Lev
2010-11-19, 03:20 AM
Ok, well I'm creating a PC right now, and it goes something like this:
Psi War4/HalfGiant1
Important Feats: Subduing Strike, Improved Unarmed and Improved Grapple
Current Powers-
1Enlarge
1Grip of Iron
1Call Armor
2Animal Affinity
I'm thinking of giving him around 30lbs of shapesand which will cover most of his tool needs, chains, manacles and locks from his previous days.
Background-
Basically the sheriff/protector of a small desert city, fended off bugs and lizards and raiders of all kinds earning him the XP in the inner-city adventures and sometimes out of the city walls. He WAS LG and blessed by passing shamen who he is unaware of were celestial messengers who granted him his freaking sweet war mace of +1 awesome (6.5k out of 9k starting gold sunk into it) that is made out of celestial materials he is unaware of... it generally makes evil creatures have a very bad day.
He always has been a peacekeeper, he uses his powers to grow and grapple to try and disarm and wrestle them to the ground when he can, and thanks to subduing strike he uses his mace to wind them and floor them without causing any permanent harm. Once they are disabled or unconscious he binds them in shackles or chains and locks them up until they can be dealt with. Basic cop setup-- dragon-slaying sized truncheon, arrest and cuff.
One of the raids on the city did go down badly though, he got one of the trained bugs' stingers through his chest severely poisoning him and by the time he woke up most of the people in the city had already been killed, eaten and whathaveyou, waking up to all this he had a moral crisis and fled the city leaving the rather large group of bandits to do what they were doing to the rest of it.
Because he was forced to admit his own inability to protect the city coupled with the failure in doing so and not being brave enough to try and save the rest or even go back to it he is now CN and is quite torn up inside-- he found a group of scoundrels which he protects, he has a lawful good mentality but that has been broken and is now a bodyguard for his friends, a gnome illusionist, an elf bard and a pixie rogue.
He is unaware, but the city in the years since has been completely seized by the bandit troupe and turned into a slave trading hub and great central undercity for the desert, a huge accomplishment for desert crime and a stronghold for the bandit leaders responsible including several bandit leaders from surrounding raider groups.
---------------------------------
So, what accents this nicely? What items would be good for this? (Keeping in mind I only have a couple platinum left to work with)
Psi War4/HalfGiant1
Important Feats: Subduing Strike, Improved Unarmed and Improved Grapple
Current Powers-
1Enlarge
1Grip of Iron
1Call Armor
2Animal Affinity
I'm thinking of giving him around 30lbs of shapesand which will cover most of his tool needs, chains, manacles and locks from his previous days.
Background-
Basically the sheriff/protector of a small desert city, fended off bugs and lizards and raiders of all kinds earning him the XP in the inner-city adventures and sometimes out of the city walls. He WAS LG and blessed by passing shamen who he is unaware of were celestial messengers who granted him his freaking sweet war mace of +1 awesome (6.5k out of 9k starting gold sunk into it) that is made out of celestial materials he is unaware of... it generally makes evil creatures have a very bad day.
He always has been a peacekeeper, he uses his powers to grow and grapple to try and disarm and wrestle them to the ground when he can, and thanks to subduing strike he uses his mace to wind them and floor them without causing any permanent harm. Once they are disabled or unconscious he binds them in shackles or chains and locks them up until they can be dealt with. Basic cop setup-- dragon-slaying sized truncheon, arrest and cuff.
One of the raids on the city did go down badly though, he got one of the trained bugs' stingers through his chest severely poisoning him and by the time he woke up most of the people in the city had already been killed, eaten and whathaveyou, waking up to all this he had a moral crisis and fled the city leaving the rather large group of bandits to do what they were doing to the rest of it.
Because he was forced to admit his own inability to protect the city coupled with the failure in doing so and not being brave enough to try and save the rest or even go back to it he is now CN and is quite torn up inside-- he found a group of scoundrels which he protects, he has a lawful good mentality but that has been broken and is now a bodyguard for his friends, a gnome illusionist, an elf bard and a pixie rogue.
He is unaware, but the city in the years since has been completely seized by the bandit troupe and turned into a slave trading hub and great central undercity for the desert, a huge accomplishment for desert crime and a stronghold for the bandit leaders responsible including several bandit leaders from surrounding raider groups.
---------------------------------
So, what accents this nicely? What items would be good for this? (Keeping in mind I only have a couple platinum left to work with)