sreservoir
2010-11-06, 10:10 AM
Metamagic Theory
Prerequisites: Knowledge (arcana) 10 ranks, Spellcraft 10 ranks, any three metamagic feats, ability to cast 3rd level spells.
Research has revealed to you the fundamental principles of magic.
Benefit: When you apply a metamagic effect to a spell, you may make a Spellcraft check (DC 15 + 2 * spell level + normal spell level increase) to drop the spell level increase by 1, to a minimum of +0; for every additional ten points you succeed by, you may reduce the spell level increase by 1. Failure results in losing the ability to cast any form of the base spell until you regain spells.
This shares its feat prereqs with loremaster, yes.
The idea is that you take 10 for these. This taken into account, a table of metamagic level increases which can sanely be applied at each level:
{table]Level|0th|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
7|2|1|0|0|-1
8|3|2|1|0|-1
9|3|2|1|0|0|-1
10|4|3|2|1|0|-1
11|4|3|2|1|0|0|-1
12|5|4|3|2|1|0|-1
13|5|4|3|2|1|0|0|-1
14|6|5|4|3|2|1|0|-1
15|6|5|4|3|2|1|0|0|-1
16|7|6|5|4|3|2|1|0|-1
17|7|6|5|4|3|2|1|0|0|-1
18|8|7|6|5|4|3|2|1|0|-1
19|8|7|6|5|4|3|2|1|0|0|-1
20|9|8|7|6|5|4|3|2|1|0|-1
[/table]
Nicely enough, you're not likely to be able to metamagic your two highest levels of spells, which you usually don't want to risk losing either; the third-highest can be metamagicked only at even levels; and you can usually only metamagic stuff up to one lower than your highest level.
Prerequisites: Knowledge (arcana) 10 ranks, Spellcraft 10 ranks, any three metamagic feats, ability to cast 3rd level spells.
Research has revealed to you the fundamental principles of magic.
Benefit: When you apply a metamagic effect to a spell, you may make a Spellcraft check (DC 15 + 2 * spell level + normal spell level increase) to drop the spell level increase by 1, to a minimum of +0; for every additional ten points you succeed by, you may reduce the spell level increase by 1. Failure results in losing the ability to cast any form of the base spell until you regain spells.
This shares its feat prereqs with loremaster, yes.
The idea is that you take 10 for these. This taken into account, a table of metamagic level increases which can sanely be applied at each level:
{table]Level|0th|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
7|2|1|0|0|-1
8|3|2|1|0|-1
9|3|2|1|0|0|-1
10|4|3|2|1|0|-1
11|4|3|2|1|0|0|-1
12|5|4|3|2|1|0|-1
13|5|4|3|2|1|0|0|-1
14|6|5|4|3|2|1|0|-1
15|6|5|4|3|2|1|0|0|-1
16|7|6|5|4|3|2|1|0|-1
17|7|6|5|4|3|2|1|0|0|-1
18|8|7|6|5|4|3|2|1|0|-1
19|8|7|6|5|4|3|2|1|0|0|-1
20|9|8|7|6|5|4|3|2|1|0|-1
[/table]
Nicely enough, you're not likely to be able to metamagic your two highest levels of spells, which you usually don't want to risk losing either; the third-highest can be metamagicked only at even levels; and you can usually only metamagic stuff up to one lower than your highest level.