Tiki Snakes
2010-11-19, 02:24 PM
I'm currently winding up a far-reaching, epic fantasy campaign involving the plane's and several major planar powers and factions. It's been a 4e DnD campaign throughout.
I've also got some ideas relating to a sprawling, partially ruined city in part of my own Material Plane. It would focus on the Guardsmen / Cops trying to keep a semblance of order in the sprawling, wicked city.
But I'm not sure if the DnD concept of extra-ordinary people really sits with the type of feel I'd want to foster in the players. Homebrew is one option, of course, but the alternative is to switch systems for this particular campaign.
http://images.amazon.com/images/P/1844162206.01._SCLZZZZZZZ_.jpg
SO, for modeling relatively normal people, in an urban enviroment of a not entirely unusual fantasy world, how would the Warhammer roleplay system stack up?
What differences should I look out for? How homebrew friendly is it? And in an ideal world, which edition should I try to get my hands on? The first, Second, or the slightly contentious new one with the cards and special dice and so forth?
Also, what are people's general opinion on WHFRP, any particularly awesome tales, any lulzy problems with the game you've encountered? I'd say general WHFRP related discussion should for my purposes, be considered On Topic.
I've also got some ideas relating to a sprawling, partially ruined city in part of my own Material Plane. It would focus on the Guardsmen / Cops trying to keep a semblance of order in the sprawling, wicked city.
But I'm not sure if the DnD concept of extra-ordinary people really sits with the type of feel I'd want to foster in the players. Homebrew is one option, of course, but the alternative is to switch systems for this particular campaign.
http://images.amazon.com/images/P/1844162206.01._SCLZZZZZZZ_.jpg
SO, for modeling relatively normal people, in an urban enviroment of a not entirely unusual fantasy world, how would the Warhammer roleplay system stack up?
What differences should I look out for? How homebrew friendly is it? And in an ideal world, which edition should I try to get my hands on? The first, Second, or the slightly contentious new one with the cards and special dice and so forth?
Also, what are people's general opinion on WHFRP, any particularly awesome tales, any lulzy problems with the game you've encountered? I'd say general WHFRP related discussion should for my purposes, be considered On Topic.