Sir Swindle89
2010-11-29, 01:37 PM
I'm trying to make a bad ass soldier type in a Starwars game coming up (Rectangle books not the goofy square ones) and i'm kinda hitting a wall as far as options go.
Rapid fire/Multifire and Wepon spec and the like seem to be the only good ranged options, Improved crit seems valuable because of crits doing wound damage. None of the PrC's seem usefull at all, unless i underestimate the worth of sneak attacking with laser cannon.
I haven't explored the powered armor option yet (too low level to be viable) but multiple heavy wepons seem good.
Is there some supplement out there i missed. somthing to do for soldiers what the PHB2 did for fighters?
Rapid fire/Multifire and Wepon spec and the like seem to be the only good ranged options, Improved crit seems valuable because of crits doing wound damage. None of the PrC's seem usefull at all, unless i underestimate the worth of sneak attacking with laser cannon.
I haven't explored the powered armor option yet (too low level to be viable) but multiple heavy wepons seem good.
Is there some supplement out there i missed. somthing to do for soldiers what the PHB2 did for fighters?