Runestar
2010-11-23, 10:39 PM
I am wondering if anyone can suggest alternatives for a dracolich's abilities, in light of the new recommendations put forward by MM5 and 4e (namely to go easy on condition status which effectively remove a player from battle, in favour of penalties).
Basically, I find a 3e dracolich has way too many paralysis abilities. Its gaze paralyzes. Its melee attack paralyzes (and the bugger has 6 of them). Its frightful presence wastes time by making players run away in fear (meaning they must still run back). Either my party spends majority of the battle just standing there, or they are flat out immune (between freedom of movement and heroes' feast). More like the latter.
I am thinking that perhaps the gaze should paralyze (perhaps stun?) for only 1 round, and its attacks could slow on a failed save (as per the spell)? I like the idea of playing it as a debuffer/controller, so would it giving it entangling breath as well.
Should I give it unholy toughness as well? No con score really makes dragons seem fragile. :smallfrown:
I have spent +3cr for what...a bunch of immunities and halving of hp? :smallannoyed:
Basically, I find a 3e dracolich has way too many paralysis abilities. Its gaze paralyzes. Its melee attack paralyzes (and the bugger has 6 of them). Its frightful presence wastes time by making players run away in fear (meaning they must still run back). Either my party spends majority of the battle just standing there, or they are flat out immune (between freedom of movement and heroes' feast). More like the latter.
I am thinking that perhaps the gaze should paralyze (perhaps stun?) for only 1 round, and its attacks could slow on a failed save (as per the spell)? I like the idea of playing it as a debuffer/controller, so would it giving it entangling breath as well.
Should I give it unholy toughness as well? No con score really makes dragons seem fragile. :smallfrown:
I have spent +3cr for what...a bunch of immunities and halving of hp? :smallannoyed: