Kyouhen
2010-11-16, 05:23 PM
This is a thread devoted to those times when you manage to kill yourself off without the DM having to lift a finger. Bonus points if you do it outside of an encounter. Here's mine:
In the last D&D session my group was in we completely surprised the DM. Our party consists of a human Warlock, a human Spellithief/Rogue, a gnome Barbarian, and myself, a warforged Artificer.
In an earlier session we had all found a set of magic crystals that gave us a handful of spell-like abilities, specifically the ability to cast Cure Minor Wounds. We escaped the dungeon we were in and ended up in a small village.
This session started off with the Warlock, the Rogue, and the gnome trying to rob a weaponsmith. He successfully intimidated them away, at which point the Warlock and the Rogue started fighting each other. (Note: They don't get along well) The fight broke up, and we all had time to mess around the village. The DM was trying to figure out how long we'd be able to survive like that.
Soon enough we're attacking some mines filled with Warforged in adamantium armour and tower shields. The DM had accomplished his goal of making the encounters more difficult (the gnome had been steamrolling everything up to that point) but a quick bit of teamwork and a gratuitous application of Eldritch Blasts took them out.
The gnome runs over a small incline and down the other side, only to be attacked by 5 of these guys. The Warlock and I joined the fight... While the Rogue decides to wander off down a different path. It should be noted he has a habit of wandering into treasure rooms while we're fighting off the guards.
He ends up running into a fire elemental, manages to kill it, finds a wierd crystal, and gets back to the group right after we've dealt with the warforged. We start bickering about how he left us again. I had Detect Magic active at the time and decided to take a look, and found he had more magic items than he should. The argument quickly turns to demanding that he hands over what he found so I can use my shiny new artificer's monocle to identify it. The argument ends when he decides he would rather swallow the mysterious crystal to avoid having to hand it over.
It turns out the crystal was a crystallized fireball spell. The mines were magically charged, automatically empowering everything. Myself and the Warlock both took 6d6 damage, very nearly killing us. (The gnome was safely out of range) So now we have a Rogue at -3 hp and bleeding. I decide we'll teach him a lesson by taking away all his magic equipment before we heal him up. I pick up the crystal that gave us the spell-like abilities. This was a bad idea. The backlash of having two of those crystals at once was more than enough to kill me outright. This left the Warlock (who had voted we just kill off the Rogue) alone with the gnome. The Warlock promptly killed off the Rogue. That was when the session ended.
The DM thought it was hilarious. There he is stepping up the encounters so they pose a threat, we laugh the new ones off, then promptly kill each other anyway.
So Playgrounders, what hilarious deaths have you managed to get yourselves in?
In the last D&D session my group was in we completely surprised the DM. Our party consists of a human Warlock, a human Spellithief/Rogue, a gnome Barbarian, and myself, a warforged Artificer.
In an earlier session we had all found a set of magic crystals that gave us a handful of spell-like abilities, specifically the ability to cast Cure Minor Wounds. We escaped the dungeon we were in and ended up in a small village.
This session started off with the Warlock, the Rogue, and the gnome trying to rob a weaponsmith. He successfully intimidated them away, at which point the Warlock and the Rogue started fighting each other. (Note: They don't get along well) The fight broke up, and we all had time to mess around the village. The DM was trying to figure out how long we'd be able to survive like that.
Soon enough we're attacking some mines filled with Warforged in adamantium armour and tower shields. The DM had accomplished his goal of making the encounters more difficult (the gnome had been steamrolling everything up to that point) but a quick bit of teamwork and a gratuitous application of Eldritch Blasts took them out.
The gnome runs over a small incline and down the other side, only to be attacked by 5 of these guys. The Warlock and I joined the fight... While the Rogue decides to wander off down a different path. It should be noted he has a habit of wandering into treasure rooms while we're fighting off the guards.
He ends up running into a fire elemental, manages to kill it, finds a wierd crystal, and gets back to the group right after we've dealt with the warforged. We start bickering about how he left us again. I had Detect Magic active at the time and decided to take a look, and found he had more magic items than he should. The argument quickly turns to demanding that he hands over what he found so I can use my shiny new artificer's monocle to identify it. The argument ends when he decides he would rather swallow the mysterious crystal to avoid having to hand it over.
It turns out the crystal was a crystallized fireball spell. The mines were magically charged, automatically empowering everything. Myself and the Warlock both took 6d6 damage, very nearly killing us. (The gnome was safely out of range) So now we have a Rogue at -3 hp and bleeding. I decide we'll teach him a lesson by taking away all his magic equipment before we heal him up. I pick up the crystal that gave us the spell-like abilities. This was a bad idea. The backlash of having two of those crystals at once was more than enough to kill me outright. This left the Warlock (who had voted we just kill off the Rogue) alone with the gnome. The Warlock promptly killed off the Rogue. That was when the session ended.
The DM thought it was hilarious. There he is stepping up the encounters so they pose a threat, we laugh the new ones off, then promptly kill each other anyway.
So Playgrounders, what hilarious deaths have you managed to get yourselves in?