tahu88810
2010-11-28, 03:24 PM
So I'm at a bit of a crossroads here...
In our 3.5 Forgotten Realms campaign, the party consists of a Human Scout and a Sun Elf Beguiler. They were hired to investigate a noble household in waterdeep, and found their way into the skullport where they ended up siding with a group of duergar against a household of drow slavers.
The human was captured, and the beguiler disguised himself as a drow of a renegade household. The human was replaced by a doppelganger assassin intent on taking out the "renegade drow" during the attack, and the "drow" unknowingly rescued him.
This culminated in a battle in a temple of Lolth where the beguiler was knocked unconscious by drow poison, and a lot of blood was spilled onto the altar. The doppelganger then attempted to assassinate the leader of the duergar, but was defeated and knocked down to -7 hitpoints. During this, the blood reacted with the altar's magic and began a summoning. The duergar was left with 1 hitpoint. The beguiler is due to wake up in 1 hour.
I don't want this to be a TPK caused by unconsciousness, so what should the beguiler wake up to in 1 hour?
In our 3.5 Forgotten Realms campaign, the party consists of a Human Scout and a Sun Elf Beguiler. They were hired to investigate a noble household in waterdeep, and found their way into the skullport where they ended up siding with a group of duergar against a household of drow slavers.
The human was captured, and the beguiler disguised himself as a drow of a renegade household. The human was replaced by a doppelganger assassin intent on taking out the "renegade drow" during the attack, and the "drow" unknowingly rescued him.
This culminated in a battle in a temple of Lolth where the beguiler was knocked unconscious by drow poison, and a lot of blood was spilled onto the altar. The doppelganger then attempted to assassinate the leader of the duergar, but was defeated and knocked down to -7 hitpoints. During this, the blood reacted with the altar's magic and began a summoning. The duergar was left with 1 hitpoint. The beguiler is due to wake up in 1 hour.
I don't want this to be a TPK caused by unconsciousness, so what should the beguiler wake up to in 1 hour?