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Glich
2010-12-01, 03:54 PM
So my d20 knowledge is kinda thin but is there a reason V has not learned how to teliport? He/She could when the soul splice was active.

hamishspence
2010-12-01, 03:56 PM
Specialist wizard- Barred school. The splice got around it, but without it, there's no easy way.

Some splatbooks have feats allowing you to "un-bar" a barred school though.

Shale
2010-12-01, 04:09 PM
The soul splice only got around it because the other soul was the one casting the spell, using V's body as a conduit. V gave up the ability to cast any Conjuration spells, which includes Teleport, to become an Evocation (that is, blasting things with fire and/or lightning) specialist.

megabyter5
2010-12-01, 05:11 PM
Some splatbooks have feats allowing you to "un-bar" a barred school though.

Any reputable ones, or just some obscure third party book no one cares about?

hamishspence
2010-12-01, 05:20 PM
Lost Empires of Faerun.
Which is not 3rd party.

Three feats:

Spell Reprieve grants you 1 spell. Can be taken at 1st level in Specialist Wizard. Can be taken multiple times.

Item Reprieve (requires Spell Reprieve) grants you ability to use spell completion and spell trigger items- can be taken at 5th level in Specialist Wizard. Can be taken multiple times.

Arcane Transfiguration (requires previous two) grants you ability to cast all spells from the school. Can be taken at 10th level in Specialist Wizard. This feat can only be taken once.

Dr.Epic
2010-12-01, 05:25 PM
So my d20 knowledge is kinda thin but is there a reason V has not learned how to teliport? He/She could when the soul splice was active.

Teleport is Conjuration which is a banned school for V. He/She could use the spell because at least one of the souls V was spliced with knew the spell.

KingFlameHawk
2010-12-01, 05:53 PM
As stated in comic 340 when V chose Conjuration as his barred school teleport was still a Transmutation spell. I guess s/he learned 2nd ed. wizardry.

hamishspence
2010-12-01, 05:55 PM
3.0, I think, not 2nd ed.

TimelordSimone
2010-12-01, 05:55 PM
Here's the man woman elf explaining it in comic. (http://www.giantitp.com/comics/oots0340.html)

suszterpatt
2010-12-01, 05:57 PM
This is why. (http://www.giantitp.com/comics/oots0340.html)

Runeclaw
2010-12-01, 05:57 PM
As stated in comic 340 when V chose Conjuration as his barred school teleport was still a Transmutation spell. I guess s/he learned 2nd ed. wizardry.

I think it was a 3.0 to 3.5 change

Kish
2010-12-01, 05:58 PM
3.0ed, yes. 2ed specialist wizards didn't choose barred schools and I'm not certain elves could be invokers. (They were called "invokers" then, not "evokers.")

NerfTW
2010-12-01, 08:26 PM
It's unlikley V will ever gain the ability to cast it outside the soul splice. The whole reason for it being in one of V's barred schools was to prevent the Order from being able to simply teleport around.

weckar
2010-12-01, 08:50 PM
Conjuration does seem a bit odd for a banned school, dunnit? Did V take specialisation multiple times? I don't recall the casting of any enchantments either?

jidasfire
2010-12-01, 09:00 PM
From a meta-story perspective (and no, I never get tired of saying those words), V not having teleport makes it so the party never has that easy out in terms of transportation or escape. The poor, beleaguered Order will always have to travel the old-fashioned way anywhere they go, and will never be able to use what Xykon calls scry-and-die tactics on their villains. Certainly doesn't make things easier on them, but it makes things more fun.

Orzel
2010-12-01, 09:02 PM
Yeah. I don't think the comic could function with a conjurer on the main team's roster.

Gift Jeraff
2010-12-01, 09:06 PM
Conjuration does seem a bit odd for a banned school, dunnit? Did V take specialisation multiple times? I don't recall the casting of any enchantments either?
V's barred schools are conjuration and necromancy, hence why the two wizard splices were a conjurer and a necromancer.

weckar
2010-12-01, 09:26 PM
V's barred schools are conjuration and necromancy, hence why the two wizard splices were a conjurer and a necromancer.

You're right, I was messed up with a prestige class...

KingFlameHawk
2010-12-02, 03:29 AM
Also don't forget that V, as a Evocation specialist with Conjuration and Necromancy as his/her barred schools, is considered one of the worst ways to play a wizard. Compare his evil counterpart from the Linear Guild, Pompey, who as a Conjuration specialist with Evocation and Enchantment barred, considered one of the best ways to play. It would seem that the giant seems to like his "less effective" character types. Example Belkar, sexy shoeless god of war, subpar ranger.

krossbow
2010-12-02, 03:32 AM
Conjuration does seem a bit odd for a banned school, dunnit? Did V take specialisation multiple times? I don't recall the casting of any enchantments either?

By making V a poorly designed wizard, its easier to balance V with the rest of the party; even with things as they are, V is still their go to powerhouse.

suszterpatt
2010-12-02, 04:23 AM
Also don't forget that V as a Evocation specialist with Conjuration and Necromancy as his/her barred schools is considered one of the worst ways to play a wizard. Compare is evil counterpart from the Linear Guild, Pompey, who was a Conjuration specialist with Evocation and Enchantment barred, considered one of the best ways to play. It would seem that the giant seems to like his "less effective" character types. Example Belkar, sexy shoeless god of war, subpar ranger.Of course. Where's the drama in an optimized and competent party?

Closet_Skeleton
2010-12-02, 08:18 AM
Conjuration does seem a bit odd for a banned school, dunnit? Did V take specialisation multiple times? I don't recall the casting of any enchantments either?

He enchants the first black dragon. He also uses enchantment to mess with Belkar (crushing despair).

Psyren
2010-12-02, 09:05 AM
Any reputable ones, or just some obscure third party book no one cares about?
Lost Empires of Faerun.
Which is not 3rd party.

Three feats:

Spell Reprieve grants you 1 spell. Can be taken at 1st level in Specialist Wizard. Can be taken multiple times.

Item Reprieve (requires Spell Reprieve) grants you ability to use spell completion and spell trigger items- can be taken at 5th level in Specialist Wizard. Can be taken multiple times.

Arcane Transfiguration (requires previous two) grants you ability to cast all spells from the school. Can be taken at 10th level in Specialist Wizard. This feat can only be taken once.

Owned. I love an encyclopedic beatdown. :smallamused:


Also don't forget that V as a Evocation specialist with Conjuration and Necromancy as his/her barred schools is considered one of the worst ways to play a wizard. Compare is evil counterpart from the Linear Guild, Pompey, who was a Conjuration specialist with Evocation and Enchantment barred, considered one of the best ways to play. It would seem that the giant seems to like his "less effective" character types. Example Belkar, sexy shoeless god of war, subpar ranger.

For all his lack of op-fu, V is still a Wizard (and a high-level one at that, relative to the campaign world) and so has a lot of tricks up his sleeve.

For instance, if he made better use of this spell (http://www.giantitp.com/comics/oots0697.html) he'd be formidable indeed.

hamishspence
2010-12-02, 09:10 AM
If I'm answering a question, I like to provide as much info as possible.

RebelRogue
2010-12-02, 09:17 AM
By making V a poorly designed wizard, its easier to balance V with the rest of the party; even with things as they are, V is still their go to powerhouse.
I doubt the Giant is thinking in terms of op-fu or what is or isn't an optimal way to play a class, or indeed what classes are worthwhile to pick at all! In the OotS world, things somehow work like 'they're supposed to', i.e. fighters and rangers are actually good at fighting, blasting wizards are actually dangerous and so on, even though a closer analysis of the rules may indicate otherwise. And tbh, that's how I like my D&D, but ymmv.

NerfTW
2010-12-02, 02:28 PM
I doubt the Giant is thinking in terms of op-fu or what is or isn't an optimal way to play a class, or indeed what classes are worthwhile to pick at all! In the OotS world, things somehow work like 'they're supposed to', i.e. fighters and rangers are actually good at fighting, blasting wizards are actually dangerous and so on, even though a closer analysis of the rules may indicate otherwise. And tbh, that's how I like my D&D, but ymmv.

But he is. V even specifically mentions that the edition change made his choice of barred schools extremely problematic. (I can't remember which strip mentions the teleport issue)

He isn't crunching numbers, but he did make sure V didn't have access to spells that would make the quest too easy. Just look at what V managed to accomplish with the soul splice, and imagine a fraction of that power and what it would have done to the plot.

hamishspence
2010-12-02, 02:34 PM
But he is. V even specifically mentions that the edition change made his choice of barred schools extremely problematic. (I can't remember which strip mentions the teleport issue)

Strip 340:

http://www.giantitp.com/comics/oots0340.html

Kish
2010-12-02, 07:17 PM
But he is.
No, he's thinking in terms of "I don't want Vaarsuvius to have this specific ability."

He may, or may not, be thinking in terms of "I want Vaarsuvius to be less powerful than a wizard of his/her level could be." But his having made sure Vaarsuvius can't teleport is not evidence for this.

NerfTW
2010-12-02, 08:35 PM
So you're saying "I don't want the character to have an ability that messes up the plot" is not the same as "I don't want the characters to be too powerful"?


That's some serious hair splitting right there. :smallconfused:

Kish
2010-12-02, 09:10 PM
So you're saying "I don't want the character to have an ability that messes up the plot" is not the same as "I don't want the characters to be too powerful"?
Suppose that a given plot could be derailed if one of the characters had the ability to turn a single blade of grass from green to blue. And so the author, who writes other kinds of magic in the story, doesn't give that ability to any character.

Would you say that means the author, quote unquote, "doesn't want the characters to be too powerful"? More than that, would you expect anyone to understand that you were referring to avoiding that particular ability if you said "the author doesn't want the characters to be too powerful"?

Rich didn't want the group teleporting. Considering Durkon is using Wind Walk freely, I'm not sure that even deserves a present tense. But in any case, if you think the difference between "doesn't want them teleporting" and "doesn't want them to be too powerful" is "hair splitting," oh well.