meiru
16. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
17. Grave of the Super Ancient Organism
18. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
19. Hidden Armory
20. Core Blaster
21. Urgent Synthesis
22. Iron Core Armor
>>. Iron Core Armor
23. Core Overclock
24. Core Overclock
25. Torrential Tribute
26. Royal Oppression
27. Mirror Force
28. Monster Reborn
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Hole

Strategos
2010-12-01, 08:04 PM
"My turn!"

Draw: [roll0]

"I summon Machina Gearframe ( http://yugioh.wikia.com/wiki/Machina_Gearframe) and use it's ability to add another Machina Fortress to my hand. Then by discarding Fortress and Soldier Nisamu (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) I can summon my other Fortress to the field."

"Then my Machina Army begins it's assault. Machina Gearframe attacks your Summoner Monk, One of my Fortresses destroys your wall and my other Fortress attacks you directly, dealing you a total of 4,700 damage. Your turn."

{table=head]1|2|3|4|5
-|Mf|Mf|Mg|-
-|-|F|S|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 3300/1600
Mg = Machina Gearframe ( http://yugioh.wikia.com/wiki/Machina_Gearframe) 2400/0 (ATK)
S = Solidarity
F = Facedown

Life Points: 8000


Hand ~ 1
Karakuri Merchant mdl 177 “Inashichi”

Face Downs
S/t 3 = Bottomless Trap Hole

Graveyard ~ 2
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”

Removed from Play
.

Deck – Like Clockwork ~ 32 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
3 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Merchant mdl 177 “Inashichi”
6 Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Strategist mdl 248 “Nishipachi”

9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Strategist mdl 248 “Nishipachi”
11 Karakuri Bushi mdl 6381 “Muzanichiha”
12 Karakuri Bushi mdl 6381 “Muzanichiha”
13 Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
14 Machina Gearframe
Machina Gearframe
15 Machina Gearframe

16 Genex Neutron
Genex Neutron
17 Dark Hole
18 Machine Duplication
19 Machine Duplication
20 Machine Duplication
Solidarity
21 Solidarity
22 Mystical Space Typhoon
23 Mystical Space Typhoon

24 Monster Reborn
25 Karakuri Showdown Castle
26 Karakuri Showdown Castle
27 Solemn Judgement
28 Call of the Haunted
29 Alchemy Cycle
30 Alchemy Cycle
31 Bottomless Trap Hole
Bottomless Trap Hole
32 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 08:16 PM
Processing... your turn is incorrect. This unit activates the facedown Grave of the Super Ancient Organism, freezing both Machina Fortresses and their effects. How does this alter your turn?

Strategos
2010-12-01, 08:20 PM
"E tuh'd mega dryd drehk yd ymm..." Kanna mutters to herself before shaking her head. "Besides stopping my Fortresses from attacking my turn is otherwise unchanged."

Shadow_Elf
2010-12-01, 08:24 PM
Processing... loss of Summoner Monk is unfortunate.

[roll0]

Enter main phase. Change battle position of Wall. Set monster. Enter end phase. Maintain Wall with the energy of Sandman.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | Wa | FD | --
-- | -- | GS | -- | --[/table]
Wa = Koa'ki Meiru Wall, 1900/1200
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 4
Iron Core Armour
Monster Reborn
KM Sandman
KM Crusader

Facedowns: 1
4: KM Boulder

Graveyard: 3
KM Boulder
Iron Core of Koa'ki Meiru
Summoner Monk

Out of Play: 0
0

Deck: 30
01. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Guardian
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Wall
07. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
08. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
09. Koa’ki Meiru Sandman
10. Koa’ki Meiru Crusader
11. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
12. Koa’ki Meiru Urnight
13. Koa’ki Meiru Urnight
14. Koa’ki Meiru Urnight
>>. Summoner Monk
15. Iron Core of the Koa’ki Meiru
16. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
17. Grave of the Super Ancient Organism
18. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
19. Hidden Armory
20. Core Blaster
21. Urgent Synthesis
22. Iron Core Armor
>>. Iron Core Armor
23. Core Overclock
24. Core Overclock
25. Torrential Tribute
26. Royal Oppression
27. Mirror Force
>>. Monster Reborn
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Dark Hole

Strategos
2010-12-01, 08:30 PM
"Well, that wasn't too bad, but that grave of yours is a real thorn in my side."

Draw: [roll0]

"I summon my Merchant Inashichi (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”). His effect allows me to grab a Bushi Muzanichiha (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) from my deck and put it in my hand."

"In the Battle phase my Merchant will tear down your Wall while my Gearframe attacks your facedown monster. And that'll do me for now, your turn."

{table=head]1|2|3|4|5
177|Mf|Mf|Mg|-
-|-|F|S|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 3300/1600 (ATK)
Mg = Machina Gearframe ( http://yugioh.wikia.com/wiki/Machina_Gearframe) 2600/0 (ATK)
177 = Karakuri Merchant mdl 177 "Inashichi" (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”) 1300/1500 (ATK)
S = Solidarity
F = Facedown

Life Points: 8000


Hand ~ 2
Machine Duplication, Karakuri Bushi mdl 6381 “Muzanichiha”

Face Downs
S/t 3 = Bottomless Trap Hole

Graveyard ~ 2
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”

Removed from Play
.

Deck – Like Clockwork ~ 30 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
3 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Merchant mdl 177 “Inashichi”
6 Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Strategist mdl 248 “Nishipachi”

9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Strategist mdl 248 “Nishipachi”
11 Karakuri Bushi mdl 6381 “Muzanichiha”
12 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
13 Machina Gearframe
Machina Gearframe
14 Machina Gearframe

15 Genex Neutron
Genex Neutron
16 Dark Hole
Machine Duplication
17 Machine Duplication
18 Machine Duplication
Solidarity
19 Solidarity
20 Mystical Space Typhoon
21 Mystical Space Typhoon

22 Monster Reborn
23 Karakuri Showdown Castle
24 Karakuri Showdown Castle
25 Solemn Judgement
26 Call of the Haunted
27 Alchemy Cycle
28 Alchemy Cycle
29 Bottomless Trap Hole
Bottomless Trap Hole
30 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 08:43 PM
Processing... destruction of Boulder yields Koa'ki Meiru Urknight.

[roll0]

Discard Koa'ki Meiru Sandman to recover the coveted Iron Core of Koa'ki Meiru. Enter main phase. Summon Koa'ki Meiru Urknight. Activate effect - reveal Iron Core to summon Koa'ki Meiru Crusader. Enter battle phase. Crusader will attack the Merchant, switching him to defense mode and allowing this unit to recover Koa'ki Meiru Sandman from the graveyard. This unit will conclude its turn when reaction is known.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | Cr | Ur | --
-- | -- | GS | -- | --[/table]
CR = KM Crusader, 1900/1300
Ur = KM Urknight, 2000/1200
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 5
Iron Core Armour
Monster Reborn
KM Sandman
KM Crusader
Mystical Space Typhoon

Facedowns: 0
4:

Graveyard: 4
KM Boulder x2
KM Wall
Summoner Monk

Out of Play: 0
0

Deck: 30
01. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Guardian
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Wall
07. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
08. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
09. Koa’ki Meiru Sandman
10. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
11. Koa’ki Meiru Urnight
12. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
13. Iron Core of the Koa’ki Meiru
14. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
15. Grave of the Super Ancient Organism
16. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
17. Hidden Armory
18. Core Blaster
19. Urgent Synthesis
20. Iron Core Armor
>>. Iron Core Armor
21. Core Overclock
22. Core Overclock
23. Torrential Tribute
24. Royal Oppression
25. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
26. Mystical Space Typhoon
27. Dark Hole

Strategos
2010-12-01, 08:59 PM
"Hud cu vycd! When you summon your Urknight I activate my facedown Bottomless Trap Hole, which will destroy it and remove it from play."

Shadow_Elf
2010-12-01, 09:05 PM
Processing... unfortunate outcome. This unit is forced to use Monster Reborn to reclaim the Summoner Monk. By discarding the Iron Core, this unit can summon Crusader as planned, whose attack on Merchant recovers the Iron Core of Koa'ki Meiru instead of Koa'ki Meiru Sandman. This unit equips the Iron Core Armour to Crusader and lays a facedown card. This unit then ends its turn, using Crusader in hand to sustain Crusader on field.

Strategos
2010-12-01, 09:15 PM
"Hmm... what are you up to?"

Draw: [roll0]

"Okay, I'll bite. I'll start by setting one card face down. I'll follow that up by summoning my Bushi Muzanichiha (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) to the field. Gearframe will destroy your Summoner while Muzanichiha attacks your Crusader, destroying it and dealing 300 damage to you. And that'll end my turn."



{table=head]1|2|3|4|5
6318|Mf|Mf|Mg|-
-|-|F|S|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 3300/1600 (ATK)
Mg = Machina Gearframe ( http://yugioh.wikia.com/wiki/Machina_Gearframe) 2600/0 (ATK)
6318 = Karakuri Bushi mdl 6318 "Muzanichiha" (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) 2600/200 (ATK)
S = Solidarity
F = Facedown

Life Points: 8000


Hand ~ 1
Machine Duplication

Face Downs
S/t 3 = Call of the Haunted

Graveyard ~ 3
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"

Removed from Play
.

Deck – Like Clockwork ~ 29 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
3 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Merchant mdl 177 “Inashichi”
6 Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Strategist mdl 248 “Nishipachi”

9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Strategist mdl 248 “Nishipachi”
11 Karakuri Bushi mdl 6381 “Muzanichiha”
12 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
13 Machina Gearframe
Machina Gearframe
14 Machina Gearframe

15 Genex Neutron
Genex Neutron
16 Dark Hole
Machine Duplication
17 Machine Duplication
18 Machine Duplication
Solidarity
19 Solidarity
20 Mystical Space Typhoon
21 Mystical Space Typhoon

22 Monster Reborn
23 Karakuri Showdown Castle
24 Karakuri Showdown Castle
25 Solemn Judgement
Call of the Haunted
26 Alchemy Cycle
27 Alchemy Cycle
28 Bottomless Trap Hole
Bottomless Trap Hole
29 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 09:31 PM
Processing... your turn is incorrect. Facedown Mystical Space Typhoon activates when Bushi attacks, causing his attack to drop below that of Crusader. Crusader destroys him, allowing this unit to add Sandman to the hand. Summoner Monk is destroyed nonetheless, which is unfortunate.

((500 damage))

Strategos
2010-12-01, 09:35 PM
"Argh. I'll just end my turn then."

{table=head]1|2|3|4|5
-|Mf|Mf|Mg|-
-|-|F|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
Mg = Machina Gearframe ( http://yugioh.wikia.com/wiki/Machina_Gearframe) 1800/0 (ATK)
F = Facedown

Life Points: 7500


Hand ~ 1
Machine Duplication

Face Downs
S/t 3 = Call of the Haunted

Graveyard ~ 5
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Merchant mdl 6318 "Muzanichiha"

Removed from Play
.

Deck – Like Clockwork ~ 29 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
3 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Merchant mdl 177 “Inashichi”
6 Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Strategist mdl 248 “Nishipachi”

9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Strategist mdl 248 “Nishipachi”
11 Karakuri Bushi mdl 6381 “Muzanichiha”
12 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
13 Machina Gearframe
Machina Gearframe
14 Machina Gearframe

15 Genex Neutron
Genex Neutron
16 Dark Hole
Machine Duplication
17 Machine Duplication
18 Machine Duplication
Solidarity
19 Solidarity
20 Mystical Space Typhoon
21 Mystical Space Typhoon

22 Monster Reborn
23 Karakuri Showdown Castle
24 Karakuri Showdown Castle
25 Solemn Judgement
Call of the Haunted
26 Alchemy Cycle
27 Alchemy Cycle
28 Bottomless Trap Hole
Bottomless Trap Hole
29 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 09:39 PM
Processing... laughter is deemed appropriate at this time, but this unit is incapable.

[roll0]

Enter main phase. Summon Koa'ki Meiru Sandman. Enter battle phase. Crusader destroys Gearframe for 500 damage, and this unit recovers Koa'ki Meiru Wall by the effect of Crusader. End turn - this unit reveals Crusader to sustain Crusader and reveals Wall to sustain Sandman. Move passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | Cr | SM | --
-- | -- | GS | IC | --[/table]
Cr = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
IC = Iron Core Armour, @ Cr
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 4
KM Wall
KM Crusader
Iron Core of Koa'ki Meiru
Mystical Space Typhoon

Facedowns: 0
4:

Graveyard: 4
KM Boulder x2
Monster Reborn
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 26
01. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Guardian
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Wall
07. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
08. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
09. Koa’ki Meiru Sandman
10. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
11. Koa’ki Meiru Urnight
12. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
13. Iron Core of the Koa’ki Meiru
14. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
15. Grave of the Super Ancient Organism
16. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
17. Hidden Armory
18. Core Blaster
19. Urgent Synthesis
20. Iron Core Armor
>>. Iron Core Armor
21. Core Overclock
22. Core Overclock
23. Torrential Tribute
24. Royal Oppression
25. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
26. Dark Hole

Strategos
2010-12-01, 09:48 PM
"E cruimd uv icad ed'c avvald." She sighs. "Oh well, let's see what I can do."

Draw: [roll0]

"I'll summon Genex Neutron (http://yugioh.wikia.com/wiki/Genex_Neutron) and during my end phase his effect allows me to add Barrel Shinkuro (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) to my hand. And that'll end my turn."

{table=head]1|2|3|4|5
-|Mf|Mf|Gn|-
-|-|F|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
Gn = Genex Neutron (http://yugioh.wikia.com/wiki/Genex_Neutron) 1800/1200 (ATK)
F = Facedown

Life Points: 7000


Hand ~ 2
Machine Duplication, Karakuri Barrel mdl 96 “Shinkuro”

Face Downs
S/t 3 = Call of the Haunted

Graveyard ~ 5
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Merchant mdl 6318 "Muzanichiha"
Machina Gearframe

Removed from Play
.

Deck – Like Clockwork ~ 27 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Strategist mdl 248 “Nishipachi”

8 Karakuri Strategist mdl 248 “Nishipachi”
9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Bushi mdl 6381 “Muzanichiha”
11 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
12 Machina Gearframe
Machina Gearframe
13 Machina Gearframe

Genex Neutron
Genex Neutron
14 Dark Hole
Machine Duplication
15 Machine Duplication
16 Machine Duplication
Solidarity
17 Solidarity
18 Mystical Space Typhoon
19 Mystical Space Typhoon

20 Monster Reborn
21 Karakuri Showdown Castle
22 Karakuri Showdown Castle
23 Solemn Judgement
Call of the Haunted
24 Alchemy Cycle
25 Alchemy Cycle
26 Bottomless Trap Hole
Bottomless Trap Hole
27 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 11:16 PM
Processing... Machina Fortresses still pose opposition. Unfavourable.

[roll0]

Enter main phase. Summon Koa'ki Meiru Wall. Enter battle phase. Neutron is destroyed by Crusader, adding Boulder to my hand. Enter end phase. Sustain Wall and Sandman with Boulder, and Crusader with Crusader. Move passes. ((500 damage))

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | Wa | Cr | SM | --
-- | -- | GS | IC | --[/table]
Cr = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
Wa = KM Wall, 1900/1200
IC = Iron Core Armour, @ Cr
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 5
KM Boulder
KM Guardian
KM Crusader
Iron Core of Koa'ki Meiru
Mystical Space Typhoon

Facedowns: 0
4:

Graveyard: 3
KM Boulder
Monster Reborn
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 25 (not RN yet)
01. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
04. Koa’ki Meiru Guardian
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Wall
07. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
08. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
09. Koa’ki Meiru Sandman
10. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
11. Koa’ki Meiru Urnight
12. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
13. Iron Core of the Koa’ki Meiru
14. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
15. Grave of the Super Ancient Organism
16. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
17. Hidden Armory
18. Core Blaster
19. Urgent Synthesis
20. Iron Core Armor
>>. Iron Core Armor
21. Core Overclock
22. Core Overclock
23. Torrential Tribute
24. Royal Oppression
25. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
26. Dark Hole

Strategos
2010-12-01, 11:34 PM
"Hmm... with Wall and Sandman on the field there's not a lot I can do right now."

Draw: [roll0]

"Well, it could be helpful later. I end my turn."

{table=head]1|2|3|4|5
-|Mf|Mf|-|-
-|-|F|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
F = Facedown

Life Points: 6500


Hand ~ 3
Machine Duplication, Karakuri Barrel mdl 96 “Shinkuro”, Monster REborn

Face Downs
S/t 3 = Call of the Haunted

Graveyard ~ 5
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Merchant mdl 6318 "Muzanichiha"
Machina Gearframe

Removed from Play
.

Deck – Like Clockwork ~ 2g cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Strategist mdl 248 “Nishipachi”

8 Karakuri Strategist mdl 248 “Nishipachi”
9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Bushi mdl 6381 “Muzanichiha”
11 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
12 Machina Gearframe
Machina Gearframe
13 Machina Gearframe

Genex Neutron
Genex Neutron
14 Dark Hole
Machine Duplication
15 Machine Duplication
16 Machine Duplication
Solidarity
17 Solidarity
18 Mystical Space Typhoon
19 Mystical Space Typhoon

Monster Reborn
20 Karakuri Showdown Castle
21 Karakuri Showdown Castle
22 Solemn Judgement
Call of the Haunted
23 Alchemy Cycle
24 Alchemy Cycle
25 Bottomless Trap Hole
Bottomless Trap Hole
26 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-01, 11:49 PM
Processing... no significant changes..

[roll0]

Enter main phase. Summon Koa'ki Meiru Guardian. Enter end phase. Use Koa'ki Meiru Boulder to sustain Koa'ki Meirus Guardian, Sandman and Wall. Sustain Koa'ki Meiru Crusader with its twin in my hand. Pass turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | Wa | ME | SM | Gu
-- | -- | GS | IC | --[/table]
Cr = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
Wa = KM Wall, 1900/1200
Gu = KM Guardian, 1900/1200
IC = Iron Core Armour, @ Cr
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 5
Machine Emperor Grannel Infinity
KM Boulder
KM Crusader
Iron Core of Koa'ki Meiru
Mystical Space Typhoon

Facedowns: 0
4:

Graveyard: 3
KM Boulder
Monster Reborn
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 24 (not RN yet)
>>. Machine Emperor Grannel Infinity
02. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
04. Koa’ki Meiru Guardian
05. Koa’ki Meiru Guardian
06. Koa’ki Meiru Wall
07. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
08. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
09. Koa’ki Meiru Sandman
10. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
11. Koa’ki Meiru Urnight
12. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
13. Iron Core of the Koa’ki Meiru
14. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
15. Grave of the Super Ancient Organism
16. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
17. Hidden Armory
18. Core Blaster
19. Urgent Synthesis
20. Iron Core Armor
>>. Iron Core Armor
21. Core Overclock
22. Core Overclock
23. Torrential Tribute
24. Royal Oppression
25. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
26. Dark Hole

Strategos
2010-12-01, 11:56 PM
"Things sure have slowed down haven't they?"

Draw: [roll0]

"Still nothing. I end my turn."

{table=head]1|2|3|4|5
-|Mf|Mf|-|-
-|-|F|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
F = Facedown

Life Points: 6500


Hand ~ 4
Machine Duplication, Karakuri Barrel mdl 96 “Shinkuro”, Monster Reborn, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 3 = Call of the Haunted

Graveyard ~ 5
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Merchant mdl 6318 "Muzanichiha"
Machina Gearframe

Removed from Play
.

Deck – Like Clockwork ~ 25 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Merchant mdl 177 “Inashichi”
5 Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
8 Karakuri Strategist mdl 248 “Nishipachi”
9 Karakuri Bushi mdl 6381 “Muzanichiha”
10 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
11 Machina Gearframe
Machina Gearframe
12 Machina Gearframe

Genex Neutron
Genex Neutron
13 Dark Hole
Machine Duplication
14 Machine Duplication
15 Machine Duplication
Solidarity
16 Solidarity
17 Mystical Space Typhoon
18 Mystical Space Typhoon

Monster Reborn
19 Karakuri Showdown Castle
20 Karakuri Showdown Castle
21 Solemn Judgement
Call of the Haunted
22 Alchemy Cycle
23 Alchemy Cycle
24 Bottomless Trap Hole
Bottomless Trap Hole
25 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 05:04 PM
Processing... no significant changes..

[roll0]

Pass. In the end phase, I sustain my Koa'ki Meirus with Boulder, except Crusader. Crusader is allowed to expire, destroying himself and Iron Core Armour. This allows this unit to special summon a trump card... Machine Emperor Grannel Infinity arrives! This duel is predicted to end shortly.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | Wa | ME | SM | Gu
-- | -- | GS | IC | --[/table]
ME = Machine Emperor Grannel Infinity, 4000/4000
SM = KM Sandman, 1900/1200
Wa = KM Wall, 1900/1200
Gu = KM Guardian, 1900/1200
IC = Iron Core Armour, @ Cr
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 5
Grave of the Super Ancient Organism
KM Boulder
KM Crusader
Iron Core of Koa'ki Meiru
Mystical Space Typhoon

Facedowns: 0
4:

Graveyard: 5
KM Boulder
KM Crusader
Iron Core Armour
Monster Reborn
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 23 (not RN yet)
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
02. Koa’ki Meiru Guardian
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Wall
05. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
06. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
07. Koa’ki Meiru Sandman
08. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
09. Koa’ki Meiru Urnight
10. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
11. Iron Core of the Koa’ki Meiru
12. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
13. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
14. Hidden Armory
15. Core Blaster
16. Urgent Synthesis
17. Iron Core Armor
>>. Iron Core Armor
18. Core Overclock
19. Core Overclock
20. Torrential Tribute
21. Royal Oppression
22. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
23. Dark Hole

Strategos
2010-12-02, 08:02 PM
Kanna stands awestruck in front of the Emperor. "Wow... he's impressive. I'll have to work hard to take him down."

Draw: [roll0]

"Okay, I'll just skip ahead to my second main phase. I'll summon Merchant Inashichi (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”)who grabs a Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle) from my deck to my hand. I'll then set one card face down and end my turn."

{table=head]1|2|3|4|5
177|Mf|Mf|-|-
-|F|F|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
177 = Karakuri Merchant mdl 177 “Inashichi” (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”) 500/1500 (ATK)
F = Facedown

Life Points: 6500


Hand ~ 4
Karakuri Showdown Castle, Karakuri Barrel mdl 96 “Shinkuro”, Monster Reborn, Karakuri Strategist mdl 248 “Nishipachi”

Face Downs
S/t 2 = Machine Duplication S/t 3 = Call of the Haunted

Graveyard ~ 5
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Bushi mdl 6318 "Muzanichiha"
Machina Gearframe

Removed from Play
.

Deck – Like Clockwork ~ 23 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Strategist mdl 248 “Nishipachi”
8 Karakuri Bushi mdl 6381 “Muzanichiha”
9 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
10 Machina Gearframe
Machina Gearframe
11 Machina Gearframe

Genex Neutron
Genex Neutron
12 Dark Hole
Machine Duplication
13 Machine Duplication
14 Machine Duplication
Solidarity
15 Solidarity
16 Mystical Space Typhoon
17 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
18 Karakuri Showdown Castle
19 Solemn Judgement
Call of the Haunted
20 Alchemy Cycle
21 Alchemy Cycle
22 Bottomless Trap Hole
Bottomless Trap Hole
23 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 08:19 PM
Processing... your turn is incorrect. This unit tributes Koa'ki Meiru Guardian to negate the effect of your monster and destroy it. Does this generate a response?

Strategos
2010-12-02, 08:25 PM
"Nope, no response from me, your turn."

{table=head]1|2|3|4|5
-|Mf|Mf|-|-
-|F|F|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
F = Facedown

Life Points: 6500


Hand ~ 4
Karakuri Barrel mdl 96 “Shinkuro”, Monster Reborn, Karakuri Strategist mdl 248 “Nishipachi”

Face Downs
S/t 2 = Machine Duplication S/t 3 = Call of the Haunted

Graveyard ~ 5
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Bushi mdl 6318 "Muzanichiha"
Machina Gearframe
Karakuri Merchant mdl 177 "Inashichi"

Removed from Play
.

Deck – Like Clockwork ~ 24 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
4 Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Strategist mdl 248 “Nishipachi”
8 Karakuri Bushi mdl 6381 “Muzanichiha”
9 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
10 Machina Gearframe
Machina Gearframe
11 Machina Gearframe

Genex Neutron
Genex Neutron
12 Dark Hole
Machine Duplication
13 Machine Duplication
14 Machine Duplication
Solidarity
15 Solidarity
16 Mystical Space Typhoon
17 Mystical Space Typhoon

Monster Reborn
18 Karakuri Showdown Castle
19 Karakuri Showdown Castle
20 Solemn Judgement
Call of the Haunted
21 Alchemy Cycle
22 Alchemy Cycle
23 Bottomless Trap Hole
Bottomless Trap Hole
24 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 08:38 PM
Processing... no significant changes.

[roll0]

Enter Main Phase. This unit will use Mystical Space Typhoon on your facedown in row 3. Enter battle phase. Machine Emperor destroys one Machina Fortress for 1500 damage. Enter end phase. This unit reveal Boulder to maintain Wall and Sandman. This unit surmises that it can claim victory next turn. Move passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | Wa | ME | SM | --
-- | -- | GS | -- | --[/table]
ME = Machine Emperor Grannel Infinity, 4000/4000
SM = KM Sandman, 1900/1200
Wa = KM Wall, 1900/1200
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 5
Grave of the Super Ancient Organism
KM Boulder
KM Crusader
Iron Core of Koa'ki Meiru x2

Facedowns: 0
4:

Graveyard: 8
KM Boulder
KM Crusader
KM Guardian
Iron Core Armour
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 23 (not RN yet)
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
02. Koa’ki Meiru Guardian
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Wall
05. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
06. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
07. Koa’ki Meiru Sandman
08. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
09. Koa’ki Meiru Urnight
10. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
11. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
12. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
13. Hidden Armory
14. Core Blaster
15. Urgent Synthesis
16. Iron Core Armor
>>. Iron Core Armor
17. Core Overclock
18. Core Overclock
19. Torrential Tribute
20. Royal Oppression
21. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
22. Dark Hole

Strategos
2010-12-02, 08:53 PM
((Quick question. Does Grave of the Super Ancient Organism negate Machina Fortress' ability to destroy a card on the field? I think that effect activates in the graveyard, but I can't find a reference to it in the wiki. What do you think?))

Shadow_Elf
2010-12-02, 09:06 PM
((I don't know, but if it works despite Grave of the SAO, then I would not have tributed away Guardian last turn :smallannoyed:.))

Strategos
2010-12-02, 09:19 PM
((Hmm.... I'm trying to compare Machina Fortress vs Grave of the Super Ancient Organisms to Witch of the Black Forest Vs Skill Drain, the wording is similar and in Skill Drain's ruling Witch works, unfortunately Grave doesn't have any rulings on the subject in the wiki.

Would it work for you if I add Karakuri Showdown Castle to my hand, you use Guardian to negate Fortress, and have Wall/Sandman destroy my Merchant so the board stays the same?))

Shadow_Elf
2010-12-02, 09:39 PM
((That is acceptable. Thanks.))

Strategos
2010-12-02, 09:46 PM
"Argh. Hud silr E lyh tu rana..."

Draw: [roll0]

"It's too bad you destroyed my Call of the Haunted Trap. I'll move straight to my second main phase. I start by playing my Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle) Then I summon Barrel (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”)
Shinkuro[/url]to the field, using his ability to switch himself to defense mode to Defense mode. Then I'll activate my face down Machine duplication (http://yugioh.wikia.com/wiki/Machine_Duplication) to summon two more Barrels from my deck, these two in defense mode. Any response to this?"

{table=head]1|2|3|4|5
96(b)|96(a)|Mf|96(b)|-
-|md|-|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
96 = Karakuri Barrel mdl 96 “Shinkuro” (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) 96(a) = 400/400(ATK) 96(b) = 400/400 (DEF)
md = Machine duplication (http://yugioh.wikia.com/wiki/Machine_Duplication) (Being Played)

Life Points: 4000


Hand ~ 3
, Monster Reborn, Karakuri Strategist mdl 248 “Nishipachi”, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 2 = Machine Duplication S/t 3 = Call of the Haunted

Graveyard ~ 5
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Bushi mdl 6318 "Muzanichiha"
Machina Gearframe
Karakuri Merchant mdl 177 "Inashichi"
Call of the Haunted
Machina Fortress

Removed from Play
.

Deck – Like Clockwork ~ 22(20 pending resolve of Machine Duplication) cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Bushi mdl 6381 “Muzanichiha”
8 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
9 Machina Gearframe
Machina Gearframe
10 Machina Gearframe

Genex Neutron
Genex Neutron
11 Dark Hole
Machine Duplication
12 Machine Duplication
13 Machine Duplication
Solidarity
14 Solidarity
15 Mystical Space Typhoon
16 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
17 Karakuri Showdown Castle
18 Solemn Judgement
Call of the Haunted
19 Alchemy Cycle
20 Alchemy Cycle
21 Bottomless Trap Hole
Bottomless Trap Hole
22 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 10:11 PM
Processing... turn is incorrect. This unit tributes Koa'ki Meiru Wall to negate Machine Duplication. Response?

Strategos
2010-12-02, 10:20 PM
"No response, your turn."

{table=head]1|2|3|4|5
-|-|96|Mf|-|-
-|-|-|-|-[/table]
Mf = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
96 = Karakuri Barrel mdl 96 “Shinkuro” (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) = 400/400(ATK)
md = Machine duplication (http://yugioh.wikia.com/wiki/Machine_Duplication) (Being Played)

Life Points: 4000


Hand ~ 3
, Monster Reborn, Karakuri Strategist mdl 248 “Nishipachi”, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
.

Graveyard ~ 10
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Bushi mdl 6318 "Muzanichiha"
Machina Gearframe
Karakuri Merchant mdl 177 "Inashichi"
Call of the Haunted
Machina Fortress
Machine Duplication

Removed from Play
.

Deck – Like Clockwork ~ 22 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Bushi mdl 6381 “Muzanichiha”
8 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
9 Machina Gearframe
Machina Gearframe
10 Machina Gearframe

Genex Neutron
Genex Neutron
11 Dark Hole
Machine Duplication
12 Machine Duplication
13 Machine Duplication
Solidarity
14 Solidarity
15 Mystical Space Typhoon
16 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
17 Karakuri Showdown Castle
18 Solemn Judgement
Call of the Haunted
19 Alchemy Cycle
20 Alchemy Cycle
21 Bottomless Trap Hole
Bottomless Trap Hole
22 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
2 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 10:26 PM
Processing... this duel has become interesting.

[roll0]

Enter main phase. Summon Koa'ki Meiru Crusader. Enter Battle Phase. Grannel will destroy your Machina Fortress. Koa'ki Meiru Sandman shall attack and, when your monster defends itself, Crusader shall finish it, adding Crusader back to my hand. Enter end phase. Reveal Crusader to sustain Crusader and Boulder to sustain Sandman.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | Cr | ME | SM | --
-- | -- | GS | -- | --[/table]
ME = Machine Emperor Grannel Infinity, 4000/4000
SM = KM Sandman, 1900/1200
Cr = KM Crusader, 1900/1300
GS = Grave of the Super Ancient Organism

Lifepoints: 8000

Hand: 6
Grave of the Super Ancient Organism
KM Boulder
KM Crusader
Iron Core of Koa'ki Meiru x2
Iron Core Armour

Facedowns: 0
4:

Graveyard: 8
KM Boulder
KM Wall
KM Guardian
Iron Core Armour
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 23 (not RN yet)
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
02. Koa’ki Meiru Guardian
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Wall
05. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
06. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
07. Koa’ki Meiru Sandman
08. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
09. Koa’ki Meiru Urnight
10. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
11. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
12. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
13. Hidden Armory
14. Core Blaster
15. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
16. Core Overclock
17. Core Overclock
18. Torrential Tribute
19. Royal Oppression
20. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
21. Dark Hole

Strategos
2010-12-02, 10:37 PM
((Same issue as before, but it might not matter as much now (well, depending on what I draw at least.))

"Okay, I use my Machina Fortress' ability to destroy your Grave of the Super Ancient Organism, then I draw."

Draw: [roll0]

"First I activate another Solidarity. Then I summon my Strategist Nishipachi (http://yugioh.wikia.com/wiki/Karakuri_Strategist_mdl_248_“Nishipachi”) to the field. His ability let's me switch your Crusader to defense mode. Next I'll play Monster Reborn, returning my Merchant Inashichi (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”) from my graveyard into play. Then I'll tune my monsters together to Synchro Summon Ally of Justice Catastor (http://yugioh.wikia.com/wiki/Ally_of_Justice_Catastor)! Catastor will then attack Emperor Grannel, destroying him with his effect. And that will end my turn."

{table=head]1|2|3|4|5
-|-|AC|-|-|-
-|-|-|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle) (Forgot to note it last turn sorry :smallredface:)
AC = Ally of Justice Catastor (http://yugioh.wikia.com/wiki/Ally_of_Justice_Catastor) 3000/1200 (ATK)
S = Solidarity

Life Points: 2500


Hand ~ 1
Karakuri Soldier mdl 236 “Nisamu”

Face Downs
.

Graveyard ~ 14
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Karakuri Bushi mdl 6318 "Muzanichiha"
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"


Removed from Play
.

Deck – Like Clockwork ~ 21 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Bushi mdl 6381 “Muzanichiha”
8 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
9 Machina Gearframe
Machina Gearframe
10 Machina Gearframe

Genex Neutron
Genex Neutron
11 Dark Hole
Machine Duplication
12 Machine Duplication
13 Machine Duplication
Solidarity
Solidarity
14 Mystical Space Typhoon
15 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
16 Karakuri Showdown Castle
17 Solemn Judgement
Call of the Haunted
18 Alchemy Cycle
19 Alchemy Cycle
20 Bottomless Trap Hole
Bottomless Trap Hole
21 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 10:40 PM
((When you destroy the Grave by Machina Fortress' effect, I set a backrow card, if that's alright))

Facedown (if allowed):
Grave of the Super Ancient Organism

:smalltongue:. Didn't want to risk both on the field at a time.

Strategos
2010-12-02, 10:49 PM
((Not a problem :smallsmile:))

Shadow_Elf
2010-12-02, 10:54 PM
Processing... loss of Grannel is unfortunate.

[roll0]

Enter main phase. This unit sets a monster. This unit switches Sandman to defense position. Enter end phase. This unit discards an Iron Core of Koa'ki Meiru to pay the cost for Sandman, and reveals a Crusader to sustain Crusader. Move passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | Cr | FD | SM | --
-- | -- | FD | -- | --[/table]
SM = KM Sandman, 1900/1200
Cr = KM Crusader, 1900/1300

Lifepoints: 8000

Hand: 4
KM Crusader
Urgent Synthesis
Iron Core of Koa'ki Meiru
Iron Core Armour

Facedowns: 2
3: KM Boulder, Grave of the Super Ancient Organism

Graveyard: 10
KM Boulder
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour
Monster Reborn
Iron Core of Koa'ki Meiru
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 21
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
02. Koa’ki Meiru Guardian
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Wall
05. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
06. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
07. Koa’ki Meiru Sandman
08. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
09. Koa’ki Meiru Urnight
10. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
11. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
12. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
13. Hidden Armory
14. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
15. Core Overclock
16. Core Overclock
17. Torrential Tribute
18. Royal Oppression
19. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
20. Dark Hole

Strategos
2010-12-02, 11:03 PM
Kanna breathes a sigh of relief. "So far, so good."

Draw: [roll0]

"Banvald! I'll set one card in my field spell zone, destroying my Showdown castle but activating its effect to special summon Bushi Muzanichiha (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) from my graveyard. I then flip up my set field spell to reveal another copy of my Showdown Castle. Then I'll summon Soldier Nisamu (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) from my hand. Then Bushi Muzanichiha attacks your Crusader, using the power of my Showdown Castle to switch Crusader to attack mode. Soldier Nisamu will do the same to your Sandman while Catastor destroys your facedown monster. All together you should suffer 800 damage. And that's me done, your turn. "

{table=head]1|2|3|4|5
-|6318|AC|236|-|-
-|-|-|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
AC = Ally of Justice Catastor (http://yugioh.wikia.com/wiki/Ally_of_Justice_Catastor) 3000/1200 (ATK)
6318 = Karakuri Bushi mdl 6318 "Muzanichiha" (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) 2600/600 (ATK)
236 = Karakuri Soldier mdl 236 “Nisamu" (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) 2000/200 (ATK)
S = Solidarity

Life Points: 2500


Hand ~ 1
.

Face Downs
.

Graveyard ~ 14
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle


Removed from Play
.

Deck – Like Clockwork ~ 20 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Bushi mdl 6381 “Muzanichiha”
8 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
9 Machina Gearframe
Machina Gearframe
10 Machina Gearframe

Genex Neutron
Genex Neutron
11 Dark Hole
Machine Duplication
12 Machine Duplication
13 Machine Duplication
Solidarity
Solidarity
14 Mystical Space Typhoon
15 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
16 Solemn Judgement
Call of the Haunted
17 Alchemy Cycle
18 Alchemy Cycle
19 Bottomless Trap Hole
Bottomless Trap Hole
20 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 11:37 PM
Processing... duel has taken a turn for the worse.

[roll0]

Turnabout initiate. Enter Main Phase. Summon Koa'ki Meiru Crusader. Activate Urgent Synthesis, returning Iron Core to deck to special summon Guardian. Enter battle phase. Guardian attacks Catastor, then activates its effect to negate Catastor's trigger effect to destroy Catastor. Crusader attacks Bushi, forcing it into defensive position and destroying it, adding Crusader to this unit's hand. Enter second main phase. Equip Crusader with Iron Core Armour. Enter end phase, revealing Crusader to sustain Crusader. Move passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | CR | -- | --
-- | -- | FD | IC | --[/table]
CR = KM Crusader, 1900/1300
IC = Iron Core Armour, @ CR

Lifepoints: 7200

Hand: 2
KM Crusader
Iron Core of Koa'ki Meiru

Facedowns: 1
3: Grave of the Super Ancient Organism

Graveyard: 9
KM Boulder x2
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 20
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
02. Koa’ki Meiru Guardian
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Wall
05. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
06. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
07. Koa’ki Meiru Sandman
08. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
09. Koa’ki Meiru Urnight
10. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
11. Iron Core of the Koa’ki Meiru
12. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
13. Hidden Armory
14. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
15. Core Overclock
16. Core Overclock
17. Torrential Tribute
18. Royal Oppression
19. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
20. Dark Hole

Strategos
2010-12-02, 11:46 PM
"Ouch, oh well. Let's see what happens next."

Draw: [roll0]

"I summon Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) and choose not to use his effect. Then Soldier Nisamu attacks your Crusader, using the Power of my Showdown Castle to switch him to defense mode. Then Machina Gearframe attacks you directly, inflicting 2,600 damage. And that's my turn done. Your turn."

{table=head]1|2|3|4|5
-|-|Mg|236|-|-
-|-|-|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
Mg = Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) 2600/0 (ATK)
236 = Karakuri Soldier mdl 236 “Nisamu" (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) 2200/200 (ATK)
S = Solidarity

Life Points: 2500


Hand ~ 0
.

Face Downs
.

Graveyard ~ 16
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"


Removed from Play
.

Deck – Like Clockwork ~ 19 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Bushi mdl 6381 “Muzanichiha”
8 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
9 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
10 Dark Hole
Machine Duplication
11 Machine Duplication
12 Machine Duplication
Solidarity
Solidarity
13 Mystical Space Typhoon
14 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
15 Solemn Judgement
Call of the Haunted
16 Alchemy Cycle
17 Alchemy Cycle
18 Bottomless Trap Hole
Bottomless Trap Hole
19 Mirror Force

Extra Deck ~ 15 Cards

3 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-02, 11:56 PM
Processing... neglecting to account for the Showdown Castle causes waste of Iron Core Armour. Unfortunate.

[roll0]

Enter main phase. Summon Crusader. Enter battle phase. Attack with Koa'ki Meiru Crusader, converting your Karakuri and destroying it. This recalls another Crusader to the hand. End turn, sustaining Crusader with Crusader.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | CR | -- | --
-- | -- | FD | -- | --[/table]
CR = KM Crusader, 1900/1300

Lifepoints: 4600

Hand: 4
KM Crusader
KM Guardian
Iron Core of Koa'ki Meiru
Grave of the SAO

Facedowns: 1
3: Grave of the Super Ancient Organism

Graveyard: 10
KM Boulder x2
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 19 (not RN yet)
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Wall
05. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
06. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
07. Koa’ki Meiru Sandman
08. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
09. Koa’ki Meiru Urnight
10. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
11. Iron Core of the Koa’ki Meiru
12. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
13. Hidden Armory
14. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
15. Core Overclock
16. Core Overclock
17. Torrential Tribute
18. Royal Oppression
19. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
20. Dark Hole

Strategos
2010-12-03, 12:04 AM
"Since you've destroyed Soldier Nisamu, I'm now allowed to special summon one level four or lower Karakuri monster from my deck, and I choose Strategist Nishipachi (http://yugioh.wikia.com/wiki/Karakuri_Strategist_mdl_248_“Nishipachi”) whochanges himself to defence mode with his own effect. Does this alter your turn any? "

Shadow_Elf
2010-12-03, 12:08 AM
Processing... no, it does not. This unit has no other moves to make.

Strategos
2010-12-03, 12:08 AM
"Alright!"

Draw: [roll0]

"I'll start by setting one card facedown. Then I'll tune Strategist Nishipachi with my Machina Gearframe to Synchro Summon Shogun Burei (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) to the field. His effect allows me to summon a Bushi Muzanichiha (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) to the field. Now, Shogun Burei attacks your Crusader while Bushi Muzanichiha attacks you directly inflicting a total of 4,100 damage. And that'll do me. Your turn. "

{table=head]1|2|3|4|5
-|-|00|6318|-|-
-|-|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
6318 = Karakuri Bushi mdl 6381 “Muzanichiha” (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) 2600/600 (ATK)
F = Facedown
S = Solidarity

Life Points: 2500


Hand ~ 0
.

Face Downs
S/t 3 = Alchemy Cycle

Graveyard ~ 19
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”


Removed from Play
.

Deck – Like Clockwork ~ 16 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
7 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
8 Dark Hole
Machine Duplication
9 Machine Duplication
10 Machine Duplication
Solidarity
Solidarity
11 Mystical Space Typhoon
12 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
13 Solemn Judgement
Call of the Haunted
14 Alchemy Cycle
Alchemy Cycle
15 Bottomless Trap Hole
Bottomless Trap Hole
16 Mirror Force

Extra Deck ~ 12 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 12:29 AM
Processing... turn is incorrect. Triggered by your summoning of Burei is Grave of the Super Ancient Organism, which prevents his effect from being activated. It also prevents his attacks. Response?

Strategos
2010-12-03, 12:31 AM
"Nope, I can't do anything about that yet. Your turn."

Shadow_Elf
2010-12-03, 12:33 AM
Processing... potential exists for a turnabout.

[roll0]

Enter main phase. Set backrow. Summon Koa'ki Meiru Sandman. End turn - sustain Sandman with Guardian and Crusader with Crusader.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | CR | SM | --
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 4600

Hand: 3
KM Crusader
KM Guardian
Iron Core of Koa'ki Meiru

Facedowns: 1
4: Grave of the Super Ancient Organism

Graveyard: 10
KM Boulder x2
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 18 (not RN yet)
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
03. Koa’ki Meiru Guardian
04. Koa’ki Meiru Wall
05. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
07. Koa’ki Meiru Sandman
08. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
09. Koa’ki Meiru Urnight
10. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
11. Iron Core of the Koa’ki Meiru
12. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
13. Hidden Armory
14. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
15. Core Overclock
16. Core Overclock
17. Torrential Tribute
18. Royal Oppression
19. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
20. Dark Hole

Strategos
2010-12-03, 12:36 AM
"Tnyf!"

Draw: [roll0]

"I can't do anything this turn. Your turn."

{table=head]1|2|3|4|5
-|-|00|-|-|-
-|-|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
F = Facedown
S = Solidarity

Life Points: 2500


Hand ~ 1
Machine Duplication

Face Downs
S/t 3 = Alchemy Cycle

Graveyard ~ 19
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”


Removed from Play
.

Deck – Like Clockwork ~ 16 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Bushi mdl 6381 “Muzanichiha”
7 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
8 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
9 Dark Hole
Machine Duplication
Machine Duplication
10 Machine Duplication
Solidarity
Solidarity
11 Mystical Space Typhoon
12 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
13 Solemn Judgement
Call of the Haunted
14 Alchemy Cycle
Alchemy Cycle
15 Bottomless Trap Hole
Bottomless Trap Hole
16 Mirror Force

Extra Deck ~ 12 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 05:40 PM
Processing... potential exists for a turnabout.

[roll0]

This unit passes its turn. Methods of sustainment are the same as before.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | CR | SM | --
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 4600

Hand: 4
KM Crusader
KM Guardian
KM Guardian
Iron Core of Koa'ki Meiru

Facedowns: 1
4: Grave of the Super Ancient Organism

Graveyard: 13
KM Boulder x2
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 18
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
03. Koa’ki Meiru Wall
04. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
05. Koa’ki Meiru Sandman
06. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
07. Koa’ki Meiru Urnight
08. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
09. Iron Core of the Koa’ki Meiru
10. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
11. Hidden Armory
12. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
13. Core Overclock
14. Core Overclock
15. Torrential Tribute
16. Royal Oppression
17. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
18. Dark Hole

Strategos
2010-12-03, 05:45 PM
"Alright, my turn!"

Draw: [roll0]

"Nothing form me. Your turn."

{table=head]1|2|3|4|5
-|-|00|-|-|-
-|-|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
F = Facedown
S = Solidarity

Life Points: 2500


Hand ~ 2
Machine Duplication, Alchemy Cycle

Face Downs
S/t 3 = Alchemy Cycle

Graveyard ~ 19
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”


Removed from Play
.

Deck – Like Clockwork ~ 15 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
3 Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
6 Karakuri Bushi mdl 6381 “Muzanichiha”
7 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
8 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
9 Dark Hole
Machine Duplication
Machine Duplication
10 Machine Duplication
Solidarity
Solidarity
11 Mystical Space Typhoon
12 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
13 Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
14 Bottomless Trap Hole
Bottomless Trap Hole
15 Mirror Force

Extra Deck ~ 12 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 06:01 PM
Processing... little change experienced.

[roll0] (I rolled the wrong die last turn, it seems :smallsigh:))

((I rolled the right die last turn and the wrong die this turn. :smallsigh:. Anyway, not too vital, the issue with my decklist is now fixed.))

Enter main phase. Summon Koa'ki Meiru Wall. Enter end phase. Sustain Wall and Sandman via Guardian. Sustain Crusader via Crusader. Move passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | Wa | CR | SM | --
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
Wa = KM Wall, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 4600

Hand: 4
KM Crusader
KM Guardian
KM Guardian
Iron Core of Koa'ki Meiru

Facedowns: 1
4: Grave of the Super Ancient Organism

Graveyard: 13
KM Boulder x2
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 16
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
02. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
03. Koa’ki Meiru Sandman
04. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
05. Koa’ki Meiru Urnight
06. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
07. Iron Core of the Koa’ki Meiru
08. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
09. Hidden Armory
10. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
11. Core Overclock
12. Core Overclock
13. Torrential Tribute
14. Royal Oppression
15. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
16. Dark Hole

Strategos
2010-12-03, 06:10 PM
Kanna sighs. "Not the Wall again. Oh well, let's see what I draw."

Draw: [roll0]

"I summon Merchant Inashichi (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”) and use his ability to add Soldier Nisamu (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) to my hand. Then Inashichi attacks your wall, using the power of Showdown Castle to switch it to defence mode. And that's my turn. Your turn."

{table=head]1|2|3|4|5
-|-|00|177|-|-
-|-|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
177 = Karakuri Merchant mdl 177 “Inashichi” (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”) 1300/1500 (ATK)
F = Facedown
S = Solidarity

Life Points: 2500


Hand ~ 3
Machine Duplication, Alchemy Cycle, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 3 = Alchemy Cycle

Graveyard ~ 19
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”


Removed from Play
.

Deck – Like Clockwork ~ 13 cards

1 Karakuri Barrel mdl 96 “Shinkuro”
2 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
3 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
4 Karakuri Bushi mdl 6381 “Muzanichiha”
5 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
6 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
7 Dark Hole
Machine Duplication
Machine Duplication
8 Machine Duplication
Solidarity
Solidarity
9 Mystical Space Typhoon
10 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
11 Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
12 Bottomless Trap Hole
Bottomless Trap Hole
13 Mirror Force

Extra Deck ~ 12 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 06:56 PM
Processing... your action is largely inconsequential.

[roll0]

Enter main phase. This unit summons Koa'ki Meiru Urknight. I reveal Iron Core of Koa'ki Meiru to activate his effect, summoning Wall to the field from the deck. Enter battle phase. Crusader destroys Merchant, recovering Wall. This unit reveals Wall twice to sustain the power sources of Sandman and Wall, and reveals Crusader twice to sustain the power sources of Urknight and Crusader. Move passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
WA | UR | CR | SM | --
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
UR = KM Urknight, 2000/1200
WA = KM Wall, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 4600

Hand: 5
KM Crusader
KM Wall
KM Guardian
KM Guardian
Iron Core of Koa'ki Meiru

Facedowns: 1
4: Grave of the Super Ancient Organism

Graveyard: 13
KM Boulder x2
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 14
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
02. Koa’ki Meiru Sandman
03. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Urnight
04. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
05. Iron Core of the Koa’ki Meiru
06. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
07. Hidden Armory
08. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
09. Core Overclock
10. Core Overclock
11. Torrential Tribute
12. Royal Oppression
13. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
14. Dark Hole

Strategos
2010-12-03, 08:08 PM
"Argh! Hud Ykyeh!"

Draw: [roll0]

"Moving straight to my second main phase I summon Barrel Shinkuro (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) then I activate Machine Duplication to summon another from my deck, in defence mode. Your turn."

{table=head]1|2|3|4|5
-|96a|00|96b|-|-
-|-|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
96 = Karakuri Barrel mdl 96 “Shinkuro” (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) 800/400 96a = ATK, 96b = DEF
F = Facedown
S = Solidarity

Life Points: 2500


Hand ~ 3
Machine Duplication, Alchemy Cycle, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 3 = Alchemy Cycle

Graveyard ~ 21
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 “Inashichi”


Removed from Play
.

Deck – Like Clockwork ~ 12(11) cards

1 Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
2 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
3 Karakuri Bushi mdl 6381 “Muzanichiha”
4 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
5 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
6 Dark Hole
Machine Duplication
Machine Duplication
7 Machine Duplication
Solidarity
Solidarity
8 Mystical Space Typhoon
9 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
10 Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
11 Bottomless Trap Hole
Bottomless Trap Hole
12 Mirror Force

Extra Deck ~ 12 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 08:21 PM
Processing... irrelevant.

[roll0]

This unit passes... sustains are identical to those of previous turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
WA | UR | CR | SM | --
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
UR = KM Urknight, 2000/1200
WA = KM Wall, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 4600

Hand: 6
KM Crusader
KM Wall
KM Guardian
KM Guardian
Core Blaster
Iron Core of Koa'ki Meiru

Facedowns: 1
4: Grave of the Super Ancient Organism

Graveyard: 13
KM Boulder x2
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 13
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
02. Koa’ki Meiru Sandman
03. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Urnight
04. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
05. Iron Core of the Koa’ki Meiru
06. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
07. Hidden Armory
>>. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
08. Core Overclock
09. Core Overclock
10. Torrential Tribute
11. Royal Oppression
12. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
13. Dark Hole

Strategos
2010-12-03, 08:30 PM
"Alright, my turn, let's see if I can get what I need."

Draw: [roll0]

"Hmm... I set one card face down and since Shinkuro has to attack I'll have him attack your Wall, using Showdown Castle to switch to Defense mode, but I still take 400 damage. Your turn."

{table=head]1|2|3|4|5
-|96a|00|96b|-|-
-|F|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
96 = Karakuri Barrel mdl 96 “Shinkuro” (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) 800/400 96a(ATK) 96b(DEF)
F = Facedown
S = Solidarity

Life Points: 2100


Hand ~ 2
Alchemy Cycle, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 2 = Solemn Judgement S/t 3 = Alchemy Cycle

Graveyard ~ 21
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 “Inashichi”


Removed from Play
.

Deck – Like Clockwork ~ 12(11) cards

Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
1 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
2 Karakuri Bushi mdl 6381 “Muzanichiha”
3 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
4 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
5 Dark Hole
Machine Duplication
Machine Duplication
6 Machine Duplication
Solidarity
Solidarity
7 Mystical Space Typhoon
8 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
9 Bottomless Trap Hole
Bottomless Trap Hole
10 Mirror Force

Extra Deck ~ 13 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 08:38 PM
Processing... haha. Ha.

[roll0]

Enter main phase. This unit reveals Iron Core of Koa'ki Meiru to summon Koa'ki Meiru Sandman from this unit's deck via Urknight's effect. Enter battle phase. Sandman and then Crusader attack one of your weak Karakuris in that order, which adds Koa'ki Meiru Boulder to this unit's hand. Wall and Urknight take out the other Karakuri Tuner. Enter end phase. Wall, Sandman and Sandman are sustained by revealing Boulder, while revealing Crusader sustains Urknight and Crusader. This card discards Core Blaster to conform to the limits on hand size.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
WA | UR | CR | SM | SM
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
UR = KM Urknight, 2000/1200
WA = KM Wall, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 4600

Hand: 7
KM Crusader x2
KM Boulder
KM Wall
KM Guardian
KM Guardian
Iron Core of Koa'ki Meiru

Facedowns: 1
4: Grave of the Super Ancient Organism

Graveyard: 13
KM Boulder
Core Blaster
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 11
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Urnight
02. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
03. Iron Core of the Koa’ki Meiru
04. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
05. Hidden Armory
>>. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
06. Core Overclock
07. Core Overclock
08. Torrential Tribute
09. Royal Oppression
10. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
11. Dark Hole

Strategos
2010-12-03, 08:45 PM
"Okay, my turn."

Draw: [roll0]

"Nothing from me this turn. Your turn."

{table=head]1|2|3|4|5
-|-|00|-|-|-
-|F|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
F = Facedown
S = Solidarity

Life Points: 2100


Hand ~ 2
Alchemy Cycle, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 2 = Solemn Judgement S/t 3 = Alchemy Cycle

Graveyard ~ 26
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 “Inashichi”
Machine Duplication
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”


Removed from Play
.

Deck – Like Clockwork ~ 9 cards

Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
1 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Bushi mdl 6381 “Muzanichiha”
2 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
3 Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
4 Dark Hole
Machine Duplication
Machine Duplication
5 Machine Duplication
Solidarity
Solidarity
6 Mystical Space Typhoon
7 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
8 Bottomless Trap Hole
Bottomless Trap Hole
9 Mirror Force

Extra Deck ~ 13 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 09:24 PM
Processing... no significant changes.

[roll0]

Enter main phase. Set card on backrow. Enter end phase. Perform identical sustains as previous turn. End.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
WA | UR | CR | SM | SM
-- | FD | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
UR = KM Urknight, 2000/1200
WA = KM Wall, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 4600

Hand: 7
KM Crusader x2
KM Boulder
KM Wall
KM Guardian
KM Guardian
Iron Core of Koa'ki Meiru

Facedowns: 2
2: Mirror Force
4: Grave of the Super Ancient Organism

Graveyard: 13
KM Boulder
Core Blaster
Urgent Synthesis
KM Sandman
KM Wall
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk

Out of Play: 1
KM Urknight

Deck: 10
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Urnight
02. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
03. Iron Core of the Koa’ki Meiru
04. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
05. Hidden Armory
>>. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
06. Core Overclock
07. Core Overclock
08. Torrential Tribute
09. Royal Oppression
>>. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
10. Dark Hole

Strategos
2010-12-03, 09:28 PM
"Come on..."

Draw: [roll0]

"Not what I wanted, but it might work. I summon Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe), without using its ability. Machina Gearframe will then attack your Wall, destroying it and inflicting 700 damage to you. And that'll do me. Your turn."

{table=head]1|2|3|4|5
-|Mg|00|-|-|-
-|F|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
Mg = Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) 2600/0 (ATK)
F = Facedown
S = Solidarity

Life Points: 2100


Hand ~ 3
Alchemy Cycle, Karakuri Soldier mdl 236 “Nisamu”, Karakuri Bushi mdl 6318 "Muzanichiha"

Face Downs
S/t 2 = Solemn Judgement S/t 3 = Alchemy Cycle

Graveyard ~ 26
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 “Inashichi”
Machine Duplication
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”


Removed from Play
.

Deck – Like Clockwork ~ 8 cards

Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
1 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Bushi mdl 6381 “Muzanichiha”
2 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
3 Dark Hole
Machine Duplication
Machine Duplication
4 Machine Duplication
Solidarity
Solidarity
5 Mystical Space Typhoon
6 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
7 Bottomless Trap Hole
Bottomless Trap Hole
8 Mirror Force

Extra Deck ~ 13 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 09:38 PM
Processing... your turn is incorrect. Facedown card is activated - Mirror Force. Your monsters are destroyed. Response?

Strategos
2010-12-03, 09:39 PM
"I activate my Facedown Solemn Judgement! By paying half my life points I can negate your Mirror Force. Response?"

Shadow_Elf
2010-12-03, 09:42 PM
Processing... this unit cannot chain Sandman to the use of Solemn Judgement. Unfortunate. This unit is forced to allow the attack to proceed. Is your turn complete?

Strategos
2010-12-03, 09:44 PM
"Hmm... I'll set one card facedown. Your turn."

{table=head]1|2|3|4|5
-|Mg|00|-|-|-
-|F|F|S|-[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
Mg = Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) 2600/0 (ATK)
F = Facedown
S = Solidarity

Life Points: 1050


Hand ~ 2
Karakuri Soldier mdl 236 “Nisamu”, Karakuri Bushi mdl 6318 "Muzanichiha"

Face Downs
S/t 2 =Alchemy Cycle S/t 3 = Alchemy Cycle

Graveyard ~ 26
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 “Inashichi”
Machine Duplication
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Solemn Judgement


Removed from Play
.

Deck – Like Clockwork ~ 8 cards

Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
1 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Bushi mdl 6381 “Muzanichiha”
2 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
3 Dark Hole
Machine Duplication
Machine Duplication
4 Machine Duplication
Solidarity
Solidarity
5 Mystical Space Typhoon
6 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
7 Bottomless Trap Hole
Bottomless Trap Hole
8 Mirror Force

Extra Deck ~ 13 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 09:46 PM
Processing... insignificant change in proceedings.

[roll0]

This unit sets a monster, then converts all monsters to defensive position. End turn, sustaining Rocks with Guardian and Beast-Warriors with Crusader. The Koa'ki Meiru has stopped stating the beginning of each phase. Even the robot seems to tire of the tedium.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
FD | UR | CR | SM | SM
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
SM = KM Sandman, 1900/1200
UR = KM Urknight, 2000/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 3900

Hand: 7
KM Crusader x2
KM Wall
KM Guardian
KM Guardian
Iron Core of Koa'ki Meiru x2

Facedowns: 2
1: KM Boulder
2:
4: Grave of the Super Ancient Organism

Graveyard: 15
KM Boulder
Core Blaster
Urgent Synthesis
KM Sandman
KM Wall x2
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk
Mirror Force

Out of Play: 1
KM Urknight

Deck: 09
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Urnight
02. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
03. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
04. Hidden Armory
>>. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
05. Core Overclock
06. Core Overclock
07. Torrential Tribute
08. Royal Oppression
>>. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
09. Dark Hole

Strategos
2010-12-03, 09:52 PM
"Alright, my turn."

Draw: [roll0]

"I set one card faced down, then I summon Soldier Nisamu (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) to the field. Nisamy attacks a Sandman, using Showdown Castle to switch it to attack mode, inflicting 300 damage to you and Machina Gearframe destroys your other Sandman. Your turn."

{table=head]1|2|3|4|5
-|Mg|00|236|-|-
-|F|F|S|F[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
Mg = Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) 2600/0 (ATK)
236 = Karakuri Soldier mdl 236 “Nisamu” (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) 2200/200
F = Facedown
S = Solidarity

Life Points: 1050


Hand ~ 2
Karakuri Soldier mdl 236 “Nisamu”, Karakuri Bushi mdl 6318 "Muzanichiha"

Face Downs
S/t 2 =Alchemy Cycle S/t 3 = Alchemy Cycle S/t 5 = Bottomless Trap Hole

Graveyard ~ 26
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 “Inashichi”
Machine Duplication
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Solemn Judgement


Removed from Play
.

DDeck – Like Clockwork ~ 7 cards

Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
1 Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Bushi mdl 6381 “Muzanichiha”
2 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
3 Dark Hole
Machine Duplication
Machine Duplication
4 Machine Duplication
Solidarity
Solidarity
5 Mystical Space Typhoon
6 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
Bottomless Trap Hole
Bottomless Trap Hole
7 Mirror Force

Extra Deck ~ 13 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 10:00 PM
Processing... proceedings unfavourable.

[roll0]

Enter main phase. This unit shall reveal an Iron Core to special summon Koa'ki Meiru Wall in defense mode by the effect of Koa'ki Meiru Urknight. This unit shall then convert Koa'ki Meiru Crusader to attack position, who shall attack your Karakuri, forcing it into defense mode and destroying it, which adds Koa'ki Meiru Sandman back to this unit's hand. In the end phase, this unit sustains Wall with Sandman and the Beast-Warriors with Crusader.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
FD | UR | CR | WA | --
-- | -- | GO | FD | --[/table]
CR = KM Crusader, 1900/1300
UR = KM Urknight, 2000/1200
WA = KM Wall, 1900/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 3600

Hand: 7
KM Crusader x2
KM Sandman
KM Guardian
KM Guardian
Iron Core of Koa'ki Meiru x2

Facedowns: 2
1: KM Boulder
2:
4: Grave of the Super Ancient Organism

Graveyard: 16
KM Boulder
Core Blaster
Urgent Synthesis
KM Sandman x2
KM Wall x2
ME Grannel Infinity
KM Guardian
Iron Core Armour x2
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk
Mirror Force

Out of Play: 1
KM Urknight

Deck: 08
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Urnight
02. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
03. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Hidden Armory
>>. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
04. Core Overclock
05. Core Overclock
06. Torrential Tribute
07. Royal Oppression
>>. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
08. Dark Hole

Strategos
2010-12-03, 10:09 PM
"Two things here! First, when you declare your attack I activate making the attack of all my monsters 0, but since Nisamu switches to defense mode I don't lose any life points. And then I get to draw a card off of its effect. Then Nisamu allows me to special summon a level 4 or lower Karakuri monster from my deck, which I'll choose after I've seen what I draw."

Alchemy Cycle: [roll0]

"And I choose to Special Summon [url=http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”]Bushi Muzanichiha (http://yugioh.wikia.com/wiki/Alchemy_Cycle[Alchemy Cycle[/url). Any response or is it my turn?"

Shadow_Elf
2010-12-03, 10:17 PM
Processing... this unit expresses regret at not having more attack mode monsters. No response.

Strategos
2010-12-03, 10:19 PM
"Alright then, my turn."

Draw: [roll0]

"I start by summoning another Bushi Muzanichiha (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) to the field. Then Machina Gearframe destroys your Crusader, one Muzanichiha attacks your Wall, using Showdown Castle to switch it to attack position and the other Muzanichiha attacks your Urnight, again using Showdown Castle to switch it to attack mode. Inflicting a total of 2,000 damage. That'll do me. Your turn."

{table=head]1|2|3|4|5
6318|Mg|00|6318|-|-
-|-|F|S|F[/table]
Field: Karakuri Showdown Castle (http://yugioh.wikia.com/wiki/Karakuri_Showdown_Castle)
00 = Karakuri Shogun mdl 00 "Burei" (http://yugioh.wikia.com/wiki/Karakuri_Shogun_mdl_00_“Burei”) 3400/1900 (ATK)
Mg = Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) 2600/0 (ATK)
6318 = Karakuri Bushi mdl 6318 "Muzanichiha" (http://yugioh.wikia.com/wiki/Karakuri_Bushi_mdl_6318_“Muzanichiha”) 2600/600 (ATK)
F = Facedown
S = Solidarity

Life Points: 1050


Hand ~ 2
Karakuri Strategist mdl 248 “Nishipachi”, Mystical Space Typhoon

Face Downs
S/t 3 = Alchemy Cycle S/t 5 = Bottomless Trap Hole

Graveyard ~ 26
Genex Neutron
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Merchant mdl 177 "Inashichi"
Solidarity
Machina Gearframe
Call of the Haunted
Machina Fortress
Machine Duplication
Machina Fortress
Karakuri Barrel mdl 96 “Shinkuro”
Monster Reborn
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Showdown Castle
Ally of Justice Catastor
Karakuri Bushi mdl 6318 "Muzanichiha"
Karakuri Soldier mdl 236 “Nisamu”
Machina Gearframe
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Merchant mdl 177 “Inashichi”
Machine Duplication
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Solemn Judgement
Alchemy Cycle
Karakuri Soldier mdl 236 “Nisamu”


Removed from Play
.

DDeck – Like Clockwork ~ 7 cards

Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Barrel mdl 96 “Shinkuro”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Merchant mdl 177 “Inashichi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Strategist mdl 248 “Nishipachi”

Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Strategist mdl 248 “Nishipachi”
Karakuri Bushi mdl 6381 “Muzanichiha”
2 Karakuri Bushi mdl 6381 “Muzanichiha”
Karakuri Bushi mdl 6381 “Muzanichiha”
Machina Fortress
Machina Fortress
Machina Gearframe
Machina Gearframe
Machina Gearframe

Genex Neutron
Genex Neutron
3 Dark Hole
Machine Duplication
Machine Duplication
4 Machine Duplication
Solidarity
Solidarity
5 Mystical Space Typhoon
6 Mystical Space Typhoon

Monster Reborn
Karakuri Showdown Castle
Karakuri Showdown Castle
Solemn Judgement
Call of the Haunted
Alchemy Cycle
Alchemy Cycle
Bottomless Trap Hole
Bottomless Trap Hole
7 Mirror Force

Extra Deck ~ 13 Cards

2 x Karakuri Shogun mdl 00 “Burei”
1 x Ally of Justice Catastor
1 x Brionac, Dragon of the Ice Barrier
1 x Goyo Guardian
2 x Black Rose Dragon
2 x Iron Chain Dragon
2 x Lightning Warrior
2 x Chimeratech Fortress Dragon

Shadow_Elf
2010-12-03, 10:30 PM
Processing... turnabout less likely now.

[roll0] ((HEART OF THE CARDS! :smalltongue:))

Enter main phase. This unit normal summons Koa'ki Meiru Urknight. This unit declares right of priority to reveal Iron Core of Koa'ki Meiru and summon Koa'ki Meiru Sandman from the hand. Sandman and Urknight each destroy a bushi, who are both forced into defense mode and destroyed. This unit then proceeds to play Hidden Armory, which retrieves Iron Core Armour and mills 1 card. This unit reveals Guardian to sustain Sandman and Crusader to sustain Urknight. Move passes.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
FD | -- | UR | -- | SM
-- | -- | GO | FD | --[/table]
SM = KM Sandman, 1900/1200
UR = KM Urknight, 2000/1200
GO = Grave of the Super Ancient Organism

Lifepoints: 1600

Hand: 7
KM Crusader x2
KM Guardian x2
Iron Core of Koa'ki Meiru x2
Iron Core Armour

Facedowns: 2
1: KM Boulder
2:
4: Grave of the Super Ancient Organism

Graveyard: 20
Iron Core of Koa'ki Meiru
Hidden Armory
KM Crusader
KM Urknight
KM Boulder
Core Blaster
Urgent Synthesis
KM Sandman x2
KM Wall x3
ME Grannel Infinity
KM Guardian
Iron Core Armour
Monster Reborn
Mystical Space Typhoon x2
Summoner Monk
Mirror Force

Out of Play: 1
KM Urknight

Deck: 06
>>. Machine Emperor Grannel Infinity
01. Machine Emperor Grannel Infinity
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Boulder
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Guardian
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Wall
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Sandman
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Crusader
>>. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Koa’ki Meiru Urnight
>>. Summoner Monk
>>. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Iron Core of the Koa’ki Meiru
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Grave of the Super Ancient Organism
>>. Hidden Armory
>>. Core Blaster
>>. Urgent Synthesis
>>. Iron Core Armor
>>. Iron Core Armor
02. Core Overclock
03. Core Overclock
04. Torrential Tribute
05. Royal Oppression
>>. Mirror Force
>>. Monster Reborn
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
06. Dark Hole

Shadow_Elf
2010-12-03, 10:35 PM
Hidden Armory Mill:
[roll0]

Strategos
2010-12-03, 10:37 PM
"I activate my Bottomless Trap Hole in response to your Urnight's summon. Am I right to assume you'll be tributing Sandman to negate it?"

Shadow_Elf
2010-12-03, 10:41 PM
Processing... duel is lost. Bushi gains an attack benefit from the loss of a bushi, and Gearframe will overpower with Bushi next turn. It is inevitable. This unit is forced to forfeit. Thank you for your time. The Koa'ki Meiru seems to repair in front of its opponent's eyes, and then leaves the arena.

((...Wow, that was a long game! By the end of the game, 4 of the six cards left in my deck might've helped me. Dark Hole, Core Overclock (2) and Machine Emepror Grannel Infinity could all have turned this around a while ago. Alas, for like 5 rounds in a row, I drew the exact useless-est cards in my deck.

I like your deck very much - have you considered, perhaps, Stumbling? It would get around your Karakuris' mandatory attack effects.))

Strategos
2010-12-03, 11:01 PM
Kanna wipes her free hand against her forehead. "Not a problem! Feel free to ask me to help if you ever need it again." She waves to the unit as it leaves the arena.))

((Whew! Good Game! I know how you feel, I was looking for Mystical Space Typhoons to deal with Grave of the Super Ancient Organism for most of the game, I finally drew one last turn, when it didn't really matter :smallsigh:

I hadn't thought of using Stumbling, but I'm not sure what I'd drop for it. I'll have to think about it.))

Shadow_Elf
2010-12-03, 11:02 PM
((My other facedown was another Grave of the Super Ancient Organism :smalltongue:))

Shadow_Elf
2010-12-08, 10:32 PM
A man in a super-hero costume of all-black falls down from the arena ceiling. His outfit looks, however, as if a three-year-old with a bedazzler borrowed it for a day. It is covered from head to toe in rhinestones.
Good evening, citizen! I am Dr. Dazzle, Exarch of the Forbidden One! I have a PhD in kicking ass, and I am prepared to duel!

[roll0]
[roll1]
[roll2]

Somewhere, Over the Rainbow ~42
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
04. Elemental Hero Neos
05. Elemental Hero Stratos
06. Elemental Hero Woodsman
07. Elemental Hero Woodsman
08. Elemental Hero Ocean
09. Crystal Beast Sapphire Pegasus
10. Crystal Beast Sapphire Pegasus
11. Crystal Beast Sapphire Pegasus
12. Crystal Beast Cobalt Eagle
13. Crystal Beast Amber Mammoth
14. Crystal Beast Amber Mammoth
15. Crystal Beast Amethyst Cat
16. Crystal Beast Ruby Carbuncle
17. Crystal Beast Emerald Tortoise
18. Crystal Beast Emerald Tortoise
19. Crystal Beast Topaz Tiger
20. Crystal Beast Topaz Tiger
21. King of the Swamps
22. King of the Swamps
23. King of the Swamps
24. E – Emergency Call
25. E – Emergency Call
26. Rainbow Path
27. Rainbow Path
28. Mirror Force
29. Polymerization
30. Polymerization
31. Polymerization
32. Future Fusion
33. Crystal Release
34. Crystal Release
35. Mystical Space Typhoon
36. Mystical Space Typhoon
37. Monster Reborn
38. Crystal Beacon
39. Crystal Beacon
40. Rare Value
41. Rare Value
42. Dark Hole
Extra Deck: 15
Rainbow Neos
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero,
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Terra Firma

Strategos
2010-12-08, 10:41 PM
The elf wearing bright purple robes looks curiously at the Exarch. "It's evening already? I must have lost track of the time..." As he shakes his head, his shoulder length blonde hair flails around. "Oh well, pleased to meet you I am Salion Flarestar, Illusionist. I'd be glad to accept your challenge." He inserts his deck into the gold, griffon shaped duel-disc on his arm and draws his hand after it has been shuffled.

Initiative: [roll0]
Hand: [roll1][roll2][roll3][roll4][roll5]
Re-rolls: [roll6][roll7][roll8][roll9]


Deck – Smoke and Mirrors ~ 40

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Elemental Hero Prisma
7 Dark Magician
8 Dark Magician
9 Dark Magician
10 Sangan

11 Mystic Tomato
12 Mystic Tomato
13 Mystic Tomato
14 Mirage Knight
15 Mirage Knight
16 Elemental Hero Stratos
17 Breaker the Magical Warrior
18 Breaker the Magical Warrior
19 Skilled Dark Magician
20 Skilled Dark Magician

21 Centrifugal Field
22 Centrifugal Field
23 Centrifugal Field
24 Branch!
25 Branch!
26 Pot of Avarice
27 Pot of Avarice
28 Monster Reborn
29 Mystical Space Typhoon
30 Mystical Space Typhoon

31 Dark Hole
32 Instant Fusion
33 Instant Fusion
34 Mirror Force
35 Torrential Tribute
36 Sakuretsu Armour
37 Sakuretsu Armour
38 Imperial Iron Wall
39 Imperial Iron Wall
40 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-08, 10:53 PM
I shall make the first move, Salion.

[roll0]

Rolls mixup explanation:
((Oops, I should have rolled d42's for my opening hand, and a d37 here. Would you like me to reroll em', or shall I just continue and make my numbers consistent from now on? Force of habit, I totally forgot this deck is larger.))

I normal summon my first dazzling sidekick, Sapphire Pegasus! Her effect throws Amethyst Cat onto my backrow, as a spell. Then I set a card next to the cat, and end my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | SP | -- | --
-- | -- | AC | FD | --[/table]
SP = CB Sapphire Pegasus, 1800/1200
AC = Amethyst Cat, S&T Zone

Lifepoints: 8000

Hand: 4
Ocean
Amber Mammoth
Monster Reborn
Crystal Release

Facedowns: 1
Mirror Force

Graveyard: 0
0

Out of Play: 0
0

Deck: 35
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
04. Elemental Hero Neos
05. Elemental Hero Stratos
06. Elemental Hero Woodsman
07. Elemental Hero Woodsman
>>. Elemental Hero Ocean
>>. Crystal Beast Sapphire Pegasus
08. Crystal Beast Sapphire Pegasus
09. Crystal Beast Sapphire Pegasus
10. Crystal Beast Cobalt Eagle
11. Crystal Beast Amber Mammoth
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amethyst Cat
12. Crystal Beast Ruby Carbuncle
13. Crystal Beast Emerald Tortoise
14. Crystal Beast Emerald Tortoise
15. Crystal Beast Topaz Tiger
16. Crystal Beast Topaz Tiger
17. King of the Swamps
18. King of the Swamps
19. King of the Swamps
20. E – Emergency Call
21. E – Emergency Call
22. Rainbow Path
23. Rainbow Path
>>. Mirror Force
24. Polymerization
25. Polymerization
26. Polymerization
27. Future Fusion
28. Crystal Release
>>. Crystal Release
29. Mystical Space Typhoon
30. Mystical Space Typhoon
>>. Monster Reborn
31. Crystal Beacon
32. Crystal Beacon
33. Rare Value
34. Rare Value
35. Dark Hole

Extra Deck: 15
Rainbow Neos
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero,
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Terra Firma

Strategos
2010-12-08, 10:57 PM
((No worries. Keep the rolls you've got now and roll the right number next time.))

Strategos
2010-12-08, 11:09 PM
"I suppose it's my turn now."

Draw: [roll0]

"Hmm... I'm not quite ready for my first Grand Illusion yet so I'll start by calling Elemental Hero Stratos (http://yugioh.wikia.com/wiki/Elemental_Hero_Stratos) to the field, using his effect to add Elemental Hero Prisma (http://yugioh.wikia.com/wiki/Elemental_Hero_Prisma) to my hand. I then set one card on my backrow and end my turn."

{table=head]1|2|3|4|5
-|-|ES|-|-
-|-|F|-|-[/table]
ES = Elemental Hero Stratos (http://yugioh.wikia.com/wiki/Elemental_Hero_Stratos) 1800/300 (ATK)
F = Facedown

Life Points: 8000


Hand ~ 5
Dark Magician, Sangan, Mirage Knight, Elemental Hero Prisma, Skilled Dark Magician

Face Downs
S/t 3 = Sakuretsu Armour

Graveyard ~ 0
.

Removed from Play
.

Deck – Smoke and Mirrors ~ 34 Cards Remaining

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Elemental Hero Prisma
Dark Magician
7 Dark Magician
8 Dark Magician
Sangan

9 Mystic Tomato
10 Mystic Tomato
11 Mystic Tomato
12 Mirage Knight
Mirage Knight
Elemental Hero Stratos
13 Breaker the Magical Warrior
14 Breaker the Magical Warrior
Skilled Dark Magician
15 Skilled Dark Magician

16 Centrifugal Field
17 Centrifugal Field
18 Centrifugal Field
19 Branch!
20 Branch!
21 Pot of Avarice
22 Pot of Avarice
23 Monster Reborn
24 Mystical Space Typhoon
25 Mystical Space Typhoon

26 Dark Hole
27 Instant Fusion
28 Instant Fusion
29 Mirror Force
30 Torrential Tribute
Sakuretsu Armour
31 Sakuretsu Armour
32 Imperial Iron Wall
33 Imperial Iron Wall
34 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-08, 11:24 PM
The power levels of our monsters are... similar.

[roll0]

I will activate Crystal Release, augmenting my Sapphire Pegasus. She destroys Stratos - any response, citizen? I may not be done with my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | SP | -- | --
-- | CR | AC | FD | --[/table]
SP = CB Sapphire Pegasus, 2600/1200
CR = Crystal Release, @ SP, +800 ATK
AC = Amethyst Cat, S&T Zone

Lifepoints: 8000

Hand: 4
Ocean
Amber Mammoth
Monster Reborn
Crystal Release

Facedowns: 1
Mirror Force

Graveyard: 0
0

Out of Play: 0
0

Deck: 35
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
04. Elemental Hero Neos
05. Elemental Hero Stratos
06. Elemental Hero Woodsman
07. Elemental Hero Woodsman
>>. Elemental Hero Ocean
>>. Crystal Beast Sapphire Pegasus
08. Crystal Beast Sapphire Pegasus
09. Crystal Beast Sapphire Pegasus
10. Crystal Beast Cobalt Eagle
11. Crystal Beast Amber Mammoth
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amethyst Cat
12. Crystal Beast Ruby Carbuncle
13. Crystal Beast Emerald Tortoise
14. Crystal Beast Emerald Tortoise
15. Crystal Beast Topaz Tiger
16. Crystal Beast Topaz Tiger
17. King of the Swamps
18. King of the Swamps
19. King of the Swamps
20. E – Emergency Call
21. E – Emergency Call
22. Rainbow Path
23. Rainbow Path
>>. Mirror Force
24. Polymerization
25. Polymerization
>>. Polymerization
26. Future Fusion
27. Crystal Release
>>. Crystal Release
28. Mystical Space Typhoon
29. Mystical Space Typhoon
>>. Monster Reborn
30. Crystal Beacon
31. Crystal Beacon
32. Rare Value
33. Rare Value
34. Dark Hole

Extra Deck: 15
Rainbow Neos
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero,
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Terra Firma

Strategos
2010-12-08, 11:30 PM
"Yes, your attack triggers my Sakuretsu Armour trap, which destroys your Sapphire Pegasus. Anything else?"

Shadow_Elf
2010-12-08, 11:33 PM
I'll set a monster facedown after Pegasus moves to my spell and trap zone. The destruction of Crystal Release lets me search my deck for Crystal Beast Cobalt Eagle and place him in my spell and trap zone as well. That's all.

Facedown monster:
Amber Mammoth

Strategos
2010-12-08, 11:35 PM
"Very well. I draw."

[roll0]

"I must still make some preparations; but for now I'll set one monster and attack your facedown monster with Stratos and end my turn."

{table=head]1|2|3|4|5
-|F|ES|-|-
-|-|-|-|-[/table]
ES = Elemental Hero Stratos (http://yugioh.wikia.com/wiki/Elemental_Hero_Stratos) 1800/300 (ATK)
F = Facedown

Life Points: 8000


Hand ~ 5
Dark Magician, Mirror Force, Mirage Knight, Elemental Hero Prisma, Skilled Dark Magician

Face Downs
Monster 2 = Sangan

Graveyard ~ 0
Sakuretsu Armour

Removed from Play
.


Deck – Smoke and Mirrors ~ 32 Cards Remaining

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
Elemental Hero Prisma
Dark Magician
6 Dark Magician
7 Dark Magician
Sangan

8 Mystic Tomato
9 Mystic Tomato
10 Mystic Tomato
11 Mirage Knight
Mirage Knight
Elemental Hero Stratos
12 Breaker the Magical Warrior
13 Breaker the Magical Warrior
Skilled Dark Magician
14 Skilled Dark Magician

15 Centrifugal Field
16 Centrifugal Field
17 Centrifugal Field
18 Branch!
19 Branch!
20 Pot of Avarice
21 Pot of Avarice
22 Monster Reborn
23 Mystical Space Typhoon
24 Mystical Space Typhoon

25 Dark Hole
26 Instant Fusion
27 Instant Fusion
Mirror Force
28 Torrential Tribute
Sakuretsu Armour
29 Sakuretsu Armour
30 Imperial Iron Wall
31 Imperial Iron Wall
32 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-08, 11:46 PM
Stratos destroys Amber Mammoth, who I do not transform, since I am running out of real estate back there.

[roll0]

Okay, I'll set another monster and end my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
SP | CE | AC | FD | --[/table]
SP = CB Sapphire Pegasus, S&T Zone
CE = CB Cobalt Eagle, S&T Zone
AC = CB Amethyst Cat, S&T Zone

Lifepoints: 8000

Hand: 3
Polymerization
MST
Monster Reborn

Facedowns: 2
3: E-Hero Ocean
4: Mirror Force

Graveyard: 2
Crystal Release
Amber Mammoth

Out of Play: 0
0

Deck: 32 (not RN yet)
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
04. Elemental Hero Neos
05. Elemental Hero Stratos
06. Elemental Hero Woodsman
07. Elemental Hero Woodsman
>>. Elemental Hero Ocean
>>. Crystal Beast Sapphire Pegasus
08. Crystal Beast Sapphire Pegasus
09. Crystal Beast Sapphire Pegasus
>>. Crystal Beast Cobalt Eagle
11. Crystal Beast Amber Mammoth
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amethyst Cat
12. Crystal Beast Ruby Carbuncle
13. Crystal Beast Emerald Tortoise
14. Crystal Beast Emerald Tortoise
15. Crystal Beast Topaz Tiger
16. Crystal Beast Topaz Tiger
17. King of the Swamps
18. King of the Swamps
19. King of the Swamps
20. E – Emergency Call
21. E – Emergency Call
22. Rainbow Path
23. Rainbow Path
>>. Mirror Force
24. Polymerization
25. Polymerization
>>. Polymerization
26. Future Fusion
27. Crystal Release
>>. Crystal Release
28. Mystical Space Typhoon
>>. Mystical Space Typhoon
>>. Monster Reborn
30. Crystal Beacon
31. Crystal Beacon
32. Rare Value
33. Rare Value
34. Dark Hole

Extra Deck: 15
Rainbow Neos
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero,
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Terra Firma

Strategos
2010-12-08, 11:53 PM
"I seem to have you on the defensive good Doctor."

Draw: [roll0]

"I'd be best served to score some damage before our positions reverse. I flip summon Sangan (http://yugioh.wikia.com/wiki/Sangan) Then Stratos will attack your facedown monster while Sangan wages a direct assault on your life points, inflicting 1000 damage. In my second main phase I shall set another monster and end my turn."


{table=head]1|2|3|4|5
-|S|ES|F|-
-|-|-|-|-[/table]
ES = Elemental Hero Stratos (http://yugioh.wikia.com/wiki/Elemental_Hero_Stratos) 1800/300 (ATK)
S = Sangan (http://yugioh.wikia.com/wiki/Sangan) 1000/600 (ATK)
F = Facedown

Life Points: 8000


Hand ~ 5
Dark Magician, Mirror Force, Mirage Knight, Elemental Hero Stratos, Skilled Dark Magician

Face Downs
Monster 4 = Mystic Tomato

Graveyard ~ 1
Sakuretsu Armour

Removed from Play
.

Deck – Smoke and Mirrors ~ 31 Cards Remaining

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
Elemental Hero Prisma
Dark Magician
6 Dark Magician
7 Dark Magician
Sangan

8 Mystic Tomato
Mystic Tomato
9 Mystic Tomato
10 Mirage Knight
Mirage Knight
Elemental Hero Stratos
11 Breaker the Magical Warrior
12 Breaker the Magical Warrior
Skilled Dark Magician
13 Skilled Dark Magician

14 Centrifugal Field
15 Centrifugal Field
16 Centrifugal Field
17 Branch!
18 Branch!
19 Pot of Avarice
20 Pot of Avarice
21 Monster Reborn
22 Mystical Space Typhoon
23 Mystical Space Typhoon

24 Dark Hole
25 Instant Fusion
26 Instant Fusion
Mirror Force
27 Torrential Tribute
Sakuretsu Armour
28 Sakuretsu Armour
29 Imperial Iron Wall
30 Imperial Iron Wall
31 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-09, 12:02 AM
Prepare to be dazzled... by my Mirror Force! Does this change you turn at all?

Strategos
2010-12-09, 12:08 AM
"All I do use Sangan's ability to add a Mystic Tomato (http://yugioh.wikia.com/wiki/Mystic_Tomato) from my deck to my hand and set one card to my backrow. The rest of my turn goes as described "


{table=head]1|2|3|4|5
-|-|-|F|-
-|-|F|-|-[/table]
F = Facedown

Life Points: 8000


Hand ~ 5
Dark Magician, Mirage Knight, Elemental Hero Prisma, Skilled Dark Magician, Mystic Tomato

Face Downs
Monster 4 = Mystic Tomato
S/t 3 = Mirror Force

Graveyard ~ 3
Sakuretsu Armour
Elemental Hero Stratos
Sangan

Removed from Play
.

Deck – Smoke and Mirrors ~ 30 Cards Remaining

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
Elemental Hero Prisma
Dark Magician
6 Dark Magician
7 Dark Magician
Sangan

8 Mystic Tomato
Mystic Tomato
Mystic Tomato
9 Mirage Knight
Mirage Knight
Elemental Hero Stratos
10 Breaker the Magical Warrior
11 Breaker the Magical Warrior
Skilled Dark Magician
12 Skilled Dark Magician

13 Centrifugal Field
14 Centrifugal Field
15 Centrifugal Field
16 Branch!
17 Branch!
18 Pot of Avarice
19 Pot of Avarice
20 Monster Reborn
21 Mystical Space Typhoon
22 Mystical Space Typhoon

23 Dark Hole
24 Instant Fusion
25 Instant Fusion
Mirror Force
26 Torrential Tribute
Sakuretsu Armour
27 Sakuretsu Armour
28 Imperial Iron Wall
29 Imperial Iron Wall
30 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-09, 05:15 PM
Here comes the storm!

[roll0]

I use Monster Rbeorn on your Elemental Hero Stratos, which lets me search an Elemental Hero Stratos from my deck, who I summon, adding an Elemental Hero Woodsman to my hand. I use Polymerization to fuse the Woodsman and Amber Mammoth in my hand, creating Elemental Hero Gaia! Ocean destroys your facedown, and then Gaia and both Statoses attack directly for 5800 damage. Unless you've a means of slowing or stopping me, that's my turn done.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | ES | EG | ES | EO
SP | CE | AC | FD | --[/table]
EG = Elemental Hero Gaia, 2200/2600
ES = Elemental Hero Stratos, 1800/300
EO = Elemental Hero Ocean, 1500/1200
SP = CB Sapphire Pegasus, S&T Zone
CE = CB Cobalt Eagle, S&T Zone
AC = CB Amethyst Cat, S&T Zone

Lifepoints: 8000

Hand: 1
Mystical Space Typhoon

Facedowns: 1
3:
4: Mirror Force

Graveyard: 6
Crystal Release
Amber Mammoth x2
Polymerization
Monster Reborn
Elemental Hero Woodsman

Out of Play: 0
0

Deck: 29
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
04. Elemental Hero Neos
>>. Elemental Hero Stratos
05. Elemental Hero Woodsman
>>. Elemental Hero Woodsman
>>. Elemental Hero Ocean
>>. Crystal Beast Sapphire Pegasus
06. Crystal Beast Sapphire Pegasus
07. Crystal Beast Sapphire Pegasus
>>. Crystal Beast Cobalt Eagle
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amethyst Cat
08. Crystal Beast Ruby Carbuncle
09. Crystal Beast Emerald Tortoise
10. Crystal Beast Emerald Tortoise
11. Crystal Beast Topaz Tiger
12. Crystal Beast Topaz Tiger
13. King of the Swamps
14. King of the Swamps
15. King of the Swamps
16. E – Emergency Call
17. E – Emergency Call
18. Rainbow Path
19. Rainbow Path
>>. Mirror Force
20. Polymerization
21. Polymerization
>>. Polymerization
22. Future Fusion
23. Crystal Release
>>. Crystal Release
24. Mystical Space Typhoon
>>. Mystical Space Typhoon
>>. Monster Reborn
25. Crystal Beacon
26. Crystal Beacon
27. Rare Value
28. Rare Value
29. Dark Hole

Extra Deck: 14
Rainbow Neos
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero,
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Terra Firma

Strategos
2010-12-09, 05:32 PM
"Very impressive! Ocean smites my Mystic Tomato (http://yugioh.wikia.com/wiki/Mystic_Tomato) who calls forthThe Dark - Hex-Sealed Fusion (http://yugioh.wikia.com/wiki/The_Dark_-_Hex-Sealed_Fusion) from my deck, do you wish to continue your attack?"

Shadow_Elf
2010-12-09, 05:34 PM
Of course. It reduces the damage you take by 1000, but does little else good.

Strategos
2010-12-09, 05:36 PM
"Normally, that would be so. But what's a wizard without a trick up his sleeve? Your attack triggers my Mirror Force, destroying all of your attack position monsters unless you have a trick of your own?"

Shadow_Elf
2010-12-09, 05:45 PM
((Damnit. I somehow missed that you had a backrow. Ugh. Ugh ugh ugh.))

I end my turn...

Strategos
2010-12-09, 05:52 PM
((I probably shouldn't have said 'all I do,' that may have thrown you off. Sorry about that. :smallfrown:))

"It's show-time!"

Draw: [roll0]

"I'll set the stage with one card to the backrow. I'll follow that up by calling Elemental Hero Prisma (http://yugioh.wikia.com/wiki/Elemental_Hero_Prisma) to the field. I activate Prisma's ability, revealing Dark Flare Knight from my extra deck to send the Dark Magician to the Graveyard. Now, time for the show! For my next trick, by Releasing The Dark - Hex-Sealed Fusion and Prisma-as-Dark-Magician I can call my first Grand Illusion, Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight) Dark Flare Knight will then wage a direct assault on your life points, for a grand total of 2,200. And that ends my turn. "


{table=head]1|2|3|4|5
-|-|DFK|-|-
-|F|-|-|-[/table]
DFK = Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight) 2200/800 (ATK)
F = Facedown

Life Points: 8000


Hand ~ 4
Dark Magician, Mirage Knight, Skilled Dark Magician, Mystic Tomato

Face Downs
S/t 2 = Imperial Iron Wall

Graveyard ~ 8
Sakuretsu Armour
Elemental Hero Stratos
Sangan
Mystic Tomato
Mirror Force
Dark Magician
The Dark – Hex-Sealed Fusion
Elemental Hero Prisma

Removed from Play
.

Deck – Smoke and Mirrors ~ 27 Cards Remaining

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
The Dark – Hex Sealed Fusion
3 Elemental Hero Prisma
4 Elemental Hero Prisma
Elemental Hero Prisma
Dark Magician
5 Dark Magician
Dark Magician
Sangan

6 Mystic Tomato
Mystic Tomato
Mystic Tomato
7 Mirage Knight
Mirage Knight
Elemental Hero Stratos
8 Breaker the Magical Warrior
9 Breaker the Magical Warrior
Skilled Dark Magician
10 Skilled Dark Magician

11 Centrifugal Field
12 Centrifugal Field
13 Centrifugal Field
14 Branch!
15 Branch!
16 Pot of Avarice
17 Pot of Avarice
18 Monster Reborn
19 Mystical Space Typhoon
20 Mystical Space Typhoon

21 Dark Hole
22 Instant Fusion
23 Instant Fusion
Mirror Force
24 Torrential Tribute
Sakuretsu Armour
25 Sakuretsu Armour
26 Imperial Iron Wall
Imperial Iron Wall
27 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-09, 10:51 PM
Oh dear...

[roll0]

...Pass...

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
SP | CE | AC | -- | --[/table]
SP = CB Sapphire Pegasus, S&T Zone
CE = CB Cobalt Eagle, S&T Zone
AC = CB Amethyst Cat, S&T Zone

Lifepoints: 5800

Hand: 2
E-Hero Neos
Mystical Space Typhoon

Facedowns: 1
3:
4: Mirror Force

Graveyard: 10
Crystal Release
Amber Mammoth x2
Polymerization
Monster Reborn
Elemental Hero Woodsman
Elemental Hero Ocean
Elemental Hero Stratos
Elemental Hero Gaia
Mirror Force

Out of Play: 0
0

Deck: 28 (not RN yet)
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
>>. Elemental Hero Neos
>>. Elemental Hero Stratos
05. Elemental Hero Woodsman
>>. Elemental Hero Woodsman
>>. Elemental Hero Ocean
>>. Crystal Beast Sapphire Pegasus
06. Crystal Beast Sapphire Pegasus
07. Crystal Beast Sapphire Pegasus
>>. Crystal Beast Cobalt Eagle
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amethyst Cat
08. Crystal Beast Ruby Carbuncle
09. Crystal Beast Emerald Tortoise
10. Crystal Beast Emerald Tortoise
11. Crystal Beast Topaz Tiger
12. Crystal Beast Topaz Tiger
13. King of the Swamps
14. King of the Swamps
15. King of the Swamps
16. E – Emergency Call
17. E – Emergency Call
18. Rainbow Path
19. Rainbow Path
>>. Mirror Force
20. Polymerization
21. Polymerization
>>. Polymerization
22. Future Fusion
23. Crystal Release
>>. Crystal Release
24. Mystical Space Typhoon
>>. Mystical Space Typhoon
>>. Monster Reborn
25. Crystal Beacon
26. Crystal Beacon
27. Rare Value
28. Rare Value
29. Dark Hole

Extra Deck: 14
Rainbow Neos
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero,
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Terra Firma

Strategos
2010-12-09, 11:00 PM
"Sit back and relax, the show has only just begun."

Draw: [roll0]

"Now, I'll call my star's assistant, the Skilled Dark Magician (http://yugioh.wikia.com/wiki/Skilled_Dark_Magician) to the field. Together my monsters shall wage a direct assault on your life points, damaging them by a further 4,100. And with that, I end my turn. "

{table=head]1|2|3|4|5
-|SDM|DFK|-|-
-|F|-|-|-[/table]
DFK = Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight) 2200/800 (ATK)
SDM = Skilled Dark Magician (http://yugioh.wikia.com/wiki/Skilled_Dark_Magician) 1900/1700 (ATK)
F = Facedown

Life Points: 8000


Hand ~ 4
Dark Magician, Mirage Knight, Branch!, Mystic Tomato

Face Downs
S/t 2 = Imperial Iron Wall

Graveyard ~ 8
Sakuretsu Armour
Elemental Hero Stratos
Sangan
Mystic Tomato
Mirror Force
Dark Magician
The Dark – Hex-Sealed Fusion
Elemental Hero Prisma

Removed from Play
.

Deck – Smoke and Mirrors ~ 26 Cards Remaining

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
The Dark – Hex Sealed Fusion
3 Elemental Hero Prisma
4 Elemental Hero Prisma
Elemental Hero Prisma
Dark Magician
5 Dark Magician
Dark Magician
Sangan

6 Mystic Tomato
Mystic Tomato
Mystic Tomato
7 Mirage Knight
Mirage Knight
Elemental Hero Stratos
8 Breaker the Magical Warrior
9 Breaker the Magical Warrior
Skilled Dark Magician
10 Skilled Dark Magician

11 Centrifugal Field
12 Centrifugal Field
13 Centrifugal Field
14 Branch!
Branch!
15 Pot of Avarice
16 Pot of Avarice
17 Monster Reborn
18 Mystical Space Typhoon
19 Mystical Space Typhoon

20 Dark Hole
21 Instant Fusion
22 Instant Fusion
Mirror Force
23 Torrential Tribute
Sakuretsu Armour
24 Sakuretsu Armour
25 Imperial Iron Wall
Imperial Iron Wall
26 Imperial Iron Wall

Extra Deck ~ 8

2 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-09, 11:15 PM
Okay then...

[roll0]

I set a monser. End turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
SP | CE | AC | -- | --[/table]
SP = CB Sapphire Pegasus, S&T Zone
CE = CB Cobalt Eagle, S&T Zone
AC = CB Amethyst Cat, S&T Zone

Lifepoints: 5800

Hand: 2
E-Hero Neos
Mystical Space Typhoon

Facedowns: 1
3: E-Hero Woodsman

Graveyard: 10
Crystal Release
Amber Mammoth x2
Polymerization
Monster Reborn
Elemental Hero Woodsman
Elemental Hero Ocean
Elemental Hero Stratos
Elemental Hero Gaia
Mirror Force

Out of Play: 0
0

Deck: 27 (not RN yet)
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
>>. Elemental Hero Neos
>>. Elemental Hero Stratos
>>. Elemental Hero Woodsman
>>. Elemental Hero Woodsman
>>. Elemental Hero Ocean
>>. Crystal Beast Sapphire Pegasus
06. Crystal Beast Sapphire Pegasus
07. Crystal Beast Sapphire Pegasus
>>. Crystal Beast Cobalt Eagle
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amber Mammoth
>>. Crystal Beast Amethyst Cat
08. Crystal Beast Ruby Carbuncle
09. Crystal Beast Emerald Tortoise
10. Crystal Beast Emerald Tortoise
11. Crystal Beast Topaz Tiger
12. Crystal Beast Topaz Tiger
13. King of the Swamps
14. King of the Swamps
15. King of the Swamps
16. E – Emergency Call
17. E – Emergency Call
18. Rainbow Path
19. Rainbow Path
>>. Mirror Force
20. Polymerization
21. Polymerization
>>. Polymerization
22. Future Fusion
23. Crystal Release
>>. Crystal Release
24. Mystical Space Typhoon
>>. Mystical Space Typhoon
>>. Monster Reborn
25. Crystal Beacon
26. Crystal Beacon
27. Rare Value
28. Rare Value
29. Dark Hole

Extra Deck: 14
Rainbow Neos
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero,
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Terra Firma

Strategos
2010-12-09, 11:20 PM
Salion sighs. "It seems like the performance will end before the Grand Finale is set up, oh well. "

Draw: [roll0]

"I call Mystic Tomato (http://yugioh.wikia.com/wiki/Mystic_Tomato) to the field. Now, Dark Flare Knight attacks your facedown monster while my Skilled Dark Magician and Mystic Tomato assault you directly, finishing off what's left of your life points."


{table=head]1|2|3|4|5
-|SDM|DFK|M|-
-|F|-|-|-[/table]
DFK = Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight) 2200/800 (ATK)
SDM = Skilled Dark Magician (http://yugioh.wikia.com/wiki/Skilled_Dark_Magician) 1900/1700 (ATK)
M = Mystic Tomato (http://yugioh.wikia.com/wiki/Mystic_Tomato) 1400/1100 (ATK)
F = Facedown


Hand ~ 4
Dark Magician, Mirage Knight, Branch!, Mirage Knight

Face Downs
S/t 2 = Imperial Iron Wall

Graveyard ~ 8
Sakuretsu Armour
Elemental Hero Stratos
Sangan
Mystic Tomato
Mirror Force
Dark Magician
The Dark – Hex-Sealed Fusion
Elemental Hero Prisma

Removed from Play
.

Deck – Smoke and Mirrors ~ 25 Cards Remaining

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
The Dark – Hex Sealed Fusion
3 Elemental Hero Prisma
4 Elemental Hero Prisma
Elemental Hero Prisma
Dark Magician
5 Dark Magician
Dark Magician
Sangan

6 Mystic Tomato
Mystic Tomato
Mystic Tomato
Mirage Knight
Mirage Knight
Elemental Hero Stratos
7 Breaker the Magical Warrior
8 Breaker the Magical Warrior
Skilled Dark Magician
9 Skilled Dark Magician

10 Centrifugal Field
11 Centrifugal Field
12 Centrifugal Field
13 Branch!
Branch!
14 Pot of Avarice
15 Pot of Avarice
16 Monster Reborn
17 Mystical Space Typhoon
18 Mystical Space Typhoon

19 Dark Hole
20 Instant Fusion
21 Instant Fusion
Mirror Force
22 Torrential Tribute
Sakuretsu Armour
23 Sakuretsu Armour
24 Imperial Iron Wall
Imperial Iron Wall
25 Imperial Iron Wall

Extra Deck ~ 8

2 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-09, 11:30 PM
Okay, okay, you've got me. I'm finished. Well played, citizen. Now, I must away into the night!

((I was saving an MST for a facedown, and I ended up missing it when you set the one that mattered :smallsigh: Just one of the downsides of the PbP system, but I don't mind - better than having to spend a fortune in playing cards, for sure!

I am having trouble with this deck in general - sometimes it gets out Rainbow Neos or another powerful fusion, and then kicks butt. Sometimes, it loses a trump that it can't retrieve and as a result, loses the duel. I've made a new version of it, spoilered below.

Somewhere, Over the Rainbow ~40
01. Rainbow Dragon
02. Rainbow Dragon
03. Elemental Hero Neos
04. Elemental Hero Neos
05. Elemental Hero Heat
06. Elemental Hero Heat
07. Elemental Hero Prisma
08. Elemental Hero Prisma
09. Elemental Hero Prisma
10. Elemental Hero Stratos
11. Crystal Beast Sapphire Pegasus
12. Crystal Beast Sapphire Pegasus
13. Crystal Beast Sapphire Pegasus
14. Crystal Beast Amber Mammoth
15. Crystal Beast Amber Mammoth
16. Crystal Beast Ruby Carbuncle
17. Crystal Beast Emerald Tortoise
18. Crystal Beast Cobalt Eagle
19. Crystal Beast Amethyst Cat
20. Crystal Beast Topaz Tiger
21. King of the Swamps
22. Miracle Fusion
23. Miracle Fusion
24. E – Emergency Call
25. E – Emergency Call
26. Rainbow Path
27. Rainbow Path
28. Mirror Force
29. Polymerization
30. Polymerization
31. Polymerization
32. Future Fusion
33. Bottomless Trap Hole
34. Bottomless Trap Hole
35. Mystical Space Typhoon
36. Mystical Space Typhoon
37. Monster Reborn
38. Crystal Beacon
39. Crystal Beacon
40. Dark Hole
Extra Deck: 15
Rainbow Neos
Rainbow Neos
Elemental Hero Absolute Zero
Elemental Hero Absolute Zero
Elemental Hero Nova Master
Elemental Hero Nova Master
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero Great Tornado
Elemental Hero The Shining
Elemental Hero The Shining
Elemental Hero Gaia
Elemental Hero Gaia
Elemental Hero Inferno
Elemental Hero Terra Firma

Up for a duel against one of my many other decks?))

Strategos
2010-12-09, 11:54 PM
((Ouch. :smalleek:

Perhaps using Parallel World Fusion (http://yugioh.wikia.com/wiki/Parallel_World_Fusion) with Miracle Fusion and maybe even Fusion Gate (http://yugioh.wikia.com/wiki/Fusion_Gate)? Card Destruction would be helpful to help set up some Fusion Summons in the future with the above set up. If you combine it with a higher focus on Elemental Heroes you can use Elemental Hero Flash (http://yugioh.wikia.com/wiki/Elemental_Hero_Flash) to retrieve Parallel World Fusion while setting up the monsters you need to make the summon at the same time.

I'd be glad to take on another of your decks, though min has undergone a revision when I realised Branch! doesn't work the way I thought it did. :smallsigh:))

Deck – Smoke and Mirrors ~ 40

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Elemental Hero Prisma
7 Dark Magician
8 Dark Magician
9 Dark Magician
10 Sangan

11 Mystic Tomato
12 Mystic Tomato
13 Mystic Tomato
14 Mirage Knight
15 Mirage Knight
16 Elemental Hero Stratos
17 Skilled Dark Magician
18 Skilled Dark Magician
19 Skilled Dark Magician
20 Polymerisation

21 Polymerisation
22 Centrifugal Field
23 Centrifugal Field
24 Centrifugal Field
25 Branch!
26 Branch!
27 Pot of Avarice
28 Pot of Avarice
29 Mystical Space Typhoon
30 Mystical Space Typhoon

31 Dark Hole
32 Instant Fusion
33 Instant Fusion
34 Monster Reborn
35 Torrential Tribute
36 Mirror Force
37 Sakuretsu Armour
38 Sakuretsu Armour
39 Imperial Iron Wall
40 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

***Edit***...Except I missed the part where Rainbow Neos isn't actually an Elemental Hero :smallsigh: Sorry about that :smallredface:.

Shadow_Elf
2010-12-10, 05:14 PM
((I have a lot to do this weekend, and with the tournament, I think I am pretty-well maxed out at 1 duel for now. I would like to try against your deck again another time, though. Sorry :smalltongue:))

Shadow_Elf
2010-12-15, 05:55 PM
A little winged imp carrying a big book flits into the scene. Behind him, a giant teddy bear carries a wooden stool. The bear sets the stool down, and the imp sits, opening the book. Hey, you ready fer a story?

[roll0]
[roll1]
[roll2]

#14: Once Upon a Time ~40
01. The Fabled Nozoochee
02. The Fabled Nozoochee
03. The Fabled Chawa
04. The Fabled Chawa
05. The Fabled Chawa
06. The Fabled Cerburrel
07. The Fabled Cerburrel
08. The Fabled Cerburrel
09. The Fabled Ganashia
10. The Fabled Ganashia
11. The Fabled Ganashia
12. Fabled Grimro
13. Fabled Grimro
14. Fabled Krus
15. Fabled Krus
16. Fabled Krus
17. Cold Enchanter
18. Cold Enchanter
19. Cold Enchanter
20. Sangan
21. Morphing Jar
22. Divine Wrath
23. Divine Wrath
24. Dark World Dealings
25. Dark World Dealings
26. Card Destruction
27. Beckoning Light
28. Beckoning Light
29. Dark World Lightning
30. Dark World Lightning
31. Lightning Vortex
32. Lightning Vortex
33. Phoenix Wind Wing Blast
34. Phoenix Wind Wing Blast
35. Trap Stun
36. Trap Stun
37. Monster Reborn
38. Mystical Space Typhoon
39. Mystical Space Typhoon
40. Dark Hole
Extra Deck: 15
The Fabled Unicore
The Fabled Unicore
The Fabled Kudabbi
Ally of Justice Catastor
Ally of Justice Catastor
Fabled Ragin
Fabled Ragin
Fabled Ragin
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Black Rose Dragon
Black Rose Dragon
Fabled Valkyrus
Fabled Valkyrus
Trishula, Dragon of the Ice Barrier

Strategos
2010-12-15, 06:01 PM
The purple-robed elf looks curiously at the imp and bear. "I suppose I am, though I must admit I wasn't expecting this..."

Initiative: [roll0]
Hand: [roll1]
Re-rolls: [roll2]

Deck – Smoke and Mirrors ~ 40

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Elemental Hero Prisma
7 Dark Magician
8 Dark Magician
9 Dark Magician
10 Sangan

11 Mystic Tomato
12 Mystic Tomato
13 Mystic Tomato
14 Mirage Knight
15 Mirage Knight
16 Elemental Hero Stratos
17 Skilled Dark Magician
18 Skilled Dark Magician
19 Skilled Dark Magician
20 Polymerisation

21 Polymerisation
22 Centrifugal Field
23 Centrifugal Field
24 Centrifugal Field
25 Branch!
26 Branch!
27 Pot of Avarice
28 Pot of Avarice
29 Mystical Space Typhoon
30 Mystical Space Typhoon

31 Dark Hole
32 Instant Fusion
33 Instant Fusion
34 Monster Reborn
35 Torrential Tribute
36 Mirror Force
37 Sakuretsu Armour
38 Sakuretsu Armour
39 Imperial Iron Wall
40 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Strategos
2010-12-15, 06:06 PM
You may be the one telling the story, but I shall be the one setting the stage.

Draw: [roll0]

"I'll start the show by calling the star's assistant, the Skilled Dark Magician (http://yugioh.wikia.com/wiki/Skilled_Dark_Magician) to the field. I'll follow that up by casting the Branch! (http://yugioh.wikia.com/wiki/Branch!) spell, giving my Magician a spell counter. Then I'll set one backrow card and that will end my turn."

{table=head]1|2|3|4|5
-|-|SDM|-|-
-|-|F|B|-[/table]
SDM = Skilled Dark Magician (http://yugioh.wikia.com/wiki/Skilled_Dark_Magician) 1900/1700 (ATK) 1 Spell Counter
B = Branch! (http://yugioh.wikia.com/wiki/Branch!)
Life Points: 8000


Hand ~ 3
The Dark – Hex Sealed Fusion, Dark Magician, Pot of Avarice

Face Downs
S/t 3 = Branch!

Graveyard ~
.

Removed from Play
.

Deck Deck – Smoke and Mirrors ~ 34

1 The Dark – Hex Sealed Fusion
The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 Elemental Hero Prisma
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Dark Magician
7 Dark Magician
Dark Magician
8 Sangan

9 Mystic Tomato
10 Mystic Tomato
11 Mystic Tomato
12 Mirage Knight
13 Mirage Knight
14 Elemental Hero Stratos
15 Skilled Dark Magician
16 Skilled Dark Magician
Skilled Dark Magician
17 Polymerisation

18 Polymerisation
19 Centrifugal Field
20 Centrifugal Field
21 Centrifugal Field
Branch!
Branch!
Pot of Avarice
22 Pot of Avarice
23 Mystical Space Typhoon
24 Mystical Space Typhoon

25 Dark Hole
26 Instant Fusion
27 Instant Fusion
28 Monster Reborn
29 Torrential Tribute
30 Mirror Force
31 Sakuretsu Armour
32 Sakuretsu Armour
33 Imperial Iron Wall
34 Imperial Iron Wall

Extra Deck ~ 9

3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-15, 06:13 PM
Once upon a time...

[roll0]

... there were a pair of facedown cards. They just sort of sat there. The end.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | FD | -- | --[/table]

Lifepoints: 8000

Hand: 5
The Fabled Cerburrel
The Fabled Ganashia x2
Fabled Krus

Facedowns: 2
3: Morphing Jar, Beckoning Light

Graveyard: 0
0

Out of Play: 0
0

Deck: 34
01. The Fabled Nozoochee
02. The Fabled Nozoochee
03. The Fabled Chawa
04. The Fabled Chawa
05. The Fabled Chawa
06. The Fabled Cerburrel
>>. The Fabled Cerburrel
07. The Fabled Cerburrel
>>. The Fabled Ganashia
08. The Fabled Ganashia
>>. The Fabled Ganashia
09. Fabled Grimro
10. Fabled Grimro
>>. Fabled Krus
11. Fabled Krus
12. Fabled Krus
13. Cold Enchanter
14. Cold Enchanter
15. Cold Enchanter
16. Sangan
>>. Morphing Jar
17. Divine Wrath
18. Divine Wrath
19. Dark World Dealings
20. Dark World Dealings
21. Card Destruction
>>. Beckoning Light
22. Beckoning Light
23. Dark World Lightning
24. Dark World Lightning
25. Lightning Vortex
26. Lightning Vortex
27. Phoenix Wind Wing Blast
28. Phoenix Wind Wing Blast
29. Trap Stun
30. Trap Stun
31. Monster Reborn
32. Mystical Space Typhoon
33. Mystical Space Typhoon
34. Dark Hole

Extra Deck: 15
The Fabled Unicore
The Fabled Unicore
The Fabled Kudabbi
Ally of Justice Catastor
Ally of Justice Catastor
Fabled Ragin
Fabled Ragin
Fabled Ragin
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Black Rose Dragon
Black Rose Dragon
Fabled Valkyrus
Fabled Valkyrus
Trishula, Dragon of the Ice Barrier

Strategos
2010-12-15, 06:20 PM
"Hmm... if that's all there is to the story maybe the stage isn't quite set up properly."

Draw: [roll0]

"I'll start setting the stage further by casting Centrifugal Field (http://yugioh.wikia.com/wiki/Centrifugal_Field). Then I activate my backrow card, another copy of Branch! (http://yugioh.wikia.com/wiki/Branch!) I think your story could do with a protagonist, so, without further ado, for my first trick, by Releasing my assistant I can summon forth the star of the show from my deck, the Dark Magician (the http://yugioh.wikia.com/wiki/Dark_Magician)!

And that's not all! I call The Dark - Hex-Sealed Fusion (http://yugioh.wikia.com/wiki/The_Dark_-_Hex-Sealed_Fusion) to the field, then by releasing both my monsters, I call upon my first Grand Illusion, the Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight) Now Dark Flare Knight will destroy your facedown card, and that'll do for my turn. Unless you have a plot twist to throw my way."

{table=head]1|2|3|4|5
-|-|DFK|-|-
-|-|B|B|-[/table]
Field: Centrifugal Field (http://yugioh.wikia.com/wiki/Centrifugal_Field)
DFK = Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight) 2200/800 (ATK)
B = Branch! (http://yugioh.wikia.com/wiki/Branch!)
Life Points: 8000


Hand ~ 2
, Dark Magician, Pot of Avarice

Face Downs
.

Graveyard ~ 3
Skilled Dark Magician
The Dark - Hex-sealed Fusion
Dark Magician

Removed from Play
.

Deck – Smoke and Mirrors ~ 32

1 The Dark – Hex Sealed Fusion
The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 Elemental Hero Prisma
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Dark Magician
Dark Magician
Dark Magician
7 Sangan

8 Mystic Tomato
9 Mystic Tomato
10 Mystic Tomato
11 Mirage Knight
12 Mirage Knight
13 Elemental Hero Stratos
14 Skilled Dark Magician
15 Skilled Dark Magician
Skilled Dark Magician
16 Polymerisation

17 Polymerisation
Centrifugal Field
18 Centrifugal Field
19 Centrifugal Field
Branch!
Branch!
Pot of Avarice
20 Pot of Avarice
21 Mystical Space Typhoon
22 Mystical Space Typhoon

23 Dark Hole
24 Instant Fusion
25 Instant Fusion
26 Monster Reborn
27 Torrential Tribute
28 Mirror Force
29 Sakuretsu Armour
30 Sakuretsu Armour
31 Imperial Iron Wall
32 Imperial Iron Wall

Extra Deck ~ 8

2 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-15, 06:36 PM
Ah yes, the twist! The facedown is Morphing Jar, making us discard our hands and draw five fresh cards. I discard The Fabled Cerburrel, who special summons himself, The Fabled Ganashia, who special summons himself, a second The Fabled Ganashia, who I opt not to summon and Fabled Krus, whose effect summons the unsummoned Fabled Ganashia. They're all summoned in defense mode, of course.

Morphing Jar Draws: [roll0]
Rerolls? [roll1]

Strategos
2010-12-15, 06:39 PM
"I discard a second copy of my Dark Magician and my pot of Avarice, and let's see what I draw."

Draw:[roll0]
Re-rolls: [roll1]

"I'll set two more backrow cards and that'll do my turn."


{table=head]1|2|3|4|5
-|-|DFK|-|-
-|F|B|B|F[/table]
Field: Centrifugal Field (http://yugioh.wikia.com/wiki/Centrifugal_Field)
DFK = Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight) 2200/800 (ATK)
B = Branch! (http://yugioh.wikia.com/wiki/Branch!)
F = Facedown

Life Points: 8000


Hand ~ 3
Pot of Avarice, Mystical Space Typhoon, Monster Reborn

Face Downs
S/t 2 = Mirror Force, S/t 4 = Imperial Iron Wall

Graveyard ~ 3
Skilled Dark Magician
The Dark - Hex-sealed Fusion
Dark Magician
Dark Magician
Pot of Avarice

Removed from Play
.

Deck – Smoke and Mirrors ~ 27

1 The Dark – Hex Sealed Fusion
The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 Elemental Hero Prisma
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Dark Magician
Dark Magician
Dark Magician
7 Sangan

8 Mystic Tomato
9 Mystic Tomato
10 Mystic Tomato
11 Mirage Knight
12 Mirage Knight
13 Elemental Hero Stratos
14 Skilled Dark Magician
15 Skilled Dark Magician
Skilled Dark Magician
16 Polymerisation

17 Polymerisation
Centrifugal Field
18 Centrifugal Field
19 Centrifugal Field
Branch!
Branch!
Pot of Avarice
Pot of Avarice
20 Mystical Space Typhoon
Mystical Space Typhoon

21 Dark Hole
22 Instant Fusion
23 Instant Fusion
Monster Reborn
24 Torrential Tribute
Mirror Force
25 Sakuretsu Armour
26 Sakuretsu Armour
Imperial Iron Wall
27 Imperial Iron Wall

Extra Deck ~ 8

2 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-15, 08:02 PM
The second story begins! 'Twas a dark and stormy night...

[roll0]

I set a backrow card. I discard a Cerburrel to use the effect of The Fabled Chawa. The result is that both are special summoned. I tune Chawa to one of my Ganashias - since our hands are of equal size, the resulting The Fabled Unicore negates all your spells, traps and monster effects. My other Cerburrel and Ganashia are both switched to attack mode. Unicore attacks and destroys Dark Flare Knight, negating his effect and dealing 100 damage. It also destroys your Centrifugal Field, since that is a mandatory effect which is negated and destroyed. My two Chawas and my Ganashia then attack directly for 3800 more damage. Depending on how you respond, my turn might change.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
FU | FC | FC | FG | --
-- | FD | FD | -- | --[/table]
FU = The Fabled Unicore, 2300/1000
FC = The Fabled Cerburrel, 1000/200
FG = The Fabled Ganashia, 1800/1000 (will be RFP'd when removed)

Lifepoints: 8000

Hand: 3
Dark Hole
Lightning Vortex
The Fabled Ganashia

Facedowns: 2
3: Beckoning Light
4: Beckoning Light

Graveyard: 4
Morphing Jar
The Fabled Chawa
The Fabled Krus
The Fabled Ganashia

Out of Play: 0
0

Deck: 28
01. The Fabled Nozoochee
02. The Fabled Nozoochee
03. The Fabled Chawa
04. The Fabled Chawa
>>. The Fabled Chawa
05. The Fabled Cerburrel
>>. The Fabled Cerburrel
>>. The Fabled Cerburrel
>>. The Fabled Ganashia
>>. The Fabled Ganashia
>>. The Fabled Ganashia
06. Fabled Grimro
07. Fabled Grimro
>>. Fabled Krus
08. Fabled Krus
09. Fabled Krus
10. Cold Enchanter
11. Cold Enchanter
12. Cold Enchanter
13. Sangan
>>. Morphing Jar
14. Divine Wrath
15. Divine Wrath
16. Dark World Dealings
17. Dark World Dealings
18. Card Destruction
>>. Beckoning Light
>>. Beckoning Light
19. Dark World Lightning
20. Dark World Lightning
21. Lightning Vortex
>>. Lightning Vortex
22. Phoenix Wind Wing Blast
23. Phoenix Wind Wing Blast
24. Trap Stun
25. Trap Stun
26. Monster Reborn
27. Mystical Space Typhoon
28. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 14
The Fabled Unicore
The Fabled Unicore
The Fabled Kudabbi
Ally of Justice Catastor
Ally of Justice Catastor
Fabled Ragin
Fabled Ragin
Fabled Ragin
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Black Rose Dragon
Black Rose Dragon
Fabled Valkyrus
Fabled Valkyrus
Trishula, Dragon of the Ice Barrier

Strategos
2010-12-15, 11:06 PM
Salion takes an involuntary step back. "Well, it's certainly a more interesting story than your last one that’s for sure. Unfortunately for me I find myself without a trick to stop you, will there be any more to the story or shall my show resume?"

Shadow_Elf
2010-12-15, 11:09 PM
Nope, I think this tale ends here. The end.

Strategos
2010-12-15, 11:15 PM
"Alright, let's see what I can do to get the show back on track."

Draw: [roll0]

The elf smiles as he draws. "Perfect! I start by casting Mystical Space Typhoon from my hand, targetting your backrow in slot 2. Not that it matters since your Unicore negates it. Next up I cast the Instant Fusion (http://yugioh.wikia.com/wiki/Instant_Fusion) spell, also from my hand. This allows me to summon up an illusion from my extra deck at the low price of 1000 lifepoints. And I choose the Flame Swordsman (http://yugioh.wikia.com/wiki/Flame_Swordsman). For my next trick, I cast Monster Reborn, calling the Dark - Hex Sealed Fusion (http://yugioh.wikia.com/wiki/The_Dark_-_Hex-Sealed_Fusion) back to the stage.

Then I release both of my monsters to once more bring forth my First Grand Illusion, the Dark Flare Knight (http://yugioh.wikia.com/wiki/Dark_Flare_Knight)! Then, my Knight will attack your Unicore, and though it is destroyed I can call forth the Ultimate Illusion, Ladies and Gentlemen, boys and girls, Imps and Teddy Bears, it is my pleasure to introduce you to the all powerful Mirage Knight (http://yugioh.wikia.com/wiki/Mirage_Knight)! Then Mirage Knight will destroy your Unicore, inflicting 2800 damage to you.

In my second Main Phase I trigger myImperial Iron Wall (http://yugioh.wikia.com/wiki/Imperial_Iron_Wall)
preventing my Mirage Knight from disappearing in the end phase. And here's where I will pause and wait to see if you have any response before continuing my turn. "

{table=head]1|2|3|4|5
-|-|MK|-|-
-|F|B|B|I[/table]
MK = Mirage Knight (http://yugioh.wikia.com/wiki/Mirage_Knight) 2800/2000 (ATK)
B = Branch! (http://yugioh.wikia.com/wiki/Branch!)
I = Imperial Iron Wall (http://yugioh.wikia.com/wiki/Imperial_Iron_Wall)
F = Facedown

Life Points: 3100

Hand ~ 1
Pot of Avarice

Face Downs
S/t 2 = Mirror Force

Graveyard ~ 12
Skilled Dark Magician
The Dark - Hex-sealed Fusion
Dark Magician
Dark Magician
Pot of Avarice
Dark Flare Knight
Centrifugal Field
Mystical Space Typhoon
Instant Fusion
Flame Swordsman
Monster Reborn
Dark Flare Knight

Removed from Play
.

Deck – Smoke and Mirrors ~ 26

1 The Dark – Hex Sealed Fusion
The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 Elemental Hero Prisma
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Dark Magician
Dark Magician
Dark Magician
7 Sangan

8 Mystic Tomato
9 Mystic Tomato
10 Mystic Tomato
11 Mirage Knight
Mirage Knight
12 Elemental Hero Stratos
13 Skilled Dark Magician
14 Skilled Dark Magician
Skilled Dark Magician
15 Polymerisation

16 Polymerisation
Centrifugal Field
17 Centrifugal Field
18 Centrifugal Field
Branch!
Branch!
Pot of Avarice
Pot of Avarice
19 Mystical Space Typhoon
Mystical Space Typhoon

20 Dark Hole
Instant Fusion
21 Instant Fusion
Monster Reborn
22 Torrential Tribute
Mirror Force
23 Sakuretsu Armour
24 Sakuretsu Armour
Imperial Iron Wall
25 Imperial Iron Wall

Extra Deck ~ 6
1 x Dark Flare Knight
2 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-16, 02:09 PM
This is quite an interesting tale. No responses here.

Strategos
2010-12-16, 05:35 PM
"Very well, I shall cast the Pot of Avarice, returning both Dark Flare Knights, my Flame Swordsman to my extra deck and The Dark - Hex-Sealed Fusion and the Skilled Dark Magician to my main deck to draw two more cards. "

Pot of Avarice: [roll0]
Re-rolls: [roll1]

"I'll then set one monster in defence and end my turn there."

{table=head]1|2|3|4|5
-|F|MK|-|-
-|F|B|B|I[/table]
MK = Mirage Knight (http://yugioh.wikia.com/wiki/Mirage_Knight) 2800/2000 (ATK)
B = Branch! (http://yugioh.wikia.com/wiki/Branch!)
I = Imperial Iron Wall (http://yugioh.wikia.com/wiki/Imperial_Iron_Wall)
F = Facedown

Life Points: 3100

Hand ~ 1
Skilled Dark Magician

Face Downs
Monster 2 = Sangan
S/t 2 = Mirror Force

Graveyard ~ 8

Dark Magician
Dark Magician
Pot of Avarice
Centrifugal Field
Mystical Space Typhoon
Instant Fusion
Monster Reborn
Pot of Avarice

Removed from Play
.

Deck – Smoke and Mirrors ~ 25

1 The Dark – Hex Sealed Fusion
2 The Dark – Hex Sealed Fusion
3 The Dark – Hex Sealed Fusion
4 Elemental Hero Prisma
5 Elemental Hero Prisma
6 Elemental Hero Prisma
7 Dark Magician
Dark Magician
Dark Magician
Sangan

8 Mystic Tomato
9 Mystic Tomato
10 Mystic Tomato
11 Mirage Knight
Mirage Knight
12 Elemental Hero Stratos
13 Skilled Dark Magician
Skilled Dark Magician
14 Skilled Dark Magician
15 Polymerisation

16 Polymerisation
Centrifugal Field
17 Centrifugal Field
18 Centrifugal Field
Branch!
Branch!
Pot of Avarice
Pot of Avarice
19 Mystical Space Typhoon
Mystical Space Typhoon

20 Dark Hole
Instant Fusion
21 Instant Fusion
Monster Reborn
22 Torrential Tribute
Mirror Force
23 Sakuretsu Armour
24 Sakuretsu Armour
Imperial Iron Wall
25 Imperial Iron Wall

Extra Deck ~ 9
3 x Dark Flare Knight
3 x Flame Swordsman
3 x Sanwitch

Shadow_Elf
2010-12-16, 05:51 PM
And now, a third tale! Something was rotten in the state of Denmark...

[roll0]

I tune Cerburrel to Ganashia, removing poor Ganashia from play. They summon the Ally of Justice, Catastor! Catastor will attack and destroy Mirage Knight by his effect and Cerburrel shall consume your facedown. Unless you've a plot twist to throw my way, this should conclude the story.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FC | AJ | --
-- | FD | FD | -- | --[/table]
FC = The Fabled Cerburrel, 1000/200
AJ = Ally of Justice Catastor, 2200/1200

Lifepoints: 5200

Hand: 4
Dark Hole
Lightning Vortex
The Fabled Ganashia
The Fabled Chawa

Facedowns: 2
3: Beckoning Light
4: Beckoning Light

Graveyard: 6
Morphing Jar
The Fabled Chawa
Fabled Krus
The Fabled Ganashia
The Fabled Unicore
The Fabled Cerburrel

Out of Play: 1
The Fabled Ganashia

Deck: 26
01. The Fabled Nozoochee
02. The Fabled Nozoochee
>>. The Fabled Chawa
03. The Fabled Chawa
>>. The Fabled Chawa
04. The Fabled Cerburrel
>>. The Fabled Cerburrel
>>. The Fabled Cerburrel
>>. The Fabled Ganashia
>>. The Fabled Ganashia
>>. The Fabled Ganashia
05. Fabled Grimro
06. Fabled Grimro
>>. Fabled Krus
07. Fabled Krus
08. Fabled Krus
09. Cold Enchanter
10. Cold Enchanter
11. Cold Enchanter
12. Sangan
>>. Morphing Jar
13. Divine Wrath
14. Divine Wrath
15. Dark World Dealings
16. Dark World Dealings
17. Card Destruction
>>. Beckoning Light
>>. Beckoning Light
18. Dark World Lightning
19. Dark World Lightning
20. Lightning Vortex
>>. Lightning Vortex
21. Phoenix Wind Wing Blast
22. Phoenix Wind Wing Blast
23. Trap Stun
24. Trap Stun
25. Monster Reborn
26. Mystical Space Typhoon
27. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 13
The Fabled Unicore
The Fabled Unicore
The Fabled Kudabbi
Ally of Justice Catastor
Ally of Justice Catastor
Fabled Ragin
Fabled Ragin
Fabled Ragin
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Black Rose Dragon
Black Rose Dragon
Fabled Valkyrus
Fabled Valkyrus
Trishula, Dragon of the Ice Barrier

Strategos
2010-12-16, 06:11 PM
"Two things here, first of all Ganashia is saved from being removed from play thanks to my Iron Wall. Secondly, yes I do have a trick up my sleeve, Catastor's attack triggers my trap, Mirror Force!"

Shadow_Elf
2010-12-16, 06:23 PM
Oh, how kind of your wall, I can use Ganashia with impugnity now. Wonderful. Well, I have a few things of my own to do. First things first - the tale takes a turn for the dark. Dark Hole, to be specific! Any responses yet?

Strategos
2010-12-16, 06:29 PM
"I have no responses to your spell, but when Sangan is sent to the graveyard I'm allowed to fetch an assistant from my deck. And I choose Mystic Tomato (http://yugioh.wikia.com/wiki/Mystic_Tomato)."

Shadow_Elf
2010-12-16, 06:38 PM
Well then, now the story within a story begins! I use my facedown Beckoning Light, which throws away my hand of Ganashia, Chawa and Lightning Vortex to reclaim three Light monsters. Ganashia summons himself, of course. I choose to claim Krus, Cerburrel and another Ganashia. I use my second facedown, another Beckoning Light, to toss away Cerburrel, Ganashia and Krus for Chawa, Ganashia and getting Krus back, summoning Cerburrel and Ganashia by their own effects and using Krus' effect to recover Unicore to the field. Cerburrel and the two Ganashias tune for Fabled Valkyrus, and I declare priority on his effect to discard Krus and draw a card, summoning Cerburrel back from the graveyard.

[roll0]

I will call upon Dark World Dealings. We each draw a card, and then discard a card.

Shadow_Elf
2010-12-16, 06:40 PM
Dark World Dealings:
[roll0]

I discard Ganashia to pay for my dealings. He summons himself, of course. Now I shall set a card on my backrow and normal summon The Fabled Chawa. I tune Cerburrel and Ganashia into Fabled Ragin, whose effect fills my empty hand with two more cards.

Shadow_Elf
2010-12-16, 06:43 PM
Fabled Ragin:
[roll0]
Reroll?: [roll1]

Strategos
2010-12-16, 06:45 PM
"Well, this is certainly quite impressive."

Dark World Dealings: [roll0]

"A most vexing choice. I choose to discard the Skilled Dark Magician to the graveyard."

Shadow_Elf
2010-12-16, 06:51 PM
Now, please do note that my field contains Ragin, Valkyrus, Unicore and Chawa, and both of our hands have 2 cards in them. Unicore is once more active, and with that, this tale ends. Your move.

Strategos
2010-12-16, 07:02 PM
Salion frowns "I have very few tricks that can pull me out of this situation, let's see if I can get one."

Draw: [roll0]

"No matter which way I look at it, there's no way I can even try to come back from this. The horn of your Unicore has pierced my Illusion's veil. I surrender."

((Good Game! All that dsicard summoning/synchro summoning is nasty :smalltongue:))

Shadow_Elf
2010-12-16, 07:35 PM
Salion frowns "I have very few tricks that can pull me out of this situation, let's see if I can get one."

Draw: [roll0]

"No matter which way I look at it, there's no way I can even try to come back from this. The horn of your Unicore has pierced my Illusion's veil. I surrender."

((Good Game! All that dsicard summoning/synchro summoning is nasty :smalltongue:))

((Good game indeed! I already know some alterations I need to make to the deck, but I really enjoyed playing it. I was really lucky to pull that Dark Hole, though - apart from dragging out Brionac, which would have kill a lot of my Fabled momentum, I had very few ways of dealing with Mirage Knight + Imperial Iron Wall. I really like your deck's concept, and its surprisingly fast, too, which I find very impressive. I don't have any specific advice, but if you were to include some other Fusion-type stuff as backup, maybe you'd have other things to fall back on? Or, with your rather sparse Extra Deck, some Synchro Support of some sort could be squeezed in? Quillbolt certainly appreciates that Imperial Iron Wall of yours.))

BladeofOblivion
2010-12-16, 09:22 PM
((Sorry to pop up in your thread, but Smoke and Mirrors might be able to make decent use of a Spellcaster called Summoner of Illusions. Further, Since the extra deck is not full, you may wish to also include a copy or two of Gaia Drake, The Universal Force. Summoner of Illusions' effect can summon it, but won't destroy it. Plus, Summoner of Illusions fits the deck well.))

Shadow_Elf
2011-01-04, 10:48 PM
A man walks in with a grin on his face. He wears simple clothing, and has a sword strapped in a scabbard at his waist. He is humming a merry tune.
Hey there. Name's Whiskeyjack, Exarch of the Forbidden One. Care for a duel?

[roll0]
[roll1]
[roll2]

The Sellswords
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
06. Fortress Warrior
07. Doppel Warrior
08. Doppel Warrior
09. Marauding Captain
10. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
19. Exiled Force
20. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
25. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
29. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
33. The Warrior Returning Alive
34. Call of the Haunted
35. Bottomless Trap Hole
36. Bottomless Trap Hole
37. Mystical Space Typhoon
38. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole
Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-05, 12:36 AM
The vampire enters the arena, discarding the silver mask and long green robe he was wearing; revealing black leather armour and a green scarf. The axe on his back looks as though it has recently been used.

He takes out his deck and inserts it into his gunmetal grey "Sorry about the delay, I had to ensure that certain... things were taken care of." He gives his opponent a toothy smile. "Anyway, me name's Alexander Mercury, the Second General of the recently established People's Republican Army and I'd be pleased to accept your challenge."

Initiative: [roll0]
Opening Hand: [roll1]
Re-rolls if needed: 4s40

Deck – Ironic Inversion ~ 40 Cards

1 Stygian Security
2 Stygian Secruity
3 Stygian Security
4 Steelswarm Caller
5 Steelswarm Caller
6 Steelswarm Caller
7 Steelswarm Scout
8 Steelswarm Scout
9 Steelswarm Scout
10 Steelswarm Cell

11 Steelswarm Cell
12 Steelswarm All-Purpose Form
13 Steelswarm All-Purpose Form
14 Steelswarm Girastag
15 Steelswarm Girastag
16 Steelswarm Girastag
17 Steelswarm Caucstag
18 Steelswarm Caucstag
19 Steelswarm Horn
20 Steelswarm Horn

21 Steelswarm Moth
22 Steelswarm Morth
23 Steelswarm Mantis
24 Steelswarm Mantis
25 Gorz, the Emissary of Darkness
26 One for One
27 Allure of Darkness
28 Mystical Space Typhoon
29 Mystical Space Typhoon
30 Recurring Nightmare

31 Recurring Nightmare
32 Recurring Nightmare
33 Monster Reborn
34 Hand Destruction
35 Hand Destruction
36 Book of Moon
37 Book of Moon
38 Dark Hole
39 Invasive Ripple
40 Invasive Ripple

Shadow_Elf
2011-01-05, 05:19 PM
Well, that's interesting I suppose. Where's this army headed? asks the Exarch nonchalantly. He strokes his grizzled red-gray beard a few times, and then draws his sword lightning-fast, and as he goes through the motions of a flurry, parry and riposte, the sword changes form repeatedly until eventually settling in the form of a dueldisk. I happen to also be a Second General of sorts, you see. So, let's begin!

[roll0]

I set three facedowns, and then summon the Exiled Force. Your move.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | EF | -- | --
-- | FD | FD | FD | --[/table]
EF = Exiled Force, 1000/1000

Lifepoints: 8000

Hand: 2
Marauding Captain
Doppel Warrior

Facedowns: 3
2: Mirror Force
3: Mystical Space Typhoon
4: Desperate Tag

Graveyard: 0
0

Out of Play: 0
0

Deck: 34 (not RN yet)
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
06. Fortress Warrior
07. Doppel Warrior
>>. Doppel Warrior
09. Marauding Captain
>>. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
19. Exiled Force
>>. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
>>. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
>>. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
33. The Warrior Returning Alive
34. Call of the Haunted
35. Bottomless Trap Hole
36. Bottomless Trap Hole
>>. Mystical Space Typhoon
38. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-05, 08:30 PM
Alexander applauds the Exarch's display, his blue eyes sparkling. "Well done, well done! The army next marches to the Guyver Plains to meet the King's Army in battle, we've taken the castle and cut off his supply lines so it shouldn't be too much of a problem for the others to deal with."

Draw: [roll0]

"Well, well. I'll just set a monster and a facedown and end me turn."


{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]
F = Facedown

Life Points: 8000


Hand ~ 4
Stygian Security, Steelswarm Cell, Steelswarm All-Purpose Form, Steelswarm Horn

Face Downs
Monster 3 = Steelswarm Scout
S/t 3 = Mystical Space Typhoon

Graveyard ~ 0
.

Removed from Play
.

Deck – Ironic Inversion ~ 40 Cards

1 Stygian Security
2 Stygian Secruity
Stygian Security
3 Steelswarm Caller
4 Steelswarm Caller
5 Steelswarm Caller
6 Steelswarm Scout
7 Steelswarm Scout
Steelswarm Scout
8 Steelswarm Cell

Steelswarm Cell
9 Steelswarm All-Purpose Form
Steelswarm All-Purpose Form
10 Steelswarm Girastag
11 Steelswarm Girastag
12 Steelswarm Girastag
13 Steelswarm Caucstag
14 Steelswarm Caucstag
15 Steelswarm Horn
Steelswarm Horn

16 Steelswarm Moth
17 Steelswarm Morth
18 Steelswarm Mantis
19 Steelswarm Mantis
20 Gorz, the Emissary of Darkness
21 One for One
22 Allure of Darkness
23 Mystical Space Typhoon
Mystical Space Typhoon
24 Recurring Nightmare

25 Recurring Nightmare
26 Recurring Nightmare
27 Monster Reborn
28 Hand Destruction
29 Hand Destruction
30 Book of Moon
31 Book of Moon
32 Dark Hole
33 Invasive Ripple
34 Invasive Ripple

Shadow_Elf
2011-01-05, 08:43 PM
As your End Phase occurs, my facedown Mystical Space Typhoon consumes your facedown spell-or-trap. Now, time to get this battle really begun.

[roll0]

I summon my valiant Marauding Captain, who brings out his companion the Fortress Warrior in attack mode. I will strike your facedown with Fortress Warrior first, since I take no damage from his battles, and then if I have the firepower to overcome it, I shall continue my attacks in the order that causes the most damage. If not, then I will end my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | MC | EF | FW | --
-- | FD | -- | FD | --[/table]
EF = Exiled Force, 1000/1000
MC = Marauding Captain, 1200/400
FW = Fortress Warrior, 600/1200

Lifepoints: 8000

Hand: 1
Doppel Warrior

Facedowns: 2
2: Mirror Force
3:
4: Desperate Tag

Graveyard: 1
Mystical Space Typhoon

Out of Play: 0
0

Deck: 33 (not RN yet)
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
>>. Fortress Warrior
07. Doppel Warrior
>>. Doppel Warrior
09. Marauding Captain
>>. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
19. Exiled Force
>>. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
>>. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
>>. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
33. The Warrior Returning Alive
34. Call of the Haunted
35. Bottomless Trap Hole
36. Bottomless Trap Hole
>>. Mystical Space Typhoon
38. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-05, 08:58 PM
"Now, your Mystical Space Typhoon's destroyed one of me own, your Fortress Warrior's destroyed me Steelswarm Scout (http://yugioh.wikia.com/wiki/Steelswarm_Scout) and the rest of your attacks get through. And now, it's my turn."

Draw: [roll0]

"Well, well. There's not much I can do this turn. Since I don't have any of me spell and trap cards on the field I can summon my Scout to the field in defence mode. I'll follow that up by setting a monster and ending me turn. "

{table=head]1|2|3|4|5
-|-|F|SS|-
-|-|-|-|-[/table]
F = Facedown
SS = Steelswarm Scout (http://yugioh.wikia.com/wiki/Steelswarm_Scout) 200/0 (DEF)

Life Points: 5800


Hand ~ 4
Steelswarm Scout, Steelswarm Cell, Steelswarm All-Purpose Form, Steelswarm Horn

Face Downs
Monster 3 = Stygian Security


Graveyard ~ 1
Mystical Space Typhoon

Removed from Play
.

Deck – Ironic Inversion ~ 33 Cards

1 Stygian Security
2 Stygian Secruity
Stygian Security
3 Steelswarm Caller
4 Steelswarm Caller
5 Steelswarm Caller
Steelswarm Scout
6 Steelswarm Scout
Steelswarm Scout
7 Steelswarm Cell

Steelswarm Cell
8 Steelswarm All-Purpose Form
Steelswarm All-Purpose Form
9 Steelswarm Girastag
10 Steelswarm Girastag
11 Steelswarm Girastag
12 Steelswarm Caucstag
13 Steelswarm Caucstag
14 Steelswarm Horn
Steelswarm Horn

15 Steelswarm Moth
16 Steelswarm Moth
17 Steelswarm Mantis
18 Steelswarm Mantis
19 Gorz, the Emissary of Darkness
20 One for One
21 Allure of Darkness
22 Mystical Space Typhoon
Mystical Space Typhoon
23 Recurring Nightmare

24 Recurring Nightmare
25 Recurring Nightmare
26 Monster Reborn
27 Hand Destruction
28 Hand Destruction
29 Book of Moon
30 Book of Moon
31 Dark Hole
32 Invasive Ripple
33 Invasive Ripple

Shadow_Elf
2011-01-05, 09:04 PM
An unfortunate position to be in.

[roll0]

My Fortress Warrior takes down your Scout, my Exiles your facedown and my Captain goes direct. If all goes well, I set another card on my backrow and end turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | MC | EF | FW | --
-- | FD | FD | FD | --[/table]
EF = Exiled Force, 1000/1000
MC = Marauding Captain, 1200/400
FW = Fortress Warrior, 600/1200

Lifepoints: 8000

Hand: 1
Doppel Warrior

Facedowns: 3
2: Mirror Force
3: Mystical Space Typhoon
4: Desperate Tag

Graveyard: 1
Mystical Space Typhoon

Out of Play: 0
0

Deck: 32 (not RN yet)
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
>>. Fortress Warrior
07. Doppel Warrior
>>. Doppel Warrior
09. Marauding Captain
>>. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
19. Exiled Force
>>. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
>>. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
>>. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
33. The Warrior Returning Alive
34. Call of the Haunted
35. Bottomless Trap Hole
36. Bottomless Trap Hole
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-05, 09:08 PM
"Not this time, me facedown monster is Stygian Security (http://yugioh.wikia.com/wiki/Stygian_Security) and I'll use his effect to summon another one straight from my deck in defence position. Will your Captain be destroying this one?"

Shadow_Elf
2011-01-05, 09:09 PM
Yeah, he will.

Strategos
2011-01-05, 09:11 PM
"And he'll follow it up by Summoning another Steelswarm Scout (http://yugioh.wikia.com/wiki/Steelswarm_Scout) to the field. Anything else or should I take me turn?"

Shadow_Elf
2011-01-05, 09:14 PM
Take your turn - I still set that third facedown, mind.

Strategos
2011-01-05, 09:17 PM
Alexander grins and nods. "Naturally, now let's see what I can do in response..."

Draw: [roll0]

"Time to bring out the big guns! I'll start off by using me Steelswarm Scout's effect to revive himself from the graveyard. Then I'll tribute both of me scouts to summonSteelswarm Horn (http://yugioh.wikia.com/wiki/Steelswarm_Horn) to the field, using his effect with priority to destroy your Exiled Force. Then, presuming all goes to plan Horn'll attack your Marauding Captain, dealing 1,800 damage to you. And, barring any interruptions that'll end me turn. "


{table=head]1|2|3|4|5
-|-|SH|-|-
-|-|-|-|-[/table]
SH = Steelswarm Horn (http://yugioh.wikia.com/wiki/Steelswarm_Horn) 3000/0

Life Points: 4800


Hand ~ 4
Steelswarm Scout, Steelswarm Cell, Steelswarm All-Purpose Form, Steelswarm Horn, Recurring Nightmare

Face Downs
Monster 3 = Stygian Security


Graveyard ~ 5
Mystical Space Typhoon
Stygian Security
Stygian Security
Steelswarm Scout
Steelswarm Scout

Removed from Play
.

Deck – Ironic Inversion ~ 33 Cards

1 Stygian Security
Stygian Secruity
Stygian Security
2 Steelswarm Caller
3 Steelswarm Caller
4 Steelswarm Caller
Steelswarm Scout
Steelswarm Scout
Steelswarm Scout
5 Steelswarm Cell

Steelswarm Cell
6 Steelswarm All-Purpose Form
Steelswarm All-Purpose Form
7 Steelswarm Girastag
8 Steelswarm Girastag
9 Steelswarm Girastag
10 Steelswarm Caucstag
11 Steelswarm Caucstag
12 Steelswarm Horn
Steelswarm Horn

13 Steelswarm Moth
14 Steelswarm Moth
15 Steelswarm Mantis
16 Steelswarm Mantis
17 Gorz, the Emissary of Darkness
18 One for One
19 Allure of Darkness
20 Mystical Space Typhoon
Mystical Space Typhoon
Recurring Nightmare

21 Recurring Nightmare
22 Recurring Nightmare
23 Monster Reborn
24 Hand Destruction
25 Hand Destruction
26 Book of Moon
27 Book of Moon
28 Dark Hole
29 Invasive Ripple
30 Invasive Ripple

Shadow_Elf
2011-01-05, 09:27 PM
Here's an interruption for ya - Mirror Force. He swings his dueldisk, which momentarily re-becomes a sword, and uses it to knock aside the attack of the Steelswarm monster, which he then stabs in the face, destroying it. He leaps back and redeploys the dueldisk.

Strategos
2011-01-05, 09:32 PM
Alexander once grins and applauds."Well done! in that case I'll activate me Recurring Nightmare (http://yugioh.wikia.com/wiki/Recurring_Nightmare) in me second main phase, using it to add Steelswarm Horn and one of me Steelswarm Scouts back to me hand. And that'll do me for this turn."

Shadow_Elf
2011-01-05, 09:38 PM
I lost my Exiles, which is unfortunate and that blasted Horn beast will no doubt be back soon. Better hope my deck has a solution.

[roll0]

My warriors go direct for 1800 damage and I set another backrow. Your move.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | MC | -- | FW | --
-- | FD | FD | FD | --[/table]
MC = Marauding Captain, 1200/400
FW = Fortress Warrior, 600/1200

Lifepoints: 8000

Hand: 1
Doppel Warrior

Facedowns: 3
2: Bottomless Trap Hole
3: Mystical Space Typhoon
4: Desperate Tag

Graveyard: 3
Mirror Force
Exiled Force
Mystical Space Typhoon

Out of Play: 0
0

Deck: 31 (not RN yet)
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
>>. Fortress Warrior
07. Doppel Warrior
>>. Doppel Warrior
09. Marauding Captain
>>. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
19. Exiled Force
>>. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
>>. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
>>. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
33. The Warrior Returning Alive
34. Call of the Haunted
>>. Bottomless Trap Hole
36. Bottomless Trap Hole
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-05, 09:41 PM
"Well, well, that wasn't as bad as I'd though it'd be."

Draw: [roll0]

"Once again me Steelswarm Scout (http://yugioh.wikia.com/wiki/Steelswarm_Scout) revives himself in defence mode, I'll then set a monster and a facedown and end me turn."


{table=head]1|2|3|4|5
-|F|SS|-|-
-|-|F|-|-[/table]
SS = Steelswarm Scout (http://yugioh.wikia.com/wiki/Steelswarm_Scout) 200/0 (DEF)
F = Facedown

Life Points: 3000


Hand ~ 4
Steelswarm Scout, Steelswarm Scout, Steelswarm Cell, , Steelswarm Horn,

Face Downs
Monster 3 = Steelswarm All-Purpose Form
S/t 3 = Invasive Ripple


Graveyard ~ 5
Mystical Space Typhoon
Stygian Security
Stygian Security
Steelswarm Scout
Recurring Nightmare

Removed from Play
.

Deck – Ironic Inversion ~ 29Cards

1 Stygian Security
Stygian Secruity
Stygian Security
2 Steelswarm Caller
3 Steelswarm Caller
4 Steelswarm Caller
Steelswarm Scout
Steelswarm Scout
Steelswarm Scout
5 Steelswarm Cell

Steelswarm Cell
6 Steelswarm All-Purpose Form
Steelswarm All-Purpose Form
7 Steelswarm Girastag
8 Steelswarm Girastag
9 Steelswarm Girastag
10 Steelswarm Caucstag
11 Steelswarm Caucstag
12 Steelswarm Horn
Steelswarm Horn

13 Steelswarm Moth
14 Steelswarm Moth
15 Steelswarm Mantis
16 Steelswarm Mantis
17 Gorz, the Emissary of Darkness
18 One for One
19 Allure of Darkness
20 Mystical Space Typhoon
Mystical Space Typhoon
Recurring Nightmare

21 Recurring Nightmare
22 Recurring Nightmare
23 Monster Reborn
24 Hand Destruction
25 Hand Destruction
26 Book of Moon
27 Book of Moon
28 Dark Hole
29 Invasive Ripple
Invasive Ripple

Shadow_Elf
2011-01-05, 09:49 PM
Its going to get worse, friend. As your turn ends, my facedown Mystical Space Typhoon once against gets rid of your facedown card before it can do anything.

[roll0]

Fortress Warrior destroys your Scout and Marauding Captain your facedown,. End turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | MC | -- | FW | --
-- | FD | -- | FD | --[/table]
MC = Marauding Captain, 1200/400
FW = Fortress Warrior, 600/1200

Lifepoints: 8000

Hand: 2
The Warrior Returning Alive
Doppel Warrior

Facedowns: 2
2: Bottomless Trap Hole
3:
4: Desperate Tag

Graveyard: 4
Mirror Force
Exiled Force
Mystical Space Typhoon x2

Out of Play: 0
0

Deck: 30 (not RN yet)
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
>>. Fortress Warrior
07. Doppel Warrior
>>. Doppel Warrior
09. Marauding Captain
>>. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
19. Exiled Force
>>. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
>>. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
>>. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
>>. The Warrior Returning Alive
34. Call of the Haunted
>>. Bottomless Trap Hole
36. Bottomless Trap Hole
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-05, 09:55 PM
Alexander frowns for a moment before resuming his grin. "Well, at least things aren't boring. Your Typhoon destroyed me Invasive Ripple (http://yugioh.wikia.com/wiki/Invasive_Ripple) while uour Captain destroyed me Steelswarm All-Purpose Form (http://yugioh.wikia.com/wiki/Steelswarm_All-Purpose_Form) anyway, now it's time to take me turn."

Draw: [roll0]

The vampire laughs when he sees the card he drew. "Well, well it looks like fortune smiled on me draw. I activate me Monster Reborn spell, using it to summon Steelswarm All-Purpose Form (http://yugioh.wikia.com/wiki/Steelswarm_All-Purpose_Form) back to the field. Then i'll use it as a tribute to summon Steelswarm Horn (http://yugioh.wikia.com/wiki/Steelswarm_Horn) again. Though this time I won't be using his effect just yet. Alright Horn, let's try this again shall we? He'll attack and destroy your Marauding Captain, inflicting 1,800 damage to you, unless you have another counter? I may have yet to do in the rest of me turn if you do. "

{table=head]1|2|3|4|5
-|-|SH|-|-
-|-|-|-|-[/table]
SH = Steelswarm Horn (http://yugioh.wikia.com/wiki/Steelswarm_Horn) 3000/0 (ATK)


Life Points: 3000


Hand ~ 4
Steelswarm Scout, Steelswarm Scout, Steelswarm Cell, , Steelswarm Horn,

Face Downs
.


Graveyard ~ 8
Mystical Space Typhoon
Stygian Security
Stygian Security
Steelswarm Scout
Recurring Nightmare
Invasive Ripple
Monster Reborn
Steelswarm All-Purpose Form

Removed from Play
.

Deck – Ironic Inversion ~ 28 Cards

1 Stygian Security
Stygian Secruity
Stygian Security
2 Steelswarm Caller
3 Steelswarm Caller
4 Steelswarm Caller
Steelswarm Scout
Steelswarm Scout
Steelswarm Scout
5 Steelswarm Cell

Steelswarm Cell
6 Steelswarm All-Purpose Form
Steelswarm All-Purpose Form
7 Steelswarm Girastag
8 Steelswarm Girastag
9 Steelswarm Girastag
10 Steelswarm Caucstag
11 Steelswarm Caucstag
12 Steelswarm Horn
Steelswarm Horn

13 Steelswarm Moth
14 Steelswarm Moth
15 Steelswarm Mantis
16 Steelswarm Mantis
17 Gorz, the Emissary of Darkness
18 One for One
19 Allure of Darkness
20 Mystical Space Typhoon
Mystical Space Typhoon
Recurring Nightmare

21 Recurring Nightmare
22 Recurring Nightmare
Monster Reborn
23 Hand Destruction
24 Hand Destruction
25 Book of Moon
26 Book of Moon
27 Dark Hole
28 Invasive Ripple
Invasive Ripple

Shadow_Elf
2011-01-05, 10:06 PM
Aye, a Bottomless Trap Hole swallows your Horn as he hits he field! The dueldisk rebecomes the sword and he leaps as the Horn descends, cutting a hole in the ground and then flicking his hand, peeling away the surface to reveal a bottomless pit, which the Steelswarm falls into and then is sealed beneath afterwards. He jumps back and the sword becomes dueldisk once more.

Strategos
2011-01-05, 10:11 PM
"Well, well, he certainly won't be coming back this time." He says, laughing at his own joke. "I was a bit too cautious there, I should have used his effect. In any case I should at least try and set up a defence. Since I control no monsters I'm allowed to summon Steelswarm Cell (http://yugioh.wikia.com/wiki/Steelswarm_Cell) to the field, in defence mode. And that'll end me turn."

{table=head]1|2|3|4|5
-|-|SC|-|-
-|-|-|-|-[/table]
SC = [http://yugioh.wikia.com/wiki/Steelswarm_Cell]Steelswarm Cell[/url] 0/0 (DEF)


Life Points: 3000


Hand ~ 2
Steelswarm Scout, Steelswarm Scout

Face Downs
.


Graveyard ~ 8
Mystical Space Typhoon
Stygian Security
Stygian Security
Steelswarm Scout
Recurring Nightmare
Invasive Ripple
Monster Reborn
Steelswarm All-Purpose Form

Removed from Play
.

Deck – Ironic Inversion ~ 28 Cards

1 Stygian Security
Stygian Secruity
Stygian Security
2 Steelswarm Caller
3 Steelswarm Caller
4 Steelswarm Caller
Steelswarm Scout
Steelswarm Scout
Steelswarm Scout
5 Steelswarm Cell

Steelswarm Cell
6 Steelswarm All-Purpose Form
Steelswarm All-Purpose Form
7 Steelswarm Girastag
8 Steelswarm Girastag
9 Steelswarm Girastag
10 Steelswarm Caucstag
11 Steelswarm Caucstag
12 Steelswarm Horn
Steelswarm Horn

13 Steelswarm Moth
14 Steelswarm Moth
15 Steelswarm Mantis
16 Steelswarm Mantis
17 Gorz, the Emissary of Darkness
18 One for One
19 Allure of Darkness
20 Mystical Space Typhoon
Mystical Space Typhoon
Recurring Nightmare

21 Recurring Nightmare
22 Recurring Nightmare
Monster Reborn
23 Hand Destruction
24 Hand Destruction
25 Book of Moon
26 Book of Moon
27 Dark Hole
28 Invasive Ripple
Invasive Ripple

Shadow_Elf
2011-01-05, 10:31 PM
The secret of a great General is always having the answer to an opponent's question. If there's one thing I've learned from Lord Blackmanor, it's that, admits Whiskeyjack humbly.

[roll0]

I summon another Exiled Force. Fortress Warrior gets rid of your Scout, and my Captain and Force go direct. This leaves ya with 800 lifepoints. Your move, my good sir.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | MC | EF | FW | --
-- | -- | -- | FD | --[/table]
EF = Exiled Force, 1000/1000
MC = Marauding Captain, 1200/400
FW = Fortress Warrior, 600/1200

Lifepoints: 8000

Hand: 2
The Warrior Returning Alive
Doppel Warrior

Facedowns: 1
4: Desperate Tag

Graveyard: 5
Bottomless Trap Hole
Mirror Force
Exiled Force
Mystical Space Typhoon x2

Out of Play: 0
0

Deck: 29 (not RN yet)
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
>>. Fortress Warrior
07. Doppel Warrior
>>. Doppel Warrior
09. Marauding Captain
>>. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
>>. Exiled Force
>>. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
>>. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
>>. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
>>. The Warrior Returning Alive
34. Call of the Haunted
>>. Bottomless Trap Hole
36. Bottomless Trap Hole
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-05, 11:09 PM
"Hmm... it could be enough to work with, I've just got to see what card I draw..."

Draw: [roll0]

"Well, well, let's give this a shot. Yet again I summon Steelswarm Scout to the field in defence position, and I offer him as a tribute to summon me Steelswarm Girastag (http://yugioh.wikia.com/wiki/Steelswarm_Girastag) to the field. I use his effect with priority to send your Exiled Force to the grave and gain 1,000 life points. Girastag will then try and attack your Marauding Captain, dealing 1,400 damage if successful. And with that I'll end me turn. "

{table=head]1|2|3|4|5
-|-|SC|-|-
-|-|-|-|-[/table]
SG = Steelswarm Girastag (http://yugioh.wikia.com/wiki/Steelswarm_Girastag) 2600/0 (ATK)


Life Points: 1800


Hand ~ 2
Steelswarm Scout, Steelswarm Scout

Face Downs
.


Graveyard ~ 8
Mystical Space Typhoon
Stygian Security
Stygian Security
Steelswarm Scout
Recurring Nightmare
Invasive Ripple
Monster Reborn
Steelswarm All-Purpose Form

Removed from Play ~ 1
Steelswarm Horn

Deck – Ironic Inversion ~ 27 Cards

1 Stygian Security
Stygian Secruity
Stygian Security
2 Steelswarm Caller
3 Steelswarm Caller
4 Steelswarm Caller
Steelswarm Scout
Steelswarm Scout
Steelswarm Scout
5 Steelswarm Cell

Steelswarm Cell
6 Steelswarm All-Purpose Form
Steelswarm All-Purpose Form
7 Steelswarm Girastag
8 Steelswarm Girastag
Steelswarm Girastag
9 Steelswarm Caucstag
10 Steelswarm Caucstag
11 Steelswarm Horn
Steelswarm Horn

12 Steelswarm Moth
13 Steelswarm Moth
14 Steelswarm Mantis
15 Steelswarm Mantis
16 Gorz, the Emissary of Darkness
17 One for One
18 Allure of Darkness
19 Mystical Space Typhoon
Mystical Space Typhoon
Recurring Nightmare

20 Recurring Nightmare
21 Recurring Nightmare
Monster Reborn
22 Hand Destruction
23 Hand Destruction
24 Book of Moon
25 Book of Moon
26 Dark Hole
27 Invasive Ripple
Invasive Ripple

Shadow_Elf
2011-01-05, 11:36 PM
I activate my facedown Desperate Tag, negating the battle damage from the loss of Marauding Captain and allowing me to special summon Doppel Warrior from my hand. Any response to this, or shall I take my turn?

Strategos
2011-01-06, 12:12 AM
Alexander shakes his head. "No further moves from me, you can take your turn."

Shadow_Elf
2011-01-06, 05:33 PM
Well, that monster could be problematic. Then again... he grins mischievously.

[roll0]

Time to end this. I use The Warrior Returning Alive to add Exiled Force back to my hand, who I normal summon and declare priority with to Tribute them and destroy your monster. Then I use Monster Reborn to claim Steelswarm Horn. My monsters attack directly and end the game, unless you've a response, which I doubt since you've no backrow presence.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | SH | DW | FW | --
-- | -- | -- | DT | --[/table]
FW = Fortress Warrior, 600/1200
DW = Doppel Warrior, 800/800
SH = Steelswarm Horn, 3000/0
DT = Desperate Tag

Lifepoints: 8000

Hand: 0
0

Facedowns: 0
0

Graveyard: 9
Bottomless Trap Hole
Mirror Force
Marauding Captain
Exiled Force x2
Mystical Space Typhoon x2
The Warrior Returning Alive
Monster Reborn

Out of Play: 0
0

Deck: 28 (not RN yet)
01. Junk Synchron
02. Junk Synchron
03. Rose, The Warrior of Revenge
04. Rose, The Warrior of Revenge
05. Fortress Warrior
>>. Fortress Warrior
07. Doppel Warrior
>>. Doppel Warrior
09. Marauding Captain
>>. Marauding Captain
11. The Immortal Bushi
12. The Immortal Bushi
13. Junk Forward
14. Junk Forward
15. Sword Master
16. Sword Master
17. D.D. Warrior Lady
18. D.D. Warrior Lady
>>. Exiled Force
>>. Exiled Force
21. Turret Warrior
22. Turret Warrior
23. Solidarity
24. Solidarity
>>. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
>>. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
>>. The Warrior Returning Alive
34. Call of the Haunted
>>. Bottomless Trap Hole
36. Bottomless Trap Hole
>>. Mystical Space Typhoon
>>. Mystical Space Typhoon
>>. Monster Reborn
40. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Junk Archer
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-06, 05:55 PM
Alexander laughs. "Well done, well done! Though I do have one problem with your move. You can't resurrect me Steelswarm Horn, you removed him from play with your Bottomless Trap Hole remember? You did all that fancy swordplay? You can, however, resurrect me Girastag which Exiled Force merely destroyed. Not that it matters in the slightest, since you've still won the match."

((Good Game! :smallsmile: I think I still need to tweak the deck some more, though I went better than I did last time I played. This time I actually managed to summon some of my big guys :smalltongue:))

Shadow_Elf
2011-01-06, 05:59 PM
Alexander laughs. "Well done, well done! Though I do have one problem with your move. You can't resurrect me Steelswarm Horn, you removed him from play with your Bottomless Trap Hole remember? You did all that fancy swordplay? You can, however, resurrect me Girastag which Exiled Force merely destroyed. Not that it matters in the slightest, since you've still won the match."

((Good Game! :smallsmile: I think I still need to tweak the deck some more, though I went better than I did last time I played. This time I actually managed to summon some of my big guys :smalltongue:))

Ah, too true. When you've lived the countless eons I have, your memory will start to go too! laughs the Exarch. He swings the dueldisk, and his deck vanishes as it rearranges itself back into a sword, which he sheathes.

((Good game indeed! I have also made some minor tweaks to this deck, but I think its pretty playable. I have noted that one of the Steelswarms' greatest weaknesses seems to be their nonexistent defense scores. With enough monster removal around, I managed to just beatdown your defenses repeatedly with really, really weak monsters. One 1500 DEF monster would have totally turned the game around :smalltongue:))

Strategos
2011-01-21, 03:13 AM
The park had always been an oasis of serenity and beauty in the city, and it was now different at night. Though most people were sleeping peaceful dreams one man was filling the calm night with sonorous chanting. Standing in the middle of an expertly drawn chalk circle was a blue-haired man in the loose clothing (http://yugioh.wikia.com/wiki/Mei-Kou,_Master_of_Barriers) was holding a string of beads in one had while wearing a standard duel-disc on the other arm. As he finished chanting he grinned. "That should ensure the barrier's strength while I borrow power from within. Now all I need is quick test to ensure that all is in order..."

Initiative: [roll0]
Hand: [roll1]
Re-rolls: [roll2]

Deck – Circle of Protection ~ 40 Cards

1 Exodia the Forbidden One
2 Right Arm of the Forbidden One
3 Right Leg of the Forbidden One
4 Left Arm of the Forbidden One
5 Left Leg of the Forbidden One
6 Exodius the Ultimate Forbidden Lord
7 Exodius the Ultimate Forbidden Lord
8 Paladin of the White Dragon
9 Paladin of the White Dragon
10 Blue-Eyes White Dragon

11 Blue-Eyes White Dragon
12 Alien Shocktrooper
13 Alien Shocktrooper
14 Alien Shocktrooper
15 Gagagigo
16 Gagagigo
17 Gagagigo
18 Venom Cobra
19 Venom Cobra
20 Venom Cobra

21 Manju of the Ten Thousand Hands
22 Manju of the Ten Thousand Hands
23 Manju of the Ten Thousand Hands
24 Demise, King of Armageddon
25 Heart of the Underdog
26 Heart of the Underdog
27 Advanced Ritual Art
28 Preparation of Rites
29 Preparation of Rites
30 Foolish Burial

31 Snake Rain
32 Snake Rain
33 Dark Hole
34 Mystical Space Typhoon
35 Mystical Space Typhoon
36 Book of Moon
37 Book of Moon
38 Royal Decree
39 Royal Decree
40 Mirror Force

Shadow_Elf
2011-01-21, 03:20 PM
Suddenly, a telephone booth. Out of its blacked-out windows emerges a man who has the air of someone who just made a phone call - or perhaps the casual air of someone else. He has on a white-and-navy deerstalker with a navy-and-white trenchcoat. He has silver-rimmed spectacles connected to a short silver chain that keeps them from falling off him. He smiles. Good morning! Or is it, perhaps, evening? In any case, would you care for a duel, good sir?

[roll0]
[roll1]
[roll2]

Librum Zephyros ~40
01. The Fabled Peggulsus
02. The Fabled Peggulsus
03. The Fabled Chawa
04. The Fabled Chawa
05. The Fabled Chawa
06. The Fabled Cerburrel
07. The Fabled Cerburrel
08. The Fabled Cerburrel
09. The Fabled Ganashia
10. The Fabled Ganashia
11. The Fabled Ganashia
12. Fabled Kushano
13. Fabled Kushano
14. Fabled Grimro
15. Fabled Krus
16. Fabled Krus
17. Fabled Krus
18. Fabled Lurrie
19. Fabled Lurrie
20. Sangan
21. Magic Jammer
22. Magic Jammer
23. Call of the Haunted
24. Torrential Tribute
25. Solemn Judgement
26. Card Destruction
27. Beckoning Light
28. Beckoning Light
29. Phoenix Wing Wind Blast
30. Phoenix Wing Wind Blast
31. Karma Cut
32. Karma Cut
33. Pot of Avarice
34. Bottomless Trap Hole
35. Bottomless Trap Hole
36. Mirror Force
37. Monster Reborn
38. Mystical Space Typhoon
39. Mystical Space Typhoon
40. Dark Hole

Extra Deck: 15
The Fabled Unicore
The Fabled Unicore
Tech Genus Hyper Librarian
Tech Genus Hyper Librarian
Ally of Justice Catastor
Formula Synchron
Formula Synchron
Fabled Ragin
Fabled Ragin
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Black Rose Dragon
Stardust Dragon
Fabled Valkyrus
Fabled Leviathan

Shadow_Elf
2011-01-21, 03:52 PM
I shall assume so, and begin!

[roll0]

I set a monster, and a backrow card. Your move.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | FD | -- | --[/table]

Lifepoints: 8000

Hand: 4
The Fabled Chawa
The Fabled Cerburrel
Card Destruction
Solemn Judgement

Facedowns: 2
The Fabled Peggulsus, Karma Cut

Graveyard: 0
0

Out of Play: 0
0

Deck: 34 (not RN yet)
>>. The Fabled Peggulsus
02. The Fabled Peggulsus
>>. The Fabled Chawa
04. The Fabled Chawa
05. The Fabled Chawa
06. The Fabled Cerburrel
07. The Fabled Cerburrel
>>. The Fabled Cerburrel
09. The Fabled Ganashia
10. The Fabled Ganashia
11. The Fabled Ganashia
12. Fabled Kushano
13. Fabled Kushano
14. Fabled Grimro
15. Fabled Krus
16. Fabled Krus
17. Fabled Krus
18. Fabled Lurrie
19. Fabled Lurrie
20. Sangan
21. Magic Jammer
22. Magic Jammer
23. Call of the Haunted
24. Torrential Tribute
>>. Solemn Judgement
>>. Card Destruction
27. Beckoning Light
28. Beckoning Light
29. Phoenix Wing Wind Blast
30. Phoenix Wing Wind Blast
>>. Karma Cut
32. Karma Cut
33. Pot of Avarice
34. Bottomless Trap Hole
35. Bottomless Trap Hole
36. Mirror Force
37. Monster Reborn
38. Mystical Space Typhoon
39. Mystical Space Typhoon
40. Dark Hole

Extra Deck: 15
The Fabled Unicore
The Fabled Unicore
Tech Genus Hyper Librarian
Tech Genus Hyper Librarian
Ally of Justice Catastor
Formula Synchron
Formula Synchron
Fabled Ragin
Fabled Ragin
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Black Rose Dragon
Stardust Dragon
Fabled Valkyrus
Fabled Leviathan

Strategos
2011-01-21, 04:41 PM
"Well it was evening when I started but it could have crossed to morning by now..." He shakes his head. "Never matter, I'll begin my turn."

Draw: [roll0]

"I'll start by casting my Mystical Space Typhoon to destroy your backrow card. Then I summon [http://yugioh.wikia.com/wiki/Manju_of_the_Ten_Thousand_Hands]Manju of the Ten Thousand Hands[/url] and add Advanced Ritual Art to my hand. Manju will attack your facedown monster and regardless of the outcome I shall end my turn."

{table=head]1|2|3|4|5
-|-|M|-|-
-|-|-|-|-[/table]
M = [http://yugioh.wikia.com/wiki/Manju_of_the_Ten_Thousand_Hands]Manju of the Ten Thousand Hands[/url] 1400/1000 (ATK)

Life Points: 8000


Hand ~ 5
Right Leg of the Forbidden One, Exodius the Ultimate Forbidden Lord, Exodius the Ultimate Forbidden Lord, Venom Cobra, Advanced Ritual Art

Face Downs
.

Graveyard ~ 1
Mystical Space Typhoon

Removed from Play
.

Deck Deck – Circle of Protection ~ 33 Cards

1 Exodia the Forbidden One
2 Right Arm of the Forbidden One
Right Leg of the Forbidden One
3 Left Arm of the Forbidden One
4 Left Leg of the Forbidden One
Exodius the Ultimate Forbidden Lord
Exodius the Ultimate Forbidden Lord
5 Paladin of the White Dragon
6 Paladin of the White Dragon
7 Blue-Eyes White Dragon

8 Blue-Eyes White Dragon
9 Alien Shocktrooper
10 Alien Shocktrooper
11 Alien Shocktrooper
12 Gagagigo
13 Gagagigo
14 Gagagigo
15 Venom Cobra
16 Venom Cobra
Venom Cobra

17 Manju of the Ten Thousand Hands
18 Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
19 Demise, King of Armageddon
20 Heart of the Underdog
21 Heart of the Underdog
Advanced Ritual Art
22 Preparation of Rites
23 Preparation of Rites
24 Foolish Burial

25 Snake Rain
26 Snake Rain
27 Dark Hole
28 Mystical Space Typhoon
Mystical Space Typhoon
29 Book of Moon
30 Book of Moon
31 Royal Decree
32 Royal Decree
33 Mirror Force

Shadow_Elf
2011-01-21, 04:57 PM
Good shot! You destroyed my Karma Cut. However, my facedown is The Fabled Peggulsus - his effect sends a Fabled Kushano from my deck to the grave, and his defense score deals you 200 points of damage.

[roll0]

Alright! I set a card and then use Card Destruction - I discard The Fableds Cerburrel, Chawa and Ganashia, and Cerburrel and Ganashia summon themselves, then I get three draws to replace them. You must also discard your hand and draw new cards - isn't this fun!?

((Turn resumes after draws))

I tune Cerburrel to Ganashia, removing Ganashia from play, to allow myself to personally enter the duel! The Librarian steps onto the field. Now, I shall discard an additional Ganashia in my hand to use the effect of Kushano to bring him back to my hand. Ganashia is summoned by his effect, and then I tune him with Peggulsus... to summon The Fabled Unicore! My own effect grants me a draw.

((Turn resumes after Tech Genus Hyper Librarian draw))

Now, remember, whenever our hands are of equal size, my Unicore will negate the effects of your cards. My monster and I attack, dealing 3300 total damage. Your move - don't forget your discards and draws from Card Destruction, sir!

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FU | TG | --
-- | -- | FD | -- | --[/table]
FU = The Fabled Unicore, 2300/1800
TG = Tech Genus Hyper Librarian, 2400/1800

Lifepoints: 8000

Hand: 4
Fabled Kushano x2
Torrential Tribute
Phoenix Wing Wind Blast

Facedowns: 1
Solemn Judgement

Graveyard: 5
Karma Cut
The Fabled Cerburrel
Card Destruction
The Fabled Chawa
The Fabled Peggulsus

Out of Play: 2
The Fabled Ganashia x2

Deck: 28
>>. The Fabled Peggulsus
01. The Fabled Peggulsus
>>. The Fabled Chawa
02. The Fabled Chawa
03. The Fabled Chawa
04. The Fabled Cerburrel
05. The Fabled Cerburrel
>>. The Fabled Cerburrel
>>. The Fabled Ganashia
>>. The Fabled Ganashia
06. The Fabled Ganashia
>>. Fabled Kushano
>>. Fabled Kushano
07. Fabled Grimro
08. Fabled Krus
09. Fabled Krus
10. Fabled Krus
11. Fabled Lurrie
12. Fabled Lurrie
13. Sangan
14. Magic Jammer
15. Magic Jammer
16. Call of the Haunted
>>. Torrential Tribute
>>. Solemn Judgement
>>. Card Destruction
17. Beckoning Light
18. Beckoning Light
19. Phoenix Wing Wind Blast
>>. Phoenix Wing Wind Blast
>>. Karma Cut
20. Karma Cut
21. Pot of Avarice
22. Bottomless Trap Hole
23. Bottomless Trap Hole
24. Mirror Force
25. Monster Reborn
26. Mystical Space Typhoon
27. Mystical Space Typhoon
28. Dark Hole

Extra Deck: 13
The Fabled Unicore
The Fabled Unicore
Tech Genus Hyper Librarian
Tech Genus Hyper Librarian
Ally of Justice Catastor
Formula Synchron
Formula Synchron
Fabled Ragin
Fabled Ragin
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Black Rose Dragon
Stardust Dragon
Fabled Valkyrus
Fabled Leviathan

Shadow_Elf
2011-01-21, 05:01 PM
Card Destruction:
[roll0]

Shadow_Elf
2011-01-21, 05:06 PM
Tech Genus Hyper Librarian:
[roll0]

Strategos
2011-01-21, 05:10 PM
Mei-Kou looks as though he was punched in the gut. "Of all the cards in Duel Monsters you have to play that one..." He discards two copies of Exodius, the Ultimate Forbidden Lord, the Right Leg of Exodia, a Venom Cobra and Advanced Ritual Art and sighs heavily before drawing his new hand.

Card Destruction: [roll0]
Re-rolls: [roll1]

Strategos
2011-01-21, 05:16 PM
"With my primary and backup plans out of commission I'll just have to improvise..."

Draw: [roll0]

"Because I have two more cards than you at present, I can cast my Book of Moon spell, flipping your Unicore facedown. Next I summon Alien Shocktrooper (http://yugioh.wikia.com/wiki/Alien_Shocktrooper) and have him attack and destroy your facedown Unicore. As that's all I can do right now I'll end my turn whether or not I'm successful."

{table=head]1|2|3|4|5
-|-|A|-|-
-|-|-|-|-[/table]
A = Alien Shocktrooper (http://yugioh.wikia.com/wiki/Alien_Shocktrooper) 1900/800 (ATK)

Life Points: 4500


Hand ~ 4
]Left Arm of the Forbidden One, Venom Cobra, Manju of the Ten Thousand Hands, Alien Shocktrooper

Face Downs
.

Graveyard ~ 8
Mystical Space Typhoon
Right Leg of the Forbidden One
Exodius the Ultimate Forbidden Lord
Exodius the Ultimate Forbidden Lord
Venom Cobra
Advanced Ritual Art
Manju of the Ten Thousand Hands
Book of Moon

Removed from Play
.

Deck Deck – Circle of Protection ~ 27 Cards

1 Exodia the Forbidden One
2 Right Arm of the Forbidden One
Right Leg of the Forbidden One
Left Arm of the Forbidden One
3 Left Leg of the Forbidden One
Exodius the Ultimate Forbidden Lord
Exodius the Ultimate Forbidden Lord
4 Paladin of the White Dragon
5 Paladin of the White Dragon
6 Blue-Eyes White Dragon

7 Blue-Eyes White Dragon
Alien Shocktrooper
8 Alien Shocktrooper
Alien Shocktrooper
9 Gagagigo
10 Gagagigo
11 Gagagigo
Venom Cobra
12 Venom Cobra
[s]Venom Cobra

Manju of the Ten Thousand Hands
13 Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
14 Demise, King of Armageddon
15 Heart of the Underdog
16 Heart of the Underdog
Advanced Ritual Art
17 Preparation of Rites
18 Preparation of Rites
19 Foolish Burial

20 Snake Rain
21 Snake Rain
22 Dark Hole
23 Mystical Space Typhoon
Mystical Space Typhoon
24 Book of Moon
Book of Moon
25 Royal Decree
26 Royal Decree
27 Mirror Force

Shadow_Elf
2011-01-21, 05:39 PM
With your trump cards sitting in the graveyard, I can feel rather confident about doing this - I use my facedown Solemn Judgement to negate the summon of your Alien Shocktrooper and destroy it, paying half my lifepoints in exchange. Anything else?

Strategos
2011-01-21, 05:49 PM
Mei-Kou shakes his head. "As I said I can do nothing else this turn. However instead of ending my turn I will forfeit instead, as I will surely lose in your next turn."

((...Ouch. That didn't go so well. :smallsigh:))

Shadow_Elf
2011-01-21, 05:52 PM
Mei-Kou shakes his head. "As I said I can do nothing else this turn. However instead of ending my turn I will forfeit instead, as I will surely lose in your next turn."

((...Ouch. That didn't go so well. :smallsigh:))

((I got a very, very, very lucky Card Destruction timing, which basically prevented you from turning things around. Obviously, not a good test of your brand-new deck. Would you like to try again? You could try facing this one again, or my Steelswarms, Ojamas or Warriors. Whichever you pick, I won't be on again for a few hours, so no hurry :smalltongue:.))

Strategos
2011-01-22, 05:34 PM
((If you wouldn't mind, I'll take on your warrior deck please. Would you care to set the scene this time?))

Shadow_Elf
2011-01-22, 05:40 PM
A grizzled veteran in simple mercenary armour enters the field, sword belted at his hip. Dazzle? Doctor Dazzle? Where the hell has he gone? This is where he was last sighted... The man gives a look around the field, searching for his missing comrade to no avail.

[roll0]
[roll1]
[roll2]

The Sellswords ~40
01. Junk Synchron
02. Junk Synchron
03. Junk Synchron
04. Turret Warrior
05. Fortress Warrior
06. Fortress Warrior
07. Doppel Warrior
08. Doppel Warrior
09. Doppel Warrior
10. Marauding Captain
11. Marauding Captain
12. The Immortal Bushi
13. The Immortal Bushi
14. Junk Forward
15. Junk Forward
16. Sword Master
17. Sword Master
18. D.D. Warrior Lady
19. D.D. Warrior Lady
20. Exiled Force
21. Exiled Force
22. Solemn Judgement
23. Solidarity
24. Solidarity
25. Desperate Tag
26. Desperate Tag
27. Urgent Tuning
28. Urgent Tuning
29. Mirror Force
30. Foolish Burial
31. Reinforcement For the Army
32. The Warrior Returning Alive
33. The Warrior Returning Alive
34. Call of the Haunted
35. Bottomless Trap Hole
36. Bottomless Trap Hole
37. Mystical Space Typhoon
38. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole
Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Scar Warrior
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-22, 05:48 PM
The blue-haired man stops chanting and stands up from his kneeling position. "Is everything alright sir?" He asks. "Do you require aid? Or perhaps you'd like to help me?" He tilts his head to the right and attaches a standard duel disc to his hand.

Initiative: [roll0]
Hand: [roll1]
Re-rolls: [roll2]

Deck – Circle of Protection ~ 40 Cards

1 Exodia the Forbidden One
2 Right Arm of the Forbidden One
3 Right Leg of the Forbidden One
4 Left Arm of the Forbidden One
5 Left Leg of the Forbidden One
6 Exodius the Ultimate Forbidden Lord
7 Exodius the Ultimate Forbidden Lord
8 Paladin of the White Dragon
9 Paladin of the White Dragon
10 Blue-Eyes White Dragon

11 Blue-Eyes White Dragon
12 Alien Shocktrooper
13 Alien Shocktrooper
14 Alien Shocktrooper
15 Gagagigo
16 Gagagigo
17 Gagagigo
18 Venom Cobra
19 Venom Cobra
20 Venom Cobra

21 Manju of the Ten Thousand Hands
22 Manju of the Ten Thousand Hands
23 Manju of the Ten Thousand Hands
24 Demise, King of Armageddon
25 Heart of the Underdog
26 Heart of the Underdog
27 Advanced Ritual Art
28 Preparation of Rites
29 Preparation of Rites
30 Foolish Burial

31 Snake Rain
32 Snake Rain
33 Dark Hole
34 Mystical Space Typhoon
35 Mystical Space Typhoon
36 Book of Moon
37 Book of Moon
38 Royal Decree
39 Royal Decree
40 Mirror Force

Shadow_Elf
2011-01-22, 06:00 PM
I am looking for a friend, he's been missing for several days. The stress is pretty high around now - with two of our members missing, we're hurting as an organization. Perhaps a quick duel will take this off my mind.

[roll0]

I set a monster and end.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 8000

Hand: 5
Doppel Warrior
Sword Master
Reinforcement Of the Army
The Warrior Returning Alive
Monster Reborn

Facedowns: 1
Fortress Warrior

Graveyard: 0
0

Out of Play: 0
0

Deck: 34
01. Junk Synchron
02. Junk Synchron
03. Junk Synchron
04. Turret Warrior
05. Fortress Warrior
>>. Fortress Warrior
>>. Doppel Warrior
06. Doppel Warrior
07. Doppel Warrior
08. Marauding Captain
09. Marauding Captain
10. The Immortal Bushi
11. The Immortal Bushi
12. Junk Forward
13. Junk Forward
>>. Sword Master
14. Sword Master
15. D.D. Warrior Lady
16. D.D. Warrior Lady
17. Exiled Force
18. Exiled Force
19. Solemn Judgement
20. Solidarity
21. Solidarity
22. Desperate Tag
23. Desperate Tag
24. Urgent Tuning
25. Urgent Tuning
26. Mirror Force
27. Foolish Burial
>>. Reinforcement For the Army
28. The Warrior Returning Alive
>>. The Warrior Returning Alive
29. Call of the Haunted
30. Bottomless Trap Hole
31. Bottomless Trap Hole
32. Mystical Space Typhoon
33. Mystical Space Typhoon
>>. Monster Reborn
34. Dark Hole

Extra Deck: 15
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Scar Warrior
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-22, 06:08 PM
"Hmm... now that sounds serious. Perhaps if you described them I could tell you if I have seen them or not. In any case my name is Mei-Kou."

Draw: [roll0]

"I'll start by casting the Heart of the Underdog (http://yugioh.wikia.com/wiki/Heart_of_the_Underdog) spell and setting a facedown. Then I summon Gagagigo (http://yugioh.wikia.com/wiki/Gagagigo) to the field. He will then attack your facedown monster and I'll end my turn."

{table=head]1|2|3|4|5
-|-|G|-|-
-|-|H|F|-[/table]
G = Gagagigo (http://yugioh.wikia.com/wiki/Gagagigo) 1850/1000 (ATK)
H = Heart of the Underdog (http://yugioh.wikia.com/wiki/Heart_of_the_Underdog)
F = Facedown

Life Points: 8000


Hand ~ 3
Right Leg of the Forbidden One, Blue-Eyes White Dragon, Snake Rain

Face Downs
S/t 4 = Mystical Space Typhoon

Graveyard ~ 0


Removed from Play
.

Deck – Circle of Protection ~ 34 Cards

1 Exodia the Forbidden One
2 Right Arm of the Forbidden One
Right Leg of the Forbidden One
3 Left Arm of the Forbidden One
4 Left Leg of the Forbidden One
5 Exodius the Ultimate Forbidden Lord
6 Exodius the Ultimate Forbidden Lord
7 Paladin of the White Dragon
8 Paladin of the White Dragon
Blue-Eyes White Dragon

9 Blue-Eyes White Dragon
10 Alien Shocktrooper
11 Alien Shocktrooper
12 Alien Shocktrooper
Gagagigo
13 Gagagigo
14 Gagagigo
15 Venom Cobra
16 Venom Cobra
17 Venom Cobra

18 Manju of the Ten Thousand Hands
19 Manju of the Ten Thousand Hands
20 Manju of the Ten Thousand Hands
21 Demise, King of Armageddon
22 Heart of the Underdog
Heart of the Underdog
23 Advanced Ritual Art
24 Preparation of Rites
25 Preparation of Rites
26 Foolish Burial

27 Snake Rain
Snake Rain
28 Dark Hole
29 Mystical Space Typhoon
Mystical Space Typhoon
30 Book of Moon
31 Book of Moon
32 Royal Decree
33 Royal Decree
34 Mirror Force

Strategos
2011-01-22, 07:08 PM
((Just a bump in case your subscription has failed or something.))

Shadow_Elf
2011-01-22, 07:21 PM
(Sorry, distracted by other things, forgot to check for your edit))My facedown is Fortress Warrior, who takes two attacks to fell in battle.

[roll0]

Okay, here goes. I will switch my Fortress Warrior to attack mode and attack your Gagagigo - the attack fails, and I take no damage, but it fulfills the summoning conditions of Sword Master, whom I summon. I tune my two monsters together in my second main phase to call upon X-Saber Wayne, whose effect calls Junk Forward from my hand in defense mode. Any responses so far?

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
DT | FW | XW | JD | DT
-- | -- | -- | -- | --[/table]
XW = X-Saber Wayne, 2100/400
JD = Junk Destroyer, 2600/2500
FW = Fortress Warrior, 600/1200
DT = Doppel Token, 400/400

Lifepoints: 8000

Hand: 2
The Warrior Returning Alive
Monster Reborn

Facedowns: 0
0

Graveyard: 5
Doppel Warrior
Reinforcement Of the Army
Junk Synchron
Junk Forward
Sword Master

Out of Play: 0
0

Deck: 32
01. Junk Synchron
02. Junk Synchron
>>. Junk Synchron
03. Turret Warrior
04. Fortress Warrior
>>. Fortress Warrior
>>. Doppel Warrior
05. Doppel Warrior
06. Doppel Warrior
07. Marauding Captain
08. Marauding Captain
09. The Immortal Bushi
10. The Immortal Bushi
11. Junk Forward
>>. Junk Forward
>>. Sword Master
12. Sword Master
13. D.D. Warrior Lady
14. D.D. Warrior Lady
15. Exiled Force
16. Exiled Force
17. Solemn Judgement
18. Solidarity
19. Solidarity
20. Desperate Tag
21. Desperate Tag
22. Urgent Tuning
23. Urgent Tuning
24. Mirror Force
25. Foolish Burial
>>. Reinforcement For the Army
26. The Warrior Returning Alive
>>. The Warrior Returning Alive
27. Call of the Haunted
28. Bottomless Trap Hole
29. Bottomless Trap Hole
30. Mystical Space Typhoon
31. Mystical Space Typhoon
>>. Monster Reborn
32. Dark Hole

Extra Deck: 13
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Scar Warrior
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-22, 07:29 PM
Mei-Kou shakes his head. "I have no response, continue with your move."

Shadow_Elf
2011-01-22, 07:33 PM
I use Reinforcement of the Army to call Junk Synchron to my hand. Then I summon him to the field, reviving Fortress Warrior and then calling Doppel Warrior from my hand. Junk Warrior tunes to Doppel Warrior and Junk Forward to summon... Junk Destroyer! Junk Destroyer's effect will take out Heart of the Underdog and your facedown backrow card, and Doppel Warrior's effect gives me two handy tokens for later use. Your move, assuming you have not got a response for any of this. The name's Whiskeyjack, by the way.

Strategos
2011-01-22, 07:39 PM
"You also destroyed my Mystical Space Typhoon. Well played, let's see what I can do about this..."

Draw: [roll0]

"Things won't work out well at this rate. I'll simply set one monster facedown and switch Gagagigo to defence postion and end my turn."

{table=head]1|2|3|4|5
-|F|G|-|-
-|-|-|-|-[/table]
G = Gagagigo (http://yugioh.wikia.com/wiki/Gagagigo) 1850/1000 (DEF)
F = Facedown

Life Points: 8000


Hand ~ 3
Right Leg of the Forbidden One, Blue-Eyes White Dragon, Snake Rain

Face Downs
Monster 2 = ]Right Arm of the Forbidden One

Graveyard ~ 1

Mystical Space Typhoon


Removed from Play
.

Deck – Circle of Protection ~ 33 Cards

1 Exodia the Forbidden One
Right Arm of the Forbidden One
Right Leg of the Forbidden One
2 Left Arm of the Forbidden One
3 Left Leg of the Forbidden One
4 Exodius the Ultimate Forbidden Lord
5 Exodius the Ultimate Forbidden Lord
6 Paladin of the White Dragon
7 Paladin of the White Dragon
Blue-Eyes White Dragon

8 Blue-Eyes White Dragon
9 Alien Shocktrooper
10 Alien Shocktrooper
11 Alien Shocktrooper
Gagagigo
12 Gagagigo
13 Gagagigo
14 Venom Cobra
15 Venom Cobra
16 Venom Cobra

17 Manju of the Ten Thousand Hands
18 Manju of the Ten Thousand Hands
19 Manju of the Ten Thousand Hands
20 Demise, King of Armageddon
21 Heart of the Underdog
Heart of the Underdog
22 Advanced Ritual Art
23 Preparation of Rites
24 Preparation of Rites
25 Foolish Burial

26 Snake Rain
Snake Rain
27 Dark Hole
28 Mystical Space Typhoon
Mystical Space Typhoon
29 Book of Moon
30 Book of Moon
31 Royal Decree
32 Royal Decree
33 Mirror Force

Shadow_Elf
2011-01-22, 07:47 PM
Usually, this is the point where I get confident, and then my opponent summons Black Rose Dragon or plays Dark Hole and I cannot recover. Maybe for once, thing'll be different, eh?

[roll0]

I set a backrow card, and convert all my low-level defense position monsters to attack position. My Destroyer takes down your facedown, Wayne your Gagagigo, and my junior sellswords deal a total of 1400 direct damage. Your move.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
DT | FW | XW | JD | DT
-- | -- | FD | -- | --[/table]
XW = X-Saber Wayne, 2100/400
JD = Junk Destroyer, 2600/2500
FW = Fortress Warrior, 600/1200
DT = Doppel Token, 400/400

Lifepoints: 8000

Hand: 2
The Warrior Returning Alive
Monster Reborn

Facedowns: 1
Solemn Judgement

Graveyard: 5
Doppel Warrior
Reinforcement Of the Army
Junk Synchron
Junk Forward
Sword Master

Out of Play: 0
0

Deck: 31 (not RN yet)
01. Junk Synchron
02. Junk Synchron
>>. Junk Synchron
03. Turret Warrior
04. Fortress Warrior
>>. Fortress Warrior
>>. Doppel Warrior
05. Doppel Warrior
06. Doppel Warrior
07. Marauding Captain
08. Marauding Captain
09. The Immortal Bushi
10. The Immortal Bushi
11. Junk Forward
>>. Junk Forward
>>. Sword Master
12. Sword Master
13. D.D. Warrior Lady
14. D.D. Warrior Lady
15. Exiled Force
16. Exiled Force
>>. Solemn Judgement
18. Solidarity
19. Solidarity
20. Desperate Tag
21. Desperate Tag
22. Urgent Tuning
23. Urgent Tuning
24. Mirror Force
25. Foolish Burial
>>. Reinforcement For the Army
26. The Warrior Returning Alive
>>. The Warrior Returning Alive
27. Call of the Haunted
28. Bottomless Trap Hole
29. Bottomless Trap Hole
30. Mystical Space Typhoon
31. Mystical Space Typhoon
>>. Monster Reborn
32. Dark Hole

Extra Deck: 13
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Scar Warrior
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-22, 07:53 PM
"And so the Right Arm of the Forbidden One (http://yugioh.wikia.com/wiki/Right_Arm_of_the_Forbidden_One) is sent to the graveyard as well. I'd better draw something useful now..."

Draw: [roll0]

"If only I still had my Heart of the Underdog... Never matter. I set one monster facedown and end."

{table=head]1|2|3|4|5
-|F|-|-|-
-|-|-|-|-[/table]
F = Facedown

Life Points: 8000


Hand ~ 3
Right Leg of the Forbidden One, Blue-Eyes White Dragon, Snake Rain

Face Downs
Monster 2 = ]Venom Cobra

Graveyard ~ 4

Heart of the Underdog
Mystical Space Typhoon
Right Arm of the Forbidden One
Gagagigo


Removed from Play
.

Deck – Circle of Protection ~ 32 Cards

1 Exodia the Forbidden One
Right Arm of the Forbidden One
Right Leg of the Forbidden One
2 Left Arm of the Forbidden One
3 Left Leg of the Forbidden One
4 Exodius the Ultimate Forbidden Lord
5 Exodius the Ultimate Forbidden Lord
6 Paladin of the White Dragon
7 Paladin of the White Dragon
Blue-Eyes White Dragon

8 Blue-Eyes White Dragon
9 Alien Shocktrooper
10 Alien Shocktrooper
11 Alien Shocktrooper
Gagagigo
12 Gagagigo
13 Gagagigo
Venom Cobra
14 Venom Cobra
15 Venom Cobra

16 Manju of the Ten Thousand Hands
17 Manju of the Ten Thousand Hands
18 Manju of the Ten Thousand Hands
19 Demise, King of Armageddon
20 Heart of the Underdog
Heart of the Underdog
21 Advanced Ritual Art
22 Preparation of Rites
23 Preparation of Rites
24 Foolish Burial

25 Snake Rain
Snake Rain
26 Dark Hole
27 Mystical Space Typhoon
Mystical Space Typhoon
28 Book of Moon
29 Book of Moon
30 Royal Decree
31 Royal Decree
32 Mirror Force

Shadow_Elf
2011-01-22, 08:44 PM
Well, this is a nice change from constantly being countered, I suppose.

[roll0]

I'll attack your facedown with Fortress Warrior - if he fails, that's alright, because I take no damage. If he does fail, though, Wayne will take out your facedown and then my remaining monsters strike. If he is successful, Wayne joins in the direct attacks. So, depending on your facedown's defense score, I deal either 3300 or 5400 damage.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
DT | FW | XW | JD | DT
-- | -- | FD | -- | --[/table]
XW = X-Saber Wayne, 2100/400
JD = Junk Destroyer, 2600/2500
FW = Fortress Warrior, 600/1200
DT = Doppel Token, 400/400

Lifepoints: 8000

Hand: 3
The Warrior Returning Alive
Monster Reborn
Foolish Burial

Facedowns: 1
Solemn Judgement

Graveyard: 5
Doppel Warrior
Reinforcement Of the Army
Junk Synchron
Junk Forward
Sword Master

Out of Play: 0
0

Deck: 30 (not RN yet)
01. Junk Synchron
02. Junk Synchron
>>. Junk Synchron
03. Turret Warrior
04. Fortress Warrior
>>. Fortress Warrior
>>. Doppel Warrior
05. Doppel Warrior
06. Doppel Warrior
07. Marauding Captain
08. Marauding Captain
09. The Immortal Bushi
10. The Immortal Bushi
11. Junk Forward
>>. Junk Forward
>>. Sword Master
12. Sword Master
13. D.D. Warrior Lady
14. D.D. Warrior Lady
15. Exiled Force
16. Exiled Force
>>. Solemn Judgement
18. Solidarity
19. Solidarity
20. Desperate Tag
21. Desperate Tag
22. Urgent Tuning
23. Urgent Tuning
24. Mirror Force
>>. Foolish Burial
>>. Reinforcement For the Army
26. The Warrior Returning Alive
>>. The Warrior Returning Alive
27. Call of the Haunted
28. Bottomless Trap Hole
29. Bottomless Trap Hole
30. Mystical Space Typhoon
31. Mystical Space Typhoon
>>. Monster Reborn
32. Dark Hole

Extra Deck: 13
Colossal Fighter
Colossal Fighter
Goyo Guardian
Determined Daredevil
Determined Daredevil
Junk Warrior
Junk Destroyer
Junk Destroyer
X-Saber Urbellum
Lightning Warrior
Lightning Warrior
Scar Warrior
Scar Warrior
X-Saber Wayne
X-Saber Wayne

Strategos
2011-01-22, 08:54 PM
"My facedown monster was a Venom Cobra (http://yugioh.wikia.com/wiki/Venom_Cobra) so I only take 3,300 this turn, leaving me with the same number of lifepoints. Now, can I draw something useful?"

Draw: [roll0]

Mei-Kou sighs. "It appears that I can't. Even if I set the last monster in my hand you'll still have enough combined power to wipe me out. I surrender."

((Again not a very good showing from my deck. At least I lasted one more turn than last time. Progress! :smalltongue:))

Shadow_Elf
2011-01-22, 09:13 PM
Whiskeyjack throws his dueldisk into the air, and when it lands in his hand, it has shifted back into a sword, which he sheaths. Thank you for your time... I should get back to looking for my friend, though. Sorry your deck didn't work out quite how you wanted.

((Okay, now for some real deck advice!

1. Heart of the Underdog lacks targets. 11/40 is not enough for a Heart Engine to operate, I think. You are better off with Common Charity and White Elephant's Gift, I think.
2. You could add two Gold Sarcophagi to the deck to help search out Exodius and your two Ritual Monsters. Another copy of Exodius also would not hurt.
3. For a deck with no particular summon engine, you are running a lot of monsters (especially considering that summoning Exodius puts them back in your deck...) so I would advise trying to find a way to thin out the monsters so you can find room for better defensive abilities. I would drop the Royal Decrees for Bottomless Trap Holes, and try to find room for another Book of Moon, at least.

Also, on a semi-related topic, have you got any advice for a Karakuri deck? I intend to make one with support from Junk Synchron and Tuningware to synchro swarm.))

Strategos
2011-01-22, 09:57 PM
((Thanks for the advice! Just a quick question; What is the minimum number of monsters needed for Heart of the Underdog? I've put it in another deck I'm making and I'm not sure if I should change it as well...

Now, onto the Karakuri. I suggest Ninja Kuikku (http://yugioh.wikia.com/wiki/Karakuri_Ninja_mdl_919_“Kuikku”) and Soldier Nisamu (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”). They're solid Level 4 Karakuri monsters to use since they both let you special summon Karakuri monsters when they destroy monsters/are destroyed by monsters. There are only Two level 2 Karakuri Monsters, Merchant Inashichi (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”) and Barrel Shinkuro (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) Merchant can fetch any other Karakuri card from your deck, but only when he's normal summmoned, and Barrel Shinkuro's another Tuner monster so you may want to look for other, non-Karakuri targets for Junk Synchron. Perhaps Machina Peacekeeper (http://yugioh.wikia.com/wiki/Machina_Peacekeeper)? And maybe Quillbolt Hedgehog (http://yugioh.wikia.com/wiki/Quillbolt_Hedgehog)? I might suggest Strategist Nishipachi (http://yugioh.wikia.com/wiki/Karakuri_Strategist_mdl_248_“Nishipachi”) + Machine Duplication to summon a bunch of monsters in one turn. If you do use Machina Peacekeepers I'd suggest running Gearframes and maybe a Fortress if you can fit it in.))

Shadow_Elf
2011-01-22, 10:03 PM
((Thanks for the advice! Just a quick question; What is the minimum number of monsters needed for Heart of the Underdog? I've put it in another deck I'm making and I'm not sure if I should change it as well...

Now, onto the Karakuri. I suggest Ninja Kuikku (http://yugioh.wikia.com/wiki/Karakuri_Ninja_mdl_919_“Kuikku”) and Soldier Nisamu (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”). They're solid Level 4 Karakuri monsters to use since they both let you special summon Karakuri monsters when they destroy monsters/are destroyed by monsters. There are only Two level 2 Karakuri Monsters, Merchant Inashichi (http://yugioh.wikia.com/wiki/Karakuri_Merchant_mdl_177_“Inashichi”) and Barrel Shinkuro (http://yugioh.wikia.com/wiki/Karakuri_Barrel_mdl_96_“Shinkuro”) Merchant can fetch any other Karakuri card from your deck, but only when he's normal summmoned, and Barrel Shinkuro's another Tuner monster so you may want to look for other, non-Karakuri targets for Junk Synchron. Perhaps Machina Peacekeeper (http://yugioh.wikia.com/wiki/Machina_Peacekeeper)? And maybe Quillbolt Hedgehog (http://yugioh.wikia.com/wiki/Quillbolt_Hedgehog)? I might suggest Strategist Nishipachi (http://yugioh.wikia.com/wiki/Karakuri_Strategist_mdl_248_“Nishipachi”) + Machine Duplication to summon a bunch of monsters in one turn. If you do use Machina Peacekeepers I'd suggest running Gearframes and maybe a Fortress if you can fit it in.))

((Thanks for the advice, but I quickly noticed the same thing you did - Junk Synchron lacks Karakuri targets. So I made it a pretty typical Karakuri deck instead.

On the issue of how many targets you want for Heart of the Underdog, 20 is ideal, but 15 is probably a safe minimum. I tried it in my E-Hero Normals deck, but because I had 3x Prisma, 2x Bubbleman, 1x Stratos and 2x King of the Swamp, I only had 12 targets, and 2 copies of Heart, so it didn't work well. I replaced them with other Normal-related draw engine cards, specifical White Elephant's Gift.

You might also try Veil of Darkness with Heart of the Underdog - it takes up a LOT of S&T room in your deck, but a deck full of Dark Normal Monsters turns each Normal Monster into two draws and extra graveyard count for Exodius while both are active. Then it would be easier to get 15 or 16 targets for them, and with the extra chance of drawing them, you might gain some edge.))

Shadow_Elf
2011-01-23, 08:17 PM
An Archway of the Forbidden One opens in the arena. Out steps a greenskinned woman in desert clothes, about seven feet tall. She wears a dueldisk which seems alive, squirming and noising of its own accord. Reflective. Doctor Dazzle is not present in this arena. Sadness, failure to find friend. Non-sequential thought - perhaps another duelist is present, and will take my mind off such matters? Hopeful eagerness.

[roll0]
[roll1]
[roll2]

The Real World ~40
01. Steelswarm Scout
02. Steelswarm Scout
03. Steelswarm All-Purpose Form
04. Steelswarm All-Purpose Form
05. Steelswarm All-Purpose Form
06. Steelswarm Cell
07. Steelswarm Cell
08. Steelswarm Cell
09. Steelswarm Sharp
10. Steelswarm Sharp
11. Steelswarm Horn
12. Steelswarm Horn
13. Steelswarm Caucstag
14. Steelswarm Girastag
15. Steelswarm Girastag
16. Steelswarm Mantis
17. Steelswarm Mantis
18. Steelswarm Moth
19. Mist Archfiend
20. Mist Archfiend
21. Solidarity
22. Solidarity
23. Bottomless Trap Hole
24. Bottomless Trap Hole
25. Recurring Nightmare
26. Recurring Nightmare
27. Recurring Nightmare
28. Veil of Darkness
29. Veil of Darkness
30. Foolish Burial
31. Allure of Darkness
32. Mirror Force
33. Invasive Means
34. Invasive Means
35. Invasive Ripple
36. Invasive Ripple
37. Mystical Space Typhoon
38. Mystical Space Typhoon
39. Monster Reborn
40. Dark Hole

Strategos
2011-01-23, 08:25 PM
The scowling, brown-haired man wearing a brown jacket and pants and a white shirt is muttering to himself as he enters the arena. "Oh he'll pay for this, no doubt about it. I just need to figure out the perfect revenge." He notices the strange woman and raises his duel disc, an exposed model powered by clockwork. "You there! I need to blow of some steam. Let's duel!" Without even waiting for a response he readies his deck and draws a hand.

Initiative: [roll0]
Hand: [roll1]
Re-rolls: [roll2]

Deck – The Watchmaker’s Apprentice ~ 40 Cards
1 Junk Synchron
2 Junk Synchron
3 Junk Synchron
4 Karakuri Ninja mdl 919 “Kuikku”
5 Karakuri Ninja mdl 919 “Kuikku”
6 Karakuri Ninja mdl 919 “Kuikku”
7 Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Soldier mdl 236 “Nisamu”
9 Karakuri Soldier mdl 236 “Nisamu”
10 Karakuri Strategist mdl 248 “Nishipachi”

11 Karakuri Strategist mdl 248 “Nishipachi”
12 Karakuri Strategist mdl 248 “Nishipachi”
13 Quillbolt Hedgehog
14 Quillbolt Hedgehog
15 Machina Peacekeeper
16 Machina Peacekeeper
17 Machina Peacekeeper
18 Machina Gearframe
19 Machina Gearframe
20 Machina Gearframe

21 Machina Fortress
22 Machina Fortress
23 Tuning
24 Tuning
25 Tuning
26 Mystical Space Typhoon
27 Mystical Space Typhoon
28 Machine Duplication
29 Machine Duplication
30 Dark Hole

31 Monster Reborn
32 Book of Moon
33 Book of Moon
34 The Warrior Returning Alive
35 The Warrior Returning Alive
36 Mirror Force
37 Call of the Haunted
38 Bottomless Trap Hole
39 Bottomless Trap Hole
40 Torrential Tribute

Extra Deck: ~ 15

3 x Karakuri Shogun mdl 00 “Burei”
2 x Black Rose Dragon
1 x Mist Wurm
3 x Ally of Justice – Catastor
1 x Ally of Justice – Field Marshal
1 x Trishula, Dragon of the Ice Barrier
3 x Junk Archer
1 x Tech Genus Hyper Librarian

Strategos
2011-01-23, 08:30 PM
He furiously draws the card from his deck. "And I'm going first!"

Draw: [roll0]

"I start by summoning a Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) to the field it's effect allows me to add a Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) to my hand. Then by discarding Fortress and Peacekeeper (http://yugioh.wikia.com/wiki/Machina_Peacekeeper) I can summon that very Fortress to the field. Gearframe will then equip itself to my Fortress, set one card facedown and end my turn."


{table=head]1|2|3|4|5
-|-|MF|-|-
-|-|MG|F|-[/table]
MF = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
MG = Machina Gearframe (http://yugioh.wikia.com/wiki/Machina_Gearframe) @ MF
F = Facedown

Life Points: 8000


Hand ~ 3
Karakuri Ninja mdl 919 “Kuikku”, Machina Fortress, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 4 = Machine Duplication

Graveyard ~
Machina Peacekeeper


Removed from Play
.

Deck
Deck – The Watchmaker’s Apprentice ~ 40 Cards
1 Junk Synchron
2 Junk Synchron
3 Junk Synchron
Karakuri Ninja mdl 919 “Kuikku”
4 Karakuri Ninja mdl 919 “Kuikku”
5 Karakuri Ninja mdl 919 “Kuikku”
6 Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
8 Karakuri Strategist mdl 248 “Nishipachi”

9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Strategist mdl 248 “Nishipachi”
11 Quillbolt Hedgehog
12 Quillbolt Hedgehog
13 Machina Peacekeeper
14 Machina Peacekeeper
Machina Peacekeeper
15 Machina Gearframe
16 Machina Gearframe
Machina Gearframe

Machina Fortress
17 Machina Fortress
18 Tuning
19 Tuning
20 Tuning
21 Mystical Space Typhoon
22 Mystical Space Typhoon
23 Machine Duplication
Machine Duplication
24 Dark Hole

25 Monster Reborn
26 Book of Moon
27 Book of Moon
28 The Warrior Returning Alive
29 The Warrior Returning Alive
30 Mirror Force
31 Call of the Haunted
32 Bottomless Trap Hole
33 Bottomless Trap Hole
34 Torrential Tribute

Extra Deck: ~ 15

3 x Karakuri Shogun mdl 00 “Burei”
2 x Black Rose Dragon
1 x Mist Wurm
3 x Ally of Justice – Catastor
1 x Ally of Justice – Field Marshal
1 x Trishula, Dragon of the Ice Barrier
3 x Junk Archer
1 x Tech Genus Hyper Librarian

Shadow_Elf
2011-01-23, 08:41 PM
Observation; you are angered. Polite formal; query; what is the source of your anger?

[roll0]

Serious-analytical. Machina Fortress is too powerful to deal with immediately. Solution; play defensively. I shall set a monster and a pair of facedowns and end my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | FD | FD | --[/table]

Lifepoints: 8000

Hand: 3
Steelswarm Horn
Recurring Nightmare
Monster Reborn

Facedowns: 2
3: Steelswarm Sharp, Invasive Ripple
4: Bottomless Trap Hole

Graveyard: 0
0

Out of Play: 0
0

Deck: 34 (not RN yet)
01. Steelswarm Scout
02. Steelswarm Scout
03. Steelswarm All-Purpose Form
04. Steelswarm All-Purpose Form
05. Steelswarm All-Purpose Form
06. Steelswarm Cell
07. Steelswarm Cell
08. Steelswarm Cell
>>. Steelswarm Sharp
10. Steelswarm Sharp
11. Steelswarm Horn
>>. Steelswarm Horn
13. Steelswarm Caucstag
14. Steelswarm Girastag
15. Steelswarm Girastag
16. Steelswarm Mantis
17. Steelswarm Mantis
18. Steelswarm Moth
19. Mist Archfiend
20. Mist Archfiend
21. Solidarity
22. Solidarity
>>. Bottomless Trap Hole
24. Bottomless Trap Hole
25. Recurring Nightmare
26. Recurring Nightmare
>>. Recurring Nightmare
28. Veil of Darkness
29. Veil of Darkness
30. Foolish Burial
31. Allure of Darkness
32. Mirror Force
33. Invasive Means
34. Invasive Means
35. Invasive Ripple
>>. Invasive Ripple
37. Mystical Space Typhoon
38. Mystical Space Typhoon
>>. Monster Reborn
40. Dark Hole

Strategos
2011-01-23, 09:05 PM
The man explodes. "What's wrong? WHAT'S WRONG? I've spent the best part of ten years toiling away under my slavedriver of a boss and how does her repay me? By replacing me with a machine and firing me that's how. But he'll pay, just you wait and see..."

Draw: [roll0]

"I'll start by unequipping Gearframe from my Fortress and summoning it to the field. Next I'll summon Junk Synchron (http://yugioh.wikia.com/wiki/Junk_Synchron) to the field and with his effect special summon my Peacekeeper (http://yugioh.wikia.com/wiki/Machina_Peacekeeper) from my graveyard. Then Junk Synchron will tune with my Peacekeeper and Gearframe. Embodiment of rage's power, grant me strength to claim my vengance! Synchro Summon, Mist Wurm! (http://yugioh.wikia.com/wiki/Mist_Wurm) I'll use my Wurm's effect with priority, returning all three cards on your field to your hand. Now, before I continue do you have a response?"

{table=head]1|2|3|4|5
-|MW|MF|-|-
-|-|-|F|-[/table]
MF = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
MW = Mist Wurm (http://yugioh.wikia.com/wiki/Mist_Wurm) 2500/1500 (ATK)
F = Facedown

Life Points: 8000


Hand ~ 3
Karakuri Ninja mdl 919 “Kuikku”, Machina Fortress, Karakuri Soldier mdl 236 “Nisamu”

Face Downs
S/t 4 = Machine Duplication

Graveyard ~ 3
Machina Peacekeeper
Junk Synchron
Machina Gearframe


Removed from Play
.

Deck – The Watchmaker’s Apprentice ~ 32 Cards
1 Junk Synchron
Junk Synchron
2 Junk Synchron
Karakuri Ninja mdl 919 “Kuikku”
3 Karakuri Ninja mdl 919 “Kuikku”
4 Karakuri Ninja mdl 919 “Kuikku”
5 Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Strategist mdl 248 “Nishipachi”

8 Karakuri Strategist mdl 248 “Nishipachi”
9 Karakuri Strategist mdl 248 “Nishipachi”
10 Quillbolt Hedgehog
11 Quillbolt Hedgehog
12 Machina Peacekeeper
13 Machina Peacekeeper
Machina Peacekeeper
14 Machina Gearframe
15 Machina Gearframe
Machina Gearframe

Machina Fortress
Machina Fortress
16 Tuning
17 Tuning
18 Tuning
19 Mystical Space Typhoon
20 Mystical Space Typhoon
21 Machine Duplication
Machine Duplication
22 Dark Hole

23 Monster Reborn
24 Book of Moon
25 Book of Moon
26 The Warrior Returning Alive
27 The Warrior Returning Alive
28 Mirror Force
29 Call of the Haunted
30 Bottomless Trap Hole
31 Bottomless Trap Hole
32 Torrential Tribute

Extra Deck: ~ 15

3 x Karakuri Shogun mdl 00 “Burei”
2 x Black Rose Dragon
1 x Mist Wurm
3 x Ally of Justice – Catastor
1 x Ally of Justice – Field Marshal
1 x Trishula, Dragon of the Ice Barrier
3 x Junk Archer
1 x Tech Genus Hyper Librarian
[/spoiler]

Shadow_Elf
2011-01-23, 09:24 PM
Amused; despite calling priority, your Mist Wurm still falls into the Bottomless Trap Hole I have laid. Now, do go on.

Strategos
2011-01-23, 09:32 PM
"Bah! It doesn't matter! by discarding Karakuri mdl 236 (http://yugioh.wikia.com/wiki/Karakuri_Soldier_mdl_236_“Nisamu”) and a Fortress to the Graveyard I can summon that Fortress to the Field. Now, both of my Fortresses attack you directly for 5,000 damage. That'll end my turn."

{table=head]1|2|3|4|5
-|MF|MF|-|-
-|-|-|F|-[/table]
MF = Machina Fortress (http://yugioh.wikia.com/wiki/Machina_Fortress) 2500/1600 (ATK)
F = Facedown

Life Points: 8000


Hand ~ 1
Karakuri Ninja mdl 919 “Kuikku”

Face Downs
S/t 4 = Machine Duplication

Graveyard ~ 3
Machina Peacekeeper
Junk Synchron
Machina Gearframe
Karakuri Soldier mdl 236 “Nisamu”


Removed from Play
Mist Wurm

Deck – The Watchmaker’s Apprentice ~ 32 Cards
1 Junk Synchron
Junk Synchron
2 Junk Synchron
Karakuri Ninja mdl 919 “Kuikku”
3 Karakuri Ninja mdl 919 “Kuikku”
4 Karakuri Ninja mdl 919 “Kuikku”
5 Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Soldier mdl 236 “Nisamu”
Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Strategist mdl 248 “Nishipachi”

8 Karakuri Strategist mdl 248 “Nishipachi”
9 Karakuri Strategist mdl 248 “Nishipachi”
10 Quillbolt Hedgehog
11 Quillbolt Hedgehog
12 Machina Peacekeeper
13 Machina Peacekeeper
Machina Peacekeeper
14 Machina Gearframe
15 Machina Gearframe
Machina Gearframe

Machina Fortress
Machina Fortress
16 Tuning
17 Tuning
18 Tuning
19 Mystical Space Typhoon
20 Mystical Space Typhoon
21 Machine Duplication
Machine Duplication
22 Dark Hole

23 Monster Reborn
24 Book of Moon
25 Book of Moon
26 The Warrior Returning Alive
27 The Warrior Returning Alive
28 Mirror Force
29 Call of the Haunted
30 Bottomless Trap Hole
31 Bottomless Trap Hole
32 Torrential Tribute

Extra Deck: ~ 14

3 x Karakuri Shogun mdl 00 “Burei”
2 x Black Rose Dragon
3 x Ally of Justice – Catastor
1 x Ally of Justice – Field Marshal
1 x Trishula, Dragon of the Ice Barrier
3 x Junk Archer
1 x Tech Genus Hyper Librarian
[/spoiler]

Shadow_Elf
2011-01-23, 09:37 PM
Annoyance; I really wanted my other facedown to stay on the field.

[roll0]

Regret; with my facedown Sharp destroyed and my Invasive Ripple facedown, with the Monster Reborn in my hand I could have generated sufficient tribute for the entry of Steelswarm Horn. That option is now regretably unavailable - with one attack from a Machina Fortress, I would have insufficient lifepoints to pay for either Invasive Ripple or the effect of Steelswarm Horn. Congratulatory - you are the victor. With that, she summons an sandstone archway, walks through it and is gone.

((I don't like Steelswarms :smallyuk:. I think I will give Tamma a different deck - I might give Aliens another shot. Any other suggestions?))

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 3000

Hand: 5
Steelswarm Sharp
Invasive Ripple
Steelswarm Horn
Recurring Nightmare
Monster Reborn

Facedowns: 2
0

Graveyard: 0
0

Out of Play: 0
0

Deck: 34 (not RN yet)
01. Steelswarm Scout
02. Steelswarm Scout
03. Steelswarm All-Purpose Form
04. Steelswarm All-Purpose Form
05. Steelswarm All-Purpose Form
06. Steelswarm Cell
07. Steelswarm Cell
08. Steelswarm Cell
>>. Steelswarm Sharp
10. Steelswarm Sharp
11. Steelswarm Horn
>>. Steelswarm Horn
13. Steelswarm Caucstag
14. Steelswarm Girastag
15. Steelswarm Girastag
16. Steelswarm Mantis
17. Steelswarm Mantis
18. Steelswarm Moth
19. Mist Archfiend
20. Mist Archfiend
21. Solidarity
22. Solidarity
>>. Bottomless Trap Hole
24. Bottomless Trap Hole
25. Recurring Nightmare
26. Recurring Nightmare
>>. Recurring Nightmare
28. Veil of Darkness
29. Veil of Darkness
30. Foolish Burial
31. Allure of Darkness
32. Mirror Force
33. Invasive Means
34. Invasive Means
35. Invasive Ripple
>>. Invasive Ripple
37. Mystical Space Typhoon
>>. Mystical Space Typhoon
>>. Monster Reborn
40. Dark Hole

Strategos
2011-01-23, 10:01 PM
((Hmm... I really like Aliens as a deck choice. Perhaps with Oshaleon (http://yugioh.wikia.com/wiki/Oshaleon) to fetch Alien Ammonite and Damage = Reptile (http://yugioh.wikia.com/wiki/Damage_=_Reptile) and Vennominon the King of Poisonous Snakes (http://yugioh.wikia.com/wiki/Vennominon_the_King_of_Poisonous_Snakes) for another strong attacker or staller if needed?))

Shadow_Elf
2011-02-07, 06:34 PM
A man rides into the arena on a motorcycle - thankfully not a duelrunner. He steps off, and removes his helmet - bike, clothes, helmet and hair are all varying shades of red, orange and yellow. Hey. Name's Ken, but my gang call me Magmaros, The Firelight. Care for a duel?

Infernos Rampant ~40
01. Lyla, Lightsworn Sorceress
02. Lyla, Lightsworn Sorceress
03. Ryko, Lightsworn Hunter
04. Ryko, Lightsworn Hunter
05. Ryko, Lightsworn Hunter
06. Flamvell Firedog
07. Flamvell Firedog
08. Flamvell Firedog
09. Flamvell Poun
10. Flamvell Poun
11. Flamvell Poun
12. Laval Lancelot
13. Laval Lancelot
14. Laval Lancelot
15. Laval Cannon
16. Laval Cannon
17. Laval Cannon
18. Laval Volcano Maid
19. Laval Volcano Maid
20. Laval Volcano Maid
21. Laval Miller
22. Laval Miller
23. Laval Forest Sprite
24. Laval Forest Sprite
25. Laval Forest Sprite
26. Foolish Burial
27. Rekindling
28. Rekindling
29. Rekindling
30. Crimson Memory
31. Burial from the Different Dimension
32. Charge of the Light Brigade
33. Monster Reborn
34. Dark Hole
35. Mystical Space Typhoon
36. Mystical Space Typhoon
37. Flamvell Counter
38. Flamvell Counter
39. Flamvell Counter
40. Return from the Different Dimension
Extra Deck: 15
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Shadow_Elf
2011-02-07, 06:36 PM
((D'oi, forgot opening rolls * facepalms *))

[roll0]
[roll1]
[roll2]

Strategos
2011-02-07, 06:43 PM
The giant of a man with shaved hair looks up from his stretches. "Of course! I, Ron Kai, am always ready for a duel!" He practically yells, readying his duel-disc.

Initiative: [roll0]
Opening Hand: [roll1]
Re-rolls: [roll2]

Deck – Training Montage ~ 40 Cards

1 Armed Dragon LV 3
2 Armed Dragon LV 3
3 Armed Dragon LV 3
4 Armed Dragon LV 5
5 Armed Dragon LV 5
6 Armed Dragon LV 7
7 Armed Dragon LV 7
8 Ultimate Insect LV 3
9 Ultimate Insect LV 3
10 Ultimate Insect LV 3

11 Ultimate Insect LV 5
12 Ultimate Insect LV 5
13 Ultimate Insect LV 7
14 Ultimate Insect LV 7
15 Flying Kamakiri #1
16 Flying Kamakiri #1
17 Flying Kamakiri #1
18 Sangan
19 Beast King Barbaros
20 Beast King Barbaros

21 Future Visions
22 Future Visions
23 Future Visions
24 Magical Mallet
25 Magical Mallet
26 Magical Mallet
27 Pot of Avarice
28 Pot of Avarice
29 Mystical Space Typhoon
30 Mystical Space Typhoon

31 Light of Intervention
32 Light of Intervention
33 Dark Bribe
34 Dark Bribe
35 Dimensional Prison
36 Dimensional Prison
37 Bottomless Trap Hole
38 Bottomless Trap Hole
38 Mirror Force
40 Torrential Tribute

Strategos
2011-02-07, 06:47 PM
"I'll go first! Let's begin training!"

Draw: [roll0]

"Hmm... nothing flashy yet! I set one monster and two backrow cards. Your move!"

{table=head]1|2|3|4|5
-|-|F|-|-
-|F|F|-|-[/table]


Life Points: 8000


Hand ~ 3
Mirror Force, Armed Dragon LV 5, Magical Mallet

Face Downs
Monster 3 – Flying Kamakiri #1
S/T 2 – Torrential Tribute S/T 3 – Dimensional Prison

Graveyard ~
.

Removed from Play
.

Deck – Training Montage ~ 34 Cards

1 Armed Dragon LV 3
2 Armed Dragon LV 3
3 Armed Dragon LV 3
Armed Dragon LV 5
4 Armed Dragon LV 5
5 Armed Dragon LV 7
6 Armed Dragon LV 7
7 Ultimate Insect LV 3
8 Ultimate Insect LV 3
9 Ultimate Insect LV 3

10 Ultimate Insect LV 5
11 Ultimate Insect LV 5
12 Ultimate Insect LV 7
13 Ultimate Insect LV 7
Flying Kamakiri #1
14 Flying Kamakiri #1
15 Flying Kamakiri #1
16 Sangan
17 Beast King Barbaros
18 Beast King Barbaros

19 Future Visions
20 Future Visions
21 Future Visions
Magical Mallet
22 Magical Mallet
23 Magical Mallet
24 Pot of Avarice
25 Pot of Avarice
26 Mystical Space Typhoon
27 Mystical Space Typhoon

28 Light of Intervention
29 Light of Intervention
30 Dark Bribe
31 Dark Bribe
32 Dimensional Prison
Dimensional Prison
33 Bottomless Trap Hole
34 Bottomless Trap Hole
Mirror Force
Torrential Tribute

Shadow_Elf
2011-02-07, 06:52 PM
Hmm, I see. His fire-red dueldisk deploys and he's ready for dueling.

[roll0]

I set a monster. I play Foolish Burial to place a Laval Lancelot in my graveyard. Your move.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 8000

Hand: 4
Laval Lancelot
Laval Miller
Ryko, Lightsworn Hunter
Rekindling

Facedowns: 1
Laval Miller

Graveyard: 0
0

Out of Play: 0
0

Deck: 33
01. Lyla, Lightsworn Sorceress
02. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
03. Ryko, Lightsworn Hunter
04. Ryko, Lightsworn Hunter
05. Flamvell Firedog
06. Flamvell Firedog
07. Flamvell Firedog
08. Flamvell Poun
09. Flamvell Poun
10. Flamvell Poun
>>. Laval Lancelot
11. Laval Lancelot
>>. Laval Lancelot
12. Laval Cannon
13. Laval Cannon
14. Laval Cannon
15. Laval Volcano Maid
16. Laval Volcano Maid
17. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
18. Laval Forest Sprite
19. Laval Forest Sprite
20. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
21. Rekindling
22. Rekindling
23. Crimson Memory
24. Burial from the Different Dimension
25. Charge of the Light Brigade
26. Monster Reborn
27. Dark Hole
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Flamvell Counter
31. Flamvell Counter
32. Flamvell Counter
33. Return from the Different Dimension

Extra Deck: 15
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Strategos
2011-02-07, 07:01 PM
"Enough of the warm ups! Lets see if we can get this started properly!"

Draw: [roll0]

"I play Magical Mallet (http://yugioh.wikia.com/wiki/Magical_Mallet)! By returning cards to my hand to my deck I can now draw that many cards!"

He puts all three cards back in his deck, shuffles and draws three more.

"Time to begin training! I summon Armed Dragon LV 3 (http://yugioh.wikia.com/wiki/Armed_Dragon_LV3)! Then, I flip summon Flying Kamakiri #1 (http://yugioh.wikia.com/wiki/Flying_Kamakiri_1)! No pain, no gain! My Kamakiri attacks your facedown monster! If it is squished, my Dragon attacks directly! Either way, it's your move!"

{table=head]1|2|3|4|5
-|-|F1|A3|-
-|F|F|-|-[/table]
F1 = Flying Kamakiri #1 (http://yugioh.wikia.com/wiki/Flying_Kamakiri_1) 1400/900 (ATK)
A3 = Armed Dragon LV 3 (http://yugioh.wikia.com/wiki/Armed_Dragon_LV3) 1200/900 (ATK)

Life Points: 8000


Hand ~ 2
Pot of Avarice, Armed Dragon LV 3

Face Downs
Monster 3 – Flying Kamakiri #1
S/T 2 – Torrential Tribute S/T 3 – Dimensional Prison

Graveyard ~ 1
Magical Mallet

Removed from Play
.

Deck – Training Montage ~ 33 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
2 Armed Dragon LV 5
3 Armed Dragon LV 5
4 Armed Dragon LV 7
5 Armed Dragon LV 7
6 Ultimate Insect LV 3
7 Ultimate Insect LV 3
8 Ultimate Insect LV 3

9 Ultimate Insect LV 5
10 Ultimate Insect LV 5
11 Ultimate Insect LV 7
12 Ultimate Insect LV 7
Flying Kamakiri #1
13 Flying Kamakiri #1
14 Flying Kamakiri #1
15 Sangan
16 Beast King Barbaros
17 Beast King Barbaros

18 Future Visions
19 Future Visions
20 Future Visions
Magical Mallet
21 Magical Mallet
22 Magical Mallet
23 Pot of Avarice
Pot of Avarice
24 Mystical Space Typhoon
25 Mystical Space Typhoon

26 Light of Intervention
27 Light of Intervention
28 Dark Bribe
29 Dark Bribe
30 Dimensional Prison
Dimensional Prison
31 Bottomless Trap Hole
32 Bottomless Trap Hole
33 Mirror Force
Torrential Tribute

Strategos
2011-02-07, 07:04 PM
Magical Mallet: [roll0]
Re-rolls: [roll1]

Shadow_Elf
2011-02-07, 07:21 PM
You destroy my Laval Miller. He sends two Laval Volcano Maids to the graveyard by his effect when destroyed, and their effects then activate, sending a Laval Lancelot and another Laval Volcano Maid to the grave, whose effect in turn sends a Laval Forest Sprite to the grave. In case you dozed off, that's 5 mills in total.

[roll0]

I cast Rekindling. This summons two Laval Volcano Maids, two Laval Lancelots and one Laval Forest Sprite. Laval Lancelot and Laval Volcano Maid tune to form Laval Steraid - by his effect, I must discard a card, so I discard a Ryko, Lightsworn Hunter. Laval Volcano Maid's effect sends another Laval Forest Sprite to the graveyard. Any response thus far?

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 6800

Hand: 2
Laval Lancelot
Laval Miller

Facedowns: 1
Ryko, Lightsworn Hunter

Graveyard: 13
Laval Miller
Laval Volcano Maid x3
Laval Lancelot x2
Laval Forest Sprite x2
Laval Cannon
Laval Steraid
Rekindling
Foolish Burial
Ryko, Lightsworn Hunter

Out of Play: 0
0

Deck: 25
01. Lyla, Lightsworn Sorceress
02. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
03. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
04. Flamvell Firedog
05. Flamvell Firedog
06. Flamvell Firedog
07. Flamvell Poun
08. Flamvell Poun
09. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
10. Laval Cannon
11. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
12. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
13. Rekindling
14. Rekindling
15. Crimson Memory
16. Burial from the Different Dimension
17. Charge of the Light Brigade
18. Monster Reborn
19. Dark Hole
20. Mystical Space Typhoon
21. Mystical Space Typhoon
22. Flamvell Counter
23. Flamvell Counter
24. Flamvell Counter
25. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Strategos
2011-02-07, 08:00 PM
Ron frowns. "As much as I hate destroying my own monsters, in this case I think it would be wise to activate Torrential Tribute When you summon Staraid. What will you be doing now?"

Shadow_Elf
2011-02-07, 08:06 PM
Well, that does throw a wrench in things, but it is workable. My other Volcano Maid's effect activates, sending a Laval Canon to the graveyard. I set a monster and end my turn.

Strategos
2011-02-07, 08:08 PM
"Hmmph... what to do, what to do."

Draw: [roll0]

He smiles when he sees his next card. "Excellent! I play Future Visions (http://yugioh.wikia.com/wiki/Future_Visions)! Now my monsters will train to get better! I summon another Armed Dragon LV 3! Who goes away to train, but he'll come back stringer than ever! Your Move"

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|F|-|-[/table]
Field: Future Visions (http://yugioh.wikia.com/wiki/Future_Visions)
Life Points: 8000


Hand ~ 2
Pot of Avarice

Face Downs
S/T 3 – Dimensional Prison

Graveyard ~ 4
Magical Mallet
Flying Kamakiri #1
Armed Dragon LV 3
Torrential Tribute

Removed from Play ~ 1
Armed Dragon LV 3

Deck – Training Montage ~ 32 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
2 Armed Dragon LV 5
3 Armed Dragon LV 5
4 Armed Dragon LV 7
5 Armed Dragon LV 7
6 Ultimate Insect LV 3
7 Ultimate Insect LV 3
8 Ultimate Insect LV 3

9 Ultimate Insect LV 5
10 Ultimate Insect LV 5
11 Ultimate Insect LV 7
12 Ultimate Insect LV 7
Flying Kamakiri #1
13 Flying Kamakiri #1
14 Flying Kamakiri #1
15 Sangan
16 Beast King Barbaros
17 Beast King Barbaros

Future Visions
18 Future Visions
19 Future Visions
Magical Mallet
20 Magical Mallet
21 Magical Mallet
22 Pot of Avarice
Pot of Avarice
23 Mystical Space Typhoon
24 Mystical Space Typhoon

25 Light of Intervention
26 Light of Intervention
27 Dark Bribe
28 Dark Bribe
29 Dimensional Prison
Dimensional Prison
30 Bottomless Trap Hole
31 Bottomless Trap Hole
32 Mirror Force
Torrential Tribute

Shadow_Elf
2011-02-07, 08:14 PM
Clever combo, that. But I think I may have the solution.

[roll0]

I flip summon Ryko, Lightsworn Hunter. His effect destroys Future Visions, and mills three cards from my deck. One moment, please.

((Turn resumes after mills))

Ooph, that hurt more than it helped. I milled Flamvell Counter, Rekindling and Laval Cannon. I'll tribute Ryko to summon Laval Lancelot, and Lancelot will strike directly for 2100 damage. Any response? If not, I'll go ahead and end my turn there.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | LL | -- | --
-- | -- | -- | -- | --[/table]
LL = Laval Lancelot, 2100/200

Lifepoints: 6800

Hand: 2
Laval Cannon
Laval Miller

Facedowns: 0
0

Graveyard: 17
Laval Miller
Laval Volcano Maid x3
Laval Lancelot x2
Laval Forest Sprite x2
Laval Cannon x2
Laval Steraid
Rekindling x2
Foolish Burial
Ryko, Lightsworn Hunter x2
Flamvell Counter

Out of Play: 0
0

Deck: 21
01. Lyla, Lightsworn Sorceress
02. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
03. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
04. Flamvell Firedog
05. Flamvell Firedog
06. Flamvell Firedog
07. Flamvell Poun
08. Flamvell Poun
09. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
10. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
>>. Rekindling
11. Rekindling
12. Crimson Memory
13. Burial from the Different Dimension
14. Charge of the Light Brigade
15. Monster Reborn
16. Dark Hole
17. Mystical Space Typhoon
18. Mystical Space Typhoon
>>. Flamvell Counter
19. Flamvell Counter
20. Flamvell Counter
21. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Shadow_Elf
2011-02-07, 08:16 PM
Ryko Mills: [roll0]
Rerolls?: [roll1]

Strategos
2011-02-07, 08:21 PM
"Well done! But I will not have my Dragon suffer alone! I activate my Dimensional Prison (http://yugioh.wikia.com/wiki/Dimensional_Prison) removing your Lancelot from play! Anything else?"

Shadow_Elf
2011-02-07, 08:22 PM
Nope. Your move.

Strategos
2011-02-07, 08:24 PM
"Alright! Draw!"

Draw: [roll0]

"I'll need some defence in case you special summon some more! I'll set one monster facedown. Your move!"

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|-|-|-[/table]
Field: Future Visions (http://yugioh.wikia.com/wiki/Future_Visions)
Life Points: 8000


Hand ~ 1
Pot of Avarice

Face Downs
Monster 3 – Flying Kamakiri #1

Graveyard ~ 5
Magical Mallet
Flying Kamakiri #1
Armed Dragon LV 3
Torrential Tribute
Dimensional Prison

Removed from Play ~ 1
Armed Dragon LV 3

Deck – Training Montage ~ 32 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
2 Armed Dragon LV 5
3 Armed Dragon LV 5
4 Armed Dragon LV 7
5 Armed Dragon LV 7
6 Ultimate Insect LV 3
7 Ultimate Insect LV 3
8 Ultimate Insect LV 3

9 Ultimate Insect LV 5
10 Ultimate Insect LV 5
11 Ultimate Insect LV 7
12 Ultimate Insect LV 7
Flying Kamakiri #1
Flying Kamakiri #1
13 Flying Kamakiri #1
14 Sangan
15 Beast King Barbaros
16 Beast King Barbaros

Future Visions
17 Future Visions
18 Future Visions
Magical Mallet
19 Magical Mallet
20 Magical Mallet
21 Pot of Avarice
Pot of Avarice
22 Mystical Space Typhoon
23 Mystical Space Typhoon

24 Light of Intervention
25 Light of Intervention
26 Dark Bribe
27 Dark Bribe
28 Dimensional Prison
Dimensional Prison
29 Bottomless Trap Hole
30 Bottomless Trap Hole
31 Mirror Force
Torrential Tribute
[/

Shadow_Elf
2011-02-07, 08:28 PM
Well, let's hope my rapidly shrinking deck has something to offer me.

[roll0]

well, the card I drew is not much help, but this card in my hand will do some good. I summon Laval Cannon, whose effect special summons the Laval Lancelot your Dimensional Prison removed from the game. Laval Cannon will destroy your facedown, and Laval Lancelot will go direct for 2100 damage. Assuming you've got no response, I end my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | LL | LC | --
-- | -- | -- | -- | --[/table]
LL = Laval Lancelot, 2100/200
LC = Laval Cannon, 1600/900

Lifepoints: 6800

Hand: 2
Lyla, Lightsworn Sorceress
Laval Miller

Facedowns: 0
0

Graveyard: 17
Laval Miller
Laval Volcano Maid x3
Laval Lancelot x2
Laval Forest Sprite x2
Laval Cannon x2
Laval Steraid
Rekindling x2
Foolish Burial
Ryko, Lightsworn Hunter x2
Flamvell Counter

Out of Play: 0
0

Deck: 20 (not RN yet)
>>. Lyla, Lightsworn Sorceress
02. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
03. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
04. Flamvell Firedog
05. Flamvell Firedog
06. Flamvell Firedog
07. Flamvell Poun
08. Flamvell Poun
09. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
10. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
>>. Rekindling
11. Rekindling
12. Crimson Memory
13. Burial from the Different Dimension
14. Charge of the Light Brigade
15. Monster Reborn
16. Dark Hole
17. Mystical Space Typhoon
18. Mystical Space Typhoon
>>. Flamvell Counter
19. Flamvell Counter
20. Flamvell Counter
21. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Strategos
2011-02-07, 08:33 PM
"My facedown monster is Flying Kamakiri #1 (http://yugioh.wikia.com/wiki/Flying_Kamakiri_1) who summons another copy of himself from my deck! Does your Lancelot wish to strike him down?"

Shadow_Elf
2011-02-07, 08:35 PM
No, I think not. Your turn, sir.

Strategos
2011-02-07, 08:37 PM
"Of course not!" He laughs.

Draw: [roll0]

"Argh! I switch Kamakiri to defence mode and set one backrow. Your move!"

{table=head]1|2|3|4|5
-|-|F1|-|-
-|-|F|-|-[/table]
F1 = Flying Kamakiri #1 (http://yugioh.wikia.com/wiki/Flying_Kamakiri_1) 1400/900 (DEF)


Life Points: 8000


Hand ~ 1
Pot of Avarice

Face Downs
S/T 3 – Dark Bribe

Graveyard ~ 7Magical Mallet
Flying Kamakiri #1
Armed Dragon LV 3
Torrential Tribute
Future Vision
Dimensional Prison
Flying Kamakiri #1

Removed from Play ~ 1
Armed Dragon LV 3

Deck – Training Montage ~ 32 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
2 Armed Dragon LV 5
3 Armed Dragon LV 5
4 Armed Dragon LV 7
5 Armed Dragon LV 7
6 Ultimate Insect LV 3
7 Ultimate Insect LV 3
8 Ultimate Insect LV 3

9 Ultimate Insect LV 5
10 Ultimate Insect LV 5
11 Ultimate Insect LV 7
12 Ultimate Insect LV 7
Flying Kamakiri #1
Flying Kamakiri #1
Flying Kamakiri #1
13 Sangan
14 Beast King Barbaros
15 Beast King Barbaros

Future Visions
16 Future Visions
17 Future Visions
Magical Mallet
18 Magical Mallet
19 Magical Mallet
20 Pot of Avarice
Pot of Avarice
21 Mystical Space Typhoon
22 Mystical Space Typhoon

23 Light of Intervention
24 Light of Intervention
25 Dark Bribe
Dark Bribe
26 Dimensional Prison
Dimensional Prison
27 Bottomless Trap Hole
28 Bottomless Trap Hole
29 Mirror Force
Torrential Tribute

Shadow_Elf
2011-02-07, 08:43 PM
No more Kamakiris left in that deck to defend ya, eh?

[roll0]

I summon Lyla, Lightsworn Sorceress and declare priority on her effect to destroy your backrow card by switching her to defense position. Then my Cannon destroys your Kamakiri while Lancelot destroys whatever the useless bug summons. As I end my turn, I mill three cards from my deck via Lyla's effect... sigh, here goes!

Oh, well, that was tolerable. I mill Ryko, Lightsworn Hunter, Dark Hole and Mystical Space Typhoon. Your move.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | LS | LL | LC | --
-- | -- | -- | -- | --[/table]
LL = Laval Lancelot, 2100/200
LC = Laval Cannon, 1600/900
LS = Lyla, Lightsworn Sorceress, 1700/200

Lifepoints: 6800

Hand: 2
Flamvell Poun
Laval Miller

Facedowns: 0
0

Graveyard: 20
Laval Miller
Laval Volcano Maid x3
Laval Lancelot x2
Laval Forest Sprite x2
Laval Cannon x2
Laval Steraid
Rekindling x2
Foolish Burial
Ryko, Lightsworn Hunter x3
Flamvell Counter
Dark Hole
Mystical Space Typhoon

Out of Play: 0
0

Deck: 16
>>. Lyla, Lightsworn Sorceress
01. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
02. Flamvell Firedog
03. Flamvell Firedog
04. Flamvell Firedog
05. Flamvell Poun
>>. Flamvell Poun
06. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
07. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
>>. Rekindling
08. Rekindling
09. Crimson Memory
10. Burial from the Different Dimension
11. Charge of the Light Brigade
12. Monster Reborn
>>. Dark Hole
>>. Mystical Space Typhoon
13. Mystical Space Typhoon
>>. Flamvell Counter
14. Flamvell Counter
15. Flamvell Counter
16. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Shadow_Elf
2011-02-07, 08:46 PM
Lyla Mills: [roll0]
Rerolls?: [roll1]

Strategos
2011-02-07, 08:53 PM
"Lyla had destroyed my Dark Bribe, and Lancelot destroys my Ultimate Insect LV 3 (http://yugioh.wikia.com/wiki/Ultimate_Insect_LV3) and I take 700 damage. Now, let's see what I can do!"

Draw: [roll0]

"First of all, I Activate Pot of Avarice, returning all 3 of my Kamakiris, my Armed Dragon and my Ultimate Insect back to my deck and draw two more cards!"

"Not what I wanted. I summon Ultimate Insect LV 3 (http://yugioh.wikia.com/wiki/Ultimate_Insect_LV3) and have it squish Lyla! Your move! "

{table=head]1|2|3|4|5
-|-|U3|-|-
-|-|-|-|-[/table]
U3 = Ultimate Insect LV 3 (http://yugioh.wikia.com/wiki/Ultimate_Insect_LV3) 1400/900 (DEF)


Life Points: 7300


Hand ~ 2
Armed Dragon LV 5, Armed Dragon LV 3

Face Downs
.

Graveyard ~ 6
Magical Mallet
Torrential Tribute
Future Vision
Dimensional Prison
Dark Bribe
Pot of Avarice

Removed from Play ~ 1
Armed Dragon LV 3

Deck – Training Montage ~ 30 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
Armed Dragon LV 5
2 Armed Dragon LV 5
3 Armed Dragon LV 7
4 Armed Dragon LV 7
5 Ultimate Insect LV 3
6 Ultimate Insect LV 3
Ultimate Insect LV 3

7 Ultimate Insect LV 5
8 Ultimate Insect LV 5
9 Ultimate Insect LV 7
10 Ultimate Insect LV 7
11 Flying Kamakiri #1
12 Flying Kamakiri #1
13 Flying Kamakiri #1
14 Sangan
15 Beast King Barbaros
16 Beast King Barbaros

Future Visions
17 Future Visions
18 Future Visions
Magical Mallet
19 Magical Mallet
20 Magical Mallet
21 Pot of Avarice
Pot of Avarice
22 Mystical Space Typhoon
23 Mystical Space Typhoon

24 Light of Intervention
25 Light of Intervention
26 Dark Bribe
Dark Bribe
27 Dimensional Prison
Dimensional Prison
28 Bottomless Trap Hole
29 Bottomless Trap Hole
30 Mirror Force
Torrential Tribute

Strategos
2011-02-07, 08:59 PM
Pot of Avarice: [roll0]
Re-rolls: [roll1]

Deck – Training Montage ~ 32 Cards

Armed Dragon LV3
1 Armed Dragon LV 3
2 Armed Dragon LV 3
Armed Dragon LV 5
3 Armed Dragon LV 5
4 Armed Dragon LV 7
5 Armed Dragon LV 7
6 Ultimate Insect LV 3
7 Ultimate Insect LV 3
8 Ultimate Insect LV 3

9 Ultimate Insect LV 5
10 Ultimate Insect LV 5
11 Ultimate Insect LV 7
12 Ultimate Insect LV 7
13 Flying Kamakiri #1
14 Flying Kamakiri #1
15 Flying Kamakiri #1
16 Sangan
17 Beast King Barbaros
18 Beast King Barbaros

Future Visions
19 Future Visions
20 Future Visions
Magical Mallet
21 Magical Mallet
22 Magical Mallet
23 Pot of Avarice
Pot of Avarice
24 Mystical Space Typhoon
25 Mystical Space Typhoon

26 Light of Intervention
27 Light of Intervention
28 Dark Bribe
Dark Bribe
29 Dimensional Prison
Dimensional Prison
30 Bottomless Trap Hole
31 Bottomless Trap Hole
32 Mirror Force
Torrential Tribute
[/spoiler]

Shadow_Elf
2011-02-07, 09:08 PM
That's unfortunate, but she'd fulfilled her role and I wasn't really interested in any more mills at this point.

[roll0]

I set a monster and a backrow card. My Lavals attack, destroying your bug and going direct for a total of 2300 damage.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | FD | LL | LC | --
-- | -- | FD | -- | --[/table]
LL = Laval Lancelot, 2100/200
LC = Laval Cannon, 1600/900

Lifepoints: 6800

Hand: 1
Laval Miller

Facedowns: 2
2: Flamvell Poun
3: Flamvell Counter

Graveyard: 21
Laval Miller
Laval Volcano Maid x3
Laval Lancelot x2
Laval Forest Sprite x2
Laval Cannon x2
Laval Steraid
Rekindling x2
Foolish Burial
Ryko, Lightsworn Hunter x3
Flamvell Counter
Dark Hole
Mystical Space Typhoon
Lyla, Lightsworn Sorceress

Out of Play: 0
0

Deck: 15
>>. Lyla, Lightsworn Sorceress
01. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
02. Flamvell Firedog
03. Flamvell Firedog
04. Flamvell Firedog
05. Flamvell Poun
>>. Flamvell Poun
06. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
07. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
>>. Rekindling
08. Rekindling
09. Crimson Memory
10. Burial from the Different Dimension
11. Charge of the Light Brigade
12. Monster Reborn
>>. Dark Hole
>>. Mystical Space Typhoon
13. Mystical Space Typhoon
>>. Flamvell Counter
>>. Flamvell Counter
14. Flamvell Counter
15. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Strategos
2011-02-07, 09:12 PM
Ron sighs. "Things are not looking good right now."

Draw: [roll0]

"I set one monster facedown. Your move!"

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|-|-|-[/table]

Life Points: 4700


Hand ~ 2
Armed Dragon LV 5, Ultimate Insect LV 7

Face Downs
Monster 3 - Armed Dragon LV 3

Graveyard ~ 7
Magical Mallet
Torrential Tribute
Future Vision
Dimensional Prison
Dark Bribe
Pot of Avarice
Ultimate Insect LV 3

Removed from Play ~ 1
Armed Dragon LV 3

Deck – Training Montage ~ 29 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
Armed Dragon LV 5
2 Armed Dragon LV 5
3 Armed Dragon LV 7
4 Armed Dragon LV 7
5 Ultimate Insect LV 3
6 Ultimate Insect LV 3
Ultimate Insect LV 3

7 Ultimate Insect LV 5
8 Ultimate Insect LV 5
9 Ultimate Insect LV 7
Ultimate Insect LV 7
10 Flying Kamakiri #1
11 Flying Kamakiri #1
12 Flying Kamakiri #1
13 Sangan
14 Beast King Barbaros
15 Beast King Barbaros

Future Visions
16 Future Visions
17 Future Visions
Magical Mallet
18 Magical Mallet
19 Magical Mallet
20 Pot of Avarice
Pot of Avarice
21 Mystical Space Typhoon
22 Mystical Space Typhoon

23 Light of Intervention
24 Light of Intervention
25 Dark Bribe
Dark Bribe
26 Dimensional Prison
Dimensional Prison
27 Bottomless Trap Hole
28 Bottomless Trap Hole
29 Mirror Force
Torrential Tribute

Shadow_Elf
2011-02-07, 09:17 PM
Well, I hope that facedown's not what I dread it is...

[roll0]

I summon Flamvell Poun. Cannon destroys your facedown, and then my other monsters go direct for 2300 damage, unless you've a response.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | FD | LL | LC | FP
-- | -- | FD | -- | --[/table]
LL = Laval Lancelot, 2100/200
LC = Laval Cannon, 1600/900
FP = Flamvell Poun, 200/200

Lifepoints: 6800

Hand: 1
Laval Miller

Facedowns: 2
2: Flamvell Poun
3: Flamvell Counter

Graveyard: 21
Laval Miller
Laval Volcano Maid x3
Laval Lancelot x2
Laval Forest Sprite x2
Laval Cannon x2
Laval Steraid
Rekindling x2
Foolish Burial
Ryko, Lightsworn Hunter x3
Flamvell Counter
Dark Hole
Mystical Space Typhoon
Lyla, Lightsworn Sorceress

Out of Play: 0
0

Deck: 14
>>. Lyla, Lightsworn Sorceress
01. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
02. Flamvell Firedog
03. Flamvell Firedog
04. Flamvell Firedog
05. Flamvell Poun
>>. Flamvell Poun
>>. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
06. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
>>. Rekindling
07. Rekindling
08. Crimson Memory
09. Burial from the Different Dimension
10. Charge of the Light Brigade
11. Monster Reborn
>>. Dark Hole
>>. Mystical Space Typhoon
12. Mystical Space Typhoon
>>. Flamvell Counter
>>. Flamvell Counter
13. Flamvell Counter
14. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Strategos
2011-02-07, 09:23 PM
Ron shakes his head. "No response from me, you've destroyed my Armed Dragon LV 3. Anything else?"

Shadow_Elf
2011-02-07, 09:24 PM
Nope, that's it from me. Your move.

Strategos
2011-02-07, 09:26 PM
"Okay, let's see then..."

Draw: [roll0]

"I set one more monster facedown! Your move!"

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|-|-|-[/table]

Life Points: 2400


Hand ~ 2
Armed Dragon LV 5, Ultimate Insect LV 7

Face Downs
Monster 3 - Flying Kamakiri #1

Graveyard ~ 8
Magical Mallet
Torrential Tribute
Future Vision
Dimensional Prison
Dark Bribe
Pot of Avarice
Ultimate Insect LV 3
Armed Dragon LV 3

Removed from Play ~ 1
Armed Dragon LV 3

Deck – Training Montage ~ 28 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
Armed Dragon LV 5
2 Armed Dragon LV 5
3 Armed Dragon LV 7
4 Armed Dragon LV 7
5 Ultimate Insect LV 3
6 Ultimate Insect LV 3
Ultimate Insect LV 3

7 Ultimate Insect LV 5
8 Ultimate Insect LV 5
9 Ultimate Insect LV 7
Ultimate Insect LV 7
Flying Kamakiri #1
10 Flying Kamakiri #1
11 Flying Kamakiri #1
12 Sangan
13 Beast King Barbaros
14 Beast King Barbaros

Future Visions
15 Future Visions
16 Future Visions
Magical Mallet
17 Magical Mallet
18 Magical Mallet
19 Pot of Avarice
Pot of Avarice
20 Mystical Space Typhoon
21 Mystical Space Typhoon

22 Light of Intervention
23 Light of Intervention
24 Dark Bribe
Dark Bribe
25 Dimensional Prison
Dimensional Prison
26 Bottomless Trap Hole
27 Bottomless Trap Hole
28 Mirror Force
Torrential Tribute

Shadow_Elf
2011-02-07, 09:31 PM
Okay, here goes...

[roll0]

I'll flip summon another Flamvell Poun. Cannon destroys your monster and then my other monsters end the duel by dealing 2500 damage, unless your facedown monster objects.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | FP | LL | LC | FP
-- | -- | FD | -- | --[/table]
LL = Laval Lancelot, 2100/200
LC = Laval Cannon, 1600/900
FP = Flamvell Poun, 200/200

Lifepoints: 6800

Hand: 1
Laval Miller

Facedowns: 2
2: Flamvell Poun
3: Flamvell Counter

Graveyard: 21
Laval Miller
Laval Volcano Maid x3
Laval Lancelot x2
Laval Forest Sprite x2
Laval Cannon x2
Laval Steraid
Rekindling x2
Foolish Burial
Ryko, Lightsworn Hunter x3
Flamvell Counter
Dark Hole
Mystical Space Typhoon
Lyla, Lightsworn Sorceress

Out of Play: 0
0

Deck: 14
>>. Lyla, Lightsworn Sorceress
01. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
02. Flamvell Firedog
03. Flamvell Firedog
04. Flamvell Firedog
05. Flamvell Poun
>>. Flamvell Poun
>>. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
06. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
>>. Rekindling
07. Rekindling
>>. Crimson Memory
08. Burial from the Different Dimension
09. Charge of the Light Brigade
10. Monster Reborn
>>. Dark Hole
>>. Mystical Space Typhoon
11. Mystical Space Typhoon
>>. Flamvell Counter
>>. Flamvell Counter
12. Flamvell Counter
13. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Strategos
2011-02-07, 09:35 PM
"Yes it does! My facedown is a Kamakiri this time! It summons another Kamakiri. Will Lancelot be attacking my monster? "

Shadow_Elf
2011-02-07, 09:38 PM
No, but one of my Pouns will, destroying itself and bringing me a Laval Forest Sprite from my deck. It costs me 1200 lifepoints, but that's not much of a cost. I'll switch the other Poun to defense mode and then I will set another backrow and end my turn.

Backrow Added:
Crimson Memory

Strategos
2011-02-07, 09:40 PM
"Okay, then! My turn!"

Draw: [roll0]

"Well, I'm certainly in trouble. But I will go down fighting! By tributing my Kamakiri I can summon Armed Dragon LV5 (http://yugioh.wikia.com/wiki/Armed_Dragon_LV5)! By Claiming Priority, I can Discard Ultimate Insect LV7 to destroy your Lancelot! Then, Armed Dragon will destroy your Cannon, inflicting 800 damage! Your move!"

{table=head]1|2|3|4|5
-|-|A5|-|-
-|-|-|-|-[/table]
A5 = Armed Dragon LV5 (http://yugioh.wikia.com/wiki/Armed_Dragon_LV5) 2400/1700 (ATK)

Life Points: 2400


Hand ~ 1
Armed Dragon LV 7

Face Downs
.

Graveyard ~ 11
Magical Mallet
Torrential Tribute
Future Vision
Dimensional Prison
Dark Bribe
Pot of Avarice
Ultimate Insect LV 3
Armed Dragon LV 3
Flying Kamakiri #1
Ultimate Insect LV 7
Flying Kamakiri #1

Removed from Play ~ 1
Armed Dragon LV 3

Deck – Training Montage ~ 26 Cards

Armed Dragon LV3
Armed Dragon LV 3
1 Armed Dragon LV 3
Armed Dragon LV 5
2 Armed Dragon LV 5
Armed Dragon LV 7
3 Armed Dragon LV 7
4 Ultimate Insect LV 3
5 Ultimate Insect LV 3
Ultimate Insect LV 3

6 Ultimate Insect LV 5
7 Ultimate Insect LV 5
8 Ultimate Insect LV 7
Ultimate Insect LV 7
Flying Kamakiri #1
Flying Kamakiri #1
9 Flying Kamakiri #1
10 Sangan
11 Beast King Barbaros
12 Beast King Barbaros

Future Visions
13 Future Visions
14 Future Visions
Magical Mallet
15 Magical Mallet
16 Magical Mallet
17 Pot of Avarice
Pot of Avarice
18 Mystical Space Typhoon
19 Mystical Space Typhoon

20 Light of Intervention
21 Light of Intervention
22 Dark Bribe
Dark Bribe
23 Dimensional Prison
Dimensional Prison
24 Bottomless Trap Hole
25 Bottomless Trap Hole
26 Mirror Force
Torrential Tribute

Shadow_Elf
2011-02-07, 09:56 PM
When you destroy Lancelot, I chain Crimson Memory to his effect, removing from play Laval Forest Sprite and Laval Cannon in my graveyard from play to summon two Laval Tokens in defense mode. Laval Lancelot's effect then activates, adding the removed Laval Cannon to my hand. Any changes?

Strategos
2011-02-07, 10:00 PM
"Argh! I will not attack now. Your move!"

Shadow_Elf
2011-02-07, 10:08 PM
Not attacking is just as bad. I have another Forest Sprite in my hand, remember!

[roll0]

This card is too little too late. But that's alright, because I still have all my assets in order. I summon Laval Forest Sprite and tune her to Laval Cannon, summoning Laval the Greater, who forces me to discard Laval Miller. But that's all good - that's just one more Laval to have in the graveyard when Forest Sprite's effect goes off. All my Lavals gain 3000 attack, including the tokens. I switch Poun and the tokens to attack mode, and then all my monsters attack, dealing a total of 8000 damage, unless you've a response.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
LT | FP | LT | LG | --
-- | -- | FD | -- | --[/table]
LT = Laval Token, 2600/0
LG = Laval The Greater, 5000/800
FP = Flamvell Poun, 200/200

Lifepoints: 6800

Hand: 1
Laval Cannon

Facedowns: 1
3: Flamvell Counter

Graveyard: 24
Laval Miller x2
Laval Volcano Maid x3
Laval Lancelot x3
Laval Forest Sprite x2
Laval Cannon x2
Laval Steraid
Rekindling x2
Foolish Burial
Ryko, Lightsworn Hunter x3
Flamvell Counter
Dark Hole
Mystical Space Typhoon
Lyla, Lightsworn Sorceress

Out of Play: 1
Laval Forest Sprite

Deck: 12
>>. Lyla, Lightsworn Sorceress
01. Lyla, Lightsworn Sorceress
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
02. Flamvell Firedog
>>. Flamvell Firedog
04. Flamvell Firedog
05. Flamvell Poun
>>. Flamvell Poun
>>. Flamvell Poun
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Lancelot
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Cannon
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Volcano Maid
>>. Laval Miller
>>. Laval Miller
>>. Laval Forest Sprite
>>. Laval Forest Sprite
>>. Laval Forest Sprite
>>. Foolish Burial
>>. Rekindling
>>. Rekindling
06. Rekindling
>>. Crimson Memory
07. Burial from the Different Dimension
08. Charge of the Light Brigade
09. Monster Reborn
>>. Dark Hole
>>. Mystical Space Typhoon
10. Mystical Space Typhoon
>>. Flamvell Counter
>>. Flamvell Counter
11. Flamvell Counter
12. Return from the Different Dimension

Extra Deck: 14
Formula Synchron
Lavalval Dragon
Ally of Justice Catastor
Laval Twinslayer
Tech Genus Hyper Librarian
Goyo Guardian
Brionac, Dragon of the Ice Barrier
Laval the Greater
Laval Steraid
Black Rose Dragon
Red Dragon Archfiend
Stardust Dragon
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon
Red Nova Dragon

Strategos
2011-02-07, 10:21 PM
"No, I have no response. Well Played! Good Game!" He claps.

((Ugh! I looked at the post before you rammed Poun into my Kamakiri and thought you had a full field after you summoned the two tokens. That's why I didn't continue with my attack. :smallredface:))