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View Full Version : ToDE Exhibition Match, theterran vs Debatra



Debatra
2010-11-11, 10:10 AM
Would this map be acceptable?

http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/03-river_arena.png

I also need to know whether you or anything you have with you (familiar, animal companion, etc) is either a Monstrous Humanoid or an Aberration.

theterran
2010-11-11, 10:15 AM
That's fine and it's just me...do you want to have any buff rounds? :smallsmile:

Debatra
2010-11-11, 10:29 AM
Two sound good?

theterran
2010-11-11, 10:48 AM
Sure...

[roll0]

Buff Rounds:

Round 1:
Standard: Schism (7pp)
Swift: Karmic Backlash

Round 2:

Schism - Vigor 45HP (9pp)
Standard - Inertial Armor 10AC (13pp)

Debatra
2010-11-11, 04:15 PM
Initiative: [roll0]

Buff Rounds:
Cast fly, apply Sassone Leaf Residue to next arrow and Swear your death

Listen Check, DC 13:
Speaking.
If roll was 23 or more, and you speak Elven:
"Swift death to those who have wronged me."

Debatra
2010-11-11, 04:36 PM
Standard Action: Attack once.
Attack Roll: [roll0]
Critical Threat(19-20/x4): [roll1]
Piercing Damage: [roll2] + Frost Damage: [roll3] + 1 Con

Fortitude DC: 16 or [roll4] poison damage.

Move Action: Fly to S-8.

theterran
2010-11-11, 08:13 PM
(Since we had two buff rounds, would I still be considered flat footed?))

Debatra
2010-11-11, 08:28 PM
Yes, you would.

theterran
2010-11-11, 09:52 PM
You gonna roll crit damage?

Debatra
2010-11-11, 09:54 PM
It was in the spoiler. ALways a good idea to use contingency rolls.

You gonna roll that Fort Save and/or Listen check?

theterran
2010-11-11, 10:12 PM
(All I see in the spoiler is a Crit Confirm, I don't see the actual damage rolls...)

Debatra
2010-11-11, 10:19 PM
It's right under the threat confirmation.

theterran
2010-11-11, 11:54 PM
(I see the damage rolls...not the critical damage rolls...you have to rolls those separate)

A critical hit means that you roll your damage more than once, with all your usual bonuses, and add the rolls together.

Debatra
2010-11-12, 06:42 AM
:smallredface: How did I miss that?

[roll0]
[roll1]
[roll2]

Okay, so 80 Piercing Damage, 5 Frost Damage and 1 Con Damage. Fort Save DC 16 or 6 Poison Damage.

theterran
2010-11-12, 08:10 AM
[roll0]

*crosses fingers*

(edit)
S-8 is a tree...are you on top of the tree? (as in 30ft up?) And which side did you start on again? :smallconfused:

Debatra
2010-11-12, 10:05 AM
I started on the right side. I have Fly 60'.

theterran
2010-11-12, 10:22 AM
So you're on top of that tree then?

Debatra
2010-11-12, 10:33 AM
Yes. And with Total Cover.

theterran
2010-11-12, 11:36 AM
Oh, almost forgot...you need to make a Will Save or be Exhausted for 2 rounds. :smallsmile: (Karmic Backlash!) DC21

Oh, and was that an arrow that hit me?

Debatra
2010-11-12, 02:35 PM
Karmic Backlash has a 20-foot range. When I attacked, I was about 115 feet away.

Yes, it was an arrow.

theterran
2010-11-12, 03:21 PM
Alright, My turn.

I will begin by casting a spell (Spellcraft DC:20)
Fly, Mass (For some reason I didn't have a Fly readied, and I'm too lazy to switch stuff around for a PVP

I fly to M9, and quickly manifest a power Psicraft(DC:21)
Temporal Acceleration! (15PP)

More Rounds!

Round 1:
Move Action: Fly 30ft straight up.
Standard Action: Cast Summon Monster VI
Summoning two Yugoloth, Corruptor of Fate (Fiendish Legion, and auto pass the Bluff check for Deceptive Summons/Infernal Fury) They're summoned in R7 and S7.

Round 2:
Standard Action: Manifest Planar Champion, summoning a Sibyllic Guardian to R8. (13PP)
Move Action: Fly to R11.

In the blink of an eye...you are surrounded by two Demons and an Archon, and I am flying 30ft up in R11.

Need a Will Save DC19 or receive a -2 on attacks/AC/Saves

You are attacked.
Demon1

[roll0] - [roll1] (If Hits...Fort Save DC16 or effected by Bestow Curse (http://www.d20srd.org/srd/spells/bestowCurse.htm))
If Crit(19+):
[roll2] - [roll3]
[roll4] - [roll5] (If Hits...Fort Save DC16 or effected by Bestow Curse (http://www.d20srd.org/srd/spells/bestowCurse.htm))
If Crit(19+):
[roll6] - [roll7]

Demon2

[roll8] - [roll9] (If Hits...Fort Save DC16 or effected by Bestow Curse (http://www.d20srd.org/srd/spells/bestowCurse.htm))
If Crit(19+):
[roll10] - [roll11]
[roll12] - [roll13] (If Hits...Fort Save DC16 or effected by Bestow Curse (http://www.d20srd.org/srd/spells/bestowCurse.htm))
If Crit(19+):
[roll14] - [roll15]

Archon

[roll16] - [roll17]
If Crit(19+):
[roll18] - [roll19]

[roll20] - [roll21]
If Crit(19+):
[roll22] - [roll23]

Reffage:
Schism manifests Synchronicity for 3PP

And it's back to you.

Debatra
2010-11-12, 04:12 PM
I will begin by casting a spell (Spellcraft DC:20)

Spellcraft: [roll0]

I fly to M9, and quickly manifest a power Psicraft(DC:21)

I have a Class Feature that allows Attacks of Opportunity within a certain range.
Attack: [roll1]
Critical Threat (19-20/x4) : [roll2]
Piercing Damage: [roll3]
Frost Damage: [roll4]
Acid Damage: [roll5] (+ [roll6] on successful crit)
+1 Con Damage

Make your Concentration checks, then I'll finish.

theterran
2010-11-12, 04:15 PM
:smallconfused:
Really?!?

Well...I'm dropped then...

theterran
2010-11-12, 04:17 PM
Actually...Scratch that...Swift actions don't Provoke AoOs!

Debatra
2010-11-12, 04:30 PM
Just as well. I screwed up my attack roll anyway.

Give me a few minutes. I forget what half of these feats do. :smallbiggrin:

Debatra
2010-11-13, 12:11 AM
Well, good news and bad news. Good news is, I now know what I can do. Bad news is, you actually took an additional [roll0] damage from that crit. One of my feats lets me apply my Sneak Attack damage to crits.

Also, all arrows I fire bypass the first 2 points of DR.

Now unless that dropped you, on to the rest of my round:

To avoid confusion, here's a complete list of feats and Class Features I'm now benefitting from:



Robilar's Gambit - Enemies get +4 to melee Attack/Damage rolls, but provoke Attacks of Opportunity with melee attacks(AoO resolved after provoking attack)
Combat Reflexes (quoting SRD, bolding mine) - You may make a number of additional attacks of opportunity equal to your Dexterity bonus. (totalling 7/round)
Archer's Stance(Ex) - Allows Attacks of Opportunity with a bow while within a certain undisclosed-to-you range (everything is in it)
Skilled Archer(Ex) - I don't provoke AoO by shooting at an adjacent target
Deadeye (not to be confused with Deadeye Shot) - Dex mod to bow damage within 30'
Sniper's Shot(Ex) - Wis bonus to bow damage (no range limit)
Mage-Slayer - +1 Will, enemies I threaten can't cast defensively


There are also Skill Tricks(among other things) I'll get into on my actual turn

Add 4 to damage to any Aberrations, and 2 to Magical Beasts

Demon 1:
Demon 1, Attack 1: Miss, AoO:
Attack: [roll1]
Critical Threat (19-20/x3) : [roll2]
Piercing Damage: [roll3], Frost Damage: [roll4], +1 Con

Demon 1, Attack 2: Miss, AoO:
Attack: [roll5]
Critical Threat (19-20/x3) : [roll6]
Piercing Damage: [roll7], Frost Damage: [roll8], +1 Con

Demon 2:
Demon2, Attack 1: Hit, Crit 24 Damage, Fort Save: [roll9], AoO:
Attack: [roll10]
Critical Threat (19-20/x3) : [roll11]
Piercing Damage: [roll12], Frost Damage: [roll13], +1 Con

Demon 2, Attack 2: Miss, AoO:
Attack: [roll14]
Critical Threat (19-20/x3) : [roll15]
Piercing Damage: [roll16], Frost Damage: [roll17], +1 Con

Archon:
Attack 1: Hit for 14, AoO:
Attack: [roll18]
Critical Threat (19-20/x3) : [roll19]
Piercing Damage: [roll20], Frost Damage: [roll21], +1 Con

Attack 2: Miss, AoO:
Attack: [roll22]
Critical Threat (19-20/x3) : [roll23]
Piercing Damage: [roll24], Frost Damage: [roll25], +1 Con

What is "Reffage"? Your character? If so, AoO:
Attack: [roll26]
Critical Threat (19-20/x4) : [roll27]
Piercing Damage: [roll28], Frost Damage: [roll29], +1 Con

If "Reffage" isn't your character, ignore the last spoiler and tell me what it is.

theterran
2010-11-13, 11:50 AM
Reffage is me manifesting a power...but you have no way of knowing that I was...

And I forgot to mention, each time you attack one of the demons, you need to make two attack rolls and take the worse of the rolls (as Unluck)

And you never did roll those saves :smallwink:

DC19 Will Save...

DC16 Fort Save.

Debatra
2010-11-13, 12:35 PM
Why do I need to make a Will Save? Negate the Unluck effect?

And the Fortitude Save is in the spoiler of the Demon that hit me.

Debatra
2010-11-13, 01:56 PM
Add 4 to damage to any Aberrations, and 2 to Magical Beasts.

Whoops. Make that Aberrations and Monstrous Humanoids.

theterran
2010-11-13, 02:45 PM
Nope, the will save is for the aura of the Archon.


Need a Will Save DC19 or receive a -2 on attacks/AC/Saves


And while I'm at it...your attacks triggered a ready action, but you won't be able to tell that I'm manifesting

You take [roll0] Charisma Damage (Will Save Halves DC22)

Debatra
2010-11-13, 02:52 PM
When were you able to ready an action? It takes a Standard Action, which you've been using all of.

Archon: [roll0]

theterran
2010-11-13, 04:26 PM
Don't worry, I was able to :smallwink:
(I have a Schismed mind.)

Debatra
2010-11-13, 04:46 PM
:smallconfused:

Which is...

theterran
2010-11-13, 05:57 PM
All about Schism (http://www.d20srd.org/srd/psionic/powers/schism.htm)

Debatra
2010-11-13, 06:29 PM
Okay, got it. [roll0]

My Turn: Full Attack You, Rapid Shot, Improved Rapid Shot
Attack 1
Attack: [roll1]
Crit (19-20/x4) : [roll2]
Piercing Damage: [roll3]
+1 Con
Frost Damage: [roll4]
Acid Damage: [roll5]
On Crit:
Piercing: [roll6]
[roll7]
[roll8]
[roll9]
Acid: [roll10]

Attack 2
Attack: [roll11]
Crit (19-20/x4) : [roll12]
Piercing Damage: [roll13]
+1 Con
Frost Damage: [roll14]
On Crit:
Piercing: [roll15]
[roll16]
[roll17]
[roll18]

Attack 3
Attack: [roll19]
Crit (19-20/x4) : [roll20]
Piercing Damage: [roll21]
+1 Con
Frost Damage: [roll22]
On Crit:
Piercing: [roll23]
[roll24]
[roll25]
[roll26]

Attack 4
Attack: [roll27]
Crit (19-20/x4) : [roll28]
Piercing Damage: [roll29]
+1 Con
Frost Damage: [roll30]
On Crit:
Piercing: [roll31]
[roll32]
[roll33]
[roll34]