Cadian 9th
2010-11-25, 03:02 AM
Disclaimer: The following build and associated action plan is not intended for actual play, and it makes use of some of the more broken parts of 3.5. This is proof that a caster is broken if you try and break it, so please don't make comments regarding the power level of casters :smalltongue:
I was reading through my spell book, and I found the spell Genesis. This little beauty lets you create your own demiplane, at the cost of 5000 xp and an epic 1 week long casting time. Even then, it's a pretty small demiplane, 180ft in radius. You can increase it by casting the spell again and again.
For some reason, I wanted to see how quickly you could create a plane which has sentient life on it. In other words, how long it takes to become a god.
The build is as follows:
Any race, but make sure you've got at least Int 22 by the time you try this.
Cleric 1/Focused Specialist Conjurer Wizard 17
Feats: Extend Spell (Bonus), Persist Spell, (Initiate of Mystra), Divine Metamagic: Persist Spell, Uncanny Forethought (EoE), Martial Study (An Iron Mind maneuver), Martial Study (Iron Heart Surge) Southern Magician (RoF), and Spell Mastery (Taken at 18th level).
If you want, go Cleric 3 and take Initiate of Mystra to ensure you can do this. A CL check is pretty easy to make.
Items: a Belt of Battle, and 3 scrolls of Time Stop.
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The crux of this build is Uncanny Forethought. Rules as written, it states that you can reserve a number of spell slots per day equal to your intelligence modifier, then later you can cast any spell you have mastered into this slot as a standard action. It also lets you cast any other spell as a full round action, but we're not interested in that function.
I admit that the feat is broken, especially when you use it like this.
The Plan of Action
Bill the Wizard is about to get squashed by an ogre mage, so he thinks about what to do. He wants to do something grand: Simply beating the ogre mage won't be good enough. Old bill decides he wants to become a god.
Step 1: Cast Celerity, then use the standard action to scroll cast Time Stop.
Step 2: In turn 1, cast Plane Shift to get to the Ethereal Plane.
Step 3: In turn 2, cast persisted Time stop via Southern Magician.
Step 4: Use your day of time stop to cast genesis 2 times this day, rest, then 2 times again, next day.
Step 5: Cast Persisted Time stop 6 more times, and cast Genesis 3 times each day till you've got a decent sized plane, say, 5400ft in diameter.
Step 6: Some time in those days, get a few rocks, put them in piles and craft them into objects. Using Permeancy, make them Animate.
Step 7: Cast Awaken on the constructs. You now have a sentient bunch of rocks who know you're their creator. Worship is inevitable.
Step 8: Give out Eternal wands and tell your race to go forth and multiply. You now have a race of sentient rocks that reproduce. It kinda fits as well, as to create another they've got to sacrifice some of their life force.
Step 9: Fashion civilization and a religion to yourself. Feel godhood approaching as you have your own plane of existence as well as followers.
At this point, you have finished. Persisted Time stop ends and you plane shift back to the Ogre Mage, with a group of your most zealous followers. Said Ogre Mage knows you're business.
__________________________________________________ __________
So there you have it. Becoming a god, before Epic levels, as an immediate action. Currently I'm working on a way to do it at a lower level.
Notes: Of course, a thought bottle is handy here.
Thoughts? (Besides, wizards are broken.)
I was reading through my spell book, and I found the spell Genesis. This little beauty lets you create your own demiplane, at the cost of 5000 xp and an epic 1 week long casting time. Even then, it's a pretty small demiplane, 180ft in radius. You can increase it by casting the spell again and again.
For some reason, I wanted to see how quickly you could create a plane which has sentient life on it. In other words, how long it takes to become a god.
The build is as follows:
Any race, but make sure you've got at least Int 22 by the time you try this.
Cleric 1/Focused Specialist Conjurer Wizard 17
Feats: Extend Spell (Bonus), Persist Spell, (Initiate of Mystra), Divine Metamagic: Persist Spell, Uncanny Forethought (EoE), Martial Study (An Iron Mind maneuver), Martial Study (Iron Heart Surge) Southern Magician (RoF), and Spell Mastery (Taken at 18th level).
If you want, go Cleric 3 and take Initiate of Mystra to ensure you can do this. A CL check is pretty easy to make.
Items: a Belt of Battle, and 3 scrolls of Time Stop.
_________________________________________________
The crux of this build is Uncanny Forethought. Rules as written, it states that you can reserve a number of spell slots per day equal to your intelligence modifier, then later you can cast any spell you have mastered into this slot as a standard action. It also lets you cast any other spell as a full round action, but we're not interested in that function.
I admit that the feat is broken, especially when you use it like this.
The Plan of Action
Bill the Wizard is about to get squashed by an ogre mage, so he thinks about what to do. He wants to do something grand: Simply beating the ogre mage won't be good enough. Old bill decides he wants to become a god.
Step 1: Cast Celerity, then use the standard action to scroll cast Time Stop.
Step 2: In turn 1, cast Plane Shift to get to the Ethereal Plane.
Step 3: In turn 2, cast persisted Time stop via Southern Magician.
Step 4: Use your day of time stop to cast genesis 2 times this day, rest, then 2 times again, next day.
Step 5: Cast Persisted Time stop 6 more times, and cast Genesis 3 times each day till you've got a decent sized plane, say, 5400ft in diameter.
Step 6: Some time in those days, get a few rocks, put them in piles and craft them into objects. Using Permeancy, make them Animate.
Step 7: Cast Awaken on the constructs. You now have a sentient bunch of rocks who know you're their creator. Worship is inevitable.
Step 8: Give out Eternal wands and tell your race to go forth and multiply. You now have a race of sentient rocks that reproduce. It kinda fits as well, as to create another they've got to sacrifice some of their life force.
Step 9: Fashion civilization and a religion to yourself. Feel godhood approaching as you have your own plane of existence as well as followers.
At this point, you have finished. Persisted Time stop ends and you plane shift back to the Ogre Mage, with a group of your most zealous followers. Said Ogre Mage knows you're business.
__________________________________________________ __________
So there you have it. Becoming a god, before Epic levels, as an immediate action. Currently I'm working on a way to do it at a lower level.
Notes: Of course, a thought bottle is handy here.
Thoughts? (Besides, wizards are broken.)