The Glyphstone
2010-11-18, 10:40 AM
Particularly the last, anyone playing GRIMDARK: The RPG, or have amusing anecdotes to share about their games?
I'm playing through the introductory campaign (Omega Sanction?) with my group - SW Assault Marine, yo!, and had at least two great things happen yesterday.
The Sound of Thunder
1) While fleeing instituting a tactical retreat against the Tyranid swarm in a 'requisitioned' Chimera, our Techpriest bombed his Drive check and flipped the vehicle over into a crater. The crash wasn't a problem, but the eight Genestealers huddled in ambush there might have been (5 of us, all lightly wounded from a lucky Hormagaunt swarm). The Librarian somehow managed to beat them all in initiative, though, and opened up with a 7d10 Aoe Smite attack that blew the entire pack's heads off in one shot. He had to immediately roll on the Psychic Phenomena table at +10, though, and ended up being Deaf for one minute from the death screams. We immediately concluded that he couldn't hear us over the sound of how awesome he was.
Melta Madness
2) Between last session and this session, we realized that we had been doing Righteous Fury horribly wrong. Previously, we'd be treating it as exploding dice - if you rolled a 10, you picked up that die and rolled it again as bonus damage. Reading the book, we found it was actually the entire attack damage as bonus, and could chain. Cue the semi-final fight on the ground, defending a PDF base against the encroaching swarm. One collapsed mag-level tunnel and one Strongpointed Heavy Bolter Devastator later (along with some hilarious criticals), we had killed 10ish swarms and a dozen or so Genestealers without taking a scratch. A pair of Tyranid Warriors show up, one getting Heavy Boltered, but the other is closing in. My turn rolls around. I can't take a healthy Warrior alone in melee - but for some reason, I bought a Melta Bomb with requisition. The GM rules I can throw it as an improvised grenade at a -20, and I manage to roll an 18 against modified BS of 20. Of the 6d10 damage, it Righteous Furies. Deathwatch autoconfirm vs. Xenos, so I roll again. Another RF. And another. And another. And...doesn't RF, but since the Devastator had chosen this Warrior as the Strongpoint target, I could re-roll damage. Now it RF'ed...and 4 or 5 more times afterward. It ended up doing 200+ damage to the thing, enough that the Norn Queen who spawned this particular strain got a migraine headache.
I'm playing through the introductory campaign (Omega Sanction?) with my group - SW Assault Marine, yo!, and had at least two great things happen yesterday.
The Sound of Thunder
1) While fleeing instituting a tactical retreat against the Tyranid swarm in a 'requisitioned' Chimera, our Techpriest bombed his Drive check and flipped the vehicle over into a crater. The crash wasn't a problem, but the eight Genestealers huddled in ambush there might have been (5 of us, all lightly wounded from a lucky Hormagaunt swarm). The Librarian somehow managed to beat them all in initiative, though, and opened up with a 7d10 Aoe Smite attack that blew the entire pack's heads off in one shot. He had to immediately roll on the Psychic Phenomena table at +10, though, and ended up being Deaf for one minute from the death screams. We immediately concluded that he couldn't hear us over the sound of how awesome he was.
Melta Madness
2) Between last session and this session, we realized that we had been doing Righteous Fury horribly wrong. Previously, we'd be treating it as exploding dice - if you rolled a 10, you picked up that die and rolled it again as bonus damage. Reading the book, we found it was actually the entire attack damage as bonus, and could chain. Cue the semi-final fight on the ground, defending a PDF base against the encroaching swarm. One collapsed mag-level tunnel and one Strongpointed Heavy Bolter Devastator later (along with some hilarious criticals), we had killed 10ish swarms and a dozen or so Genestealers without taking a scratch. A pair of Tyranid Warriors show up, one getting Heavy Boltered, but the other is closing in. My turn rolls around. I can't take a healthy Warrior alone in melee - but for some reason, I bought a Melta Bomb with requisition. The GM rules I can throw it as an improvised grenade at a -20, and I manage to roll an 18 against modified BS of 20. Of the 6d10 damage, it Righteous Furies. Deathwatch autoconfirm vs. Xenos, so I roll again. Another RF. And another. And another. And...doesn't RF, but since the Devastator had chosen this Warrior as the Strongpoint target, I could re-roll damage. Now it RF'ed...and 4 or 5 more times afterward. It ended up doing 200+ damage to the thing, enough that the Norn Queen who spawned this particular strain got a migraine headache.